• Why the tech of the Halo Universe is a step backward.
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[QUOTE=Sirdrone536;27210770]So this thread has gone from Tech to "Master cheif is awesome lolololol everyone fags lol" thread, Dammit for once could there be a thread that doesn't get raided by Fanboys and [B]girls[/B]. (Maybe idiots too)[/QUOTE] wait what
Who mentioned mass effect or Shepard in the first place.
I like how the kids on the halo forums think that an A-10 thunderbolt that fires bullets that are as big as your head AND traveling at three times the speed of sound would not penetrate a wraith tank that can be decimated by a low-yield explosive.
Because they are some damn fanboys that want aliens to invade the earth and have humans rely on supersoldiers raised from kidnapped kids.
So which, Mass Effect, "real" or Halo universe has the most useful offensive, defensive and miscellaneous technology between and in them?
Halo seems to have the best tech for space battles and stuff, but on the ground it's what 50 years in the future will look like, not 500. If we don't count some of the strange weapon ranges and such. Mass Effect seems to have the best gear for infantry battles but that's all we've seen from the franchise. We can't really tell if they have any sort of armored warfare, in-atmosphere bombers et cetera. So yeah, ME for infantry combat, Halo for spess combat, real life for, uh, plausibility?
[QUOTE=Fire Kracker;27206076]if we talked about how useful the guns are in games the guns in mass effect are a step down from guns too in a way small sand sized bullets, fired at meteor speeds would be short ranged(cuz how fast it'd burn out) and would probably only give welts and shit with the armor in mass effect and shielding(which like, protects from space shit as in mini meteors) but it's damn cool[/QUOTE]Incorrect, at the velocities they're going at they've got a lot more range than most modern firearms. We're talking relativistic velocities, 1% of light speed is approximately 3,000 kilometres [i]per second,[/i] anything going at even close to that speed is going to ruin someone's day, no matter how small. That's why, for example, space junk is such a threat to astronauts and satellites due to the speeds they often orbit at, though of course they don't orbit at relativistic velocities. The electronics in the gun also adjust the size and shape of the slug sheared off of the ammo block to compensate for range, atmospheric conditions and whatnot. [editline]5th January 2011[/editline] [QUOTE=Zezibesh;27212136]Halo seems to have the best tech for space battles and stuff, but on the ground it's what 50 years in the future will look like, not 500. If we don't count some of the strange weapon ranges and such. Mass Effect seems to have the best gear for infantry battles but that's all we've seen from the franchise. We can't really tell if they have any sort of armored warfare, in-atmosphere bombers et cetera. So yeah, ME for infantry combat, Halo for spess combat, real life for, uh, plausibility?[/QUOTE]Apart from the Element Zero plot device substance, weapons technology in it is right where we're heading now i.e. propelling metallic slugs with magnetism at ludicrous velocities.
[QUOTE=imadaman;27211801]So which, Mass Effect, "real" or Halo universe has the most useful offensive, defensive and miscellaneous technology between and in them?[/QUOTE] Covenant's glassing weapon whatever that is called. [editline]5th January 2011[/editline] [QUOTE=Sgt Doom;27212300]Apart from the Element Zero plot device substance, weapons technology in it is right where we're heading now i.e. propelling metallic slugs with magnetism at ludicrous velocities.[/QUOTE] Railguns, but isn't the recoil fucking horrid?
[QUOTE=broo20;27212325]Covenant's glassing weapon whatever that is called. [editline]5th January 2011[/editline] Railguns, but isn't the recoil fucking horrid?[/QUOTE]Might be, we haven't created anything even remotely man-portable yet; not gotten around to shrinking them.
