Why the tech of the Halo Universe is a step backward.
1,885 replies, posted
[QUOTE=Canuhearme?;27246321]Again, that's pretty much ODST armor.[/QUOTE]
Um, except ODST armour doesn't have regenerating shields nearly as strong, they don't protect from fall damage, and they don't automatically heal health.
[QUOTE=ChosenOne54;27244992]There's no point in arguing against what's canon.[/QUOTE]
There's no point having the reading comprehension of a brick.
Arguing on the Internet is like running in the Special Olympics.
Even if you win, you're still retarded.
Like 80% of people's designs for future technology are a step backward. And as far as space exploration goes, Halo is hardly the worst offender. AFAIK Halo makes the Metroid series look like the stone age.
[QUOTE=BmB;27246479]There's no point having the reading comprehension of a brick.[/QUOTE]
Is it possible for you to post an argument without insulting someone? I was simply pointing out the fact that Bungie accepts the Fall of Reach as canon, and even the Halopedia states that Mjolnir armor injures normal humans. There is no point in arguing against what has been accepted as canon. And in case you're wondering, I have read your previous posts in this thread.
[editline]6th January 2011[/editline]
[QUOTE=lavacano;27246874]Arguing on the Internet is like running in the Special Olympics.
Even if you win, you're still retarded.[/QUOTE]
This I don't understand. Why is debating on the internet so different than debating in real life? The internet is a medium, just like TV or the Radio; it is a large form of communication and transferring information. Just because you, are arguing on the internet, that doesn't make your posts invalid.
[editline]6th January 2011[/editline]
[QUOTE=Aredbomb;27246878]Like 80% of people's designs for future technology are a step backward. And as far as space exploration goes, Halo is hardly the worst offender. AFAIK Halo makes the Metroid series look like the stone age.[/QUOTE]
How does Halo make the Metroid series look stone age? The technology in Metroid is obviously far more advanced than that of Halo.
Debate, brought to you by BmB - either I'm right or you can't comprehend my ideas.
[QUOTE=ChosenOne54;27246881]How does Halo make the Metroid series look stone age? The technology in Metroid is obviously far more advanced than that of Halo.[/QUOTE]
The most powerful thing in the entire series is a essentially a heavily armored soldier that that carries a large, heavy-looking weapon with a low firing rate and no penetrating power. Despite having an outrageous storage capacity it still wouldn't fare well against more than one armored vehicle, which fortunately don't seem to exist, and it would be virtually powerless against an airstrike or a ranged weapon, both of which are also non existent in the series. Everyone else uses weak infantry units, transport ships which seem to have very little offensive power, and one asshole dragon with the power to come back from the dead an infinite number of times.
It's like World War 1 in space.
[QUOTE=Aredbomb;27247311]The most powerful thing in the entire series is a essentially a heavily armored soldier that that carries a large, heavy-looking weapon with a low firing rate and no penetrating power. Despite having an outrageous storage capacity it still wouldn't fare well against more than one armored vehicle, which fortunately don't seem to exist, and it would be virtually powerless against an airstrike or a ranged weapon, both of which are also non existent in the series. Everyone else uses weak infantry units, transport ships which seem to have very little offensive power, and one asshole dragon with the power to come back from the dead an infinite number of times.
It's like World War 1 in space.[/QUOTE]
Your argument is so flawed, I cannot comprehend where you possibly got your information from. Have you played a single metroid game?
First of all, Samus' armor could easily withstand several dozen direct hits from a modern day tank, and shrug it off. Name one armoured vehicle that can withstand over a dozen direct missile hits? And samus has fought numerous armoured vehicles.
[url]http://metroid.wikia.com/wiki/Space_Pirate_ATC[/url]
She even has her own gunship.
As for no penetrating power, that is completely wrong. It's called the plasma beam. It penetrates heavy armour, burning through multiple enemies easily. The wave beam phases through solid objects, such as walls. And Samus can literally spam missiles. Samus also has access to a long ranged sniper weapon:
[url]http://metroid.wikia.com/wiki/Imperialist[/url]
An airstrike wouldn't come close to killing Samus, and that's if the airstrike even hits her, as she can run faster than the speed of sound.
