• Why the tech of the Halo Universe is a step backward.
    1,885 replies, posted
Crysis Nanosuit vs. HEV Suit vs. Mjolnir Armor Go.
If we're going off of lore/realistic aspects and not gameplay aspects, then Spartan armor easily wins. It's essentially the Crysis nanosuit with strength and speed permanently activated without any need to recharge or anything like that, and slabs of armor slapped on. I'm sure it protects against the same chemical/radiation threats that the HEV suit does. Also, the HEV suit doesn't protect the head.
[QUOTE=MaverickIB;27468431]If we're going off of lore/realistic aspects and not gameplay aspects, then Spartan armor easily wins. It's essentially the Crysis nanosuit with strength and speed permanently activated without any need to recharge or anything like that, and slabs of armor slapped on. I'm sure it protects against the same chemical/radiation threats that the HEV suit does. Also, the HEV suit doesn't protect the head.[/QUOTE] Actually, the HEV suit comes with an optional helmet, as seen in Half-Life 1. Either way, it obviously has some form of head protection, or else explain to me how Gordon walks through radioactive sludge, or doesn't get his head blown off by grenades/RPGs.
Same way other video game characters survive stuff like that.
[QUOTE=ChosenOne54;27468505]Actually, the HEV suit comes with an optional helmet, as seen in Half-Life 1. Either way, it obviously has some form of head protection, or else explain to me how Gordon walks through radioactive sludge, or doesn't get his head blown off by grenades/RPGs.[/QUOTE] The HEV's helmet will only protect the wearer if he's smart enough to actually wear the damn thing.
[QUOTE=Kalamadea;27469581]The HEV's helmet will only protect the wearer if he's smart enough to actually wear the damn thing.[/QUOTE] We don't know if he doesn't. The only appearance of him not wearing his helmet is in promotional material (and in multiplayer, but I think headshots still do the same damage regardless of model, for gameplay reasons), so maybe he wore his helmet on every other occasion.
Hey now, don't forget those armor abilities! Cloaking, temporary invulnerability, and magical medical shield barrier generation (sprint and evade don't count).
Whoa now, man. Cloaking is easy to see by anyone with either some simple detection devices, Overshield can be overridden by marginally more sustained firepower, and Armor Lock forces you in place in one position, inside what is a glorified can. One heavy hit from a vehicle, and the momentum will effectively turn the being inside into a glob of broken bones and meat.
[QUOTE=eatdembeanz;27469832]We don't know if he doesn't. The only appearance of him not wearing his helmet is in promotional material (and in multiplayer, but I think headshots still do the same damage regardless of model, for gameplay reasons), so maybe he wore his helmet on every other occasion.[/QUOTE] You have a point, but as seen when you first get the suit; there's no helmet in sight. It is possible that it might have been behind the suit on a shelf though, as you don't have a HUD until you put the suit on, which of course could be explained by putting on the helmet.
[QUOTE=eatdembeanz;27470005]Whoa now, man. Cloaking is easy to see by anyone with either some simple detection devices, Overshield can be overridden by marginally more sustained firepower, and Armor Lock forces you in place in one position, inside what is a glorified can. One heavy hit from a vehicle, and the momentum will effectively turn the being inside into a glob of broken bones and meat.[/QUOTE] Yeah, but they're still advantages, minor as they may be, and I was talking about the Bubble Shield, not an overshield. The bubble shield somehow has magical healing properties, and can also be deployed to absorb some fire so the user can either escape or regenerate shields and health. I'm not sure if the HEV suit helmet has the ability to detect cloaked enemies. Also I'm pretty sure people try and run over Armor Lock users frequently. It doesn't end well for them: [media]http://www.youtube.com/watch?v=qKcTWF0vHwA&feature=related[/media]
[QUOTE=CakeMaster7;27466244]If the Spartan's suits require electricity (I suspect they do) then wouldn't an EMP make them totally defenseless?[/QUOTE] They're hardened against EMP.
