• The War Z - This IS NOT A GAME, IT'S A SCAM
    10,003 replies, posted
[QUOTE=D4RkHaZz;38012948]Those weren't screenshots. Those were mockups done in UDK. Check [url=http://facepunch.com/showthread.php?t=1199296&p=37930995&viewfull=1#post37930995]this[/url] post. The game is nothing else than a War Inc mod.[/QUOTE] [img]http://niggaupload.com/images/wWFNH.png[/img] well shit
[QUOTE=D4RkHaZz;38012948]Those weren't screenshots. Those were mockups done in UDK. Check [url=http://facepunch.com/showthread.php?t=1199296&p=37930995&viewfull=1#post37930995]this[/url] post. The game is nothing else than a War Inc mod.[/QUOTE] Wait, what does UDK have to do with this when the game itself doesn't run off it?
[QUOTE=Linkmister;38013152]Wait, what does UDK have to do with this when the game itself doesn't run off it?[/QUOTE] Nothing. But they still have those "screenshots" in their media section.
[QUOTE=D4RkHaZz;38013163]Nothing. But they still have those "screenshots" in their media section.[/QUOTE] So what's the issue? Those are screenshots from the game so why not plaster it on your site?
[QUOTE=Linkmister;38013226]So what's the issue? Those are screenshots from the game so why not plaster it on your site?[/QUOTE] I think he means that they're not from the game, just scenes from UDK. [editline]12th October 2012[/editline] I checked that [url=http://facepunch.com/showthread.php?t=1199296&p=37930995&viewfull=1#post37930995]post[/url] and I can't find the part about UDK being used for the screenshots though
[QUOTE=D4RkHaZz;38012948]Those weren't screenshots. Those were mockups done in UDK. Check [URL="http://facepunch.com/showthread.php?t=1199296&p=37930995&viewfull=1#post37930995"]this[/URL] post. The game is nothing else than a War Inc mod.[/QUOTE] Portal is essentially a Half-Life 2 mod. Is Valve terrible too? Why remake assets that you have already made for another one of your games if it works fine?
Oh nevermind, found the part about it not being uncommon for these types of things to be mock-ups
[QUOTE=Fkpuz Version 1;38013097]I don't know why people get so defensive when someone questions this. The screens they released were not impressive and could have easily been passed as maps for their other game. It is entirely possible, and indeed most likely true, that this game really wasn't in "development" until after DayZ came out. They most likely had an idea for a zombie game, or a zombie mode for their other game, then saw the success of DayZ and decided to go in that direction instead. When the engine has already been created and a large amount of models are already done because of a different game, it really doesn't take a long time to start releasing some hype-up media. This isn't an inherently bad thing, so many games are inspired by other games or borrow fundamentals from other games while modifying it to be their own unique work. I think people dismissing this as simply a DayZ clone are wrong. I have a ton of reservations about this game, but not one of them is "DayZ clone".[/QUOTE] Didn't they admit after seeing DayZ soar, they decided to swap over to WarZ? I swear it's in one of the FAQs. Also, on reused assets, they admitted to that too, but also made a ton of stuff for WarZ alone. In some ways, it's like Call of Duty, same engine, reused assets and some new assets. Yet people still buy them and love them. WarZ was put as a top priority due to DayZ. What better time to release a zombie game then when the zombie theme is highly sought after? They could have done this first before WarInc, but it wouldn't nearly be as popular on its own. Supply and demand. People wanted zombies, devs delivered zombies. I wanted an open world zombie apocalypse, now I got DayZ and WarZ. So to me, I'm glad both were made. Been a great year for so far.
[QUOTE=noodleboy347;38013338]Portal is essentially a Half-Life 2 mod. Is Valve terrible too?[/QUOTE] While I see your point, that's an extreme comparison.
[QUOTE=silentjubjub;38013275]I think he means that they're not from the game, just scenes from UDK. [editline]12th October 2012[/editline] I checked that [url=http://facepunch.com/showthread.php?t=1199296&p=37930995&viewfull=1#post37930995]post[/url] and I can't find the part about UDK being used for the screenshots though[/QUOTE] Yeah exactly, I can tell you two things 1.) Those last screenshots are bull-renders that is obvious, anyone who has knowledge of game design can tell you that 2.) That is NOT UDK But my point still stands, I don't see the issue. Assests are re-used all the time and after playing Valve games for years, I can tell you It's nothing new. At this point, I feel anybody who is opposed to this game is grasping at straws
Honestly i'm still braced for the 15th to roll around and then them be like LOLITSFAKEUALLSUCK and be done with it. But, if that doesn't happen, the game will hopefully be really nice.
[QUOTE=Daemon White;38004869]Haven't seen this posted here so... Seems promising if limited at first, but hey... It's an Alpha.[/QUOTE] Yeah, I like the sound of it, like the cities will be so dangerous, they won't be camping grounds for snipers, because the snipers will need to be wary of zombies.
[QUOTE=Linkmister;38013356]At this point, I feel anybody who is [B]opposed[/B] to this game is grasping at straws[/QUOTE] wat Is it possible to be "opposed" to a video game unless you're a soccer mom or a stuck-up Christian?
Its a shame we live in an age where people actually want games to fail.
I just hope it will be a more hardcore survival then Dayz. Since they are an actual studio, they have no excuses. If they go beyond DayZ I think it will succeed. If it simply copies the core gameplay and has a few new addons/visuals, it will fail. People aren't looking for the exact same experience they had in DayZ, they want something more.