[url]http://metroid.wikia.com/wiki/Speed_Booster[/url]
As for the infantry, they use high powered energy assault rifles, but there isn't much information about that. And that 'asshole dragon,' is highly durable, and extremely strong, with both organic and mechanical parts.
Your information was wrong in every way.
Not to be rude, but it would be nice if you actually knew something about a topic before getting into an argument.
I just realized this thread was made to argue about fiction as if it were fact.
Why?
[editline]7th January 2011[/editline]
[QUOTE=ChosenOne54;27247495]
Your information was wrong in every way.[/QUOTE]
So is yours because it doesn't exist.
[QUOTE=ChosenOne54;27246881]Is it possible for you to post an argument without insulting someone? I was simply pointing out the fact that Bungie accepts the Fall of Reach as canon, and even the Halopedia states that Mjolnir armor injures normal humans. There is no point in arguing against what has been accepted as canon. And in case you're wondering, I have read your previous posts in this thread.[/QUOTE]
But apparently you haven't read and understood the chapter in the book.
[QUOTE=Soul-Chicken;27247583]I just realized this thread was made to argue about fiction as if it were fact.
Why?
[editline]7th January 2011[/editline]
So is yours because it doesn't exist.[/QUOTE]
How does my information not exist?
[QUOTE=Jewsus;27245489]Yea but they're still blue, slow and impossible for so many reasons.
Also, how is it that the plasma shots aren't effected by gravity if they're moving so slow.
After all, displacement due to gravity on earth=4.9m/s^2 x time^2 and those little blue gobs fly like a softball--probably about 110 feet per second out of the muzzle. So even if you neglect air resistance, the stupid things will fall down about downwards about forty meters in order to travel the distance of a football field. Even if you double or triple that speed (which would be untrue to the game as I see it), you're still talking about your shots going fifteen feet below where you're aiming. I suppose they could probably have aiming technology to compensate for that, but it doesn't even come into play anywhere in the game or the novelization.[/QUOTE]
You've got balls of coherent plasma with no power source that somehow don't dissipate instantly. I don't think magic gravity is that much of a problematic stretch then :P
As to boneheaded warfare decisions in sci fi. Halo is far from the worst offender. Mass effect is arguable worse.
We hardly see any ground combat vehicles apart from an IFV
Humanity managed to reverse engineer alien technology in such speed that it was capable of withstanding against an alien race with a far far longer time to reverse engineer said technology. Hell humanity is becoming the biggest armed force in the universe - with only having a few decades of experience with the tech.
They sure love their small squad units of humans. If I were Cerberus, I'd get a few hundred ymir's and loki's, completely disable any external input to prevent hacking, give them a command to kill everything inside the collector station and fire them into it.
Ergo it seems idiotic ideas in sci fi happen, it seems to be a universal rule by now.
As to artillery in the haloverse. I think they forgot it in the same place as the people that made the movie starship troopers. (There really doesn't have to be any in the book)
The Wraith is a mortar and you can call in an arty strike in Reach.
In fact I've been wondering if the Covenant even have an MBT. Or if the Wraith is considered flexible enough to fill that role, maybe it's the Revenant.
Guys, stop bumping the thread. Leave it to die.
Why? It's a good discussion when it's not "X IS BETR THAN Y ZOMG" etc.
[QUOTE=imadaman;27251013]Why? It's a good discussion when it's not "X IS BETR THAN Y ZOMG" etc.[/QUOTE]
Rated late.
Whoa whoa guys, are you really arguing about tech in a sci-fi videogame? Damn and I thought I was nerdy
[QUOTE=zakedodead;27251064]Rated late.[/QUOTE]
Why so? I was just informing the lad who missed it before.
[QUOTE=johan_sm;27251101]Whoa whoa guys, are you really arguing about tech in a sci-fi videogame? Damn and I thought I was nerdy[/QUOTE]
What else should we be arguing? It's science bloody fiction.
