• Character Tips and Builds.
    682 replies, posted
Alright, Im having a tough time getting junk done item wise as Enigma I usually go basilius+tangos early, farm for a soul ring and boots then blink, and treads or mana boots...... and Im at a loss for what after that. Any helpful suggestions would be greatly appreciated. And should I be getting a urn as sven? im starting to think soul ring on him would be bad...
[QUOTE=thisguy123;36260222]So I want to learn to play dragonknight, any tips?[/QUOTE] Get your stun at level 1 and leave it for last to max, since it doesn't scale well but still is the longest guaranteed level 1 stun. Get a level of your passive then max fire breath since it's a decent aoe nuke, getting your ult at level 6. Start maxing your passive, then your stun finally. Most people debate whether keeping your ult at level 1 until you get to level 16 is a good idea, personally I like the level 11 one for the ranged cleave you get, makes farming super easy. Oh and if you do get your level ult at 11, stack ancients and farm a ridiculous amount of gold and exp at once.
Any suggestions for lycan? I'm rolling with this Vladmir's Offering Sange and yasha Power treads Black king bar
[QUOTE=Badunkadunk;36260745]Can someone tell me how to play Shadow Shaman, I gotta be doing something wrong because I have like 0 wins and 8 losses with him- it's the mark of death for my team if I pick him.[/QUOTE] Use your disables to help in ganks. Stay near the back in teamfights. Push towers with your wards but don't set them down if you're able to push it in time without using them. You can save them for the t2 towers. Since you seem like a beginner with ss, I don't think you should try and ward trap but you can if you want. Just play more of a support role. [editline]9th June 2012[/editline] [QUOTE=leonthefox;36262477]Any suggestions for lycan? I'm rolling with this Vladmir's Offering Sange and yasha Power treads Black king bar[/QUOTE] Skull basher and MKB instead of sange and yasha.
[QUOTE=leonthefox;36262477]Any suggestions for lycan? I'm rolling with this Vladmir's Offering Sange and yasha Power treads Black king bar[/QUOTE] Sange & Yasha I'm dying. Seriously if you don't know what to do with your money as Lycan get Level 3 Necro and Abyssal then if you didn't win already you pretty much failed at playing Lycan (which is harder than winning as Lycan).
[QUOTE=BradB;36261378]I was a few gold off becoming a STRAIGHT-UP BALLER just then- in my first ever game as SK. Does anyone have a link to, or image of a WC3 Dota - Dota 2 items icons list? I know like 70% of them but I don't want to miss anything. I'm becoming increasingly irritated by my lack of Dota 1 knowledge. Sorry for off-topic. Don't derail from me.[/QUOTE] Install this, replaces WC3 Dota Icons on Playdota with Dota 2 ones. :smile:
[QUOTE=Maruhai;36262771]Sange & Yasha I'm dying. Seriously if you don't know what to do with your money as Lycan get Level 3 Necro and Abyssal then if you didn't win already you pretty much failed at playing Lycan (which is harder than winning as Lycan).[/QUOTE] Well I started playing last wednesday and still I'm not pretty sure about which items I should get asked some friends, they told me to get skull basher and heart of tarrasque
[QUOTE=leonthefox;36265879]Well I started playing last wednesday and still I'm not pretty sure about which items I should get asked some friends, they told me to get skull basher and heart of tarrasque[/QUOTE] Necro 3 is way more effective than Heart, and Abyssal is the upgraded Skull Basher.
[QUOTE=Mr_Awesome;36250652]Anyone have a good Lifestealer build? I'm really getting into him. I've got the abilities down packed but I'm iffy on the items[/QUOTE] threads, armlet, skullbasher (which you can upgrade into abyssal when you feel like it) into ac/mjollnir (depending if you need more damage or survivability and it's always good with the latter), and then top it off with desolator/mkb (depending on your previous choices) [B]threads [/B]- obvious choice, gives you much needed hp and damage [B]armlet [/B]- you're a really good armlet carrier as your damage is amplified (along with your lifesteal) and your attack speed is also increased with rage [B]skullbasher [/B]- attack speed + rage + skullbasher = dead people (you thrive in midgame bcus you're a midgame carry) [B]ac/mjollnir[/B] - synergy with above [B]desolator/mkb[/B] - more damage and more lifesteal, but attack speed is usually better for n'aix
[QUOTE=Haxxer;36265978]threads, armlet, skullbasher (which you can upgrade into abyssal when you feel like it) into ac/mjollnir (depending if you need more damage or survivability and it's always good with the latter), and then top it off with desolator/mkb (depending on your previous choices) [B]threads [/B]- obvious choice, gives you much needed hp and damage [B]armlet [/B]- you're a really good armlet carrier as your damage is amplified (along with your lifesteal) and your attack speed is also increased with rage [B]skullbasher [/B]- attack speed + rage + skullbasher = dead people (you thrive in midgame bcus you're a midgame carry) [B]ac/mjollnir[/B] - synergy with above [B]desolator/mkb[/B] - more damage and more lifesteal, but attack speed is usually better for n'aix[/QUOTE] Thanks, I tried it out and it worked wonders.
