• The War Z - This IS NOT A GAME, IT'S A SCAM
    10,003 replies, posted
[QUOTE=NoDachi;37949616]It's a little too tacticool for my liking. Even Dayz was.[/QUOTE] There is literally 0% tacticooliness in DayZ.
Maybe zombies should have a slowing / grappling effect.
[QUOTE=simkas;37949816]There is literally 0% tacticooliness in DayZ.[/QUOTE] DayZ's endgame is basically who can farm the most amount of high-end military tech and gear.
[QUOTE=NoDachi;37949616]It's a little too tacticool for my liking. Even Dayz was.[/QUOTE] Arma 2 is a military simulator. There wasn't even an attachment system in the game.
Soldiers don't swap sights on the fly, it screws the zeroing.
[QUOTE=NoDachi;37949865]DayZ's endgame is basically who can farm the most amount of high-end military tech and gear.[/QUOTE] That's not what tacticool means.
[QUOTE=Zar;37949573]the sad part about that screenshot is that you could just jump off that bus, take a minor hit and run behind an obstacle.[/QUOTE] Maybe, but hopefully they add in the ability for zombies to slow you down by 'grabbing' you as you try to get by. Kinda like how they got it in Left 4 Dead. It'd make being on that bus more terrifying. As for the tactical addons and swapping, they should remove the crysis styled way and make it so it takes a bit of time to actually put them on and such. Also, you guys need to cut back on worrying about over use of those addons, as any store that sells guns has laser dots and scopes for sale. And a rural town in Colorado seems like it have more than enough shops carrying that stuff.
[QUOTE=NoDachi;37949865]DayZ's endgame is basically who can farm the most amount of high-end military tech and gear.[/QUOTE] DayZ is a sandbox. The endgame is whatever you want it to be. Just because you farmed military gear doesn't mean everybody else did.
[QUOTE=simkas;37949908]That's not what tacticool means.[/QUOTE] It is when a game that is supposed to be [I]The Road[/I]-esque survival game turns into a high-tech gear-wanker deathmatch [editline]7th October 2012[/editline] [QUOTE=DeandreT;37950018]DayZ is a sandbox. The endgame is whatever you want it to be. Just because you farmed military gear doesn't mean everybody else did.[/QUOTE] There are no 'features' in the DayZ alpha that supports anything other.
[QUOTE=Avager;37948455]I usually use my weapon to determine that. If they die before firing at me, I assume they were friendly, but if they manage to fire few shots in my general direction, they are hostile and they die anyway. Mics are for "pussies".[/QUOTE] Do you even lift?
[QUOTE=dark_console2;37949852]Maybe zombies should have a slowing / grappling effect.[/QUOTE] That's what I always thought myself too with dayz / war z and zombie games in general, its just to easy to run away from zombies that you dont even fear getting a single or two hits. Getting slowed down would dramaticaly change everything, you can't just run past zombies with ease anymore since it slows you down and screws up some time before you can go faster.
[QUOTE=steamedbuns;37950218]Do you even lift?[/QUOTE] Probably just the one time.
cool I'm in the closed beta apparently? [img]http://i46.tinypic.com/x9i5c.png[/img] what [editline]8th October 2012[/editline] exact same emails what is this about
Did you get the Survivor package? Maybe an email for that package?
preordering games? nah content [img]http://i48.tinypic.com/qyzi8n.jpg[/img] no key, no interesting info at all
So what's with the GC currency?
[QUOTE=IceBlizzard;37948791]I don't trust a mod made by the programmer and producer of [B]Big Rigs: Over the Road Racing[/B], Sergey Titov lmao[/QUOTE] He also worked on LoL and Gears of War. I'd say he's gained some experience from Big Rigs.
[QUOTE=Nexosz;37952000]preordering games? nah content no key, no interesting info at all[/QUOTE] i got the same email, didn't pre-order or anything
I hope they'll have tons of zombies to make up hopeless situations. For example, think of the Walking Dead scene when Rick is in Atlanta and a million zombies try to catch him and he desperately tries to get away. Now that's what I'd want to experience.
Relevant: [url]http://www.yourewinner.com/index.php?action=stitovinterview[/url] [editline]7th October 2012[/editline] [quote]--Did you write all the Stellar Stone games or just produce? If you produced them, did you come up with the ideas and give them the okay to be released?-- Ok, here's the catch :). I licensed my game engine to Stellar Stone in exchange for large chunk of the company. Games were developed in Ukraine and published by a US company called Gamemill. So unfortunately I didn't have much design and development input or any power to stop them from being released. Big Rigs was released in pre alpha stage as far as I know. But for some reason I got all glory and recognition :)))))))))[/quote]
Fuck yeah pre-ordered the Pioneer edition. Even if the game is a flop, it looks enjoyable, and for 30 dollars I don't think it'll be a waste. I might give out my guest keys on the 30th if I don't give them to friends.
[QUOTE=SuperHoboMan;37955041]Fuck yeah pre-ordered the Pioneer edition. Even if the game is a flop, it looks enjoyable, and for 30 dollars I don't think it'll be a waste. I might give out my guest keys on the 30th if I don't give them to friends.[/QUOTE] Guest keys work from the 15th and onwards, don't know why you'd wait 15 more days before giving out the keys :v:
I too thought the keys were for beta and not alpha does anyone know for sure whether or not the keys you got for preordering are beta or alpha, the guest access ones from pioneer and up are the ones I am talking about.
A shame it lacks character customization (like with the face or body and what not). Was one of the issues with DayZ, you'd have 30 of the same character with different gear running around, at least if there was character customization there'd be a uniqueness to each character (theoretically).
[QUOTE=BigBoom;37955783]A shame it lacks character customization (like with the face or body and what not). Was one of the issues with DayZ, you'd have 30 of the same character with different gear running around, at least if there was character customization there'd be a uniqueness to each character (theoretically).[/QUOTE] There are cosmetic items that people can obtain (gasmasks, hats etc.) also that ingame marketplace.
apparently i just got an email with a misleading title. edit: this was apparently sent to me 7 hours ago, but i just received it??? gg gmail Welcome to The War Z closed beta ! [t]http://www.thewarz.com/email_img/The_War_Z_CBT01.jpg[/t] [t]http://www.thewarz.com/email_img/The_War_Z_CBT02.jpg[/t] [t]http://www.thewarz.com/email_img/The_War_Z_CBT03.jpg[/t]
[QUOTE=BigBoom;37955783]A shame it lacks character customization (like with the face or body and what not). Was one of the issues with DayZ, you'd have 30 of the same character with different gear running around, at least if there was character customization there'd be a uniqueness to each character (theoretically).[/QUOTE] At 2:12. [video=youtube_share;hgIhN-6B7yE]http://www.youtube.com/watch?v=hgIhN-6B7yE&feature=youtu.be&a[/video] Shows something about legs, upper body, and head. Possible customization for characters. Probably basic stuff.
I'm probably going to buy this. I loved DayZ but there were just too many bugs for me to continue enjoying it after a while. Everything WarZ has shown has room for improvement, but I think what they really need to work on is their animations. That's pretty much the only thing I think really, really needs improving. And the fact they're not going to have VOIP on release. Oh well.
I'm most probably going to buy it but I'm going to wait for unedited gameplay to come out from real players because I'm still a little worried about it. We'll see I suppose.
To clarify: The multiple keys you get for pre-ordering pioneer and legend activate on October 31st and last 48 hours. This is stated in the Weekend with friends part of the benefits side-by-side chart. The key [b]YOU[/b] get for pre-ordering activates the 15th [b]ONLY IF[/b] you bought pioneer or legend.
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