And this thread started so nicely.
[QUOTE=BmB;27247792]But apparently you haven't read and understood the chapter in the book.[/QUOTE]
You really need to get a better argument than "hurr derp you haven't read the book or if you have and don't hate it as much as me you must be stupid."
As a matter of fact, I have read the book, so go on, bring up one particular part in the book that you think is silly and explain why you think it is silly then.
[QUOTE=lavacano;27246874]Arguing on the Internet is like running in the Special Olympics.
Even if you win, you're still retarded.[/QUOTE]It feels nice to find any excuse to feel superior to other people, doesn't it?
[QUOTE=ChosenOne54;27246384]Um, except ODST armour doesn't have regenerating shields nearly as strong, they don't protect from fall damage, and they don't automatically heal health.[/QUOTE]
You realise the MJOLNIR armour has its own dedicated, microfusion plant stuck on the back of it, right? My guess is: that shit ain't very light. Probably not something most people could carry.
[QUOTE=CaF;27242953]
I don't see any of this in halo. [b]where is it![/b][/QUOTE]
Rhino, that is all.
But there is a lack in a lot of types of vehicles, we are yet to see an APC or IFV type vehicle.
Doesnt mean to say one doesnt exist in the canon.
[QUOTE=archangel125;27160345]
1. Covenant projectiles are very, very visible, and travel much more slowly than bullets (for the most part). This would allow human troops to pinpoint the location of enemy forces almost instantly and call in artillery support.
[U]Thread on Bungie Forums: [B][url=http://www.bungie.net/Forums/posts.aspx?postID=54861637]Here.[/url][/B] Just wait for the 'troll' accusations and righteous indignation.[/U]
[/QUOTE]
You going by how fast those projectiles move ingame or in the clips? Because they move a hell of a lot faster in the short movies/commercials than in game.
Also I find it a little ridiculous to assume artillery would be called every time covenant weapons fire is spotted.
Also, what about drop pods? It would be a little difficult to fend off a bunch of armored, energy shielded, elites if they dropped right in the middle of your command center.
Not to mention if they did that in a city, troops having FLIR gear wouldn't really be much of an advantage unless they caught the covenant completely unaware, which would be difficult because they have motion sensors. This discounts the gameplay element of moving really slowly to avoid it, of course.
If they have energy weapons and spacecraft it is reasonable to assume they have motion sensing equipment sensitive enough to detect someone crawling around behind them.
Also, you seem to contradict yourself. How would the ability to strike from anywhere in orbit not be an advantage in winning a ground war? It's like saying artillery would be even more useless.
You're taking a lopsided approach to this argument.
If we use the Legendary standards from all games, you would note that both 5.56mm and 7.62mm, and even 12.7mm rounds have a difficult time of getting through the shielding of one covenant elite. Even when that happens, it takes a few more to get through the armor and kill them.
Hell, it even takes two torso shots from the Halo sniper, an anti-material rifle to kill one
In addition, you have to deal with their incredibly zealous, borderline insane devotion to the great journey, and you have enemies one and a half times the size of an average human willing to charge into the fray without a second thought.
Their weapons fire may be visible, yeah but what are you going to do about it? Call artillery on every enemy squad you see? That's fine if it's still exists an hasn't been melted by a plasma bomb or whatever from orbit. It's like some Space Marine chapter's brightly colored armor- you see it from a mile away, but that isn't going to help you when it's nearly unstoppable up close.
I will agree with your thinking with covenant vehicles though with the exception of perhaps the seraph and the banchee.
What I want to know is, do the humanity have other planetary defence systems other than the MAC's, minefields and ICBM on the planet? Do they have MAC platforms on the ground?
Terribly interested, because in Halo Reach one of the corvettes were hit by something loud and something that sounded like one of those SMAC stations in space. And the lights around you bickered everytime whatever shot at the corvette
[QUOTE=Framperton;27258618]You going by how fast those projectiles move ingame or in the clips? Because they move a hell of a lot faster in the short movies/commercials than in game.
