[QUOTE=MisterQuiggles;16543250]Wouldn't that require like, a small sun to power it?[/QUOTE]
No. [B]Almost[/B] everything on that list can be done via mods. The fully destructible environments seems unnecessary though, at what point in any of TES series have you created an explosion?
[QUOTE=Specter;16543338]No. [B]Almost[/B] everything on that list can be done via mods. The fully destructible environments seems unnecessary though, at what point in any of TES series have you created an explosion?[/QUOTE]
Make on of those super-duper explody spells. With fire. And big. Big.
[QUOTE=MisterQuiggles;16543250]Wouldn't that require like, a small sun to power it?[/QUOTE]
No, only some effort (real effort, like they did in the golden days) by the developers, except for the last one, that would be very demanding (probably only possible on high-end gaming PCs).
[QUOTE=acds;16543474]No, only some effort (real effort, like they did in the golden days) by the developers, except for the last one, that would be very demanding (probably only possible on high-end gaming PCs).[/QUOTE]
See first post of the page..
Also I want some epic spells too, not just a 3x3 meters semi-transparent explosion that looks like shit, I want a really big blast with dirt, rocks and shit shooting away from the explosion, and the effect itself should be more "massive" (not those wimpy fireballs we got in IV). And if I want to make a spell that explodes like a nuke (no, not a mini nuke that makes a 10-meters tall mushroom cloud, I'm talking about a real nuke) let me do it.
[editline]06:27PM[/editline]
[QUOTE=Specter;16543522]See first post of the page..[/QUOTE]
Saw it now, I hadn't refreshed for 5 minutes so I didn't see it.
[QUOTE=tarkata14;16507835]I don't know, I don't think multi-player would work well in the series. Mainly for the fact that your character is [I]always[/I] the sole savior of the empire.
There cannot be more than one sole savior, THATS UNHEARD OF.
Also, I have no internet on my PC, so if they implement some online activation bullshit, I'm fucked.
[B]EDIT:[/B] Also, I want Skyrim.[/QUOTE]
Drop in Co-Op/Deathmatch/Do whatever the fuck you want would be awesome. If you could make changes that dramatically affected the world, and gave the world a better general personality, then you could even show people around your version of the world. There is a multiplayer mod or Oblivion, but it's buggy as fuck, and it's probably not going to get any better in the lifetime of the game, so fully integrated MP would be really cool.
[QUOTE=GaynericMonk;16544734]Drop in Co-Op/Deathmatch/Do whatever the fuck you want would be awesome. If you could make changes that dramatically affected the world, and gave the world a better general personality, then you could even show people around your version of the world. There is a multiplayer mod or Oblivion, but it's buggy as fuck, and it's probably not going to get any better in the lifetime of the game, so fully integrated MP would be really cool.[/QUOTE]
Hey guys, you know what a completely immersive RPG needs to make it great? Mulitplayer!
Honestly, not every game needs Multiplayer, especially a game like Oblivion, you are meant to feel like a singular hero in that game, devoid of any possible competition.
[QUOTE=Canuhearme?;16544940]Hey guys, you know what a completely immersive RPG needs to make it great? Mulitplayer!
Honestly, not every game needs Multiplayer, especially a game like Oblivion, you are meant to feel like a singular hero in that game, devoid of any possible competition.[/QUOTE]
Oblivion NEEDS mp. If you wouldn't find running around with friend fun, then you're not forced to play mp.
If there was MP, then it should be the sort of mode that people can drop in, drop out (NPCs take their characters place) and you can do non-story and guild quests or quests made for MP.
[QUOTE=York;16507293]Online arena.
I'd be happy with that.[/QUOTE]
This would be better than actual co-op and similar stuff (like canuhearme? said, Oblivion wouldn't need multiplayer like that). But if it was a one on one arena, there'd have to be certain rules and barriers implemented to prevent people from being too overpowered.
[QUOTE=edja007;16544991]Oblivion NEEDS mp. If you wouldn't find running around with friend fun, then you're not forced to play mp.[/QUOTE]
The only way I can see it happening is if it was some sort of Fable 2 style MP where the person coming into the world was a generic "Minion" outfitted with gear comparable to the main hero.
[QUOTE=Canuhearme?;16542977]I want a magical weapon that grows with you, until it gains a sort of legendary status of its own.
