• S.T.A.L.K.E.R. Series Megathread: Invincibility Fridge Edition
    2,002 replies, posted
I don't know if "SomeFaggot" has anything to do with LURK, but from what I gather you are one of the developers of it or Holden. Anyway, have you considered my proposition of removing or severely lessening the shit that gets thrown at you constantly in the tunnels &/ or labs? I don't even know why it's there to begin with, I mean it's spooky at first but soon becomes one of the most retarded gaming elements ever conceived. There is absolutely nothing fun about it, it serves no point.
[QUOTE=luishi5000;19117562]I don't know if "SomeFaggot" has anything to do with LURK, but from what I gather you are one of the developers of it or Holden. Anyway, have you considered my proposition of removing or severely lessening the shit that gets thrown at you constantly in the tunnels &/ or labs? I don't even know why it's there to begin with, I mean it's spooky at first but soon becomes one of the most retarded gaming elements ever conceived. There is absolutely nothing fun about it, it serves no point.[/QUOTE] It's part of the game. It has nothing to do with LURK.
[QUOTE=luishi5000;19117562]I don't know if "SomeFaggot" has anything to do with LURK, but from what I gather you are one of the developers of it or Holden. Anyway, have you considered my proposition of removing or severely lessening the shit that gets thrown at you constantly in the tunnels &/ or labs? I don't even know why it's there to begin with, I mean it's spooky at first but soon becomes one of the most retarded gaming elements ever conceived. There is absolutely nothing fun about it, it serves no point.[/QUOTE] It's those poltergeists, just shoot around,kill them, and you'll be fine.
Does patch v1.5.10 for Clear Sky ruin the balance in anyway? I don't know if I want to start in the swamps with an AK.
[QUOTE=ThatDamnGrei;19117612] It's part of the game. It has nothing to do with LURK.[/QUOTE] True, but it seems that you take more damage in LURK making them be more significant. [QUOTE=The Rifleman;19117648]It's those poltergeists, just shoot around,kill them, and you'll be fine.[/QUOTE] True as well, but it is sometimes hard when I have no ammo to begin with and the monsters are almost invincible and I can't carry anything to be prepared for it in the first place since it's all realistic. I had to DASH through all of the labs to keep from dying, and I'm sure many others did the same thing. The ridiculousness of the labs made it un-enjoyably at those parts. One could argue that I turn down the difficulty but if I do that, foot soldiers are a joke. I mean they are easy enough compared to monsters and other things.
If it is a problem I suppose we could lower the Poltergeists health.
[QUOTE=seano12;19105722] Also everyone needs to vote LURK as Mod DB's Mod of the year : [url]http://www.moddb.com/mods/lurk[/url][/QUOTE] [QUOTE=Lyoko774;19112984]No. Just. No. If ANYTHING deserves MOTY it definitely should be Lost Alpha, or Black Mesa (for the..3rd? 4th? time in a row?) Y'know, the mods with ORIGINAL content in them.[/QUOTE] [QUOTE=Jamie1992GSC;19113272]He has a point though to be brutal, everything in Lurk or atleast vast majority of it has been done before, hence why it has it in it. XD SMP should get MOTY if we had to choose something to go against it, infact, the Original Simbion would wipe the floor with Lurk IMO. *Waits for the Flamewar which shall ensue as usual by the butthurt fanboys.*[/QUOTE] [QUOTE=Lyoko774;19113302]I'm not meaning to cause a flame war. :\ I'm just trying to get people to realize that people need to learn that most of LURK's content isn't even the creator's.[/QUOTE] [QUOTE=GamerKiwi;19113326]You can't say that LURK doesn't have original content in it.[/QUOTE] [QUOTE=Lyoko774;19113623]...LURK has completely new maps, a new storyline, proper vehicles, and extensive all.spawn editing? Made by a 4 person team? Since when?[/QUOTE] [QUOTE=Jamie1992GSC;19113634]LOL!......Wait you're serious, uhhh, right.........[/QUOTE] [QUOTE=Drill Remover;19113664]I sure do love the new maps and storyline Lurk has.[/QUOTE] [QUOTE=SomeFaggot;19113760]I work on LURK and I'm going to have to disagree with you. What we have worked on so far is GAMEPLAY. Though we have added some things, not to the degree that Lost Alpha has.[/QUOTE] [QUOTE=Lyoko774;19113864]LURK has a bunch of features other mods have..It's based on other mods for the most part. It's aliVe with a bunch of ltx and script edits at it's core.[/QUOTE] [QUOTE=Jamie1992GSC;19113922]Sure am, hows the sounds btw? Back to the lurk subject, Original for example is the Female stalkers in SMP or the New levels in Lost Alpha or even the new Story in Priboi, once its done and reused, its not really original, even if remade in a slightly diffrent way, imo.[/QUOTE] [QUOTE=GamerKiwi;19114205]Okay, not as much as those two. But you can't say that LURK doesn't have original content in it. [/QUOTE] [img]http://img189.imageshack.us/img189/6752/1260442547387.jpg[/img] Let's make a separate thread for mod wars please, then we can truly bring justice in this epic battle of opinions.
