• The War Z - This IS NOT A GAME, IT'S A SCAM
    10,003 replies, posted
[QUOTE=Toomuchfags;37488844] it's popping way too quickly and not smoothly and looks like the same one used in WarINC[/QUOTE] Heheheheahahahahahaha My predictions were correct. [editline]31st August 2012[/editline] A little stupid that they made a scripted trailer but otherwise it looked pretty good other than the pitiful zombies.
Well, it looks promising.
Awesome, this is the first game with a telepathy. Second guy was asking for a backpack exactly when the first guy found one :)
[QUOTE=QuickSnapz;37488641]Some gameplay [url]http://www.gametrailers.com/pax/videos/ud86tw/exclusive--pax-prime-12--alpha-co-op-gameplay[/url][/QUOTE] That looks phenominal. Honestly I"ll probably just end up playing both standalone Dayz and War Z, they're very different.
Only thing i didn't really like was that he switched to his pistol incredibly fast.
that video quality was awful
[QUOTE=Toomuchfags;37488844]Looks pretty decent, i'm suprised. I hate the running animation though, it's popping way too quickly and not smoothly and looks like the same one used in WarINC, but otherwise i'm pretty hyped.[/QUOTE] Good thing it's an alpha then and they have loads of time to tweak their animations then.
[QUOTE=JerryK;37491954]that video quality was awful[/QUOTE] Because you have slow internet, when you have a fast connection speed to their server it will jump up to 720p.
Actually looked pretty decent
[QUOTE=Konti;37489907]Awesome, this is the first game with a telepathy. Second guy was asking for a backpack exactly when the first guy found one :)[/QUOTE] Uhh, what? I believe they're saying that the girl was a player and she died, and if it's anything like DayZ, you'll be able to take their stuff. He was asking if her backpack was there. I'm not sure where you got the telepathy idea from.
What was with the walkie talkie effect on the other guy? Did they actually add voice chat and made it work kinda like a walkie talkie, or were they just using a walkie talkie outside the game to make it seem cooler? [editline]1st September 2012[/editline] [QUOTE=The Rifleman;37491282]Only thing i didn't really like was that he switched to his pistol incredibly fast.[/QUOTE] They probably just haven't made the switching animations yet.
[QUOTE=simkas;37493631]What was with the walkie talkie effect on the other guy? Did they actually add voice chat and made it work kinda like a walkie talkie, or were they just using a walkie talkie outside the game to make it seem cooler?[/QUOTE] I'm not too sure, but I sure hope it was in-game voice chat.
[QUOTE=Mr Flexi;37493712]I'm not too sure, but I sure hope it was in-game voice chat.[/QUOTE] People on forums say it was infact the ingame voip, maybe that works like a group system? You invite someone in and all sounds like that then. [editline]1st September 2012[/editline] Also really liking that pistol sound and recoil :v:
Well that should shut people banging on about scams up then. I'll put the link to the video up in the OP. Rather impressed actually, reminds me a little of STALKER. [editline]1st September 2012[/editline] [QUOTE=zeldar;37489570]Heheheheahahahahahaha My predictions were correct.[/QUOTE] Okay, [i]now[/i] you have the right to go on about it. I've never played War INC though (and I suspect quite a few of us here haven't either), so, honestly I really couldn't care much if it does in fact still use the same or similar animations to it.
[QUOTE=Darkslicer;37494152]People on forums say it was infact the ingame voip, maybe that works like a group system? You invite someone in and all sounds like that then. [editline]1st September 2012[/editline] Also really liking that pistol sound and recoil :v:[/QUOTE] I'd love it if it actually functioned like areal walkie talkies, you find a pair (or more) and then whoever has one in their inventory that's tuned to the same channel, they can hear each other.
[QUOTE=simkas;37494466]I'd love it if it actually functioned like areal walkie talkies, you find a pair (or more) and then whoever has one in their inventory that's tuned to the same channel, they can hear each other.[/QUOTE] That'd be badass. However I'm going to assume they're just going to add that walkie-talkie affect onto the group voice chat or something. Still cool though.
something bothered me about the player's movement it didn't seem smooth enough other than that and the weakass zombies, this seems pretty baller
This game seems pretty badass, I loved the radio effect for voip.
