Making a new source game? Can i do it? Post your idea's!
68 replies, posted
[QUOTE=Stupideye;28311271]Make Duty Calls 2.[/QUOTE]
I basically posted that, but am I the only one that wants more Duty Calls?
[QUOTE=SFC3;28311586]I basically posted that, but am I the only one that wants more Duty Calls?[/QUOTE]
Wasn't Duty Calls made to advertise Bulletstorm? If so I doubt we'll see Duty Calls continued unless a sequel to Bulletstorm is made.
[QUOTE=CakeMaster7;28311732]Wasn't Duty Calls made to advertise Bulletstorm? If so I doubt we'll see Duty Calls continued unless a sequel to Bulletstorm is made.[/QUOTE]
Aw fudge. I wanted a sequel, or a 10 minute longer DLC mission pack with a new BORING weapon...
[QUOTE=SFC3;28311818]Aw fudge. I wanted a sequel, or a 10 minute longer DLC mission pack with a new BORING weapon...[/QUOTE]
I hope they do too. I really wanted a nuke launcher.
I was looking into creating a Duty Calls 2 but I realized that I would need a team of modelers, animators, mappers, etc etc..
Well, I hope I'm not making a mistake by giving this idea I've been keeping for a while (hoping one day I'll learn how to sourcemod)
It's puzzle/action game that revolves around gravity. If you've studied physics, you'd know g = 9.8m/s(squared)or some where along those lines. You're character has the ability to vary gravity applied to objects, but only to a certain extent. You can also vary gravity applied to your weapons, so that you carry a sledgehammer like a stick(of course, mass will always stay the same, so swinging it will still be slow).
As for story, I'll explain it if you accept.
More ideas:
The soldier bears can use cloned giant wolves as vehicles.
OP: How old are you?
[QUOTE=FatPanda;28305269]Keep the [B]idea's[/B] coming.. i don't really like any of the current ones..[/QUOTE]
This is not facebook, use grammar.
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