• If you made a game engine
    97 replies, posted
[QUOTE=magicman1234;22426041]when i get older, im sure that technology will advance alot. i would make an engine that would have euphoria (or morphene), destructible environment to that as of red faction guerrilla. dynamic lighting and fluid physics. almost all objects can be used for different situations. advanced body deformation, easy to use SDK and an unlimted ammount of space for mapping ( cities, countries, PLANETS!) thats all i have on my mind right now[/QUOTE] I doubt that some how.
[QUOTE=Sodisna;22426543]I doubt that some how.[/QUOTE] what's to doubt?
There has to be a stopping point. Eventually, new games system are going to cost 1,000 bucks. The PS3 has 11 cores. I eventually, PC gamers are going to stop buy expensive parts if they keep pushing up the dynamics, lightning, and all that make a game looks fucking beautiful.
Molecular Rendering. Thats all. Build up your shit with molecules, give em attributes and properties, add rays and waves and you have the most realistic game engine ever. Impossible yet though. Ain't they doing this unlimited detail engine? gotta see what that is.
[QUOTE=Sodisna;22430333]There has to be a stopping point. Eventually, new games system are going to cost 1,000 bucks. The PS3 has 11 cores. I eventually, PC gamers are going to stop buy expensive parts if they keep pushing up the dynamics, lightning, and all that make a game looks fucking beautiful.[/QUOTE] Gaming computers used to be even more expensive than they are now. In fact the idea of a $600 Crysis rig is completely nuts in terms of price.
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