• The Elder Scrolls IV: Oblivion
    2,001 replies, posted
[QUOTE=Sibilantjoe;16475957]I don't have a stealth character. He's an evil wizard, and I want people to fear him, dammit![/QUOTE] So don't be stealthy in the missions. Just kill everyone :buddy: [editline]01:33PM[/editline] OH, you can't really do that in the Thieves guild. But you can in the Dark Brotherhood.
[QUOTE=WTF Nuke;16470749]Really nooby question. What does RELz mean?[/QUOTE] it's just REL (short for release) the z on the end is just so you can search for it on forums that only search for things with 4 characters or more. some forums don't search 3 letter words like REL
I just finished installing Francom before I left for work. I'm stoked to try it out :haw: I have a question though, The readme said that I should use a different slower skills mod other than the one that comes with Fran's. I was wondering if the one that comes with Fran's breaks francom or not? I don't know what francom will look like so it'll be hard for me to tell, plus I'm trying to kill time at work. :haw:
Well that was interesting. I just picked the lock on the Fighting Chance to see if there was any equipment worth using (there wasn't). All I could find was a repair hammer. I heard footsteps and thought I got found out but it was the shopkeeper, who walked past, said nothing, and went straight upstairs into her bedroom. I really hope the AI makes more sense in the next Elder Scrolls. I also hope merchants buy stolen goods, so that you can actually make money off stealing. Maybe trespassing is a bit more lucrative with a stealth-oriented character but I don't know. Considering you can't sell stolen things there should be useful equipment lying about in the shops.
[QUOTE=waxrock;16460196]Pretty sure it's from the Romuska Fantasy Store. [url]http://tesnexus.com/downloads/file.php?id=22254[/url] [editline]06:41PM[/editline] Now that I look at the pictures, yup it's that mod. [editline]06:42PM[/editline] [img]http://tesnexus.com/downloads/images/22254-2-1233308259.jpg[/img][/QUOTE] Oh thanks a bunch
Do the Cheydinhal store keepers replaced after they are killed? and do items stolen from stores respawn in said store. I just remembered that you can sell stolen goods to the murderers in the Brotherhood stronghold and I plan on going into cheydinhal to loot the stores and as you do kill a few people.
[QUOTE=MegaJohnny;16478871]Well that was interesting. I just picked the lock on the Fighting Chance to see if there was any equipment worth using (there wasn't). All I could find was a repair hammer. I heard footsteps and thought I got found out but it was the shopkeeper, who walked past, said nothing, and went straight upstairs into her bedroom. I really hope the AI makes more sense in the next Elder Scrolls. I also hope merchants buy stolen goods, so that you can actually make money off stealing. Maybe trespassing is a bit more lucrative with a stealth-oriented character but I don't know. Considering you can't sell stolen things there should be useful equipment lying about in the shops.[/QUOTE] If you join the Thieves Guild they have fences you can sell stolen stuff to. Though I never understood how someone can automatically tell if something you have is stolen or not without actually seeing you take it.
There's probably a mod that allows you to sell stolen shit to normal merchants. I just went on a huge-ass mod spree and tripled my mod list.
[QUOTE=Free-lancer;16482511]If you join the Thieves Guild they have fences you can sell stolen stuff to. Though I never understood how someone can automatically tell if something you have is stolen or not without actually seeing you take it.[/QUOTE] IIRC the guy in the inn where you kill rufio buys stolen goods but you have to have high mercantile to make it worth it.
Can someone help me find a item pack with clothing, weapons and such? [editline]04:46PM[/editline] I also can not find that mod that adds more creatures so will someone please give me a link?
For the guy looking for infamy points, why don't you kill people and steal their shit then sell it for points?
[QUOTE=Themage;16483392]Can someone help me find a item pack with clothing, weapons and such? [editline]04:46PM[/editline] I also can not find that mod that adds more creatures so will someone please give me a link?[/QUOTE] [url]http://www.tesnexus.com/downloads/file.php?id=17784[/url] Martigen's Monster Mod
Why the fuck when I pick up an object (don't even put it into inventory!), I'm being declared a theif?
[QUOTE=Ezhik;16484903]Why the fuck when I pick up an object (don't even put it into inventory!), I'm being declared a theif?[/QUOTE] Your attempting theft? Cause I robbed all the stores in fallout 3 because I was allowed to move stuff to a corner.
I'm not a robber, I just wanted to pick up a bottle, that fell from a table.
[QUOTE=Ezhik;16485017]I'm not a robber, I just wanted to pick up a bottle, that fell from a table.[/QUOTE] [url]http://www.tesnexus.com/downloads/file.php?id=19847[/url] You want this, good sir.
[QUOTE=Ezhik;16485017]I'm not a robber, I just wanted to pick up a bottle, that fell from a table.[/QUOTE] you criminals sicken me. or maybe npcs are really selfish
[QUOTE=Specter;16485068][url]http://www.tesnexus.com/downloads/file.php?id=19847[/url] You want this, good sir.[/QUOTE] Thanks!
I wonder if there is a mod that allows you to take over an NPC and control them as if they were the PC for a short time. You know, like a mind control spell or something.
[QUOTE=Boba_Fett;16501724]I wonder if there is a mod that allows you to take over an NPC and control them as if they were the PC for a short time. You know, like a mind control spell or something.[/QUOTE] i'm sure there's a spell that actually lets you do this in the vanilla oblivion i dunno
[QUOTE=Ishwoo;16501872]i'm sure there's a spell that actually lets you do this in the vanilla oblivion i dunno[/QUOTE] Those spells just make them follow you.
Is there a mod that makes NPC's go to sleep at night? because its really hard to rob a place blind if the NPC never sleeps
I am just loving Thieves Arsenal. It makes the Thieves Guild quests so much more fun.
Ritual of Mania or Ritual of Dementia goddamn.
Do ritual of mania. They are so much better than the depressive dementia.
[QUOTE=Themage;16506621]Is there a mod that makes NPC's go to sleep at night? because its really hard to rob a place blind if the NPC never sleeps[/QUOTE] Most NPC's sleep at night. They just have different times they sleep. Try different times about the night and see when the host of your target house goes to bed.
[QUOTE=Themage;16506621]Is there a mod that makes NPC's go to sleep at night? because its really hard to rob a place blind if the NPC never sleeps[/QUOTE] Download thieves arsenal. You can knock them out with a blackjack and then rob them.
[QUOTE=Scope0;16416128]Oblivion + OOO. take your time and enjoy the experience as an RPG[/QUOTE] Oblivion + Fcom + deadly reflex mod = better oblivion.
[QUOTE=Angua;16517713]Oblivion + Fcom + deadly reflex mod = better oblivion.[/QUOTE] What does deadly reflexes do? Right now I'm using MMM, OOO, Francescos, and Fcom on a SpellSword and it's hella fun. (If I didn't take conjuration I'd be a deadman)
[QUOTE=Angua;16517713]Oblivion + Fcom + deadly reflex mod = better oblivion.[/QUOTE] You forgot the Modular Oblivion Enhanced mod. That + FCOM + Deadly Reflex = What Oblivion should've been.
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