• Planetside 2 Thread v2 - Beta floodgates open GOOD LUCK EVERYBODY
    10,003 replies, posted
[QUOTE=JerryK;37577687]what are you talking about? that's exactly what i just said you think that because 3 enemies stand next to eachother they magically split the damage?[/QUOTE] Who said they were stood next to each other hmmm? Next you're going to say you made this thread: [url]http://forums.station.sony.com/ps2/index.php?threads/aircraft-kaput-welcome-to-tankingside.15214/[/url]
[QUOTE=NoDachi;37577720]Who said they were stood next to each other hmmm? Next you're going to say you made this thread: [url]http://forums.station.sony.com/ps2/index.php?threads/aircraft-kaput-welcome-to-tankingside.15214/[/url][/QUOTE] ? he was right about most of that stuff and you do realize that health doesn't regen in this game right? so if you come across a guy with no health no duh he's going to die fast
Why do you keep adding more and more ridiculous conditions to validate your point?
[QUOTE=NoDachi;37577778]Why do you keep adding more and more ridiculous conditions to validate your point?[/QUOTE] why are you incapable of coming up with a decent counter argument that doesn't involve "lol because i'm right"
Are there any FP groups I can join in-game? (most mmos call these "guilds" but i want to avoid that term)
[QUOTE=JerryK;37577781]why are you incapable of coming up with a decent counter argument that doesn't involve "lol because i'm right"[/QUOTE] Because saying before the patch the rockets had no real splash and needed 20+ to kill a single max unit is objectively wrong.
[QUOTE=NoDachi;37577805]Because saying before the patch the rockets had no real splash and needed 20+ to kill a single max unit is objectively wrong.[/QUOTE] except that's a fact, the splash radius was and is very small and it did and still does need 20+ rockets to kill a single max
[QUOTE=Raijin;37577792]Are there any FP groups I can join in-game? (most mmos call these "guilds" but i want to avoid that term)[/QUOTE] [url]https://docs.google.com/spreadsheet/ccc?key=0AiiZ6UvZKhs2dFVTOFJiN0FJOTd0WFFUVFJfbHFsX2c#gid=0[/url]
Is it just me or is IGN out of keys?
Good to see Air doesn't dominate 100% anymore, even if it was a drastic change. It's beta so I'm sure we'll see Air get a rebuff to a more reasonable level.
Yeah like AA used to be too powerful, so they nerfed it hard, then later buffed it again.
You can't fly a Liberator now without getting shot down by 4 Lightnings with flak cannons
They buffed AA? I thought that they just decreased aircraft health.
they fixed the skyguard? Also anyone else noticed that LMG/shotgun crossover in the store? 100 round mag. 25k aux.
Argh I wish they would stop doing big updates then never end up posting the changelog Still no (real) change log.
Really? You can only purchase this Alpha-Squad thingy per credit card but I don't have one... I would've bought it with my debitcard but it only accepts credit cards.
I wish I had a more AR-ish option for my engy The carbine is cool and all but the recoil is just too high
I missed the IGN key give-away :smith: Does anyone have a spare key?
Awesome you can now spawn at any spawnpoitn within your surrounding area (if you control) I.E. all spawns in your territory and the territories next to yours. Instead of only being able to spawn at the single closest spawn. I think it could still be tweaked (i.e. you can spawn at all spawns in your territory, but only the single nearest spawn in adjacent territories would be better), but its sitll much better. [editline]7th September 2012[/editline] Also, you just run into teleporters now instead of haivng to use them (they also glow the color of who controls them- I THINK you can only use them now if you own them). Effect of elevator/lifts are changed. Certs added for infantry in reguards to defenses and grenade throwing (i.e. shield recharge upgrades or armor upgrades). Certs added for all aircraft (top speed, verticle lift, turn speed, etc). Air is apparently much weaker now too so those will become very important things to cert into. I'm sure theres more stuff. [editline]7th September 2012[/editline] Music changed when switching class. Towers appear to have had their equipment terminals removed except in the spawn room, requiring people who leave spawn to "dedicate" to that class until they die. Some towers (i.e. territories that are ONLY towers) have eqipment terminals located elsewhere in the region though.
Yeah, another giveaway missed, anyone got a key? :v:
[img]http://niggaupload.com/images/HLu71.png[/img] What a load of shit. Fuck off.
fuck I pressed a button and now I can't get it away. [t]http://goo.gl/NAHfn[/t] [editline]7th September 2012[/editline] nvm, just opened/closed the map and then I could close it
What key opens that?
[QUOTE=Techbot;37578508]fuck I pressed a button and now I can't get it away. [t]http://goo.gl/NAHfn[/t] [/QUOTE] HOLY SHIT, THIS IS EXTREMELY USEFUL. Is it something new they added? If so, fuck yes.
I hate IGN even more now. Waited all day for a key, checked the site. Went outside to train finally, came back and keys are gone. Damnit was hoping to play this weekend.
It's the 'N' key.
[QUOTE=Nallin;37577932][url]https://docs.google.com/spreadsheet/ccc?key=0AiiZ6UvZKhs2dFVTOFJiN0FJOTd0WFFUVFJfbHFsX2c#gid=0[/url][/QUOTE] No USWest group? I'm kinda surprised...
Where is EU1 TR?Should i create one?
I don't know, but I play TR EU1 the most I reckon.
[QUOTE=ZakKa!;37578562]I hate IGN even more now. Waited all day for a key, checked the site. Went outside to train finally, came back and keys are gone. Damnit was hoping to play this weekend.[/QUOTE] What time did the keys go out?
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