[QUOTE=Mombasa;27471513][media]http://www.youtube.com/watch?v=qKcTWF0vHwA&feature=related[/media][/QUOTE] that's a fucking terrible montage
[QUOTE=defyant;27473112]that's a fucking terrible montage[/QUOTE] Indeed, but there were a couple of cool parts.
[QUOTE=Kalamadea;27475602]Indeed, but there were a couple of cool parts.[/QUOTE] yeah like that part where he punched the vehicle oh wait
[QUOTE=Kalamadea;27470512]You have a point, but as seen when you first get the suit; there's no helmet in sight. It is possible that it might have been behind the suit on a shelf though, as you don't have a HUD until you put the suit on, which of course could be explained by putting on the helmet.[/QUOTE] Retractable helmet?
That or just projected HUD.
I think it's Spartan armor (not just mjolnir) > Crysis suits > HEV suit. Spartan armor has regenerating shields, super strength and apparently super speed, armor abilities, EMP hardening, and the user is genetically enhanced. Oh, and you can survive a fall from orbit. Crysis suits get disabled by EMPs about twenty times per game, right now you can only choose one suit mode at a time and they wear out quick, but having a cloak at all times is awesome. HEV suit comes up short. Way short. It helps against bullets, not much but it's better than nothing (look at how many bullets regular citizens can take), injects morphine when you're in heavy pain, and actually doesn't really protect you against hazard environments at all. But at least it talks to you when you're almost dead.
Super speed my ass. The nanosuit makes you run like a cheetah.
[QUOTE=Uberman77883;27477414]Super speed my ass. The nanosuit makes you run like a cheetah.[/QUOTE] Apparently their idea of super speed is powerwalking, but he has it canonically and he can run pretty fast with the armor ability. I love the speed you get in the nanosuit but you run out of juice in seconds, then if you try to switch back to armor you have to wait for it to regenerate. Same with power mode, if you jump on top of a building and switch to armor you only get like a third of your maximum armor (not a pun).
Comparing the HEV suit to those two suits is unfair as fuck. The HEV suit is a bulletproof hazmat suit on steroids and that's pretty much it. It's an experimental suit that the U.S was working on for use in body armor for soldiers but you're comparing it to the 500 years later Spartan suit that is made for elite soldiers that need to train to use them correctly. The HEV suit is fucked against the rest obviously.
[QUOTE=Mombasa;27471513]Yeah, but they're still advantages, minor as they may be, and I was talking about the Bubble Shield, not an overshield. The bubble shield somehow has magical healing properties, and can also be deployed to absorb some fire so the user can either escape or regenerate shields and health. I'm not sure if the HEV suit helmet has the ability to detect cloaked enemies. Also I'm pretty sure people try and run over Armor Lock users frequently. It doesn't end well for them: [URL="http://www.facepunch.com/"]View YouTUBE video[/URL] [URL]http://youtube.com/watch?v=qKcTWF0vHwA[/URL] [/QUOTE] MJONLIR weighs a half-ton. Warthog weighs three tons. At time of collision Spartan has 0 momentum, Warthog was a metric fuckton.Warthog blows up How the hell does the physics engine NOT fuck up?
[QUOTE=Android phone;27477358]look at how many bullets regular citizens can take[/QUOTE] That's for gameplay reasons. You don't want your Rebel/Citizen buddies dying from one shot realistically or it would fucking ruin the whole point of using them since they would last a few seconds in combat against the Combine. [editline]17th January 2011[/editline] [QUOTE=PunchedInFac;27477792]MJONLIR weighs a half-ton. Warthog weighs three tons. At time of collision Spartan has 0 momentum, Warthog was a metric fuckton.Warthog blows up How the hell does the physics engine NOT fuck up?[/QUOTE] THIS. There is absolutely NO REASON for that to happen. [editline]17th January 2011[/editline] [QUOTE=cqbcat;27471669]They're hardened against EMP.[/QUOTE] Okay, I just wanted to make sure, because if they weren't it'd be fucking hilarious how easy it'd be to defeat them. And are the regular soldiers protected from EMP?