I mean, we always read/hear lore about some magical superweapon you use (Umbra comes to mind) why not be the person who is the first to create and wield a magical superweapon?[/QUOTE]
Yes, i want my singing and dancing sword.
I want for it to be good, for once.
Also, better combat.
I would want access to the unexplored area; black marsh, argonia, valenwood, the high elf place...
Better animations, more voice actors- weapon 'fusions'- combine glass and ebony, steel and dwarven ect.
Spears/polearms
crossbow. Shirukens.
Maybe some sort of low low tech firearm- some indicator that things have progressed.
no more teliporting/omnipotent guards.
Ai that reacts to dead bodies. 1 in every 50 times will an AI check a body and sound the alarm.
Darker/dirtier/grimer city environments where appropriate.
outlying villages with either few or no guards at all. In oblivion, virtually EVERYONE lived in the city.
traveling merchants- worked well in FO3
more blood
scarier 'undead' monsters.
no item leveling.
Radiant AI.
Completely new engine. Not like an improvement of the one from IV or F3, a completely new engine.
Make the characters look less like dead people when you talk to them.
Better combat system, more spells, less useless spells, being able to wear specific sets of armor like in morrowind, and to be able to wear clothing under your armor.
Actual AI.
Less grass.
More variation in the world terrain, as it stands in IV it just looks, in the words of Yahtzee: "they took two hundred square yards of medieval english country-side, added a few wolves then copypasted it until it was roughly the size of yorkshire."
I generally just want a better game than IV.
Also, god damn, I want a better buy/sell thing. I hate to select what I want to sell, then have to approve that yes I want to sell that item two thousand times.
Also, for those who bought the special edition and looked through the making of dvd, theres a part where one of the developers sounds like he is almost excusing himself for the way the "scary" stuff in the game looks, he says that it is "really hard to make things scary" god damn, man, you're getting paid for this, you can at least try, you blithering twerp.
If I could speak directly to the developers of V, just play through Oblivion really much and then remember to not do the same shit for V.
Also, fucking hell, more voice actors, god damn fucking hell.
Bleh, the list is endless.
ALSO, about firearms, FUCK NO, I don't want my elder scrolls V to act like Fable 2.
You know how it gives a close up of someone's face when you talk to them? I think it'd be cool to have it to whatever distance you were standing at when you talk to them, that's how it looks when you actually speak to them. So it feels more real. And to exit the dialog, you could walk away when there wasn't a speech prompt.
Cliff racers.
[QUOTE=Nodo;16553480]Cliff racers.[/QUOTE]
Like, there should be 100x more of them, and they should like be able to fire lasers from their eyes.
[QUOTE=Canuhearme?;16553516]Like, there should be 100x more of them, and they should like be able to fire lasers from their eyes.[/QUOTE]
and take shits on that god damn annoying dog-woman.
Dynamic scrotum rendering.
A much better stealth system. I love being a thief/assassin/badass in that game, but the stealth system is absolutely horrible.
I want outhouses in there where guards can take gigantic shits. the player should be able to hear the shittaking process from 20 ft away.
better magic graphics as well i hate throwing a little orb of fog, fire ect at the enemy
Guns.
[QUOTE=Drool;16549358]More variation in the world terrain, as it stands in IV it just looks, in the words of Yahtzee: "they took two hundred square yards of medieval english country-side, added a few wolves then copypasted it until it was roughly the size of yorkshire."[/QUOTE]
I really want to kill the guys who designed Cyrodiil, but I know that Bethesda [i]is[/i] capable of producing unique environments from their work on Vvardenfell for Morrowind.
Cities that are not contained within the confines of giant forts.
That's probably the big reason we didn't see any Levitation or Jumping spells in Oblivion, because players might see over the city walls.
I think it's a bit better to have smaller cities that don't have to be surrounded by impenetrable walls that can only be entered through a couple gates.
Something like the PJ Spells mod.
[QUOTE=benos;16556263]Something like the PJ Spells mod.[/QUOTE]
Or go even better and get the guy who made the Midas Magic mod to do the magic system.
LAN.
[sp]caps[/sp]
Wow, I somehow missed this thread for the past 6 days. Anyway, I also want characters to look and act like they sound. If an NPC sounds terrified, show some goddamn emotion, don't just raise their fucking eyebrows! Make them look around a bit or something.
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