Sergey answered a bunch of questions on the forums.
[quote][B]Q: What vehicles will there be during the alpha release on the 15th?
A: Vehicles will be available after we're satisfied with CBT progress - ie not earlier than late November.
Q: What time can we expect to be playing (EST) on the 15th?
A: We're on PST time ( GMT -8 ) so game will go live sometime afternoon PST.[/B]
Q: Will there be simpler/more common range weapons in game. IE civilian grade weapons, hunting rifles, etc?
A: YES ! We used really advanced weapons in a videos - not exactly representation of what you'll be able to find easily in a game
Q: Do you have to go to safe settlements to access the marketplace?
A: YES
Q: Will WarZ use the same engine as League of Legends ?
A: No. I was Technical Director at Riot, licensed graphics rendering engine for Riot, designed Riot's own gameplay engine, but it have nothing to do with what War Z is using. War Z is using engine called Eclipse designed by internal engine team of Arktos Entertainment. Arktos licensed engine as part of investment deal to several companies - including developer of War Inc ( Online Warmongers Group ) and War Z ( Hammerpoint Interactive ).
Q: Will you spawn at the same place where you logged off or in a fixed location, like near a safe settlement?
A: You'll spawn exactly where you logged off
Q: Are we going to see animations for weapon switching ?
A: Those are on the list.
Q: Will there be a way to slow the player's breathing while scoped to stabilize the gun?
A: Press SHIFT to hold breath
Q: Will you improve the animations from War-Inc at all?
A: Hmmm, lets say game is using war inc anims for maybe 20-30% of animations. Rest have been created from scratch. Ones we're borrowing from War Inc are ones we like.
Q: The PvP video showed it is relatively easy to kill different players from close range with a decent weapon. Is this more difficult from longer distances? (50-500m) Will we have bulletdrop, steady zooming and recoil to make things more difficult?
A: yes - all of those are present in a game
Q: Will you be able to see bandits on the map? If so, why?
A: No
Q: Can lock my stronghold server and open it to public freely?
A: Yes
Q: Will we able to make clans?
A: Yes, this functionality is built in a game and will be enabled right before October 31st beta, so alpha players will be able to secure their clan names.
Q: Because I know it's going to be asked. "When did actual development start on the game?"
A: We started planning this game in late 2010. We started preproduction in mid 2011, entered production by november 2011, we've added new developers to the team and kinda went into overdrive by June 2012. And yes this last thing - trying to get game out asap was heavily influenced by Dayz success.
Q: s the bullet drop realistic, to the point where I can reliably use the SVD scope for range finding?
A: We're trying, it may not work at start, but this is our goal.
[B]Q: Will zombies ever be more than just target practice? (judging from YouTube videos..)
A: LOL - i just played new build, and even though I had some guns, I've been killed 7 times in a row by zombies. So answer is YES.
[/B]
[B]Q: I want to play the alpha on the 15th, however i want to get some more real in-game non scripted footage before i buy the game first.
A: It's funny that lots of those videos are NOT scripted - even though they look like shitty soap dramas[/B]
Q: Does the game to hold enough realism to give the combat the nerve cutting tension arma 2 does?
A: Can't answer that - for me personally Arma and OPFP before game me headache and frustration, not tension or drama. Battlefield 2 was a game that gamve me most of drama in a shooters.
[B]Q: What size is WarZ going to be (in GB)?
A: 2-3GB with 5MB initial download[/B]
Q: Will the health system become more complex (broken bones, diseases, bleeding,
A; Yes - we have topic on forums dedicated to our plans on health system.
Q: Are attachments included in the cash-shop? Because i saw them at the video showcasing the shop but personally I wouldn't like attachments to be cash-shop items.
A: We'll release video with final shop this week, so it'll answer your questions.
[/quote]
[QUOTE=zeldar;37979427]Sergey answered a bunch of questions on the forums.[/QUOTE]
"Q: Will we able to make clans?
A: Yes, this functionality is built in a game and will be enabled right before October 31st beta, so alpha players will be able to secure their clan names. "
Oh Jesus Christ. This better not turn into a pvp shoot-fest. It should rotate around the zombies more than anything.
The bit where he gets fucked up by the zombies sounds reassuring.
Someone needs to set up the Facepunch name right as the beta starts
[QUOTE=Mio Akiyama;37980019]Someone needs to set up the Facepunch name right as the beta starts[/QUOTE]
I'm in on the 15th so I can assist with others in reserving it. Decide on a name guys.
[QUOTE=WitheredGryphon;37979771]"Q: Will we able to make clans?
