• The War Z - This IS NOT A GAME, IT'S A SCAM
    10,003 replies, posted
[QUOTE=Takkuull;37985918]Nope, you wont see any videos. The games alpha is under NDA, so unless you want to get sued, then sure go ahead.[/QUOTE] Someone will do it or I won't buy pioneer [editline]10th October 2012[/editline] Censoring is easy on videos, people did it all the time with the planetside 2 tech test and beta before NDA lift
[QUOTE=Takkuull;37986073]Sergey said you'll be banned, and possibly legal actions if you dont listen to his warning/s.[/QUOTE] I'm pretty sure they can't take any legal actions over breaking a video game NDA. Besides, block out your in-game name and you're safe.
[QUOTE=Tacooo;37985080]DayZ with FP was actually surprisingly fun, most of the guys that played were awesome and having 20 people in a group was great, then everyone turned into assholes when the game got boring, we should definitely do it but don't expect it to last long. Hopefully we can stop people from killing each other with the aid of the raids on safe areas, that would be great with a massive FP group[/QUOTE] i got on the FP dayz mumble once and it was a bunch of nerds freaking out because someone they hadn't seen before was talking to them
[QUOTE=JerryK;37987153]i got on the FP dayz mumble once and it was a bunch of nerds freaking out because someone they hadn't seen before was talking to them[/QUOTE] Yeah that was normal near the end, everyone would freak out at me even though I had been playing with FP members since April, then go into a private channel and circlefuck, but that's all in the past and probably wont happen again, hopefully
[video=youtube;REyC3pqJUuQ]http://www.youtube.com/watch?v=REyC3pqJUuQ&feature=g-u-u[/video] Kinda appropriate that this was my 666'th post.
[QUOTE=silentjubjub;37986130]Someone will do it or I won't buy pioneer [editline]10th October 2012[/editline] Censoring is easy on videos, people did it all the time with the planetside 2 tech test and beta before NDA lift[/QUOTE] I broke the Mech Warrior Online NDA (fucking rebel anarchy up in this bitch, fuck the police, etc) and people in the MWO thread got all sorts of butt-hurt. But it was probably because very few people were actually in the beta then so they were white knighting to get keys. A MWO community director was actually summoned to the thread and, while nice, he was trying to throw his weight around. I even had some guy messaging me in private messages playing private investigator while trying to find my account to get me banned. I guess the moral of the story is:
Don't be a white knight because it makes you a desperate looking douche trying to ruin peoples' fun.
[QUOTE=Fkpuz Version 1;37987563]I broke the Mech Warrior Online NDA (fucking rebel anarchy up in this bitch, fuck the police, etc) and people in the MWO thread got all sorts of butt-hurt. But it was probably because very few people were actually in the beta then so they were white knighting to get keys. A MWO community director was actually summoned to the thread and, while nice, he was trying to throw his weight around. I even had some guy messaging me in private messages playing private investigator while trying to find my account to get me banned. I guess the moral of the story is:[/QUOTE] I remember you telling that story in the PS2 thread a long time ago. :v:
Or maybe, You're anonymous on the internet and unless you leave clues and bloody gloves, NDA's are worthless and can't hurt you. [editline]10th October 2012[/editline] WarZ confirmed better than DayZ, you can walk five feet into a city and not have zombies teleporting onto you.
[QUOTE=manian112;37987541][video=youtube;REyC3pqJUuQ]http://www.youtube.com/watch?v=REyC3pqJUuQ&feature=g-u-u[/video] Kinda appropriate that this was my 666'th post.[/QUOTE] Looks kind of empty. And i dont like that the zombies just spawn there like a meter from you and you can almost see them spawn down. Really ruins the immersion.
[QUOTE=Adarrek;37988345]Looks kind of empty. And i dont like that the zombies just spawn there like a meter from you and you can almost see them spawn down. Really ruins the immersion.[/QUOTE] They are obviously going to fix the zombies to accommodate for the amount of players. They didn't want 800 zombies trailing the camera-man, so that he could EXPLORE the city.
[QUOTE=Nikota;37988105]Or maybe, You're anonymous on the internet and unless you leave clues and bloody gloves, NDA's are worthless and can't hurt you. [editline]10th October 2012[/editline] WarZ confirmed better than DayZ, you can walk five feet into a city and not have zombies teleporting onto you.[/QUOTE] Aside from the teleporting thing, this should sort of be a concern. How the hell has Sergey been getting himself killed when a leisurely jogger can outpace these things, aside from that he may not be very good at playing. What I wonder is: what kind of zombies are these? Are we supposed to kill them in droves, or is each one a life-threatening issue?
[QUOTE=SomeFaggot;37988693]Aside from the teleporting thing, this should sort of be a concern. How the hell has Sergey been getting himself killed when a leisurely jogger can outpace these things, aside from that he may not be very good at playing. What I wonder is: what kind of zombies are these? Are we supposed to kill them in droves, or is each one a life-threatening issue?[/QUOTE] I'm hoping the latter.
