• S.T.A.L.K.E.R. Series Megathread: Shadow of Blowout Edition
    2,002 replies, posted
I found in the burnt farmstead by the large fire anomaly located in the huge house with a chimney still standing in the middle. It's a bit radioactive though so don't go to it unless you have one of those anti-radiation drugs. This was in reply to Zeraux. [editline]09:59PM[/editline] I tried CS enhanced but it with it, whenever I clicked options in the main menu, my game would crash.
funny story about radiation. this one time, a long while ago, I was doing the bloodsucker village mission, and only brought a dragunov and a p99, making it almost impossible. but I made it out, bleeding to death and half-irradiated, I stumbled into the small loner camp, which was under attack form bandits. I ran down to the campfire, drank a bottle of vodka and killed the bandits, drunk. then I got some bandages of a body. not that intresting I know, but it was awesome. to me anyway.
First time playing SoC I came across a stash in a death truck that had crashed. I wasted all my vodka and antirads then ran in. I didn't realise you used it afterwards and ended up dying half way back to camp.
[QUOTE=Xed;19222583]welp. spartan 11:11 fucks up the UI, but I tried to deal with it. Also makes some weapons secondary, and squishes them really really small. Also raped the look of medkits and stuff! The first guy I saw, a Clear Sky dude, had an RPG, and then the first dude I killed, some bandit, had a SVD. not sure I like that one, not my style.[/QUOTE] Yeah, it annoys me when mods make weapons like the MP5 and Sawn-off secondary.
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Can someone re-post that sweet-ass STALKER video with the Russian metal. It was in the last thread.
[QUOTE=luishi5000;19224918]Can someone re-post that sweet-ass STALKER video with the Russian metal. It was in the last thread.[/QUOTE] No.
[QUOTE=0v3rkill;19226139]No.[/QUOTE] Just because you said that makes me want to see it now. I missed it first time around. :P
[QUOTE=JDER14;19219599]Opened up my xray file. FATAL ERROR [error]Expression : wave&&wave->length() [error]Function : CSoundRender_Source::LoadWave [error]File : E:\stalker\sources\trunk\xrSound\SoundRender_Source_loader.cpp [error]Line : 65 [error]Description : Can't open wave file: [error]Arguments : c:\program files\steam\steamapps\common\stalker shadow of chernobyl\gamedata\sounds\nature\thunder-4.ogg Mean anything to you guys?[/QUOTE] You're either missing the audio file "thunder-4.ogg" or it's corrupt.
I got to the military base part in Clear Sky. This ass was sitting on a stationery machine gun the entire time, guess one of the mutants that attacked injured him cause I found him like this. [IMG]http://i49.tinypic.com/jgha3n.png[/IMG] Not so tough now eh buddy? [IMG]http://i47.tinypic.com/21f0fu0.png[/IMG]
[QUOTE=BuddieBBB;19228329]You're either missing the audio file "thunder-4.ogg" or it's corrupt.[/QUOTE] Look for thunder-3.ogg or something alike and make a copy and rename it to thunder-4.ogg. That should serve as a temporary fix.
Got clear sky with the deal they had, nice so far but why did they have to change the iron sights for the pistols? I liked how they are in SHoC. :Dawkins102:
This has probably been asked before and I had a quick look, are there any Clear Sky mods which are pretty much essential?
guys im stuck in [sp] that part after fang took your shit, i got my shit back, hid from the emission and when i arrived at the research institute where i was supposed to look after some stash, that mission canceled and ordered me to talk to the commander, i did and nothing happens, and when i ask if i could help him he says you cant, so does everybody on duty, what now?[/sp] btw, vodka is the cure for cancer [QUOTE=MuTAnT;19229725][sp]Bandits take your stuff, Fang gets mugged as well. You may have to load another save, it sounds like something's gone wrong. You have to talk to the Duty Commander on the 3rd level of the Agroprom Institute building and then go into the Agroprom underground to flood the place.[/sp][/QUOTE] i have no other saves and that building is locked D: is there a way to force open the door?
[QUOTE=LtBubbles;19229569]guys im stuck in [sp] that part after fang took your shit, i got my shit back, hid from the emission and when i arrived at the research institute where i was supposed to look after some stash, that mission canceled and ordered me to talk to the commander, i did and nothing happens, and when i ask if i could help him he says you cant, so does everybody on duty, what now?[/sp] btw, vodka is the cure for cancer[/QUOTE] [sp]Bandits take your stuff, Fang gets mugged as well. You may have to load another save, it sounds like something's gone wrong. You have to talk to the Duty Commander on the 3rd level of the Agroprom Institute building and then go into the Agroprom underground to flood the place.[/sp]
Too bad CoP doesn't have the best Stalker list. I'd really love some head hunting missions.
So I went to army warehouses for first time. When I entered there, some duty guy asked me to come with him and help them beat some freedom dudes. I tought it could be some easy money so I accepted. I went to see their leader "skull". He told me to kill some sniper. I killed him and then I went back for reward. I found skull dead and other guys sitting by campfire and laughing. I threw his body into fire and they started laughing. WHERE THE HELL IS MY REWARD? [media]http://www.1337upload.net/files/ss_omistaja_12-27-09_17-12-04_%28l07_military%29.jpg[/media]
thats what happens when you work with nazis.
[sp]Skull returns in Call of Pripyat as a mercenary, but you have to kill him in a side quest.[/sp] :smug:
guys is there a command to delete entities/fly or noclip or a mod whatever come on people im having problems here
[QUOTE=Paravin;19231257][sp]Skull returns in Call of Pripyat as a mercenary, but you have to kill him in a side quest.[/sp] :smug:[/QUOTE] Does CoP take place before or after the events of SHo?
[QUOTE=FEARME!;19231650]Does CoP take place before or after the events of SHo?[/QUOTE] after
[QUOTE=FEARME!;19231650]Does CoP take place before or after the events of SHo?[/QUOTE] How would he live in SHOC if hes dead.
[QUOTE=Lone Wolf807;19232086]How would he live in SHOC if hes dead.[/QUOTE] that attack he does on the freedom base is completely optional so if you didn't do it, skull will stay alive
[QUOTE=JerryK;19228382]I got to the military base part in Clear Sky. This ass was sitting on a stationery machine gun the entire time, guess one of the mutants that attacked injured him cause I found him like this. *gunnerpicture1* Not so tough now eh buddy? *gunner picture2*[/QUOTE] Argh! The military base made me so angry! I finally went over there to clean it out, so I killed all of them, loaded up as much as I could carry. Then, when I came back there, RIGHT AFTER SELLING IT TO SID, an entire new platoon had arrived. I lost so much on that trip.
I feel like playing one of the stalkers, which one should I play first? (I've already played them both before)
could it just be added to the OP that shoc is first?
Just went in to the sewers for the first time, met my first bloodsucker and my first controller...:ohdear: Never again. Never. Again. Probably again though because when I go back to mole he's all like "ehhh get back to ze base mein fuhrer comrade" and the bar is fuckages away. I just fought my way out of that one army base after getting the files too. THIS GAME IS CONFUSING :saddowns:
I can't tell the difference between the Bandits and the Stalkers in L.U.R.K., So I end up having to kill all of them because I accidentally killed a Stalker.
[QUOTE=0v3rkill;19232769]I can't tell the difference between the Bandits and the Stalkers in L.U.R.K., So I end up having to kill all of them because I accidentally killed a Stalker.[/QUOTE] [img]http://img704.imageshack.us/img704/6058/zonerecognitionchart.jpg[/img]
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