A: Yes, this functionality is built in a game and will be enabled right before October 31st beta, so alpha players will be able to secure their clan names. "
Oh Jesus Christ. This better not turn into a pvp shoot-fest. It should rotate around the zombies more than anything.[/QUOTE]
I don't get you worrying, this game already had the idea of being PvP anywhere and everywhere.
And if his answer about the zombies being more deadly than before, than that should mean it will be a split focus of killing the dead and living.
I will seriously trade someone Cortex command for the cheapest preorder of this game, I am seriously pumped for it
[QUOTE=WitheredGryphon;37980367]I'm in on the 15th so I can assist with others in reserving it. Decide on a name guys.[/QUOTE]
Facepunch Inc, Facepunch Survivors, Facepunch Studios, Facpunch x
I don't think it matters too much.
How about just "Facepunch".
[editline]10th October 2012[/editline]
Heh, Garry's Minions.
[editline]10th October 2012[/editline]
Even Better, "Garry's Butt Pirates."
I'm seriously pumped for this game though, guest pass would be appreciated. I'm the try before you buy kinda guy.
[QUOTE=JoonazL;37975218]If this is sluggish...
...describe ArmA to me :v:[/QUOTE]
It seems people misunderstood me, I love the way ArmA handles for a simulator but I still think it's sluggish as hell
[QUOTE=JoonazL;37983263]It seems people misunderstood me, I love the way ArmA handles for a simulator but I still think it's sluggish as hell[/QUOTE]
Of course it is sluggish. I just hope you won't be a camera on a stick in WarZ, last thing i would want is people strafing around corners and bunnyhopping, that would be a gamebreaker and decide if i download this or not.
Facepunch Republic, lets take over a large portion of the map and claim it as our own.
[QUOTE=zin908;37983766]Facepunch Republic, lets take over a large portion of the map and claim it as our own.[/QUOTE]
This. With an elite resource acquiring task force called "Garry's Angels".
[QUOTE=Supacasey;37984496]This. With an elite resource acquiring task force called "Garry's Angels".[/QUOTE]
Sounds like an autistic biker gang
[QUOTE=Tacooo;37984537]Sounds like an autistic biker gang[/QUOTE]
An autistic biker gang of 12 year olds, thank you.
I'm in on the 15th. Is someone being set to start the Facepunch Republic? I'll definitely join that.
Should we get a mumble channel set up like the guys in the DayZ thread do?
Finally decided to order this game.
If you pre-order now you get early access on the 15th and access to every play test ever?
Should I buy Legend? I'm about to do it...
[QUOTE=Daemon White;37984707]I'm in on the 15th. Is someone being set to start the Facepunch Republic? I'll definitely join that.
Should get a mumble channel set up like the guys in the DayZ thread do?[/QUOTE]
DayZ with FP was actually surprisingly fun, most of the guys that played were awesome and having 20 people in a group was great, then everyone turned into assholes when the game got boring, we should definitely do it but don't expect it to last long. Hopefully we can stop people from killing each other with the aid of the raids on safe areas, that would be great with a massive FP group
I'll probably buy it on the 14th. Still thinking about it...
[QUOTE=Adarrek;37985189]I'll probably buy it on the 14th. Still thinking about it...[/QUOTE]
If you're not sure, wait till the 16th, people will have videos up and the pre order deal ends on the 17th IIRC, that's what I'm doing anyway
[QUOTE=zin908;37983766]Facepunch Republic, lets take over a large portion of the map and claim it as our own.[/QUOTE]
Is this like a communist republic, or will we actually be able to vote for leaders?
If someone has a spare guest pass, I'd be willing to use that for you. Please?
[QUOTE=Tacooo;37985239]If you're not sure, wait till the 16th, people will have videos up and the pre order deal ends on the 17th IIRC, that's what I'm doing anyway[/QUOTE]
Ends on the 20th.
I'm going to wait a couple days after the 15th because I really need to see updated zombie AI that's not shit
[QUOTE=Tacooo;37985239]If you're not sure, wait till the 16th, people will have videos up and the pre order deal ends on the 17th IIRC, that's what I'm doing anyway[/QUOTE]
Nope, you wont see any videos. The games alpha is under NDA, so unless you want to get sued, then sure go ahead.
Alright I'll reserve ' Facepunch Republic ' for us on the 15th.
[QUOTE=Takkuull;37985918]Nope, you wont see any videos. The games alpha is under NDA, so unless you want to get sued, then sure go ahead.[/QUOTE]
What the hell do you think the NDA is? You're not gonna get sued, that's just stupid, you might have your game account disabled but even that's still a maybe.
[QUOTE=simkas;37985941]What the hell do you think the NDA is? You're not gonna get sued, that's just stupid, you might have your game account disabled but even that's still a maybe.[/QUOTE]
Sergey said you'll be banned, and possibly legal actions if you dont listen to his warning/s.
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