[QUOTE=thisguy123;36260222]So I want to learn to play dragonknight, any tips?[/QUOTE] Farm, farm, farm like HELL. Your skill order should be; one point in your stun, then max dragon's blood, then max fire breath (or invert them depending on your lane), then finish your stun. Get your ult when you can. You'll want to have treads and helm of the dominator by about 15 minutes. Use helm of the dominator to take control of a centaur or something to stack ancients (that is, hit on at X:53 minutes, then back off, so that more spawn) and kill them with your ult's splash damage. Your build after that should be; If you want to be tanky: BKB, heart, satanic, etc If you want to be more of a carry: Daedalus, AC, MKB, etc
[QUOTE=Mr_Awesome;36267567]Thanks, I tried it out and it worked wonders.[/QUOTE] hand of midas is also good if you can farm it before 8-9 minutes since attack speed
[QUOTE=Haxxer;36271837]hand of midas is also good if you can farm it before 8-9 minutes since attack speed[/QUOTE] Take in mind, Midas is great ONLY if you have safe farming and you plan to farm for much longer. Midas will make your core come late and if you are against a pushing lineup it will fuck you up.
[img]http://i.imgur.com/CPMto.png[/img] I don't even know how I lost two games as him, I was probably new. Power treads > Helm of the Dominator > armlet/bkb E > W > E > Q > E > R > E > Q > Q > Q > R > W > W > W > Stats > R > Stats As for going against him, that is a bit troubling. I figure axe is ok because of the instant kill after he gets low. Harassing him is kind of scary because it only makes him better. Is there any secret way to kill him without ganks with stuns?
[QUOTE=Atrbfs;36274369][img]http://i.imgur.com/CPMto.png[/img] I don't even know how I lost two games as him, I was probably new. Power treads > Morbid Mask > armlet/bkb As for going against him, that is a bit troubling. I figure axe is ok because of the instant kill after he gets low. Harassing him is kind of scary because it only makes him better. Is there any secret way to kill him without ganks with stuns?[/QUOTE] Huskar is fairly easy to counter. Axe's Culling Blade or Necrolyte's Scythe instakills him and removes his advantage. Get Blade Mail and turn it on before he ults and you've basically killed him right there.
[QUOTE=OutOfExile2;36274392]Huskar is fairly easy to counter. Axe's Culling Blade or Necrolyte's Scythe instakills him and removes his advantage. Get Blade Mail and turn it on before he ults and you've basically killed him right there.[/QUOTE] Without Stuns you are just asking to get raped tho, the idea is that he gets low hp and THEN you disable him. If you don't disable him when hes low and he puts inner vitality + HotD hes probably gonna kill you. Also tp counters him hard, just like Bloodseeker, he doesn't have any stuns so just TP the second you see him(If you are alone and you know you cant fight back). AND, just grab a planewalkers cloak for extra defense against him. His life break is magic damage and so are his spears.
Also anyone have a good Brewmaster skill/item build and maybe some general tips? I've played him twice and I would blink in, thunder clap, and try to basically just tank with ult but it didn't seem very effective. Maybe it was because my team didn't utilize it but I definitely wasn't playing him to full efficiency.