Have you seen this? This is what I imagined it would be like [media]http://www.youtube.com/watch?v=evVEU-bR_9k[/media]
[QUOTE=PunchedInFac;27211623]I like how the kids on the halo forums think that an A-10 thunderbolt that fires bullets that are as big as your head AND traveling at three times the speed of sound would not penetrate a wraith tank that can be decimated by a low-yield explosive.[/QUOTE] B.net is the place where the idiots of the Halo community hang out, dont bother. How can they say that when the .50 on the warthog does a good job at killing a wraith with enough rounds. Its not like the UNSC dont have anything like the A10, they have the longswords and the skyhawk jumpjet which have pretty huge autocannons. Also a humans head isnt 30mm.
Why the tech of the Halo Universe is a step backward. you never actually said why its a step backward :v: or was the op an exerpt from the bungie thread
[QUOTE=Tunak Mk. II;27207209]Guardsmen probably couldn't, but Space Marines are way overpowered to the point that they are disqualified from discussion. You could say Superman could kill any other superhero, and you would be right, but a man with infinite strength, every power, and his only weakness being located trillions of miles away is guaranteed to win. Same applies for Space Marines.[/QUOTE] The lasgun would probably blow his head off. So yes, the guardsman would kill him. Most people also forget what guardsmen fight. The covenant found master chief to be a terrible foe, calling him a demon and other such names. The guard, well the guard fight demons from time to time, orks, traitor marines and other ctulhu esque critters which would probably make half of the covenant go insane. Likewise the humans of 40k are somewhat more evolved from baseline humans. On average they are stronger, faster the usual. [quote] The Space Marine's weakness is that they take honor before logic in any scenario ever. Instead of firing at a range or using dropships, Space Marines get in close with chainsaw swords and instead drop on the enemy's ships (and also the enemies themselves). [/quote] And this is different from Aribiters or spartans using arbiter weaponry charging into meelee combat how exactly? Also marines usually engage into meelee combat only if they can approach the target safely. That's why they are urban warfare specialists, not open field specialists. [quote] Wouldn't Chief be in an elite force? Looking at groups like the SAS in the present day, even a private in a special forces group has more command over an officer in the regular army. [/quote] Just as Shephard is N7 which seems to be a special branch of the human forces as well. So she still outranks MC :P Obviously a spartan is probably more advanced biologically than even a wh40k baseline human though most likely by not a terribly far margin. And some guard modifications probably come close -afriel strain comes to mind. Still the modifications done to him do not even scratch the surface of the complete genetic rewrite that space marines are subject to. [QUOTE=c0nk3r;27217057]Why the tech of the Halo Universe is a step backward. you never actually said why its a step backward :v:[/QUOTE] In some ways the weapons in halo are less effective than today's standard weaponry as well as some boneheaded design ideas for their vehicles. My only assumption for the warthog to be so open is in order to keep it as light as possible for easy transfer and even potential dismanting and reassembly.
[QUOTE=Stopper;27172143]I fucking hate it when people don't respect opinions.[/QUOTE] :irony:
[QUOTE=Zezibesh;27212136]Halo seems to have the best tech for space battles and stuff, but on the ground it's what 50 years in the future will look like, not 500. If we don't count some of the strange weapon ranges and such. Mass Effect seems to have the best gear for infantry battles but that's all we've seen from the franchise. We can't really tell if they have any sort of armored warfare, in-atmosphere bombers et cetera. So yeah, ME for infantry combat, Halo for spess combat, real life for, uh, plausibility?[/QUOTE] So tell us, how was it in the year 2552?
pretty sweet
[QUOTE=Zezibesh;27212136]Halo seems to have the best tech for space battles and stuff, but on the ground it's what 50 years in the future will look like, not 500. If we don't count some of the strange weapon ranges and such. Mass Effect seems to have the best gear for infantry battles but that's all we've seen from the franchise. We can't really tell if they have any sort of armored warfare, in-atmosphere bombers et cetera. So yeah, ME for infantry combat, Halo for spess combat, real life for, uh, plausibility?[/QUOTE] Let me remind you: [img]http://carnet-escale.chez-alice.fr/Impressions/Indien/Mombasa/mombasa_carte.gif[/img] The only area on Earth you see throughly is the Mombasa region, and even then, the tech is pretty futuristic. You're not even considering what types of metals the roads are made with or what type of material buildings are formed with, or even the methods that could go into creating them. You're also ignoring the technology in civilian vehicles, and the [i]fucking holograms everywhere[/i]. It's like back when BTTF was made, they expected flying cars in the year 2000. I'm not sure why you think we'll have modulating road panels or gigantic superstructures or blast doors and space elevators or inexpensive commercially available holograms and city-management AI systems in 50 years.
