hated the part where you had to shoot the fuckin meteors out of space. -__- failed majorly at it.
The baby necromorph was fucked up.
Not quite as so as the fetus spawner, though.
Also - Spider necromorps, with 8 rows of intestines as limbs, in addition to 2 fanged arms as pincers. That would be awesome.
intestines don't have enough muscle to support a spider, let alone move properly.
:eng101:
[QUOTE=limulus54;18792771]intestines don't have enough muscle to support a spider, let alone move properly.
:eng101:[/QUOTE]
Bones can't form into giant blades.
:eng101:
[QUOTE=TMlord95;18794308]Bones can't form into giant blades.
:eng101:[/QUOTE]
If you sharpened them right they could
:eng101:
[QUOTE=Grim Joker;18794436]If you sharpened them right they could
:eng101:[/QUOTE]
Sharpening can't extend the length of a bone by over a foot.
[sp]Read the back-story logs after beating the game[/sp]
:eng101:
New info go
The opening of the game finds Isaac on [sp]a space station, The Sprawl, along with the Marker.[/sp]
You get to witness [sp]the start of the infection on The Sprawl[/sp]
Isaac will speak in this one.
Isaac will interact with other NPC's in Dead Space 2.
Isaac will continue suffering from mild dimentia as a result of his interaction with the Marker in the first game.
Largely similar graphics but slightly updated and refined.
More open spaces in which to fight when compared to the largely tight corridors of the first game.
More varied weapons.
A new "pack" animal that will use sounds to communicate what type of attack its planning. This pack animal will lure Isaac into traps by calling to him in order to lead him into an ambush by the foes you didn't see (think of the Raptors from Jurassic Park).
[url]http://www.facepunch.com/showthread.php?t=857735[/url]
I really loved Dead Space, it just seemed to be missing something that would make it truly great, but I can't exactly put my finger on it.
It needs to be made moddable, because if it is on a big ship drifting through space like the first one, a Space Hulk mod would fit perfectly.
They going to make him talk? Damn. That was one of the best things about the first, not matter how many freaky ass alien mutant things he ran into, or even when he found out other traumatic things he didn't make a sound. So long as he doesn't sound like a gimp I'll be able to live with it.
[QUOTE=acds;18796460]It needs to be made moddable, because if it is on a big ship drifting through space like the first one, a Space Hulk mod would fit perfectly.[/QUOTE]
technically it is moddable, but you can't extract whatever kind of file it is they used for everything.
[QUOTE=hexpunK;18796685]They going to make him talk? Damn. That was one of the best things about the first, not matter how many freaky ass alien mutant things he ran into, or even when he found out other traumatic things he didn't make a sound. So long as he doesn't sound like a gimp I'll be able to live with it.[/QUOTE]
He looks a little bit like Sam Fisher at the ne,d have him sound a bit like that but more...Isaacy.
[QUOTE=Nintendo-Guy;18796183]New info go
The opening of the game finds Isaac on [sp]a space station, The Sprawl, along with the Marker.[/sp]
You get to witness [sp]the start of the infection on The Sprawl[/sp]
Isaac will speak in this one.
Isaac will interact with other NPC's in Dead Space 2.
Isaac will continue suffering from mild dimentia as a result of his interaction with the Marker in the first game.
Largely similar graphics but slightly updated and refined.
More open spaces in which to fight when compared to the largely tight corridors of the first game.
More varied weapons.
[b]A new "pack" animal that will use sounds to communicate what type of attack its planning. This pack animal will lure Isaac into traps by calling to him in order to lead him into an ambush by the foes you didn't see (think of the Raptors from Jurassic Park).[/b]
[url]http://www.facepunch.com/showthread.php?t=857735[/url][/QUOTE]
Clever gi-WUAAAGH AAGGH AAGH *stomp*
[QUOTE=Viper202;18799032]Clever gi-WUAAAGH AAGGH AAGH *stomp*[/QUOTE]
WAIT! We can't stop here, this is flesh-bat country!
Hmm.. Hopefully it'll have sandworms.
[IMG]http://i251.photobucket.com/albums/gg304/Take_Opal/DEADSPICE_2.png[/IMG]
[QUOTE=hexpunK;18796685]They going to make him talk? Damn. That was one of the best things about the first, not matter how many freaky ass alien mutant things he ran into, or even when he found out other traumatic things he didn't make a sound. So long as he doesn't sound like a gimp I'll be able to live with it.[/QUOTE]
Well he gasps, screams and whatnot.