I like the radio effect but I don't like the look of how it controls - the mouse movement looked a little choppy, I don't know if that's lag that the player experienced or if that's just a reduced video framerate, and the ironsights look like they were pulled straight out of a gmod SWEP
[QUOTE=Lord of Ears;37494540]something bothered me about the player's movement it didn't seem smooth enough other than that and the weakass zombies, this seems pretty baller[/QUOTE] Yea I'm guessing from the gameplay that they're using the same movement mechanics seen in War Inc., which would be unfortunate. It's like BC2 where you can't strafe when sprinting and such.
This actually made me want the game more. It looks sweet for an alpha! The radio voice for chat is a brilliant idea! I like how they also have the timer to picking up items. Only complains are how the trees keep popping in and out (Seems like they have bad LOD models) and the fact that the weapons switching and going into ironsights seems far to fast.
[QUOTE=Shirky;37494925]This actually made me want the game more. It looks sweet for an alpha! The radio voice for chat is a brilliant idea! I like how they also have the timer to picking up items. Only complains are how the trees keep popping in and out (Seems like they have bad LOD models) and the fact that the weapons switching and going into ironsights seems far to fast.[/QUOTE] I agree, but as it's in alpha stages I'll assume they will edit them. :v:
Oh if you guys did not knew check this: [url]http://forums.thewarz.com/showthread.php?9221-The-War-Z-PAX-Gameplay-Video[/url] Answers to alot of questions on the ALPHA video. The trees and vegetation are all just placeholders to test the framerate. Tomorrow they go out with their art director to capture real pictures and scans of grass and trees, high quality is comin baby. Animations and running etc will all be tweaked and fixed. The guy in the video is only lucky to have found so many guns, they said how they played often for over 2 hours just to find an ak with only 1 mag so guns will be rare, it's just luck in the video. The guy did not kill all zombies, most of them would stand up again after a little time then chase him since he did not cap every zombie in the head. What I said here is all that the dev's commented themselves.
[QUOTE=Darkslicer;37496339] [B]The guy did not kill all zombies, most of them would stand up again after a little time then chase him since he did not cap every zombie in the head.[/B] [/QUOTE] That's awesome, it looked stupid how he just ran in there and hipfired and took down them all and wasted tons of needless ammo, nice to know if you do that in game it won't even kill them.
[QUOTE=Darkslicer;37496339] The guy did not kill all zombies, most of them would stand up again after a little time then chase him since he did not cap every zombie in the head. [/QUOTE] I hope the amount of time it takes for them to get back up is altered. Seems like it's easy atm in the alpha to just incapacitate them when running through a town.
hot
[QUOTE=Darkslicer;37496339]Oh if you guys did not knew check this: [url]http://forums.thewarz.com/showthread.php?9221-The-War-Z-PAX-Gameplay-Video[/url] Answers to alot of questions on the ALPHA video. The trees and vegetation are all just placeholders to test the framerate. Tomorrow they go out with their art director to capture real pictures and scans of grass and trees, high quality is comin baby. Animations and running etc will all be tweaked and fixed. [b]The guy in the video is only lucky to have found so many guns, they said how they played often for over 2 hours just to find an ak with only 1 mag so guns will be rare, it's just luck in the video.[/b] The guy did not kill all zombies, most of them would stand up again after a little time then chase him since he did not cap every zombie in the head. What I said here is all that the dev's commented themselves.[/QUOTE] I am glad to hear this. It breaks the immersion a lot when people have full tacticool military gear like in DayZ. It doesn't feel like you're a survivor - it feels like you're some kind of commando soldier. I want civilian weapons with improvised addons. I want to find some duct tape and use it to tape my flashlight to my shitty old hunting rifle. Sure, military grade stuff can exist, but they should be fucking rare as shit.
[QUOTE=RichyZ;37497461]again, its not "tacticool", red dot sights are VERY common, i can see the duct tape thing, but finding a gun with a rds or acog isn't even rare at least, in the us[/QUOTE] I just hope every other guy doesn't have night vision goggles, rangefinders, ghillie suits and giant 50 cal. sniper rifles.
Airsoft weapons :v:
[QUOTE=Viper123_SWE;37497543]Airsoft weapons :v:[/QUOTE] We need BB guns. This is a great idea.
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