[QUOTE=yuki;27217967]Let me remind you: [img_thumb]http://carnet-escale.chez-alice.fr/Impressions/Indien/Mombasa/mombasa_carte.gif[/img_thumb] The only area on Earth you see throughly is the Mombasa region, and even then, the tech is pretty futuristic. You're not even considering what types of metals the roads are made with or what type of material buildings are formed with, or even the methods that could go into creating them. You're also ignoring the technology in civilian vehicles, and the [i]fucking holograms everywhere[/i]. It's like back when BTTF was made, they expected flying cars in the year 2000. I'm not sure why you think we'll have modulating road panels or gigantic superstructures or blast doors and space elevators or inexpensive commercially available holograms and city-management AI systems in 50 years.[/QUOTE] I was talking about the battles, actually. Everyone just seems to misinterpret the post.
[QUOTE=archangel125;27160345] 3. The Covenant don't know the meaning of 'camouflage'. [/quote] Well do we know how their homeworld(s) look(s) like?
[QUOTE=Cortana;27218157]Well do we know how their homeworld(s) look(s) like?[/QUOTE] They dont have a homeworld. The covenant isn't a race is an alliance of races from other planets. One planet was destroyed by a super nova the rest still exsist but they are all very different from each other.
[QUOTE=Zezibesh;27217786]pretty sweet[/QUOTE] Have a box.
[QUOTE=P1X3L N1NJA;27218309]They dont have a homeworld. The covenant isn't a race is an alliance of races from other planets. One planet was destroyed by a super nova the rest still exsist but they are all very different from each other.[/QUOTE] Yeah, I know they can't be all from one planet. What I wanted to say was: Maybe one race thought of for example a Spirit and painted it, so it can't be seen IN THE WORLD IT'S MEANT FOR. I bet they fight each other too Maybe there is everything pink where the covenant come from
[QUOTE=broo20;27210505]Do you ever see glassings in the game? Maybe that's a thing for the new devs to do.[/QUOTE] There's glassings in Halo 2, ODST, Halo 3 and Reach.
[QUOTE=Cortana;27218501]Yeah, I know they can't be all from one planet. What I wanted to say was: Maybe one race thought of for example a Spirit and painted it, so it can't be seen IN THE WORLD IT'S MEANT FOR. I bet they fight each other too [/QUOTE] Im assuming the covenant prefer to look decrotive and intimidating than practical(Hence the forerunner symbols on their armour) I mean humans haven't been using camouflage for that many years only in the past 100 years have we started to use it in armed forces. Before then we were much more classy with our outfits.
[QUOTE=Cortana;27218501]Yeah, I know they can't be all from one planet. What I wanted to say was: Maybe one race thought of for example a Spirit and painted it, so it can't be seen IN THE WORLD IT'S MEANT FOR. I bet they fight each other too Maybe there is everything pink where the covenant come from[/QUOTE] I remember reading somewhere that the reason for the green colour of MJOLNIR (This was before Reach fucked shit up) was that it was some sort of special material that was better at dissipating the effects of plasma. Hence the semi translucent green sheen. I'd figure the purple armor used by the covenant is just such a material, and that the purple colour is a side effect of that specific material. So they can't exactly paint it over. You'd rather have a good defense against the kinds of weapons you know about than fancy paintjobs yes? Maybe it's easier to manufacture the purple kind of material in large enough quantities for spaceships and vehicles, and the more decorative colours are preserved for higher ranking elites or something.
