• Planetside 2 Thread v2 - Beta floodgates open GOOD LUCK EVERYBODY
    10,003 replies, posted
[QUOTE=Trainbike;38627711]Don't forget pistols.[/QUOTE] Don't forget the Warden battle rifle. It doesn't show up for engineer in the shop but I can still use it and iirc it can be used for all classes.
AA Turrets need to be buffed, AA missiles need to be nerfed. The turrets are practically useless, including those on the Skyguard and all stationary turrets, while one Heavy Assault with a Stinger can fend off every ESF in the sky. Once you're locked, it's impossible to shake that fuckin' thing.
There's some massive desync problems on Matherson right now.
Woodman is deysnc'd to fuck right now, jesus christ!
G37, looks like the servers are crashing
Planetside 2 died, it was nice to know you. rip in piece 4 forever
[media]http://www.youtube.com/watch?v=8V2aYC8G1cs[/media] during the 208th gamble squad training SOE decided to update servers. This is what happens.
is this game horribly unoptimized or something? I'm getting <30 fps with an i3 2100 and 560 ti 448 at all low and some stuff changed in the ini
horrifically
Darn it! I hate when I can't play...
So why can't I connect to the game, is it offline or something?
[QUOTE=Eltro102;38628854]horrifically[/QUOTE] are they working to fix it at all?
Pulser C better be worth the 250 cert.
[QUOTE=The DooD;38628963]So why can't I connect to the game, is it offline or something?[/QUOTE] They are patching a NGE for Planetside
[QUOTE=Grahul1;38628975]Pulser C better be worth the 250 cert.[/QUOTE] that's what i'm saying, it's my next plan and theres a bunch of other cool stuff around that many certs
[QUOTE=jiggu;38625104]So which assault rifle was the OP one for meds?[/QUOTE] I wouldn't call it 'op', just INCREDIBLY versatile and acurate. It was the NS -11A, common pool.
[QUOTE=altern;38628796]is this game horribly unoptimized or something? I'm getting <30 fps with an i3 2100 and 560 ti 448 at all low and some stuff changed in the ini[/QUOTE] Install the newest beta drivers.
[QUOTE=Big Dumb American;38628193]AA Turrets need to be buffed, AA missiles need to be nerfed. The turrets are practically useless, including those on the Skyguard and all stationary turrets, while one Heavy Assault with a Stinger can fend off every ESF in the sky. Once you're locked, it's impossible to shake that fuckin' thing.[/QUOTE] AA turrets just need more health so they can withstand more than one rocket run from a ESF and the G2A missiles need to have a longer lock on time. I shouldn't be able to go head to head with a AA turret in my reaver and win.
[QUOTE=Tudd;38629157]Install the newest beta drivers.[/QUOTE] the nvidia ones released today? alright downloading now
[QUOTE=Atlascore;38629208]Beta drivers probably aren't going to help him, he has a i3 2100, it's a little dual core CPU and with how horribly optimized the game is when it comes to CPU he's screwed until SOE fixes the optimization problems.[/QUOTE] Just to make sure, they still give a boost.
[QUOTE=jiggu;38627931]But I still want to know if you can use the same bought weapon on several classes. I'm thinking of buying a shotgun and it would be rad on my engineer, medic and light assault.[/QUOTE] Yes, you can use one bought weapon for every class that can use that weapon. I bought the Pandora automatic shotgun and it's currently on my HA, LA, and engineer loadouts. Forget if medics can use shotguns (don't think so) but I'll look later.
For those asking about weapon unlocks and optics and all of that: Infantry: Weapons that are shared between classes (for example, most Engineer/Light Assault weapons are shared between the two) will maintain unlocks and such between classes. For example: If you get a 3.4x scope for the default Light Assault assault rifle, the 3.4x scope will also show up as unlocked on the Engineer's default assault rifle, since they are the same weapon. Another example are Battle Rifles. Battle Rifles are available for engineers and heavy assault (Ex. The Warden Battle Rifle on NC) The Planetside wiki shows which classes can use which weapons: (scroll down to see class/weapon compatibility) [url]http://planetside.wikia.com/wiki/Weapons[/url] However, beware because this page itself isn't updated. It still says that infiltrators can use shotguns even though they are no longer able to. The class pages themselves are correct though. Vehicles: Nothing is shared on vehicles. Upgrading a weapon on one vehicle will not carry over to another vehicle. Upgrades also do not transfer to the same weapons on the same vehicle. Certing into one gun on a Galaxy/Sunderer will not put certs into the same weapon of a different seat. Basically, you need to buy everything for vehicles all the time since nothing is shared.
[QUOTE=Atlascore;38629250]Yeah I guess, hopefully it'll help, but probably not.[/QUOTE] Somehow my friend is managing 35 fps with his HP intel duo core computer with a 9800 I think. So he should be atleast abit higher.
Servers down?
oh cool, all the servers are locked so I can't test the new drivers anyway
[QUOTE=Big Dumb American;38628193]AA Turrets need to be buffed, AA missiles need to be nerfed. The turrets are practically useless, including those on the Skyguard and all stationary turrets, while one Heavy Assault with a Stinger can fend off every ESF in the sky. Once you're locked, it's impossible to shake that fuckin' thing.[/QUOTE] One barrage of rocket pods is all it takes for a pilot to kill a AA base turret. Honestly it feels like those A2G missiles are really inbalanced, turns a faction one manned aircraft into a god damn liberator, and every motherfucker in the sky has them.
So a group of people at our warpgate were frantically trying to destroy a turret someone set up blocking the main exit. Ignoring the one exit they forgot to block. Then later a tank rammed me and I got stuck under a pipe thing in my Flash for the good part of three minutes.
[QUOTE=Xenocidebot;38629235]Yes, you can use one bought weapon for every class that can use that weapon. I bought the Pandora automatic shotgun and it's currently on my HA, LA, and engineer loadouts. Forget if medics can use shotguns (don't think so) but I'll look later.[/QUOTE] Finally a definitive answer. So what shotgun do you guys recommend (for glorious TR)? I was thinking of the nighthawk
Any beta drivers for ATI? Can't find any...trouble navigating their website.
glorious TR pick one
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