Planetside 2 Thread v2 - Beta floodgates open GOOD LUCK EVERYBODY
10,003 replies, posted
[quote="Higby's Twitter"]Woe be onto those who taketh the crown, for they hath forsaken the world.[/quote]
Made me chuckle. Not really an explanation about the Amerish delay, but still made me chuckle.
[QUOTE=NoDachi;38299249]New to planetside huh?
Overwhelming the enemy is completely legitimate ya know.[/QUOTE]
Point is, it's like 6 tanks and 7 engineers overwhelming an outpost with 30+ people defending it
[editline]3rd November 2012[/editline]
Hell, 4 tanks are more than enough most of the time
[QUOTE=Mastahamma;38300099]Point is, it's like 6 tanks and 7 engineers overwhelming an outpost with 30+ people defending it
[editline]3rd November 2012[/editline]
Hell, 4 tanks are more than enough most of the time[/QUOTE]
Sorry but if that is truly the case, those 30 morons deserve to die every painful death possible.
[QUOTE=NoDachi;38300111]Sorry but if that is truly the case, those 30 morons deserve to die every painful death possible.[/QUOTE]
Agree for the most part. They really should be able to break out/send someone to get a new sunderer.
-snip-
[QUOTE=Mastahamma;38300099]Point is, it's like 6 tanks and 7 engineers overwhelming an outpost with 30+ people defending it
[editline]3rd November 2012[/editline]
Hell, 4 tanks are more than enough most of the time[/QUOTE]
30 people with rocket launchers could easily destroy those tanks. If everyone is a sniper then of course you deserve to lose - there are weapon terminals are there not?
You don't even need 30.
I've seen entire tank columns blunted by 10 HAs in a squad before.
[QUOTE=Catdaemon;38300360]30 people with rocket launchers could easily destroy those tanks. If [B]everyone is a sniper[/B] then of course you deserve to lose - there are weapon terminals are there not?[/QUOTE]
I just imagined a galaxy exploding and hundreds of dead infiltrators just pouring out.
[QUOTE=Pilotguy97;38300392]I just imagined a galaxy exploding and hundreds of dead infiltrators just pouring out.[/QUOTE]
Hey, who else is going to transport the snipers, but other snipers?
Is the NC's burst-fire rifle any good for mid-range skirmishes?
Before the servers went down for Amerish, was rolling with Vanu at the crossroads, defending against the NC. We ended up going out in a blaze of glory by bumrushing the crown from there with an infantry charge. Gods damn the game is cool at these times.
Any FP outfits on Thebe? Preferably Vanu, but whatever works. Just starting out.
[QUOTE=Julz;38303764]Any FP outfits on Thebe? Preferably Vanu, but whatever works. Just starting out.[/QUOTE]
I'm running with the Sentinels, they're east coast based but here on Thebe for the time being. They're a real good lot too.
It's hard to sympathize with people crying about tank spam when they added a lock on anti tank launcher to the class that has a 100 round assault rifle and a shield.
I mean really how much easier do they have to make this game before people stop bitching about it? Tanks are part of Planetside. If you don't like that go play CoD or something.
[QUOTE=MrBob1337;38300955]Is the NC's burst-fire rifle any good for mid-range skirmishes?[/QUOTE]
wait [B][I] WHHHHATTT?[/I][/B] What burst fire NC rifle? The only burst fire weapon I know of is the TR medic one.
paaaaatchhhhhh 3.5gb
Any changelogs?
[QUOTE=NoDachi;38304616]paaaaatchhhhhh 3.5gb[/QUOTE]
No link?
[URL="http://forums.station.sony.com/ps2/index.php?threads/update-notes-11-02-2012.39647/"]http://forums.station.sony.com/ps2/index.php?threads/update-notes-11-02-2012.39647/[/URL]
Is the Gauss SPR good?
Amerish!
Yay C4 is useful again.
[quote]Health Regeneration from Restoration Kits will continue even after you swap weapons.[/quote]
Is it a huge coincidence that this was fixed the day after I reported it? I mean, this one has been in the game for some time now.
[QUOTE=WubWubWompWomp;38298013]Does it seem to anyone else that Vanu weaponry does ridiculous DPS?[/QUOTE]
it has higher burst damage than any of the other factions but it has the lowest dps
[quote]Sunderers can now only be deployed 200m or more from another Sunderer.[/quote]
Hopefully this will cut down on having 50 Sundys within a 5 radius spitting out infantry but I think 200 meters is a bit far though.
[QUOTE=mcattack1092;38305459]Hopefully this will cut down on having 50 Sundys within a 5 radius spitting out infantry but I think 200 meters is a bit far though.[/QUOTE]
It'll nerf people from having a never ending supply of infantry in one place, defense should be a lot easier now.
so is there or is there not a nc weapon with burst fire?
[QUOTE=kukiric;38305277]Is it a huge coincidence that this was fixed the day after I reported it? I mean, this one has been in the game for some time now.[/QUOTE]
You're like a few weeks late.
The MAX anti-vehicle grenades still don't do pretty much anything, and now you have less in a magazine (down to 2).
Light aircraft are really hard to take down now, capable of muscling through sustained burster MAX fire for longer than seems fair. Haven't tried the skyguard or AA rockets, but definitely made it really really hard for a MAX to take out any of them.
oh god i still haven't installed the last patch
got a nice 6gb to chew through then
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