[QUOTE=OutOfExile2;36275899]Also anyone have a good Brewmaster skill/item build and maybe some general tips? I've played him twice and I would blink in, thunder clap, and try to basically just tank with ult but it didn't seem very effective. Maybe it was because my team didn't utilize it but I definitely wasn't playing him to full efficiency.[/QUOTE] People are going to jump on me for this, but I don't use blink dagger as a core item with Brewmaster. You're a beefy guy, and your ult DOES allow you to survive longer, but I find myself getting stunned when I try to do so. That, and pub teams often don't really know how to capitalize on the openings you make with Brew. I DO eventually buy Blink Dagger on Brew, but this is how I build Brewmaster, usually: 1. Tango + Stout Shield + Quelling Blade 2. Buy Wand (consider buying bottle if you think you can forgo the stats) 3. Buy Boots at side shop 4. Buy Bracer 5. Buy Boots of Travel 6. Buy Drum of Endurance 7. Buy Blink Dagger 8. Buy Aghanim's (if you find yourself ulting a lot, you might consider buying this before blink, but that's purely based on how you play) 9. Buy Heart of Tarrasque 10. Buy Assault Cuirass or MAYBE MAYBE MAYBE Vlad's if nobody else has it. People are also going to jump on my for using BoT, but Brew can actually be one speedy sonofabitch and use them quite well. BoT can let you come back to the fountain after a nasty fight, or backdoor a tower all on your own, or pop into a teamfight and surprise the shit out of an enemy team when they thought it'd be 4v5. That, and you don't waste gold buying phase and then upgrading to BoT lategame, you have them off the bat and can chase extremely well. Combined with Drum of Endurace, you run at about 417-419 speed. You can quickly outrun enemy heroes and dodge in and out of range of enemy attacks. People don't expect Brew to be fast, so you can usually move in for a Thunder Clap before they know what happens. And just being able to both get around the map and speedily move to melee-last-hit creeps is useful. But I honestly find myself playing more of the ganker as Brewmaster. Ult can easily turn a teamfight though, and your BoT's will usually let you dodge most nukes and stuns so that you can ult. Remember that you have a very useful stun on the Earth Spirit, that the Storm Spirit can do bonus damage and whirlwind AND remove buffs/etc, and that the Flame Spirit can be used to chase down other players/ignite them and extend vision or be thrown at a tower. AND KNOW WHEN TO RUN WITH YOUR ULT! Watch the timer as it goes down so you know when to tell your Earth Spirit to GTFO so you respawn in a safe area. Your Haze is best used on DPS dependent heroes like Sniper or Sven ulting. Thunder Clap should be used only for fighting heroes. It's your core skill, you can't afford to waste it on creeps and then get into a fight without your trusty nuke. Learn the radius of it well, and you can easily come around to gank mid or kill fleeing players. The other thing about the BoT build is that you can easily chase down players and use TC without fear of them getting away afterwards, since the speed boost is a constant thing with no cooldown. Also, Thunder Clap does max damage within it's radius, so don't worry about getting right next to someone to use it, just use it in range and they'll be hit fully with the slow and the damage. You can nab a lot of early-mid game kills with it, and combined with your Ult, you can get a lot of late game kills too. Remember that TC usually will have recharged and you'll have enough mana to use it after you come out of your ult, so you can lay down the killing blow on weak heroes. And don't be afraid to use it as the killing blow either, it's better to have KS'd then to have let the hero have a chance to live. Also be sure to know which hero to use it on, you can click on enemy heroes to see how much HP they have and whether it'll get them down low. You can easily murder Intelligence and Agility heroes in the early game, both because they won't expect you to do so much damage, be so fast, and because they have a low HP pool. Anyway, that's my advice. Rip it apart, criticize it, take it or leave it. That's how I play Brew, and while I'm still improving, it's served me well so far. Oh, and as far as skill build goes: Thunder Clap Stats Thunder Clap Stats Thunder Clap Primal Split Thunder Clap <- Maxing it early lets your team get lots of early game kills DB <- Getting the crits and dodges first is crucial, it's your main source of damage besides Thunder Clap. That and it replaces your stout shield, since you'll be selling it off to make room. DB DB Primal Split DB Haze <- Now you can get this, where blocking the DPS of heroes will actually make a big difference. Plus, it's percentage based, so it scales into the late game at least somewhat well. Haze Haze Haze Primal Split Stats +
[QUOTE=KnowProblem;36279548] 1. Tango + Stout Shield + Quelling Blade + 3 Branches [/QUOTE] wha
[QUOTE=The Mighty Boat;36279589]wha[/QUOTE] Build wand, sell the other two off later. Keeps the harass away and lets you be greedy with last hits. Usually don't need to worry about health regen too badly if you're playing it well enough. But my experience is purely from pubs, so I doubt it's very viable in competitive or higher-skill settings. EDIT: I'm completely open to crits on it, but so far nobody else has offered any advice. What do you usually start with, then?