Also I find it a little ridiculous to assume artillery would be called every time covenant weapons fire is spotted. [/QUOTE]
It wouldn't. They would simply send tanks and infantry to take care of it. I really can't see grunts giving modern day soldiers much of a challenge. Most Covenant squads are made up of mostly grunts, with one or two elites. The grunts would be mowed down in seconds, and the large elites would be cannon fodder to the tanks.
[QUOTE]Also, what about drop pods? It would be a little difficult to fend off a bunch of armored, energy shielded, elites if they dropped right in the middle of your command center. [/QUOTE]
Well there are, you know, anti-air missiles and stuff.
[QUOTE]
If we use the Legendary standards from all games, you would note that both 5.56mm and 7.62mm, and even 12.7mm rounds have a difficult time of getting through the shielding of one covenant elite. Even when that happens, it takes a few more to get through the armor and kill them. [/QUOTE]
Have you seen the amount of firepower a squad of soldiers can put out? The Elite would be toast, if the squad is well-organised. It doesn't matter how strong your armour is; if you are being peppered by all directions, you will go down fast, energy shields or not.
[QUOTE]Hell, it even takes two torso shots from the Halo sniper, an anti-material rifle to kill one [/QUOTE]
Anti-material rifle? You mean like the Barrett .50 cal? Two shots really isn't much, especially when you have a squad backing you up.
[QUOTE] willing to charge into the fray without a second thought. [/QUOTE]
And subsequently get shot at every angle, and blown apart.
[QUOTE]I will agree with your thinking with covenant vehicles though with the exception of perhaps the seraph and the banchee.[/QUOTE]
The Banshee would be severely outclassed by modern-day fighter jets. I can't see the seraph giving much trouble either.
[QUOTE=ChosenOne54;27259346]It wouldn't. They would simply send tanks and infantry to take care of it. I really can't see grunts giving modern day soldiers much of a challenge. Most Covenant squads are made up of mostly grunts, with one or two elites. The grunts would be mowed down in seconds, and the large elites would be cannon fodder to the tanks.
Well there are, you know, anti-air missiles and stuff.
Have you seen the amount of firepower a squad of soldiers can put out? The Elite would be toast, if the squad is well-organised. It doesn't matter how strong your armour is; if you are being peppered by all directions, you will go down fast, energy shields or not.
Anti-material rifle? You mean like the Barrett .50 cal? Two shots really isn't much, especially when you have a squad backing you up.
And subsequently get shot at every angle, and blown apart.
The Banshee would be severely outclassed by modern-day fighter jets. I can't see the seraph giving much trouble either.[/QUOTE]
I dont think an anti air missle would be able to hit something not only that small but falling that fast on entry into the atmosphere.
Elites dont work alone they have their cannon fodder grunts to take the bullets for them while they make precise shots, sure alone he will probably die to a squad but not without at least of of your guys dying,
His shields would hold up long enough to kill at least one of you.
Banshees aren't supposed to be like fighter jets we dont really have a counter part to them because they are so strange, they play the role of an attack helicopter but hang around the battle rather than there to just provide support.
There are major flaws with the covenant tech but its just so the game is actually playable, I mean if the covenant were smart and their vehicles much superior then the game would be to hard to complete.
I think the covenant just suck at ground battles in general, I mean before the hunters joined the hunters kicked their arse in every ground battle they had, only when the covenant threatened to glass them from space they surrendered.
[QUOTE=P1X3L N1NJA;27261386]I dont think an anti air missle would be able to hit something not only that small but falling that fast on entry into the atmosphere.[/QUOTE]
You'd be in for a surprise then.
[QUOTE=RayvenQ;27254120]You really need to get a better argument than "hurr derp you haven't read the book or if you have and don't hate it as much as me you must be stupid."
As a matter of fact, I have read the book, so go on, bring up one particular part in the book that you think is silly and explain why you think it is silly then.[/QUOTE]
There isn't anything to explain if you didn't get it because in the book it's as clear cut as it possibly can be.
I'm sorry you're a moron.
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