Planetside 2 Thread v2 - Beta floodgates open GOOD LUCK EVERYBODY
10,003 replies, posted
[QUOTE=Teh Soviet;37472753]I think Maxes need some more nerfs, they're completely unstoppable when it comes to base defense. Takes like six guys to take one down without casualties.
[editline]30th August 2012[/editline]
Scariest thing ever when you've got your pistol out and you're shootin' and shootin' while a big fat MAX sprints towards you, firing his burly shotgun.
[editline]30th August 2012[/editline]
What's the official server cap, anyway? What're the server populations at the moment, are they capped, or like half empty?[/QUOTE]
From my experience a few of those rockets from the sky or a lib bomb pretty much instakills a max.
I think how inaccurate their guns are makes up for how much health they have. I mean, damn, that vanu gatling gun couldn't hit the broad side of an aircraft carrier.
[QUOTE=blazingfly;37472323]Infantry is weak as fuck and has no good vehicle counters.
What is the point of the rocket launcher if it requires more than two hits to kill a vehicle? In that time, while trying to get your fifth hit in on a tank, it would have easily swivelled round and killed you.[/QUOTE]
An infantryman is not supposed to be able to take on a tank alone.
[QUOTE=Fisk;37472837]AA missiles just do not work currently, the lock on indicator is just terrible and you have no idea what is going on. Just says "Locked on" then a few seconds later you loose massive health.
Imo aircombat does perfectly fine without missiles, and then making flares a cert too is just stupid. Don't do like BF3 please.[/QUOTE]
Indeed, dogfighting is far more exhilarating when it requires actual maneuvering.
[QUOTE=blazingfly;37472323]Infantry is weak as fuck and has no good vehicle counters.
What is the point of the rocket launcher if it requires more than two hits to kill a vehicle? In that time, while trying to get your fifth hit in on a tank, it would have easily swivelled round and killed you.[/QUOTE]
It's funny. Playing as HA I've killed more tanks than I've been killed by tanks. By a wide margin.
You're not supposed to solo tanks as a single guy. But normally there is 5-10 HA for every tank on the field.
Wow NC is at 18% at EU3. And I barely see a sight of any friendly vanus around, the warpgate is basically empty. TR is just dominating everything.
[QUOTE=Mrfantasticool;37472582]I really hope they will add somekind of audio clue about vehicle health.
Like in BF3 when you hear all kinds of beepy sounds when you have less then 10% health. It happens way too often to me that I think I have a lot of health left in my mosquito and die from a single bullet.[/QUOTE]
In the tech test there was the low health beep boop.
Not sure when it went to be honest.
TR is almost at 50 freaking percent.
[QUOTE=NoDachi;37472891]It's funny. Playing as HA I've killed more tanks than I've been killed by tanks. By a wide margin.
You're not supposed to solo tanks as a single guy. But normally there is 5-10 HA for every tank on the field.[/QUOTE]
From what I've seen that isn't true.
There's usually several tanks about and I'm the only one firing missiles at them. At which, I manage to get off one, probably take down the tanks health by about 1/10th, and then die to a massive spam of rockets.
[QUOTE=blazingfly;37472957]From what I've seen that isn't true.
There's usually several tanks about and I'm the only one firing missiles at them. At which, I manage to get off one, probably take down the tanks health by about 1/10th, and then die to a massive spam of rockets.[/QUOTE]
Well then you've probably not been playing long enough to learn the game yet.
hold fire and the nerf-whine until then.
[QUOTE=NoDachi;37472976]Well then you've probably not been playing long enough to learn the game yet.
hold fire and the nerf-whine until then.[/QUOTE]
Or, maybe you've played long enough to buy the stuff like the rockets and can't imagine what it's like being one of us lowly peasant, laughing as you launch hundreds of rockets into a battle randomly and getting a bunch of kills for them.
I thought the rocket damage on tanks was fine. I mean rocketguys are free and can come in a large quantity much more likely then tanks can.
[QUOTE=blazingfly;37473004]Or, maybe you've played long enough to buy the stuff like the rockets and can't imagine what it's like being one of us lowly peasant, laughing as you launch hundreds of rockets into a battle randomly and getting a bunch of kills for them.[/QUOTE]
The HA can only buy one other HA AV weapon and it sucks... so no?
So is there a FAQ on what each cert does? I mean, "Forward Grip - Allows the use of Forward Grip" isn't very descriptive.
[QUOTE=maqzek;37473122]So is there a FAQ on what each cert does? I mean, "Forward Grip - Allows the use of Forward Grip" isn't very descriptive.[/QUOTE]It decreases horizontal recoil when aiming I think, tells you in the customization menu after you've bought it. I'm guessing it will get a better description, they just probably haven't made a hard decision if that is what it really will do in the end.
Nope. But from personal experience, the front grip just chances the recoil pattern from // to l l
So the vertical recoil then.
[editline]30th August 2012[/editline]
Wait no yea the horizontal recoil, it gets tightened.
[editline]30th August 2012[/editline]
I think there's a side grip too which apparently decreases vertical. Not sure how that works.
What about Laser 4x scope? 4x is a bit too much for me, so I'm just curious.
Also, does anyone use Medical Kit or Restoration Kit? Any comments?
[QUOTE=Fisk;37473200]I think there's a side grip too which apparently decreases vertical. Not sure how that works.[/QUOTE]
The description says accuracy down the sights while moving.
[QUOTE=blazingfly;37472323]Infantry is weak as fuck and has no good vehicle counters.
What is the point of the rocket launcher if it requires more than two hits to kill a vehicle? In that time, while trying to get your fifth hit in on a tank, it would have easily swivelled round and killed you.[/QUOTE]
vehicles cost resources, what would be the point if 1 tank vs 1 guy was equal (naturally the resource cost means that infantry completely outnumbers tanks)
that said, vehicles are not even that powerful, there's tonnes of counters to them like base turrets, rocket launchers, C4, or simply going indoors where they can't get you
[editline]edit[/editline]
[QUOTE]it would have easily swivelled round and killed you.[/QUOTE]
if you stand in one place like an idiot
there's always obstacles around that you can use to avoid the tank's gun, by dancing around them
So I signed up, and I don't know where to download. also, is it subscription based?
[QUOTE=nemmises5;37473417]So I signed up, and I don't know where to download. also, is it subscription based?[/QUOTE]
P sure you need a key and none of these assholes care to respond to me so...
wow they re-did the IR sight :dance:
[IMG]http://i.imgur.com/HiL2u.jpg[/IMG]
I honestly think there needs to be more tanks, and shit. Armored combat is so much fun.
[QUOTE=Swilly;37473771]I honestly think there needs to be more tanks, and shit. Armored combat is so much fun.[/QUOTE]
Do you always have to interject asininity?
You don't even have access to this game.
what would more tanks accomplish?
when the certs are in properly you'll have so much choice between the lighting and mbt you can do practically any role
[editline]31st August 2012[/editline]
jeeps would be awesome though
Anyone have FPS reductions/increases after newest patch?
MAX suits are so fun. Even with 3000 ms ping. Was expecting to be a sniper but why be a sniper when you can blow them up instead.. with everyone else. Can't wait to get a proper AA weapon.
[QUOTE=mastermaul;37473990]Anyone have FPS reductions/increases after newest patch?[/QUOTE]
Seems smoother actually!
is it me or can anyone else record audio using the YouTube recorder?
[QUOTE=krail9;37473939]jeeps would be awesome though[/QUOTE]
they're going to be in
[QUOTE=NoDachi;37474119]they're going to be in[/QUOTE]
yeesssssssss
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