[QUOTE=skynrdfan2;28535524]At the beginning of STALKER SoC when Sid asks you to kill a few guys who borrowed some money and never gave it back.
I found one of the guys alone, under a tunnel, by a fire, playing his guitar while it rained. I crept up behind him and planted a single bullet in the back of his head, and returned to Sid to claim my reward.
I didn't realize until after I got my reward that I had ended a man's life simply because he had taken a few dollars. I felt like shit :([/QUOTE]
There's also one in Call of Pripyat.
One of the sub-plots requests you and a former Ukranian detective to investigate the murders of several stalkers which might have been caused by organized bloodsucker attacks. After investigating a radar complex and finding the lair you are tasked with locating poisonous gas and gassing the lair while the other stalker leaves you in order to search somewhere else in the area. After a couple of days, if you're exploring enough, you'll find an old shack in the middle of nowhere. Inside it you'll find [sp]the level's stalker medic[/sp] sucking the blood out of the corpse of the stalker detective. After he turns around and if you decided to talk to him he'll tell you that an addiction he has requires him to drink human blood to behave normally. Going to The Zone silenced that addiction for a bit, but then he exploded and started murdering as many stalkers as possible to suck out their blood. At that point he says that he cannot live now that others know about it, so he takes a gun and commits suicide.
This might not sound deep, but the message it gives is that keeping yourself silent about something important and not telling it to the others might endanger their lives one day. It was his secrecy that made him react and start killing stalkers, if others have found out about it they'd probably help him out. But now not only he is dead, numerous innocent people have been killed because of the man's addiction.
There are a lot of messages you can get out of the three games, if you look hard enough.
Forza 3, You can literally spend hours tuning your cars.
World of tanks, I'm always planning out my strategy, sometimes i feel like Rommel.
Marine Sharpshooter, Do i install it or do i throw it out the window?
Operation Flashpoint Dragon Rising, It can get kind of in depth with strategy, reminds me of Full SPectrum Warrior
[QUOTE=Doomish;28520589]wall of text[/QUOTE]
Wow.
This is going in my "brilliant posts collection" folder.
[QUOTE=MadBomber;28486402]Metro 2033, when I found out the ending depends on your actions throughout the game it made me realise I'm a bad person...[/QUOTE]
Metro 2033, did every good deed I could find, but still got the bad ending, I thought that it was the good ending and was pretty happy with myself until I read about what the good ending looked like.
[editline]11th March 2011[/editline]
Realized that I am a bad person...
[QUOTE=igamiwarr;28548200]Metro 2033, did every good deed I could find, but still got the bad ending, I thought that it was the good ending and was pretty happy with myself until I read about what the good ending looked like.
[editline]11th March 2011[/editline]
Realized that I am a bad person...[/QUOTE]
This the same for me.
All through the game I was thinking about it. The bit travelling with Khan through the tunnel, when heaven and hell are destroyed, the spirits will walk the earth. With the appearance of ghosts, it is known that the destruction of everything in the war was complete. It's easy to be get lost in "hurr post-apoc" scenarios and this brought everything back to the war, and how much was destroyed.
Modern Warfare 1 and 2
It may sound ridiculous, but it made me realised that a World War would not be cool.
[QUOTE=MadBomber;28486402]Metro 2033, when I found out the ending depends on your actions throughout the game it made me realise I'm a bad person...[/QUOTE]
Damn haven't finished it now I'm expecting something totally new.
Also Half-Life 2 really is deep with all the little things they added and all the other lore.
The Void...
Oh god the void...
[QUOTE=proch;28553019]The Void...
Oh god the void...[/QUOTE]
Couldn't really get into that game..
Mafia 2.
Puzzle Agent.
alter ego (oh fuck does that prostitute have aids? should i get in the big nasty man's car?)
real lives (what's the most hilarious way i can kill off my virtual family)
Discuss Mafia 2 please..
[sp]If I were Vito I'd go save Joe...[/sp] :ohdear:
it's sort of a sad trend i've seen develop in indie games lately. most of them usually are cryptic, pseudo-poetic bullshit stuck on a platformer with occasional puzzle elements. why can't we have fun indie games like cave story or lsd anymore.
