• Planetside 2 Thread v2 - Beta floodgates open GOOD LUCK EVERYBODY
    10,003 replies, posted
do they still give keys on twitter? I havent even gotten a response after 5 tweets
[QUOTE=Fusnax;37679122]Is is this game really badly optimized? I keep getting 1-10 FPS when there are enemies or allies in mass around But when I´m in one facility alone I get 30-40 FPS mostly[/QUOTE] I get pretty awefull fps in a firefight.
I'm running an i3 2120 and a 7850 i'm pulling about 50fps~ steady through everything even heavy explosions
[h2]Accurate representation of the Lightning skyguard![/h2] [IMG]http://i.imgur.com/G9VXn.jpg[/IMG] [IMG]http://i.imgur.com/KHXP7.jpg[/IMG]
[QUOTE=Clio;37679704]do they still give keys on twitter? I havent even gotten a response after 5 tweets[/QUOTE] They do they just ignore people sometimes its annoying.
[QUOTE=Sir Spicy Buns;37680798]I'm running an i3 2120 and a 7850 i'm pulling about 50fps~ steady through everything even heavy explosions[/QUOTE] I'm running a i3-2130 and a 7850 :v: I get like 40 in combat since the last patch.
Upcoming facility capture mechanics: [quote="Glorious Leader Higby"]http://forums.station.sony.com/ps2/index.php?threads/upcoming-facility-capture-mechanic-changes-and-more.19498/[/quote] Want to backhack a facility? Great! Just hold those capture points for a measly [b][i]45 minutes[/i][/b]. I'm liking the new mechanic for taking out M-COM stations. As satisfying as it is to destroy an enemy spawn generator at the moment, it is waaaay too easy.
You can put a grenade launcher on a flash? Is it any good?
[QUOTE=cdr248;37682394]You can put a grenade launcher on a flash? Is it any good?[/QUOTE] In my experience it's similar to the one on the NC max.
does it kill things fast?
So, I certified the Mosquito NV optics. No regrets
I'll try making an OP tomorrow if I get enough progress done on my skyrim mod to call it a week Also we need more [B]-actually active-[/B] people to join Facepunch Illuminant on East01 for Vanu! Let me know if anyone's interested. Currently 90% of people who are joined just did it to be in the outfit, which kind of goes against the point of being in an outfit. So having more people on who regularly play vanu on East01 would be swell :)
Announcing playtimes ahead of time would be a step forwards.
Any tips on how to dodge enemy aircraft in a mosquito? I can't get a single kill before being pelted by bullets.
I tried switching to my repair gun as soon as I switched classes to Engineer [t]http://cloud.steampowered.com/ugc/1137413803636619181/C83ED740E80265B8B7714A6692D922B51F89F8A8/[/t] [t]http://cloud.steampowered.com/ugc/1137413803636663879/C0A62AE0A96A3F9A061CB2DFCE13CC1811B9261D/[/t] The TR's new repair rifle is quite effective
Why does the heavy assault gun take SO long to reload? A good 5 minutes of the reload animation is just the guy sitting there holding the damn thing while sniper rifles reload like "kachikdone"
Because having a gun with a 100 round mag with the same reload time as a 30 round mag would be retardedly unbalanced?
irl carrying bigger mags will slow you down but they won't make it take longer to reload, I think making the heavy assault guy walk a little slower would be a better balancing move
[QUOTE=Jimesu_Evil;37684327]Because having a gun with a 100 round mag with the same reload time as a 30 round mag would be retardedly unbalanced?[/QUOTE] I'm not really complaining about the reload time more than it takes like 30 seconds for the guy to pull a mag one and shove one in veeerrrrry slooooooowly... I mean, there are plenty of other ways of justifying a long reload like having to rack the slide or something instead of just making the Heavy Assault's arms like molasses (applies to the act of the painfully slow surgical insertion what appears to be a nerf missile into the rocket launchers as well)
larger magazines tend to have feeding issues, maybe just introduce weapon malfunctions instead of making it take longer to reload
The reload animation for the Vanu's LMG feels pretty weird because of how long the guy spends looking for the battery
[QUOTE=ButtsexV3;37684458]larger magazines tend to have feeding issues, maybe just introduce weapon malfunctions instead of making it take longer to reload[/QUOTE] This isn't ARMA.
[QUOTE=Jimesu_Evil;37684764]This isn't ARMA.[/QUOTE] there's nothing wrong with adding realism to a game also I don't think arma has weapon malfunctions, does it?
[QUOTE=ButtsexV3;37684839]there's nothing wrong with adding realism to a game also I don't think arma has weapon malfunctions, does it?[/QUOTE] It does with ACE. The 249 loves to Jam up, just like the real thing
[QUOTE=ButtsexV3;37684839]there's nothing wrong with adding realism to a game [/QUOTE] This is the least true statement I've read all week.
There's realism and then there's removing fun
Honestly I wish movement wasn't so floaty.
[QUOTE=d00msdaydan;37684900]There's realism and then there's removing fun[/QUOTE] removing fun would be like making your characters have to eat sleep and pee. A jam in the middle of a firefight can really get your blood pumping.
And also make firefights dependent on luck rather than skill. No thanks.
[QUOTE=Jimesu_Evil;37685093]And also make firefights dependent on luck rather than skill. No thanks.[/QUOTE] they're already pretty dependent on luck, the only difference is that right now it's whether or not the other guys have 30 MAX suits on the field
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