[QUOTE=sleepyperson;17255036]Fallout MMO might be bye bye fucking Bethesda.[/QUOTE]
[url]http://www.joystiq.com/2009/09/11/bethesda-suing-interplay-over-fallout-mmo/[/url]
Well shoot, better get Fallout and Fallout 2 from Gog.com while you can and save the installers somewhere.
I liked the game, but I disliked turn based combat. Any mods that can remove it?
[QUOTE=ray243;17256475]I liked the game, but I disliked turn based combat. Any mods that can remove it?[/QUOTE]
what, you want real-time combat like fallout 3?
you'll be raped in an instance.
no there isn't, Real Time combat and Fallout never mix, just try it in Fallout Tactics or FOnline.
you will be raped like gReplay said.
Hey guys wheres the waterchip in vault 15?
(fallout 1)
I'm kinda stuck. I got 2 floors down.
[QUOTE=bulletshield;17257699]Hey guys wheres the GECK in vault 15?
(fallout 1)
I'm kinda stuck. I got 2 floors down.[/QUOTE]
Was there a GECK in Fallout 1? I thought that was Fallout 2.
it is, he probably means The Water Chip.
SPOILER!!!!
it isn't there, The Overseer said it was a good place to start.
[QUOTE=UnidentifiedFlyingTard;17257793]it is, he probably means The Water Chip.
SPOILER!!!!
it isn't there, The Overseer said it was a good place to start.[/QUOTE]
And that sucks....
I need to get that damn chip before I can roam some more.
[QUOTE=bulletshield;17257865]And that sucks....
I need to get that damn chip before I can roam some more.[/QUOTE]
[sp]As soon as The Vault Dweller leaves the vault, the map has the location of Vault 15 provided, where there will presumably be a water chip. Stop off in Shady Sands, which is on the way to Vault 15 anyway. Get some rope, either on Seth, bookshelves, or from traders. Find the location of The Hub and Junktown from Ian, who resides in a house to the left of the entrance.
With rope in tow, fast travel to the vault. The vault entrance is hidden by the uninhabited shack. Open the hatch and enter the cave system below. Follow the caves, which are inhabited by a few Giant Rats. Enter through the destroyed door, and find the elevator. Use the rope on the elevator to descend to the next level. There is only one object of interest on this level: a locker which contains some more rope. Get this rope, then head to the second elevator shaft and descend to the final level of the vault.
On this level there are a few Mole Rats and more Giant Rats, take them out and head to the bottom right hand corner of the level. Finding the Command Center will reward 500 XP. Unfortunatly, the command center is caved. The water chip is not here.
Travel to the Hub, and head south and enter the Water Merchants area. Go into the large building and find the office where there are a number of people crowded around a desk. Behind the desk is the 'master water merchant'. Talk to her, not only will she be able to supply the vault with water for an extra 100 days if time is running out, she can also give the location of Necropolis. Whenever she mentions water or Necropolis, press her about the subject and she will eventualy give Necropolis's location and say that for some reason, they don't need water delivered there. Necropolis has a water chip so head on over there.
Once in Necropolis, go to the Watershed area, find a building with some Super Mutants and an imprisoned ghoul. In order to have run of the location without combat, tell the Super Mutant leader Harry that your character is a robot. Then proceed to free the Ghoul prisoner and he will identify the entrance to Vault 12 in the adjacent cell.
Get the chip and return to Vault 13 and give it to the Overseer. Job done.
Once handing the chip back to the Vault 13 Overseer, this will lead to part II of the game, stopping Lou and His boss[/sp]
Also if you [sp]don't finish Part 2 fast enough in 30 days, Necropolis will be attacked.[/sp]
[sp]I got Killian in Junktown to tell me about Necropolis, which saved me from having to travel over to the Hub[/sp]
better hurry and buy these games while you can, Bethesda is suing Interplay for the rights of the original titles.
[QUOTE=UnidentifiedFlyingTard;17258209]better hurry and buy these games while you can, Bethesda is suing Interplay for the rights of the original titles.[/QUOTE]
so? Bethesda won't change shit. Honestly i think the NMA guys blew the whole thing out of proportion.
