• The Halo Thread V8: Nooo Mongoose, Come Back!
    9,068 replies, posted
Some serious juking is going to happen with sprint being available alongside thruster pack.
[QUOTE=SpartanXC9;37508982]Meh, I didn't really like the Vidoc. Some scenes were cool though like when that guy was yelling at the chief. I didn't like how they kept talking about Chief's humanity and then went on about Cortana dieing even though she's just going to crazy for a bit then level out, I also didn't like when they were talking about making the Chief more expressive since they tried that in the Anniversary remake and it just looked terrible.[/QUOTE] What do you have some sort of script about the story,how do you know Cortana is "just going to go crazy for a bit then level out?
[QUOTE=overwatch pvt;37509275]What do you have some sort of script about the story,how do you know Cortan is "just going to go crazy for a bit then level out?[/QUOTE] No but I know how AI's work in the Halo universe so it's really easy to see how this is going to play out. Unless they pull a twist and the UNSC Admiral guy kills her or something.
[QUOTE=SpartanXC9;37509292]No but I know how AI's work in the Halo universe so it's really easy to see how this is going to play out. Unless they pull a twist and the UNSC Admiral guy kills her or something.[/QUOTE] If you did know about AIs in the Halo universe you would know they go rampant and need to be shut down after the seven-eight year period.
[QUOTE=overwatch pvt;37509314]If you did know about AIs in the Halo universe you would know they go rampant and need to be shut down after the seven-eight year period.[/QUOTE] Yes but if they aren't they become metastabilized and become normal, or can be considered a person. Anyone remember how I said I don't like how their showing Cortana's rampant Anger by yelling? And everyone said they weren't. Looks like they are.
i wonder if cortana is gonna be the antagonist for the forerunner trilogy.
[QUOTE=SpartanXC9;37505303]Switching suits would not affect AAs since it's a cosmetic change. You do know what cosmetic means right?[/QUOTE] In prototype 2 u can change your skin and it all just cosmetic it has no effect on anything else and I thought at the end killing mercer as mercer was pretty cool so yeah why not have some changes to how he looks if you want it right.
oh god. the hype train just picked up it's speed and the brakes are no longer responding. i gotta have this game hahaha [editline]2nd September 2012[/editline] [QUOTE=Ghostlegion;37510699]In prototype 2 u can change your skin and it all just cosmetic it has no effect on anything else and I thought at the end killing mercer as mercer was pretty cool so yeah why not have some changes to how he looks if you want it right.[/QUOTE] sick nasty sentence brah
so uh guys we're approaching the two month mark until release
[QUOTE=sltungle;37505606][video=youtube;QULEcokHPQc]http://www.youtube.com/watch?v=QULEcokHPQc&feature=player_embedded[/video][/QUOTE] whoa whoa whoa stop at 10:18 is that halsey?
[QUOTE=Ghostlegion;37510699]In prototype 2 u can change your skin and it all just cosmetic it has no effect on anything else and I thought at the end killing mercer as mercer was pretty cool so yeah why not have some changes to how he looks if you want it right.[/QUOTE] Finally someone who at least kind of gets what I was talking about. I didn't mean like what you could do in Reach but what I did mean was what you could do in games like Assassin's Creed and MGS, It would be like Altair's costume in AC II. But yeah dude you really need to work on your sentences, same with you breenkiller.
[QUOTE=Arachnidus;37510760]so uh guys we're approaching the two month mark until release[/QUOTE] two months from the day school starts for us
3:20 Are those Halcyon class Cruisers around the Infinity? Were they not Retired/scrapped?
[QUOTE=God of Ashes;37510921]whoa whoa whoa stop at 10:18 is that halsey?[/QUOTE] If so, that's some advanced aging going on there.
[QUOTE=SpartanXC9;37510956]Finally someone who at least kind of gets what I was talking about. I didn't mean like what you could do in Reach but what I did mean was what you could do in games like Assassin's Creed and MGS. But yeah dude you really need to work on your sentences, same with you breenkiller.[/QUOTE] Look, it's like this: Yeah, it would be nice to have the ability to customize your armor for the campaign and all, but the Halo storyline has always maintained its in-universe realism (You might think, "What about the thirsty grunts or the skulls?" and I'll tell you that those are short term Easter eggs you have to work to find). What I mean is, if something happens in the normal gameplay of Halo that should affect the story, it will be explained and justified. So if you wanted to be able to change Chief's armor in the campaign, it'd have to be explained in a scene. But it wouldn't fit. You could have Cortana fixing the suit before he awakens, and have the player give input for customization, but that would be way out of character for her. Cortana doesn't care how Chief's armor looks, both of them are purely concerned with functionality and protection. Chief wouldn't change a thing if it meant having less protection for Cortana (nevermind himself), and Cortana respects that. So yeah, it'd be neat, but it shouldn't happen. It worked in Reach because Noble Six was like a Commander Shepard, in that you could personalize him/her and make Six your own character. He/she had no personal backstory. Chief, well, he's got three games and many books of personal backstory, so it'd have to be rationalized. And it can't, without breaking the story's continuity.
