• The Elder Scrolls IV: Oblivion
    2,001 replies, posted
[QUOTE=seano12;19265757]STOP RIGHT THERE CRIMINAL SCUM! Nobody breaks the LAW ON MY WATCH! >Go to Jail >Resist Arrest >Pay Fine[/QUOTE] Oh I get way cooler options now >Execution (for like murder crimes) >Bribe >ResistArrest
[QUOTE=bepassley;19266262]Oh I get way cooler options now >Execution (for like murder crimes) >Bribe >ResistArrest[/QUOTE] Forgot to get that mod, whoops. [editline]10:54PM[/editline] [QUOTE=David29;19264310]The AI for Oblivion was originally designed to be amazing, but its own ambition led to it being scaled back. The best example I read was when an NPC was given the task of sweeping a road, but in order to do so it required a brush. So what did it do? It went and murdered an NPC who owned a brush and went about its merry way.[/QUOTE] I think it would be better that way.
[QUOTE=bepassley;19266262]Oh I get way cooler options now >Execution (for like murder crimes) >Bribe >ResistArrest[/QUOTE] Link that mod.
[QUOTE=seano12;19267443]Link that mod.[/QUOTE] It's part of M.O.E. (linked in the OP, i'll post it here for you anyway) The specific name of it is Realistic Law Enforcement [url]http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=2000[/url]
I have OOO and I don't have it.
[QUOTE=seano12;19267527]I have OOO and I don't have it.[/QUOTE] Yeah then I actually bothered to look for you, you should feel special. [editline]10:35PM[/editline] Also, I'm using that Francesco's mod with both the optional new weapons and monsters. I'm noticing the new monsters, however I am not noticing the new items... Was this caused by me, or is there a patch fixing this? I could use new weapons as my whole party got FUCKED by a crab person [img]http://i47.tinypic.com/34s1p8h.png[/img] [editline]10:36PM[/editline] I have to find a whole new party now gee
That's funny because I've noticed new weapons and armor yet not exactly new monsters.
[QUOTE=seano12;19267686]That's funny because I've noticed new weapons and armor yet not exactly new monsters.[/QUOTE] Let me guess you have new items loaded before new monsters? [editline]10:40PM[/editline] [img]http://i48.tinypic.com/2v9w0uc.png[/img] There's mine and I see no items. [editline]10:41PM[/editline] I think I may of changed it a few minutes ago trying to fix the issue so ignore that.
This is mine as of now [media]http://img215.imageshack.us/img215/2160/deskbi.jpg[/media] You do use BOSS right?
[QUOTE=seano12;19267840]This is mine as of now [media]http://img215.imageshack.us/img215/2160/deskbi.jpg[/media] You do use BOSS right?[/QUOTE] no, and i don't use wyre bash either, should I be using them?
[QUOTE=Gmod_Fan77;19265896]Also, does anyone know how to install Martigen's Monster Mod for the Steam version of the game (it's also the deluxe game of the year edition)? I'm interested in the AI improvements it makes.[/QUOTE] Well?
Well I suppose doing a BOSS run did something as I exited the game not being overencumbered and after re-running it I was 6 pounds over my limit.
[url]http://tesnexus.com/downloads/file.php?id=24197[/url] Awesome. [url]http://tesnexus.com/downloads/file.php?id=18390[/url] So is this.
[QUOTE=bepassley;19267991]no, and i don't use wyre bash either, should I be using them?[/QUOTE] FCOM Cheatsheet made me install Wyre Bash and all this other Wyre crap.
FCOM is just basically every big mod into one mod right? [editline]11:38PM[/editline] [img]http://i50.tinypic.com/2z5iq1t.png[/img] Save didn't work with my current load order or something so I decided to turn into cheatman.
[QUOTE=bepassley;19268686]FCOM is just basically every big mod into one mod right? [editline]11:38PM[/editline] [img]http://i50.tinypic.com/2z5iq1t.png[/img] Save didn't work with my current load order or something so I decided to turn into cheatman.[/QUOTE] Cheater. I think I remember my first character in oblivion. He was a khajit, and was the gray fox, crusader of the knights of the nine or something, And was really powerful according to vanila oblivion standards. I think his h2h skill was at master and blade was at journyman, and was good at everything. I can't remember much. I can't be arsed to make him again either.
