America's Army, Special Forces Escape and Evade training mission.
Those who played it the first time, you know what I mean.
[img]http://buttonmashing.com/wp-content/uploads/2006/06/leon_ashley.jpg[/img]
:sigh:
[editline]03:23AM[/editline]
[QUOTE=hl2poo;18810160]America's Army, Special Forces Escape and Evade training mission.
Those who played it, you know what I mean.[/QUOTE]
It's not that hard and there's a way to bypass a huge part of it
[QUOTE=Noob_Reaper;18810250][img]http://buttonmashing.com/wp-content/uploads/2006/06/leon_ashley.jpg[/img]
:sigh:
[editline]03:23AM[/editline]
It's not that hard and there's a way to bypass a huge part of it[/QUOTE]
Reaper have you tried that game on PC? There's absolutely no Mouse support, and using a program to emulate it makes it even worse than using the arrow keys to aim. If you think it's bad on the console, then you should definitely give it a go on PC, Oh my Fuck is it ridiculous =(
Pretty much any red alert 2 1v1 fight against easy with super weapons. They build too fast
mandatory, out of place stealth missions
[QUOTE=TheTalon;18811218]Reaper have you tried that game on PC? There's absolutely no Mouse support, and using a program to emulate it makes it even worse than using the arrow keys to aim. If you think it's bad on the console, then you should definitely give it a go on PC, Oh my Fuck is it ridiculous =([/QUOTE]
Wrong,
There's a mouse support patch.And if I'm not mistaken.It came with 1.10
There comes a time in a game when you feel like a lazy piece of poop and you don't feel like driving, but till the end of the game you don't have to drive once.
Yes FUCK driving! They make us drive to one place then around even more then back for some pointless mission. Usually has nothing to do with the story.
carrying a fucking gnome around
The sewer level
All of the missions in GTA:SA where you're in the countryside with that mexican bitch
[QUOTE=Kyle902;18811435]The sewer level[/QUOTE]
The Sewer level (Level 3) In Dark Forces
Thur abis plataeu why did they ninja my baneblade :saddowns:
Final Mission of Red Faction: Guerrilla.
It was the most frustrating time I've ever had playing a game, ever.
[editline]01:23AM[/editline]
ever.
There are worse, but what comes to mind is that final boss battle from Beyond Good & Evil.
Fuck. That.
Reversing controls, drugged visual effects, precise timing required. Ugh, nightmare.
Timed underwater escort missions
Playing a stealth mission when the game doesn't even have a stealth mechanism implemented in the first place.
[QUOTE=PILLS HERE!;18811360]Wrong,
There's a mouse support patch.And if I'm not mistaken.It came with 1.10[/QUOTE]
Yeah, but it was almost impossible to use.
At the moment, I am really pissed off at one of the latter levels of Locoroco Midnight Carnival.
It's so unforgiving :argh:
The oblivion quests were awful. They always had you walking these longass paths just to get you to some shitty castle that's identical to all the other 100 castles out there, only to grab some crappy item or kill some dude you don't care about so you can get your 100 gold reward.
VIP escort missions in any type of genre, RTS, FPS,...
Somehow, my VIP's always go suicidal and rush into the enemie wich results into a restart of the mission/ last save point far FAR back.
Finding all the puppies in Cave Story
Also having to get like 15 jellyfish juices to put out various fires, and getting all the parts to build that bomb.
Missions without multiple ways of finshing them (thats more of a prefrence)
I hate
Babysitting missions e.g. Silent Hill looking after bloody kids
My most hated level in the whole world was in Siren Blood Curse and you had to play as this 8 year old girl, the second a creature got near you she cried and you failed the mission BULLSHIT!
[QUOTE=Hunter234564;18799922]The Water Temple[/QUOTE]
Well that's pretty vague but you've just reminded me that I never got past the water temple in Unreal. I got totally butt-fucked. That shit was annoying.
[QUOTE=Frayyyy;18812455]Timed underwater escort missions[/QUOTE]
This!
Can anyone think any mission like that from any game? :) I can't think of any.
[QUOTE=Alieni;18813499]This!
Can anyone think any mission like that from any game? :) I can't think of any.[/QUOTE]
And most of the time, its likely some submarine mission, you have a timer, plus you have to surface for oxygen and get raped by cannons.
Fixed turret/ machine gun levels.
Especially when they break up the action.
Then to top it off an NPC in the background keeps saying.. almost there... nearly done... one more wave of enemies, you fuck up and die and have to start again.. before the previous cutscene..
The parts when there are shitloads of enemies and you have to get past them. (last chapter in HL:OP4, how am I supposed not to die between 100 black ops and 100 Race X aliens?!)
Hold position missions. (The only time I liked a defense mission was in BiA:RtH30, mainly because you have a strong arsenal, good backup, and enemies that are lightly armed.)
Timed missions.
Escort mission. (Hey man, can you escort me, the worst AI in the game, through x y full of z?)
All the missions when it's complete dark and you don't have a light source (80% of Doom 3)
[QUOTE=deltasquid;18799746]The only time an escort mission doesn't suck is when you have to escort a tank or so, something that can hold its own.[/QUOTE]
Anything that makes you not be the only defense the escortee has. Maybe you're not the only fighter escorting the big freighter. Or the big freighter is very tough or has good guns on its own.
It really is just not fun when you have to escort a paper bag through a flamethrower factory. You feel as though you have to focus on all the different enemies that are shooting your ally, as well as any enemies that are shooting at you.
every mission in call of duty 1-5 modern warfare 2 halo 1-3 wars odst and every medal of honour game
[editline]11:23PM[/editline]
and killzone 1-2
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