[QUOTE=SomeFaggot;37988693]Aside from the teleporting thing, this should sort of be a concern. How the hell has Sergey been getting himself killed when a leisurely jogger can outpace these things, aside from that he may not be very good at playing. What I wonder is: what kind of zombies are these? Are we supposed to kill them in droves, or is each one a life-threatening issue?[/QUOTE] because he's a liar
[QUOTE=WitheredGryphon;37988756]I'm hoping the latter.[/QUOTE] From the way they are depicted so far it seems as though they are more like Dead Rising's zombies.
[QUOTE=SomeFaggot;37988774]From the way they are depicted so far it seems as though they are more like Dead Rising's zombies.[/QUOTE] He better multiply the amount he currently has to TONS more then if that's the case.
How about we call our republic Crawford, No old People, Sick or Children. Anyone who loots from us is shot on sight
we need a special team of guards... the NAPL, new autistic protection league!
[QUOTE=SomeFaggot;37988693]Aside from the teleporting thing, this should sort of be a concern. How the hell has Sergey been getting himself killed when a leisurely jogger can outpace these things, aside from that he may not be very good at playing. What I wonder is: what kind of zombies are these? Are we supposed to kill them in droves, or is each one a life-threatening issue?[/QUOTE] Could be quiet zombies. That was what usually ended up getting people in the older movies, they'd be busy fighting zombies or something and then a few would come up behind them while they were distracted. Not all zombies have to moan or scream, they can also just shuffle along quietly.
[QUOTE=IceBlizzard;37948791]I don't trust a mod made by the programmer and producer of [B]Big Rigs: Over the Road Racing[/B], Sergey Titov lmao[/QUOTE] He isn't the programmer or producer. He created an engine which he licensed to several developers. The devs then created a crap game using his engine. Like the hundreds of crud games made using Unity, despite Unity being a great engine and IDE.
[QUOTE=Lijitsu;37989260]Could be quiet zombies. That was what usually ended up getting people in the older movies, they'd be busy fighting zombies or something and then a few would come up behind them while they were distracted. Not all zombies have to moan or scream, they can also just shuffle along quietly.[/QUOTE] My concern wasn't about the sound level, but the ratio of strength to number of zombies, though the noise level would also play heavily to the gameplay. The thing I liked about dayz was that raiding bigger locations took some planning if the spawning system felt like complying. I hope that looting heavily populated areas will involve more technique then just jogging faster than the zombies.
[QUOTE=Fkpuz Version 1;37987563]I broke the Mech Warrior Online NDA (fucking rebel anarchy up in this bitch, fuck the police, etc) and people in the MWO thread got all sorts of butt-hurt. But it was probably because very few people were actually in the beta then so they were white knighting to get keys. A MWO community director was actually summoned to the thread and, while nice, he was trying to throw his weight around. I even had some guy messaging me in private messages playing private investigator while trying to find my account to get me banned. I guess the moral of the story is:[/QUOTE] The moral is don't try to be a edgy and cool teenager, if there's an NDA then respect it.
I'm gunna start a Facepunch WarZ group, if no one else has yet? [url]http://steamcommunity.com/groups/FPWZ[/url]
[QUOTE=VOSK;37989975]I'm gunna start a Facepunch WarZ group, if no one else has yet?[/QUOTE] -snip Oh a steam group-
[QUOTE=a-cookie;37989258]we need a special team of guards... the NAPL, new autistic protection league![/QUOTE] Enclave.
If any of you have an older hard drive and you get into this game early, could you tell me if you have any issues with the game? I have a hard drive on my windows operating system that's about 8 years old and whenever I try to run a game that has rather large levels/map I get really annoying issues.
[QUOTE=SomeFaggot;37988693]Aside from the teleporting thing, this should sort of be a concern. How the hell has Sergey been getting himself killed when a leisurely jogger can outpace these things, aside from that he may not be very good at playing. What I wonder is: what kind of zombies are these? Are we supposed to kill them in droves, or is each one a life-threatening issue?[/QUOTE] I think they are the slower kind of zombie, I'm pretty sure it takes headshots to kill them, now one or two is easy, but imagine like 30-40 or so on screen surrounding you.
Looking at the War Z forums, spot a thread hiring actors for a Walking Dead series that would be recorded in the game. Wonderful. [img]http://img10.imageshack.us/img10/7840/whatsw.png[/img] wat
[QUOTE=ColdWave;37991179]I think they are the slower kind of zombie, I'm pretty sure it takes headshots to kill them, now one or two is easy, but imagine like 30-40 or so on screen surrounding you.[/QUOTE] The zombies in War Z are gonna be between shamblers and fast walking. I think the fastest zombie I've seen in a video, was almost a jog. And I don't recall seeing any zombie so much as teleport in the video, more of move out of crevices in buildings toward the player.
[QUOTE=zeldar;37991312]Looking at the War Z forums, spot a thread hiring actors for a Walking Dead series that would be recorded in the game. Wonderful. [img]http://img10.imageshack.us/img10/7840/whatsw.png[/img] wat[/QUOTE] over 1k posts and he joined this month this is the kind of retardness that will be infesting the game
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