[QUOTE=bepassley;19268686]FCOM is just basically every big mod into one mod right? [editline]11:38PM[/editline] Save didn't work with my current load order or something so I decided to turn into cheatman.[/QUOTE] Yea but you gotta follow the guide and it takes like 3 hours.
[QUOTE=seano12;19268977]Yea but you gotta follow the guide and it takes like 3 hours.[/QUOTE] I've spent about 5 downloading and installing nearly every mod it covers so yeaah, fuck that. [editline]12:00AM[/editline] I've been using Deadly Reflexes for i don't know how long and I finally got my first decap [img]http://i46.tinypic.com/13zsocw.png[/img] Feels good man.
I found out what guard mod you were talking about from the OP's list. Reneer's Guard Overhaul. I don't know if it will interfere with my FCOM.
[QUOTE=seano12;19269503]I found out what guard mod you were talking about from the OP's list. Reneer's Guard Overhaul. I don't know if it will interfere with my FCOM.[/QUOTE] Actually no, i'm using something from M.O.E called Realistic Law Enforcement
Well this mod seems to have some awesome features : [quote]Description This mod changes the Guard behavior by modifying how Guards react to player crimes. If you attack a guard, only that Guard will defend himself (no other Guards will attack unless they see the fighting.) If you manage to outrun the Guards, they will no longer chase you to the ends of Tamriel. If you are sent to jail, the guards will kill you rather than trying to put you back into your cell if you escape. If you manage to kill all the Guards that witnessed your crime, that crime gold will be removed. If you attack a Guard from long range and they do not immediately see you, they will begin to search for you. While searching they will recruit other Guards to help them search. If any of those Guards finds you (and you have your weapon out,) they will try to arrest you. If a Guard notices that you are sneaking around, they will follow you closely until you stop sneaking around. Each city now has its own crime gold - meaning that if you attack someone in Chorrol, the guards in Cheydinhal will not attack you because they do not know about the crime in Chorrol. Different crimes will be remembered for different amounts of time (typically anywhere from one game day for stealing to seven game days for murder.) These values can be changed by equipping the RGO Config token, located in the Misc Items part of the inventory, and clicking on it. The Configuration Menu supports multiple languages – you can easily select a different language by clicking on 'General Settings -> Language' and choosing which language you prefer. Some languages are not yet supported, even though they are in the menu. To help with moving / hiding bodies, a 'Corpse Carry' spell (think of a Telekinesis spell that can only move dead corpses) is added to your inventory when the mod starts for the first time. Simply cast the 'Corpse Carry' spell at a corpse while sneaking and you will be able to carry it. Just drop out of sneak mode to drop the corpse where you want it. If the corpse doesn't fall down, use the Z key to have it drop. If you are carrying a civilian (defined as an non-evil NPC,) Guards will try to arrest you, thinking that you (probably) killed the person you are carrying. So be careful. If you hurt a guard badly enough, and there are no other guards to back him up, he will flee from you to avoid being killed. Wanted Posters will now be posted in several different locations around Cyrodiil - currently they don't have any impact except to look pretty. In future versions they may change how NPCs react to you. They will only appear when your gold for a particular region goes above 1000. There are Disguises that you can use in-game to avoid detection by the Guards for your crimes. These Disguises can be purchased at Jensine's "Good As New" Merchandise: Fighters Guild, Mages Guild, Thieves Guild, Imperial Legion, Nobility, Dark Brotherhood, Mythic Dawn, Blackwood Company, Blades, Imperial Palace Guards, Beggars, Bandits, and Necromancers. Each disguise has its own crime gold, fame, and infamy stats attached to it. If you switch disguises, you won't have the bounty / fame / infamy that was on the disguise until you switch back to it. Also, you cannot change into or out of a disguise while you are detected by any other actor or creature. If you are caught / go to jail while committing a crime while in Disguise and sent to jail, all the crime gold that is 'on' the Disguise will be put onto your 