Especially when he gets owned by the final boss.
Even I cringed at that, urgh.
[QUOTE=Nintendo-Guy;18796183]New info go
The opening of the game finds Isaac on [sp]a space station, The Sprawl, along with the Marker.[/sp]
You get to witness [sp]the start of the infection on The Sprawl[/sp]
Isaac will speak in this one.
Isaac will interact with other NPC's in Dead Space 2.
Isaac will continue suffering from mild dimentia as a result of his interaction with the Marker in the first game.
Largely similar graphics but slightly updated and refined.
More open spaces in which to fight when compared to the largely tight corridors of the first game.
More varied weapons.
A new "pack" animal that will use sounds to communicate what type of attack its planning. This pack animal will lure Isaac into traps by calling to him in order to lead him into an ambush by the foes you didn't see (think of the Raptors from Jurassic Park).
[url]http://www.facepunch.com/showthread.php?t=857735[/url][/QUOTE]
Awe-some
[QUOTE=hexpunK;18796685]They going to make him talk? Damn. That was one of the best things about the first, not matter how many freaky ass alien mutant things he ran into, or even when he found out other traumatic things he didn't make a sound. So long as he doesn't sound like a gimp I'll be able to live with it.[/QUOTE]
I'm just hoping he sounds like a normal person. I don't want him to sound like a gimp either, or worse... the over-exaggerated and booming Hero voice.
I was too scarred to finish the first one...
My brother told me about some of the enemies that come later [sp]like in invincible ones[/sp] and I said "fuck that" and stopped playing...
Holy shit, awesome!
Looks like they are dropping the horror-aspects and are focusing more on badass action scenes though, judging from those pictures.
It's two pictures (that are the same). How the hell did you deduce that.
[QUOTE=Jojje;18830182]Well he gasps, screams and whatnot.
Especially when he gets owned by the final boss.
Even I cringed at that, urgh.[/QUOTE]
Oh god, the scream after the Hive Mind bites off his arms (before it BITES HIM IN HALF, mind you) is fucking terrifying. D:
[media]http://www.youtube.com/watch?v=mmUU-20Sevs[/media]
[editline]06:25AM[/editline]
Praying for more creepy death sequences in the sequel.
I cannot really play DeadSpace, it scares me to shit.
[QUOTE=Killergam;18831959]I cannot really play DeadSpace, it scares me to shit.[/QUOTE]
It scares you to shit?
[QUOTE=DeadorK;18831541]It's two pictures (that are the same). How the hell did you deduce that.[/QUOTE]
Dead Space 1
[media]http://www.bdgamers.net/wp-content/uploads/2007/09/gioct.jpg[/media]
Dead Space 2
[media]http://gameinformer.com/cfs-filesystemfile.ashx/__key/CommunityServer.Components.ImageFileViewer/CommunityServer.Blogs.Components.WeblogFiles.00.00.00.00.06/3618.DeadSpace2cover.jpg_2D00_610x0.jpg[/media]
There is a difference.
[QUOTE=kevlar jens;18832005]Dead Space 2
[media]http://gameinformer.com/cfs-filesystemfile.ashx/__key/CommunityServer.Components.ImageFileViewer/CommunityServer.Blogs.Components.WeblogFiles.00.00.00.00.06/3618.DeadSpace2cover.jpg_2D00_610x0.jpg[/media]
There is a difference.[/QUOTE]
Am I desperate or do I c bewbs thar?
:v:
[QUOTE=imadaman;18832049]Am I desperate or do I c bewbs thar?
:v:[/QUOTE]
Desperate. Unless Isaac did a sex-change after Dead Space 1.
[QUOTE=Novangel;18831079][img]http://gameinformer.com/cfs-filesystemfile.ashx/__key/CommunityServer.Components.ImageFileViewer/CommunityServer.Blogs.Components.WeblogFiles.00.00.00.00.06/6177.deadspace2spread.jpg_2D00_610x0.jpg[/img]
[img]http://gameinformer.com/cfs-filesystemfile.ashx/__key/CommunityServer.Components.ImageFileViewer/CommunityServer.Blogs.Components.WeblogFiles.00.00.00.00.06/3618.DeadSpace2cover.jpg_2D00_610x0.jpg[/img]
[url]http://gameinformer.com/b/news/archive/2009/12/08/february-cover-revealed.aspx[/url]
Jet boots fuck yeah.[/QUOTE]
Looks goddamn awesome! Hopefully it won't be too actiony though, I still like old clunky plod plod plod Isaac :(
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