I'm not really bothered if they copied anything from another game, I just think it's silly that they're pretending they didn't. Doesn't mean I'm not going to try it out, I'm glad there's something less wobbly than Dayz coming out, could even turn out to be very much it's own game, no need to be so uptight. So reading the site it's saying you can pay 19 dollars anytime before the 20th and still join the beta right?
[QUOTE=Speedhax;38013867]I just hope it will be a more hardcore survival then Dayz. Since they are an actual studio, they have no excuses. If they go beyond DayZ I think it will succeed. If it simply copies the core gameplay and has a few new addons/visuals, it will fail. People aren't looking for the exact same experience they had in DayZ, they want something more.[/QUOTE] I like DayZ, but ArmA 2 wasn't made for zombies. The movement system is clunky and without ACE the whole aspect of realism doesn't really work. WarZ is made for zombies. It's not a mod and it has solid movement from what I've seen so far. It doesn't try to be extremely realistic because it isn't a milsim. If I want the more realistic DayZ experience I can go play DayZ. If I want the more arcadey experience I can play WarZ. To be fair we can't really judge both games fully because DayZ standalone hasn't had any footage yet and WarZ is just nearing beta.
[QUOTE=Speedhax;38013867]I just hope it will be a more hardcore survival then Dayz. Since they are an actual studio, they have no excuses. If they go beyond DayZ I think it will succeed. If it simply copies the core gameplay and has a few new addons/visuals, it will fail. People aren't looking for the exact same experience they had in DayZ, they want something more.[/QUOTE] You're kidding, right? This game is already different enough since it isn't built on a clunky army simulator. Even if it does copy DayZ for gameplay, it will keepp it's share of players. WarZ will be much easier for people to actually play and afford.
Eh, I've always said, this game has fail written all over it. But, if someone wants to throw away 30$ and preorder, that's their choice.
[QUOTE=H4wkeye;38014172]Eh, I've always said, this game has fail written all over it. But, if someone wants to throw away 30$ and preorder, that's their choice.[/QUOTE] Go play DayZ if you don't like it just stop fucking threadshitting.
[QUOTE=NoDachi;37999291]If you want to turn around in a tight space in arma, just lower or raise your rifle up or down while you turn. Like you would in real life.[/QUOTE] When I turn around, I always look at the ground or the sky.
[QUOTE=Speedhax;38013867]I just hope it will be a more hardcore survival then Dayz. Since they are an actual studio, they have no excuses. If they go beyond DayZ I think it will succeed. If it simply copies the core gameplay and has a few new addons/visuals, it will fail. People aren't looking for the exact same experience they had in DayZ, they want something more.[/QUOTE] You seem not to understand that being a studio is exactly what would compel them to make it NOT "hardcore". It took a mod team to do what no other profiting studio would, that is, to take a risk. I doubt that the game would shape up to what it is or even exist if it weren't for DayZ testing the water and showing it's safe to take a dive. [editline]12th October 2012[/editline] [QUOTE=Lukasaurus;38014278]When I turn around, I always look at the ground or the sky.[/QUOTE] he means with the toggle holster key, i think. if not, then i think toggling the raising/lowering of the weapon should work.
Taking risks is one thing many studios would like to avoid. It could end up profitable or could end the company right there on the spot. I'm not surprised it takes a push like DayZ for someone else to follow. And now we have WarZ, and later on, that Last Stand game or whatever it was.
[QUOTE=Speedhax;38013867]I just hope it will be a more hardcore survival then Dayz. Since they are an actual studio, they have no excuses. If they go beyond DayZ I think it will succeed. If it simply copies the core gameplay and has a few new addons/visuals, it will fail. People aren't looking for the exact same experience they had in DayZ, they want something more.[/QUOTE] I can tell already like the other guy said DayZ will be the more realistic game, which is not good or bad to me. But if you have seen any pvp videos of the game I already have seen you have durability on your body whereas you jump off a building in DayZ most likely break your leg whereas in WarZ the guy just lost HP. I personally will buy and test both so I am excited regardless.
[QUOTE=Hyerr;38014976]I can tell already like the other guy said DayZ will be the more realistic game, which is not good or bad to me. But if you have seen any pvp videos of the game I already have seen you have durability on your body whereas you jump off a building in DayZ most likely break your leg whereas in WarZ the guy just lost HP. I personally will buy and test both so I am excited regardless.[/QUOTE] They're working on things like broken legs, etc.. It's on their to-do list.
mother of god people are trying to bash the game in every fucking way they find HURR DURR GAME IS FAKE IT WAS UDK! jesus christ you know someting is wrong when you cant even know the game engine an game uses
[QUOTE=jonoPorter;38014233]Go play DayZ if you don't like it just stop fucking threadshitting.[/QUOTE] I hate DayZ. Just another overhyped, broken crap.
[QUOTE=H4wkeye;38015478]I hate DayZ. Just another overhyped, broken crap.[/QUOTE] Then why are you talking about either thing? If you don't like it, then you are wasting your time talking about it.
All these arguments will be put to the test in [b]2 MORE DAYS[/b] You can throw complaints and dis this game all you want, but until we all play it [i]It doesn't really matter.[/i]
People like to argue and bitch regardless of the topic or support they get. Just get ready to be surprised by how the game is, in alpha and beta.
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