[QUOTE=wraithcat;27217131]The lasgun would probably blow his head off. So yes, the guardsman would kill him. Most people also forget what guardsmen fight. The covenant found master chief to be a terrible foe, calling him a demon and other such names. The guard, well the guard fight demons from time to time, orks, traitor marines and other ctulhu esque critters which would probably make half of the covenant go insane. Likewise the humans of 40k are somewhat more evolved from baseline humans. On average they are stronger, faster the usual. And this is different from Aribiters or spartans using arbiter weaponry charging into meelee combat how exactly? Also marines usually engage into meelee combat only if they can approach the target safely. That's why they are urban warfare specialists, not open field specialists. Just as Shephard is N7 which seems to be a special branch of the human forces as well. So she still outranks MC :P Obviously a spartan is probably more advanced biologically than even a wh40k baseline human though most likely by not a terribly far margin. And some guard modifications probably come close -afriel strain comes to mind. Still the modifications done to him do not even scratch the surface of the complete genetic rewrite that space marines are subject to. In some ways the weapons in halo are less effective than today's standard weaponry as well as some boneheaded design ideas for their vehicles. My only assumption for the warthog to be so open is in order to keep it as light as possible for easy transfer and even potential dismanting and reassembly.[/QUOTE] Lasguns generally only blow space marine heads off when they are 1: on full charge, 2: shot at an exposed head and 3: really close range. Otherwise Marines can generally survive non bolter (and sometims bolter) shots to the head, hell, Ragnar Blackmane took a sniper shot to the face and survived. As for close combat, it depends entirely on the chapter, and as well what squad type the marine is in, Space Wolf Blood Claws? Hell yeah they love close combat, even if it's dangerous to get into, Ultramarine Devastators however, are somewhat the opposite. Afriel Strain is entirely different to what the Chief went through, which are really baby steps compared to what marines go through.Astartes are far removed from humanity after they have had their 19 implants.
[QUOTE=P1X3L N1NJA;27218838]Im assuming the covenant prefer to look decrotive and intimidating than practical(Hence the forerunner symbols on their armour) I mean humans haven't been using camouflage for that many years only in the past 100 years have we started to use it in armed forces. Before then we were much more classy with our outfits.[/QUOTE] Alternatively they see in a completely different colour spectrum and actually have painted camouflage on all their stuff and humans look just as bright and out of place for them. Just take a look at what plants look under ultraviolet light. [quote] Lasguns generally only blow space marine heads off when they are 1: on full charge, 2: shot at an exposed head and 3: really close range. Otherwise Marines can generally survive non bolter (and sometims bolter) shots to the head, hell, Ragnar Blackmane took a sniper shot to the face and survived. [/quote] I'm prone to agree. But that's mostly to do with the capabilities of spacemarine PA. Which are in some cases as armoured as tanks. The Tau equivalent to marine armour would imho by a crisis suit, which while offering the same protection is a number time the size of marine armour. Still after all this is accounted, a lasgun can still damage PA if the shooter gets lucky, or they get a massive amount of guns pointed at them. In part a reason why marines aren't that keen in fighting in the open.
[QUOTE=Zezibesh;27212136]Halo seems to have the best tech for space battles and stuff, but on the ground it's what 50 years in the future will look like, not 500. If we don't count some of the strange weapon ranges and such. Mass Effect seems to have the best gear for infantry battles but that's all we've seen from the franchise. We can't really tell if they have any sort of armored warfare, in-atmosphere bombers et cetera. So yeah, ME for infantry combat, Halo for spess combat, real life for, uh, plausibility?[/QUOTE] The codex did mention that there are combat vehicles for planetside combat, plus theres the mako and the hammerhead.
The Mako seems way too finicky for real combat and the hammerhead is just shit
Mako>Hammerhead. This thread is now about how the Hammerhead is a step backwards from the Mako. [editline]5th January 2011[/editline] And you can basically say that Space Marines aren't human because of the number of implants and gene therapy they get. They are basically 25% organic, 75% walking tank.
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