[QUOTE=UnidentifiedFlyingTard;17258209]better hurry and buy these games while you can, Bethesda is suing Interplay for the rights of the original titles.[/QUOTE]
What the fuck.
[QUOTE=sleepyperson;17255036]Fallout MMO might be bye bye fucking Bethesda.[/QUOTE]
Just play FalloutOnline.
[url]http://www.moddb.com/games/fonline-2238[/url]
They are suing the guys who PUBLISHED EARLIER FALLOUT GAMES?
What?
[QUOTE=gufu;17258637]They are suing the guys who PUBLISHED EARLIER FALLOUT GAMES?
What?[/QUOTE]
Yes, they are - Bethesda bought the license for the Fallout franchise from Interplay for about 5 and a half million, while leaving Interplay the rights to the Fallout MMO, supposed to have been under full development by April of this year; Interplay didn't make the deadline.
This new collection pack (both retail, Steam, and GOG) is in breach of the contract - Interplay is publishing the original games without any Bethesda involvement; this, and the statement I made above is why Bethesda is suing. Glad I snatched up the collection before the shitstorm.
What a dick move.
Where the hell is that maggot farming faggot, Lestus? They tell me to convince him to put the lava lamp thing in the reactor and don't tell me where the fuck he is.
I must admit I really miss the radio from Fallout3 (three dog essentially)
I kinda want to get it playing in the background
[QUOTE=Poltergeist Three;17244433]Holy shit I hope you have some lube with you.[/QUOTE]
nah I'm good I got power armor and a plasma rifle, everyone melts in one shot to the eyes.
[QUOTE=ray243;17256475]I liked the game, but I disliked turn based combat. Any mods that can remove it?[/QUOTE]
what the fuck the game is based around the turn-based combat, there's no way to remove it
Final Fantasy is turn based, all of them.
[QUOTE=BricknHead;17265138]I must admit I really miss the radio from Fallout3 (three dog essentially)
I kinda want to get it playing in the background[/QUOTE]
As much as I love how Fallout has remained an untouched and enjoyed relic of an RPG, I agree. It does seem more serious, atmospheric and immersive with the primitive music in the background in Fallout, but I liked the ironic 1930s happy-go-lucky music in Fallout 3 that totally contrasts with the grim environment.
[QUOTE=UnidentifiedFlyingTard;17266900]Final Fantasy is turn based, all of them.[/QUOTE]
No they're not, look at Final Fantasy XII and XIII
And the rest aren't even turn based, they have their own system of fighting.
[editline]03:59AM[/editline]
[QUOTE=UnidentifiedFlyingTard;17266938][url]http://radio.fonline.ru/[/url]
Wasteland Radio, enjoy.[/QUOTE]
Listening to it right now, how come the song playing doesn't sound like an old classy, and why is it Russian.
[QUOTE=UnidentifiedFlyingTard;17266900]Final Fantasy is turn based, all of them.[/QUOTE]
But you attack and it's almost guaranteed unless some foreseeable circumstance stops it.
[QUOTE=gReplay;17267094]No they're not, look at Final Fantasy XII and XIII
And the rest aren't even turn based, they have their own system of fighting.
[editline]03:59AM[/editline]
Listening to it right now, how come the song playing doesn't sound like an old classy, and why is it Russian.[/QUOTE]
maybe because its from Russia.
Final Fantasy's combat is considered a type of Turn Based Combat, but then again no turn based combat is the same.
[QUOTE=UnidentifiedFlyingTard;17266938][url]http://radio.fonline.ru/[/url]
Wasteland Radio, enjoy.[/QUOTE]
How do I play it now?
[QUOTE=SGTNAPALM;17267453]How do I play it now?[/QUOTE]
You have to download the file (I just clicked everywhere on the goddamn thing) and then just open it with iTunes.
I hardly recommend it, unless you like bad Russian music that doesn't even sound like an oldie.
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