• League of Legends v24 TPA S2 Champions
    9,999 replies, posted
does this mean the 6 AA karthus build is still viable though
[QUOTE=papaya;38375819]oh my blitz with this item them shields that'd be like, double his health add onto that barrier and blitz could soak up like anything[/QUOTE] Except that he would be shit at building mana since he can't spam spells You build Tear into Manamune on Blitz so your autos give mana
[QUOTE=papaya;38375876]does this mean the 6 AA karthus build is still viable though[/QUOTE] No because it's 5 AA and deathcap
Hopefully Manamune gets an upgrade too
[QUOTE=venn178;38375864]The thing is that doesn't make it a good item on champions that tick. You could max it out by like 15 minutes on Amumu or Singed but that doesn't mean either of them would benefit from it.[/QUOTE] Seems like it'd be solid on Singed, considering his passive and the finished item's active effect. Unless there's something I'm not seein?
He'd benefit a lot more from a Rod of Ages. There's no opportune time to build it on Singed. He's going toplane so he can't afford to rush it, and by midgame it'd barely be worth it.
Prolly right. I'm not very familiar with Singed! I really oughta invest some time into getting better with him, though. He's definitely my kinda champion! Tanky, tons of utility, and super fast. What's not to like?
every fucking time [IMG]http://i48.tinypic.com/5md52.png[/IMG]
[QUOTE=venn178;38375989]He'd benefit a lot more from a Rod of Ages. There's no opportune time to build it on Singed. He's going toplane so he can't afford to rush it, and by midgame it'd barely be worth it.[/QUOTE] but he would be doing a LOT more damage with AA's passive + RoA, im not saying its really great for a tank singed, but i seriously see it as a "carry singed" item
[QUOTE=Big Dumb American;38376045]Prolly right. I'm not very familiar with Singed! I really oughta invest some time into getting better with him, though. He's definitely my kinda champion! Tanky, tons of utility, and super fast. What's not to like?[/QUOTE] Every time you post I want to play with you and beg you to join me and you ignore me. What did I do to you?
I'm just at work! You're never on when I'm on.
</3 mai hart u bork hur
I don't know what that means, Venn.
[QUOTE=Big Dumb American;38376264]I don't know what that means, Venn.[/QUOTE] "my heart you broke ???"
[QUOTE=Big Dumb American;38374912]To get the most of your money, I'd recommend this: Buy IP boosts! Buy a one-day boost on a day where you can just play all day, and you can easily get enough IP to buy a 6300 champion for a third of the RP investment![/QUOTE] Didn't think about timed boosts, I'll keep it in mind. Only looked at the Win boosts and that's really not worth it (if my math is right).
[IMG]http://i.imgur.com/7Xov8.png[/IMG] Pretty happy :dance:
[QUOTE=polarbear.;38376154]every fucking time [IMG]http://i48.tinypic.com/5md52.png[/IMG][/QUOTE] The best bit about this feature is that it completely locks you out of the game
[QUOTE=Fake-XM;38376538]Didn't think about timed boosts, I'll keep it in mind. Only looked at the Win boosts and that's really not worth it (if my math is right).[/QUOTE] Yeah, I'll often just drop the 290 RP for a Sunday or something, and spend five or six hours playing League and generally being a giant piece of shit. I can make six or seven thousand IP easy from a day like that. Much better than using RP for a champion, in my opinion! Especially considering that you get the IP boost on losses, too, making it doubly more awesome than the Per-Win boosts.
[QUOTE=venn178;38375989]He'd benefit a lot more from a Rod of Ages. There's no opportune time to build it on Singed. He's going toplane so he can't afford to rush it, and by midgame it'd barely be worth it.[/QUOTE] Well you could rush a tear since its only 700 then get tanky and finish Aa later with your tear fully stacked so you get the upgrade
I think the decision between per-win and time IP boosts really just depends on the person. If they don't like to play LoL for long stretches at a time, or they have other obligations, per-win is probably the way to go.
[QUOTE=Repulsion;38376884]I think the decision between per-win and time IP boosts really just depends on the person. If they don't like to play LoL for long stretches at a time, or they have other obligations, per-win is probably the way to go.[/QUOTE] I'm not sure about that, if you assume 140-145 boost-IP per win, that's 7000-7250 IP for 2560 RiotP. Versus 975RP for a 6300IP champ. I'll have to keep an eye on my average IP per match to figure out if I can make a 1 day boost worth it though.
[QUOTE=Nintendo-Guy;38375592]if you get AA on any champ but ryze you're bad tho[/QUOTE] i thought 1 was good on veigar?