[QUOTE=certified;37511275]If so, that's some advanced aging going on there.[/QUOTE] Nanomachines. [QUOTE=DChapsfield;37511288]Look, it's like this: Yeah, it would be nice to have the ability to customize your armor for the campaign and all, but the Halo storyline has always maintained its in-universe realism (You might think, "What about the thirsty grunts or the skulls?" and I'll tell you that those are short term Easter eggs you have to work to find). What I mean is, if something happens in the normal gameplay of Halo that should affect the story, it will be explained and justified. So if you wanted to be able to change Chief's armor in the campaign, it'd have to be explained in a scene. But it wouldn't fit. You could have Cortana fixing the suit before he awakens, and have the player give input for customization, but that would be way out of character for her. Cortana doesn't care how Chief's armor looks, both of them are purely concerned with functionality and protection. Chief wouldn't change a thing if it meant having less protection for Cortana (nevermind himself), and Cortana respects that. So yeah, it'd be neat, but it shouldn't happen. It worked in Reach because Noble Six was like a Commander Shepard, in that you could personalize him/her and make Six your own character. He/she had no personal backstory. Chief, well, he's got three games and many books of personal backstory, so it'd have to be rationalized. And it can't, without breaking the story's continuity.[/QUOTE] Why does everyone think I want Master Chief to be customizable like in Halo: Reach? I just think it would be cool as a like a bonus unlock for completing campaign, a fun little throwback. Hell they could even give you the MK V if they re-made it for multiplayer. What I'm trying to get at is that I would like the option to use some of the older sets of armour for a second playthrough just for fun. It would add re-playability and you could even consider it an Easter egg.
[QUOTE=SpartanXC9;37511291]Nanomachines.[/QUOTE] i get it
[QUOTE=KingKombat;37511313]i get it[/QUOTE] Well, atleast age hasn't slowed Chief down one bit.
[QUOTE=SpartanXC9;37508982]I didn't like how they kept talking about Chief's humanity[/QUOTE] Chief has a humanity, and it's going to be deeper explored in the new Trilogy. [QUOTE]and then went on about Cortana dieing even though she's just going to crazy for a bit then level out[/QUOTE] Oh? Did you get your hands on the script and read it? [QUOTE]I also didn't like when they were talking about making the Chief more expressive since they tried that in the Anniversary remake and it just looked terrible.[/QUOTE] What? [QUOTE=SpartanXC9;37509292]No but I know how AI's work in the Halo universe so it's really easy to see how this is going to play out. Unless they pull a twist and the UNSC Admiral guy kills her or something.[/QUOTE] Actually, you don't know how this is going to play out. Cortana is different from any AI UNSC AI. She is already 1 year past her lifespan! Stop jumping to stupid conclusions.
Well, that could be Halsey in the Vid Doc, 343 has been redesigning everything else, why not her? Its been 5 years since she was in Reach, maybe shes been stressed and caused her to look older.
[QUOTE=Delta616;37512340]Chief has a humanity, and it's going to be deeper explored in the new Trilogy. Oh? Did you get your hands on the script and read it? What?[/QUOTE] The new animations in Halo: CE: A looked really bad in comparison to the old ones. They just didn't sit right with how Master Chief is portrayed. [QUOTE=Tuskin;37512347]Well, that could be Halsey in the Vid Doc, 343 has been redesigning everything else, why not her? Its been 5 years since she was in Reach, maybe shes been stressed and caused her to look older.[/QUOTE] Since she's in the brig somewhere else what if she sent a flash clone on the Infinity?
[QUOTE=SpartanXC9;37512394]The new animations in Halo: CE: A looked really bad in comparison to the old ones. They just didn't sit right with how Master Chief is portrayed.[/QUOTE] Ahh I see, well all I can say about that is Halo 4 is a completely different game, made directly by 343, and not saber and certain affinity. The animation scrips are amazing in this one.
[QUOTE=Delta616;37512425]Ahh I see, well all I can say about that is Halo 4 is a completely different game, made directly by 343, and not saber and certain affinity. The animation scrips are amazing in this one.[/QUOTE] Yeah I noticed the animation is a lot better in this going from the trailers but I just don't want to see his expressions done the way they were done in Anniversary.
Also, it wasn't until I watched the opening cutscene side by side that I noticed how much they redid the animations [media]http://http://www.youtube.com/watch?v=3RjUJFl7UOA[/media]
So uh theres a shot of the game script and it says Didact.
[QUOTE=SpartanXC9;37512461]Yeah I noticed the animation is a lot better in this going from the trailers but I just don't want to see his expressions done the way they were done in Anniversary.[/QUOTE] All main character animations are 100% Mo-caped.
[QUOTE=Tuskin;37512501]Also, it wasn't until I watched the opening cutscene side by side that I noticed how much they redid the animations [media]http://http://www.youtube.com/watch?v=3RjUJFl7UOA[/media][/QUOTE] Yeah the only thing I liked about most of Anniversary was the graphics upgrades but the original cutscenes were so much better. A lot of their new animations actually managed to take away things from the characters.
I just Noticed, I don't think Keyes has a Pipe in the CEA Cutscene, or at all in the remastered graphics. [editline]2nd September 2012[/editline] [QUOTE=SpartanXC9;37512593]Yeah the only thing I liked about most of Anniversary was the graphics upgrades but the original cutscenes were so much better. A lot of their new animations actually managed to take away things from the characters.[/QUOTE] They guy directing traffic (the glow sticks guy) actually looks like hes doing his job properly in the redone cutscene, instead of lazying around in the original.
[QUOTE=Tuskin;37512610]I just Noticed, I don't think Keyes has a Pipe in the CEA Cutscene, or at all in the remastered graphics. [editline]2nd September 2012[/editline] They guy directing traffic (the glow sticks guy) actually looks like hes doing his job properly instead of lazying around in the redone cutscene.[/QUOTE] Yeah some animations are better but for most of them involving main characters the originals were better, same with the way the camera moved.
You're just like the original too much to see it changed. It seems more cinematic in CEA. The one cutscene I prefer in the original game is the one on the level 343 Guilty Spark when Chief discovers the marine group massacred by the flood.
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