• Ace Of Spades V2:Version Mismatch or Map Transfer Fail
    1,451 replies, posted
Yay! Oldschool ace-spades.com!
[QUOTE=Drury;29868976]Yay! Oldschool ace-spades.com![/QUOTE] History repeats itself, soon the servers will go down again, and then FP will be the only survivor. Then the servers go up again and the site too, then we get custom serverside mods and then the site goes down and soon after the ser- Wait what the hell am I doing I got a shitload of tests tommorrow but i am still talking shit.
The iron siights are ridiculously shitty on this game
[IMG]http://i.imgur.com/ytmVQ.png[/IMG] Started the central village of my map.
We are the world We are the deuces We are the ones who make this game suck so let's start griefing
Does the intelligence always spawn in the same spot, or is it random within the spawn zones for each team?
[QUOTE=ruarai;29923914]its random[/QUOTE] ah, that could be problematic for my map if one team's intelligence spawns on the roof of a castle, and the other teams spawns in an open field beside it.
[QUOTE=jeimizu;29928516]ah, that could be problematic for my map if one team's intelligence spawns on the roof of a castle, and the other teams spawns in an open field beside it.[/QUOTE] You're supposed to build a new castle around the intel, then. :v:
[QUOTE=jeimizu;29928516]ah, that could be problematic for my map if one team's intelligence spawns on the roof of a castle, and the other teams spawns in an open field beside it.[/QUOTE] I think we could modify the intel spawn in our server mod. Just PM me when the map is done :P
Beta 0.48 is out [code] Here’s the latest changelog: -added autoclimb for 1-block steps -added brief friendly fire against diggers on your side of the map -added mouse invert option to configuration -added capture limits (check config file) -added new ironsights -ironsight image drawn behind HUD -grenades are less bouncy -fixed teamchat in caps -only show HUD Weapons on switch -another floating block detection fix -increased frame limiter -jump height increased -floating blocks cleared on map initialization -player points synced up with server -server-side ammo sync fixes -server-side range checks on digging[/code] [url]http://ace-spades.com/?page_id=2[/url]
ALL HAIL THE UPDATE! [quote] [b]Ace of Spades Beta 0.48[/b] -added autoclimb for 1-block steps -added brief friendly fire against diggers on your side of the map -added mouse invert option to configuration -added capture limits (check config file) -added new ironsights -ironsight image drawn behind HUD -grenades are less bouncy -fixed teamchat in caps -only show HUD Weapons on switch -another floating block detection fix -increased frame limiter -jump height increased -floating blocks cleared on map initialization -player points synced up with server -server-side ammo sync fixes -server-side range checks on digging [/quote] [editline]20th May 2011[/editline] [IMG]http://i565.photobucket.com/albums/ss98/gufu1992b/tick_ninjas.jpg[/IMG]
[IMG]http://i.imgur.com/GZVrv.png[/IMG] New ironsights look awesome.
Um how do you update this game?
[QUOTE=Meller Yeller;29940475]Um how do you update this game?[/QUOTE] Download the latest version from the Ace of Spades site, and install. [URL]http://ace-spades.com/?page_id=2[/URL] [IMG]http://i.imgur.com/oN6no.png[/IMG] Also, some map progress. I started redesigning the town houses to be more detailed, and more medieval looking (there's a house i haven't redesigned on the right to compare them to) and now the whole street is finished. [url]http://i.imgur.com/tiUFh.png[/url]
Say, would you be able to try and converting what you currently have into a AoS map, just to make sure that everything works? [editline]20th May 2011[/editline] Getting around is now so smooth. shooting however... [editline]20th May 2011[/editline] Also, I just realized that this game may or may not be inspired by Advanced Wars series.
[IMG]http://i565.photobucket.com/albums/ss98/gufu1992b/wheat1.png[/IMG] [IMG]http://i565.photobucket.com/albums/ss98/gufu1992b/wheat2.png[/IMG] [IMG]http://i565.photobucket.com/albums/ss98/gufu1992b/wheat3.png[/IMG] [IMG]http://i565.photobucket.com/albums/ss98/gufu1992b/wheat4.png[/IMG] [url]http://www.mediafire.com/?94894nz4pr2c5op[/url] Somebody, for the love of god, place this on a map and host the map. I want to try it out.
[QUOTE=jeimizu;29940446][img_thumb]http://i.imgur.com/GZVrv.png[/img_thumb] New ironsights look awesome.[/QUOTE] Except... No realism at all. I mean, if we lived in blocky world and had blocky guns, these sights would be very hard to allign since rear sights are too far from each other.
[QUOTE=Drury;29944046]Except... No realism at all. I mean, if we lived in blocky world and had blocky guns, these sights would be very hard to allign since rear sights are too far from each other.[/QUOTE] Well, thank god he's already aligned them for us then. This isn't ARMA.
Oh looky here a new update, bad ironsight.
[QUOTE=LemONPLaNE;29944179]Well, thank god he's already aligned them for us then. This isn't ARMA.[/QUOTE] Well the point was ignored succesfully D: But yeah, it's just small aesthetic thing. And it's not scope at least. Ima make a lemonade now.
I really wish autoclimb was disabled when crouching. I keep accidentally going up a block and getting sniped.
What do they mean with a "brief friendly fire"?
Awww! man I can't wait to start playing this again after my exams!!
My game doesn't work after beta 49 It loads the map, but then alt tabs me out. Even on my own local hosted server. :saddowns:
[QUOTE=Maximo13;29947888]What do they mean with a "brief friendly fire"?[/QUOTE] I think it means that you can get shot by your own team while you're using a shovel or pickaxe. It's a pretty clever anti-griefing measure that will ultimately be abused.
[IMG]http://imgur.com/lcLAp[/IMG][IMG]http://i.imgur.com/lcLAp.png[/IMG] Just saw this on the forums. Landmines and binoculars sound awesome. Not sure about helicopters. Also daily map progress update: [url]http://i.imgur.com/NtNoc.png[/url]
Unless choppers are transport only, we are getting automatic guns!
[QUOTE=Lance99;29952996]Unless choppers are transport only, we are getting automatic guns![/QUOTE] I'd like a transport helicopter where passengers could just shoot out the side of it. It seems unfair enough without automatic guns.
Me too. But be honest, you would love to have some HMG on board, right?
[QUOTE=jeimizu;29953030]I'd like a transport helicopter where passengers could just shoot out the side of it. It seems unfair enough without automatic guns.[/QUOTE] I agree
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