[quote=holdenmcclure;19118007]reactionimage.jpg.png.tar.gz Let's make a separate thread for mod wars please, then we can truly bring justice in this epic battle of opinions.[/quote] HOLDEN WHEN WILL 1.1 COME OUT /caps
HOLDEN WHEN WILL 1.1 COME OUT /caps
This Faction Wars + LURK awesome. These Duty guys saved my ass from a bunch of snorks in Cordon. [img]http://filesmelt.com/downloader/ss_jordan_12-21-09_23-16-19_l01_escape.jpg[/img]
[QUOTE=ThatDamnGrei;19118185]HOLDEN WHEN WILL 1.1 COME OUT /caps[/QUOTE] In 13 valve years. I want to make it before the nominations for Mod of The Year though. I've got my eye on those beanbag chairs, online subscriptions, and over 9000 development tutorial DVD's. [url]http://www.moddb.com/events/2009-mod-of-the-year-awards/prizes[/url] [img]http://media.moddb.com/images/groups/1/3/2444/sumo-omni-sponsor.jpg[/img] Clearly a giant sack of beans is what all the mod boys crave.
[QUOTE=SomeFaggot;19117972]If it is a problem I suppose we could lower the Poltergeists health.[/QUOTE] Yea, that would be nice. In fact, can you lower all of the monsters speed too. I know this is a tall request to make but in this engine the monsters don't exactly run like they would in real life. As in, a Bloodsucker can be running full speed at you and then take a 90 degree turn on a dime and zig zag all over the place. The only thing to do in this situation is to either flair around like a madman and spray bullets everywhere, but that is not right. The other thing which usually works the best is to let the Bloodsucker get right in your face and then empty a clip into it as it claws at you. Then spam the medkit and bandage button and move on. That isn't right either. I think if you lowered the speed of it and kept the heal the same it would balance it a little more. Also I thought monsters attacked everything but other monsters? When I was in labs there were soldiers and Bloodsuckers standing next to each other like some gay couple.
[QUOTE=dedo678;19118309]This Faction Wars + LURK awesome. These Duty guys saved my ass from a bunch of snorks in Cordon. [img]http://filesmelt.com/downloader/ss_jordan_12-21-09_23-16-19_l01_escape.jpg[/img][/QUOTE] Can you please upload it or something, I really want it.
[QUOTE=Amez;19118434]Can you please upload it or something, I really want it.[/QUOTE] Download Faction Wars. Replace all.spawn file from L.U.R.K. with all.spawn from Faction Wars. I'm not sure if Faction Wars spawns custom monsters/NPC's but there shouldn't be many conflicts. Edit: Whoops I forgot to mention the smart terrains and the Gulags.
[QUOTE=holdenmcclure;19118472]Download Faction Wars. Replace all.spawn file from L.U.R.K. with all.spawn from Faction Wars. I'm not sure if Faction Wars spawns custom monsters/NPC's but there shouldn't be many conflicts.[/QUOTE] I'll give it a try. [editline]05:54AM[/editline] I guess this means I need to restart the game.
[QUOTE=Amez;19118524]I'll give it a try. [editline]05:54AM[/editline] I guess this means I need to restart the game.[/QUOTE] Well, if you want the initial spawns and all the triggered spawns to function properly. It won't crash, but you'll only experience the spawns that haven't been beyond the point of being triggered, and the scheduled respawns. Although I don't really know all that Faction Wars does, so I should be wary of any advice I give without trying it.
[QUOTE=dedo678;19118309]This Faction Wars + LURK awesome. These Duty guys saved my ass from a bunch of snorks in Cordon. [img]http://filesmelt.com/downloader/ss_jordan_12-21-09_23-16-19_l01_escape.jpg[/img][/QUOTE] Hand it out already D:
I think that you should give us a little news on LURK, Holden. I feel left in the dark.
What does LURK even stand for anyways?
Less Unkewl, Really Kewl.
Never would have guessed.
[QUOTE=holdenmcclure;19118007][img_thumb]http://img189.imageshack.us/img189/6752/1260442547387.jpg[/img_thumb] Let's make a separate thread for mod wars please, then we can truly bring justice in this epic battle of opinions.[/QUOTE] [img]http://www.cubeupload.com/files/6e4800lurktroll.png[/img]
the last panel got me good.
iLold, heartily.
Oh Shi- , Holden is alive! I voted LURK for MotY! [editline]11:01PM[/editline] [QUOTE=SomeFaggot;19119476]*LOLIMAGE*[/QUOTE] So True.
[QUOTE=holdenmcclure;19118636]Well, if you want the initial spawns and all the triggered spawns to function properly. It won't crash, but you'll only experience the spawns that haven't been beyond the point of being triggered, and the scheduled respawns. Although I don't really know all that Faction Wars does, so I should be wary of any advice I give without trying it.[/QUOTE] You should infuse faction wars with LURK.:buddy:
is there a way to turn bloom off in Clear Sky?
Your avatar's got the right idea for it.
:downs:
Speaking of which I just noticed there are no girls in STALKER. FIX THIS. And make it so you can steal armour from people you kill (Completely unrelated note, I swear >_>)
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