[QUOTE=KnowProblem;36279651]Build wand, sell the other two off later. Keeps the harass away and lets you be greedy with last hits. Usually don't need to worry about health regen too badly if you're playing it well enough. But my experience is purely from pubs, so I doubt it's very viable in competitive or higher-skill settings.[/QUOTE] Do maffs, mang. 90 + 225 + 250 + (53 x 3) = 724 = 603 + 121
[QUOTE=RagerTrader;36279684]Do maffs, mang. 90 + 225 + 250 + (53 x 3) = 724 = 603 + 121[/QUOTE] Oh. Durr. Yeah, I buy the branches and the wand components in the first few minutes after buying the blade/tangoes/shield. The way I have that written down, I have it all together as one thing. Lemme go in and fix that.
[QUOTE=KnowProblem;36279548]<long brewmaster guide>[/QUOTE] Tried this out. Love the Drums, love the Boots of Travel, but not so crazy about the starting items. I felt like I didn't have enough regen and I might try something a bit else out.
[QUOTE=OutOfExile2;36281706]Tried this out. Love the Drums, love the Boots of Travel, but not so crazy about the starting items. I felt like I didn't have enough regen and I might try something a bit else out.[/QUOTE] Try a tango, salve, stout and 3 branches. If you don't expect a lot of physical harass you could get a gauntlet or circlet to make a faster drum.
[QUOTE=OutOfExile2;36281706]Tried this out. Love the Drums, love the Boots of Travel, but not so crazy about the starting items. I felt like I didn't have enough regen and I might try something a bit else out.[/QUOTE] Glad to hear it! I'd go with what Proogles suggested, salve can be nice to have. I take the quelling blade for last hitting, but it's really pretty arbitrary.
Sand King 1- I pick all FIRST recommended items (some king of gloves, 2 health potions, 1 mana potion, and an iron branch), they give you good regeneration and a health buff advantage 2- Boots 3- Strength boots - 1.belt-2.gloves / Arcane boots 4- Go the hell up for the blink dagger. The sooner you can bring the party properly, THE BETTER If eenmy heroes doesn´t have a really tanky heroe, and you are good enough, enjoy crushing enemy team in every team fight. You will now get a good amount of gold, plus you are more sneaky and it´s more difficult to get you. Then Aghanim´s/Black King´s Bar (depends on enemy heroes, you will decide as soon as some of your ultis get wasted), then the one you didn´t pick before, and Tarrasque. Tanky sneaky motherfucking initiator. I play like this and I´m getting really good results lately. Also: 1- Burrowstrike 2- Decide by yourself: - Sandstorm: dangerous long ranged heroes that can shit on you from a distance or heroes that have long ranged stuns or that can stand tower fire for some time and attack you - Caustic finale: if both enemy heroes are melee and you want them to farm the less possible + getting some early kills (even first blood) hitting all enemy creeps keeping them at the same health, and burrowstriking the target melee heroe when he is close to them, hitting all low health creeps when burrowing. You might want to select the ground behind the enemy hero target as your burrow target, so you will get BEHIND him, and if he wants to scape you will at least land 3 hit on him + slowing him + getting some support from your creeps. Selecting the ground behind a heroe (behind in relation with your position), and then jsut running in front of him to slow him down is a good technique in ganks too Whn avoiding a proyectile with sandstorm, consider keeping casting it even when the dodge is done, if the enemy heroes are not going to get behind you while you are on it, or if they don´t have area attacks/stuns/silences. That would make the cooldown to be reduce a bit while you are technically invulnerable, so you won´t be on danger of having to use it and having some seconds left for it as those seconds could have been regenerated while invi. Also, consider if your creep push can stand this. Early game PR0 tip: If your enemy is a Juggernaut, he would want to kill you. There is nothing wrong with that, just keep teasing him; sooner or later he will spin trying to get you. Just run to your tower, and if he is dumb enough he will follow you. When his effect is gone, just do the burrow trick, and watch how he dies in pain and misery :v:
treant protector: - buy ALL THE AURAS
[QUOTE=DuncanFrost;36287647]treant protector: - buy ALL THE AURAS[/QUOTE] Treant Protector: Max Passive, afk at tower, come back 20 minutes later and buy Blink Dagger. :v:
[QUOTE=DuncanFrost;36287647]treant protector: - buy ALL THE AURAS[/QUOTE] Hehe, I remember when I played Vengeful/Abaddon/beastmaster on DOTA 1 and people just went "PLS GO AURA KODO" [sp]the aura kodo was a monster in another w3 game with a shitload of auras[/sp]
Do you mean [URL="http://www.wowpedia.org/images/d/d6/Kodo_%28WC3%29.gif"]Kodo[/URL]?
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