[QUOTE=CakeMaster7;27477767]Comparing the HEV suit to those two suits is unfair as fuck. The HEV suit is a bulletproof hazmat suit on steroids and that's pretty much it. It's an experimental suit that the U.S was working on for use in body armor for soldiers but you're comparing it to the 500 years later Spartan suit that is made for elite soldiers that need to train to use them correctly. The HEV suit is fucked against the rest obviously.[/QUOTE] They started debating HL Tech so it's only fair we're as brutal on each game as the last.
[QUOTE=CakeMaster7;27477802] THIS. There is absolutely NO REASON for that to happen. [/QUOTE] [quote]That's for gameplay reasons. You don't want your Rebel/Citizen buddies dying from one shot realistically or it would fucking ruin the whole point of using them since they would last a few seconds in combat against the Combine.[/quote] Same situation applies.
[QUOTE=Arachnidus;27478034]Same situation applies.[/QUOTE] How so? It would make more sense for multiplayer to enable the killing of armor lock users by running into them but HL2 is a single player game where the lack of strong allies would make it frustrating at the least. (I am under the impression that armor lock does that in multiplayer and if I am wrong then please correct me)
I realize the citizens have as much health as they do for gameplay reasons but damn it's just stupid to play on the highest difficulty and see completely unarmored, untrained you-and-Is mowing down humanoids with layers of alien armor that have been trained to [b]conquer worlds[/b]. Shit, playing as one of them would be way easier than playing as Freeman. Armor lock provides temporary invincibility in your shields, and completely immobilizes your armor. I'm assuming the reason you can survive getting run over is the same as the reason you can survive space-to-ground jumps in just your suit, and the vehicles blowing up is probably as accidental as getting killed by a cone.
[QUOTE=Android phone;27478345]I realize the citizens have as much health as they do for gameplay reasons but damn it's just stupid to play on the highest difficulty and see completely unarmored, untrained you-and-Is mowing down humanoids with layers of alien armor that have been trained to [b]conquer worlds[/b]. Shit, playing as one of them would be way easier than playing as Freeman. Armor lock provides temporary invincibility in your shields, and completely immobilizes your armor. I'm assuming the reason you can survive getting run over is the same as the reason you can survive space-to-ground jumps in just your suit, and the vehicles blowing up is probably as accidental as getting killed by a cone.[/QUOTE] The Combine don't have actual armor. It's just reused. And I have to agree with this, it makes more sense than the "ARMR LCK IZ INVCIBLE" that I've heard before. [editline]17th January 2011[/editline] And of course it'd be easier to be a Citizen, you're not being hunted down like Freeman is.
[QUOTE=CakeMaster7;27478103]How so? It would make more sense for multiplayer to enable the killing of armor lock users by running into them but HL2 is a single player game where the lack of strong allies would make it frustrating at the least. (I am under the impression that armor lock does that in multiplayer and if I am wrong then please correct me)[/QUOTE] It does, but the idea is that the shields are charged and that some technobabble explains why the armor makes you invincible and blows up anything that touches you. The same thing happens in SP. It's canon, but the books give a much more realistic(if you can say that) view of the Haloverse. Always take anything in action scenes with a grain of salt.
[QUOTE=Arachnidus;27478034]Same situation applies.[/QUOTE] See thats the problem with this entire fucking thread, they bitch about realism of physics for Halo but pull the gameplay reasons card for Half life. Bias shit. If your going to butcher one, then dont defend the other for "gameplay reasons". Much is done for gameplay so that the game is more enjoyable and until people realise that this thread isnt going to die.
You aren't giving the HEV suit much credit. It can survive multiple direct hits from RPGs, strider's warp beams, and even a train, when fully charged.
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