Braid, one of the most brilliant endings to a video game ever
Shadow of the Collosus
MGS3
All of them had really thought provoking storylines and endings
[QUOTE=daumantas100;28552217]Modern Warfare 1 and 2
It may sound ridiculous, but it made me realised that a World War would not be cool.[/QUOTE]
And it made a million others think the opposite :v:
[QUOTE=Da_Maniac_;28602254]And it made a million others think the opposite :v:[/QUOTE]
:v:
Amnesia: The Dark Descent made me think
"oh god why in the shitting fuck did i buy this game fuck this is so scary oh man"
[QUOTE=mfb412;28609445]Amnesia: The Dark Descent made me think
"oh god why in the shitting fuck did i buy this game fuck this is so scary oh man"[/QUOTE]
I've yet to try that one.
My console player teacher said Prenumbra really screws with you.
999: Nine Hours, Nine Persons, Nine Doors has kept me up at night thinking about what the fuck happened. And it made me change my avatar.
[editline]14th March 2011[/editline]
[QUOTE=Moupi;28601536]it's sort of a sad trend i've seen develop in indie games lately. most of them usually are cryptic, pseudo-poetic bullshit stuck on a platformer with occasional puzzle elements. why can't we have fun indie games like cave story or lsd anymore.[/QUOTE]
Um, clearly you don't pay attention to IGF and you've never heard of Amnesia: The Dark Descent, Minecraft or Super Meat Boy. But if you want Freeware, subscribe to Bytejacker.
I recommend Runman: Race Around the World.
[editline]14th March 2011[/editline]
[QUOTE=magicman1234;28595500]Puzzle Agent.[/QUOTE]
That too. Messed up game. That furnace...
[QUOTE=Moupi;28601536]it's sort of a sad trend i've seen develop in indie games lately. most of them usually are cryptic, pseudo-poetic bullshit stuck on a platformer with occasional puzzle elements. why can't we have fun indie games like cave story or lsd anymore.[/QUOTE]
Those tend to be the flash games, not actual retail.
Nazi Zombies made me think, when how such a "last minute addition" minigame turned into a huge gamemode with each map continually progressing the gamemode's backstory, which at one point when it first came out, was nonexistent.
[QUOTE=Tabarnaco;28610697]999: Nine Hours, Nine Persons, Nine Doors has kept me up at night thinking about what the fuck happened. And it made me change my avatar.
[editline]14th March 2011[/editline]
Lawl, Runman doesn't make you think. It's sure as hell hectic fun though.
Um, clearly you don't pay attention to IGF and you've never heard of Amnesia: The Dark Descent, Minecraft or Super Meat Boy. But if you want Freeware, subscribe to Bytejacker.
I recommend Runman: Race Around the World.
[editline]14th March 2011[/editline]
That too. Messed up game. That furnace...[/QUOTE]
[QUOTE=KorJax;28602049]Braid, one of the most brilliant endings to a video game ever
Shadow of the Collosus
[B]MGS3[/B]
All of them had really thought provoking storylines and endings[/QUOTE]
we're talking about games here, not movies
Errorproxy: I think the guy was complaining about having too many "artsy" indie games, so I recommended one that isn't.
But if you want a great indie game that made me think, Aquaria.
[QUOTE=Tabarnaco;28621624]Errorproxy: I think the guy was complaining about having too many "artsy" indie games, so I recommended one that isn't.
But if you want a great indie game that made me think, Aquaria.[/QUOTE]
Runman is artysy fartsy to the max.
None.
Dragon Age Origins has alot of morally grey decisions, not all of it is just "Wanna kill sum guy fur muney or du u wunna save an orphan" It gets hard to choose sometimes.
[QUOTE=lifehole;28625682]Dragon Age Origins has alot of morally grey decisions, not all of it is just "Wanna kill sum guy fur muney or du u wunna save an orphan" It gets hard to choose sometimes.[/QUOTE]
Yeh unlike the decisions in DA2, those are just retarded. "Send kid to Dalish elfs to live free or send him to a mage prison"
And those are one of the few decisions you have, most "decisions" are just 3 different ways to say yes.
Darkspawn is north, we need to go south. Options:
1. I think we need to go south.
2. Well I guess south is where we heading.
3. NO TIME BURN THE DEAD SOUTH GOGO.
[QUOTE=lifehole;28625682]Dragon Age Origins has alot of morally grey decisions, not all of it is just "Wanna kill sum guy fur muney or du u wunna save an orphan" It gets hard to choose sometimes.[/QUOTE]
I had a lot of trouble deciding how to deal with the blood mage who's your friend if you roll a mage.
In the end I let him sacrifice the bitch to save the kid and everyone was like OMG U MORDARER and I felt it was retarded because 1) she chose to be sacrificed 2) the kid was a timebomb and 3) the nearest mages were about 3 days away.
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