'normal' character (so you will have your 'normal' crime gold plus your Disguise crime gold.) If you wear a Disguise that is associated with a certain faction (say the Mages' Guild,) and you are NOT already a member of the Mages' Guild, you will be 'initiated' into the Mages' Guild at the lowest membership level. This means that you can go into restricted areas of the Mages' Guild guildhalls without being thrown out. But there is a catch. If a high-ranking member of the guild / faction sees you (they are marked with an aura so you can avoid them,) they will call the Guards on you for impersonating a Guild member. You are also able to bribe Guards to leave their posts. Say you want to rob a store, but there is a Guard sitting right outside. Just bribe him, and he will wander off. If he sees you committing a crime, though, he will still come after you. Guards will now arrest NPCs if the NPC has committed a crime and cannot pay their crime gold. The NPC will be escorted to the nearest prison and incarcerated for a period of days depending upon the severity of their crime. If an NPC has the gold to pay for a crime, they will simply pay the fee and not go to jail. Please note: This mod is NOT compatible with my Disguises mod. Though I have tested this mod in several of my own saved games, running this mod could cause your save games to be corrupted, it could crash Oblivion, etc. If it breaks your game... send me a bug report![/quote]
[QUOTE=Gmod_Fan77;19268027]Well?[/QUOTE] It should be the exact same as it is on retail. 1. Download OBSE ([url]http://obse.silverlock.org/[/url]) Not sure if it's necessary, but it's required for a whole bunch of other mods. 2. Download OBMM ([url]http://timeslip.chorrol.com/obmm_download.html[/url]) Very useful for installing mods and stuff 3. Download this MMM file ([url]http://www.filefront.com/9902480/MartsMonsterMod_3.5.5.omod/[/url]) 4. Place that file in C:\Program Files\Steam\Steamapps\common\Oblivion\obmm\mods 5. Load up OBMM and look at the right-hand window, it should say Martigen's Monster Mod 6. Double click that and set it up how you want. [editline]01:46AM[/editline] [QUOTE=seano12;19269570]Well this mod seems to have some awesome features :[/QUOTE] A good mod to go with that is [url]http://www.tesnexus.com/downloads/file.php?id=9655[/url]. It adds a lot of stuff from the Thief series and is compatible with Reneer's mod. Also has a blackjack!
One is Reener's Overhaul, and the other's Modular Oblivion Enhanced. Super ninja'd.
[QUOTE=Achilles123;19269609] A good mod to go with that is [url]http://www.tesnexus.com/downloads/file.php?id=9655[/url]. It adds a lot of stuff from the Thief series and is compatible with Reneer's mod. Also has a blackjack![/QUOTE] My character isn't a stealthy/ thievish person though. [editline]12:45AM[/editline] Great, now I can't get that weather mod mentioned a few pages back. Whenever I disable natural environments, my game automatically crashes.
Are there any mods which expand the Dark Brotherhood quests? Just getting gold is boring, I want to do some of those assassinations myself :saddowns:
[QUOTE=DuncanFrost;19275101]Are there any mods which expand the Dark Brotherhood quests? Just getting gold is boring, I want to do some of those assassinations myself :saddowns:[/QUOTE] What i used to do to fill the time was to kidnap horses and kill them, i'll post a pic. I had a stall full of them, this was a early picture. I had so many that i nearly could walk on them. [img]http://screenshot.xfire.com/screenshot/large/5c4cd7009f4f79bf7a981593656f56e886421574.jpg[/img] However, Tamriel had a shortage of horses after a while. So i had to buy them legally.
Just posting to say that when the thread reaches 2,000 post's I'll be posting the V2, no-one else try please. I'll be adding a few new mods to the OP, as well as amending a few things.
hahaha I like my character, he's pretty much dead if he gets stuck in actual combat but in an ambush he can instantly murder a fool. (especially with the Deadly Reflex ambushing, I can decapitate anyone who gets in my way, or slit their throat :D)
So who is going to make the next thread? [editline]03:31PM[/editline] [QUOTE=Generic Monk;19275364]Just posting to say that when the thread reaches 2,000 post's I'll be posting the V2, no-one else try please. I'll be adding a few new mods to the OP, as well as amending a few things.[/QUOTE] :bang:
I used to have this for 360, it really is shit without mods
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