[QUOTE=Ogris;38375448][url]http://euw.leagueoflegends.com/board/showthread.php?t=914539[/url] New upgrade for AA staff.[/QUOTE] That's fair I guess, once you get your AA, rod of ages and rabadons it kinda makes you hurt like crazy with the AP stack
[QUOTE=Big Dumb American;38371435]And I still don't get why they fuckin' thought 300 base move speed on a champion as squishy (and with such a short range) as Lulu was a good idea. Having a good position with her is just luck. You'll never make it where you need to be in time to cast the clinch ult or polymorph. Her abilities require her to be standing directly in the middle of the teamfight to have any sort of impact, and there she dies immediately, because she's too slow and squishy to accomplish anything. She needs a serious flippin' buff to her movement speed.[/QUOTE] Because she's ranged and has a movement speed boost on W. Get boots + 2 wards if you're really concerned about it.
So I wrote a song about Jax. If you've ever watched Married... With Children you'll get it instantly. [code]Who's that ganking just for fun? Who's the man with the bitchy stun? Who's the man who ganks everyone? Jaximus, Jaximus, Jaximus He farms for fun but he loves his stun Killed Gragas 'cus he weighed a ton Jaximus, Jaximus, Jaximus Untouchable or so we're told Then ganked Ashe 'cus she made him cold Didn't use pots so they got sold Jaximus, Jaximus, Jaximus He's quick with his run But his job ain't done Got first blood at level one Jaximus! Who's that putting the team on his back? Who's that keeping the win on track? Who's roughing up mids to get fat stacks? Jaximus, Jaximus, Jaximus Who's the three-fingered stranger there? The one with the pole and the icy stare? The one with the scalp of the support's hair? Jaximus, Jaximus, Jaximus Who's that running across the lane? Who's lost count of the carries slain? Who's the man who's plumb insane? Jaximus, Jaximus, Jaximus[/code]
[QUOTE=ashxu;38377528]Because she's ranged and has a movement speed boost on W. Get boots + 2 wards if you're really concerned about it.[/QUOTE] Most ADC's movement speed with their equipment is substantially higher than Lulu's with her speed buff applied, and if you blow your speed buff just to try to keep up with the carry, then you're essentially wasting your most powerful supportive ability by taking away your ability to polymorph the enemy. I think a pretty important staple to any champion whose intended purpose is to act in a support role is to be able to keep up with their carry. Even with Mobility Boots, you're going to be lagging behind a lot. As it stands, Lulu has great potential if she's lucky enough to be appropriately situated when a fight breaks out. She's excellent in an ambush scenario, and has strong defensive capabilities. However, she's just too dang slow to be viable in any other situation. She's a terrible chaser, she's easily caught, she's instagibbed under any kind of pressure, and she's bad at roaming gameplay. She needs a movement speed buff to be brought in line with the other supports, in my opinion! This is just my initial impression from playing her the past few days.
[QUOTE=ashxu;38377528]Because she's ranged and has a movement speed boost on W. Get boots + 2 wards if you're really concerned about it.[/QUOTE] And she has a heavy slow on both Q and W Standing in the middle of a teamfight as Lulu? lmao
[QUOTE=Big Dumb American;38377900]Most ADC's movement speed with their equipment is substantially higher than Lulu's with her speed buff applied, and if you blow your speed buff just to try to keep up with the carry, then you're essentially wasting your most powerful supportive ability by taking away your ability to polymorph the enemy. I think a pretty important staple to any champion whose intended purpose is to act in a support role is to be able to keep up with their carry. Even with Mobility Boots, you're going to be lagging behind a lot. As it stands, Lulu has great potential if she's lucky enough to be appropriately situated when a fight breaks out. She's excellent in an ambush scenario, and has strong defensive capabilities. However, she's just too dang slow to be viable in any other situation. She's a terrible chaser, she's easily caught, she's instagibbed under any kind of pressure, and she's bad at roaming gameplay. She needs a movement speed buff to be brought in line with the other supports, in my opinion! This is just my initial impression from playing her the past few days.[/QUOTE] 650 boots + zeal with runes/masteries wouldnt solve the pace issue?
[QUOTE=Big Dumb American;38377900]She's a terrible chaser, she's easily caught, she's instagibbed under any kind of pressure, and she's bad at roaming gameplay.[/QUOTE] So are most other supports [editline]8th November 2012[/editline] If you end up in the middle of a teamfight as Lulu then you've already buttfucked yourself
Why does everyone say "most of Elise's damage comes from Spider Form" and decide to itemize for tankiness to optimize her damage? I've tried that and have found myself really ineffective with neither enough damage to kill people or enough tankiness to really survive in the middle of a teamfight. I actually feel I do more damage in human form, and the human Q and W poke is way more invaluable in teamfights than that spider Q finisher. I only use Spider Form when 1v1ing or to chase and proc my Rylai's endlessly, hardly ever when there's a 5v5 going on with more than 3 of the enemy alive.
Sorry, you need to Log In to post a reply to this thread.