I get a BSOD sometimes when I die.
It seems like it started after I upgraded to Windows 7 (64 bit).
(As long as I avoid dying, I can play for hours).
Mine used to BSOD a lot. Then I started running in Windowed and never had a problem ever again. You barely even notice it after an hour or two.
I tried running it in Windowed mode. It still did it. :-/
Plus, in mine, the window cannot be resized. The mouse cursor disappears when you hover it over the window borders.
Never crashed. Only once or twice, when I had overfilled it with mods.
It's world renown for being buggy. I killed a caravan guard with a grenade, his body flew up 30 feet and started spazzing out, floating in mid-air. I traveled to rivet city and entered it. It followed me inside and everyone it hit died and flew across the room.
No random crashes over here. Just fucking CTDs whenever I enter a specific area. Imma try to rearrange my load order, then maybe reinstall.
It seemed like every single patch they released only broke it more.
The only problem I ever had with it was one crash. No other problems whatsoever
I'm wondering if Windows didn't completely remove the old install of my drivers when I reinstalled.
But surely it would've wiped everything off, including all traces of the old driver install.
I don't know. But I pretty much have given up hope Fallout 3 will ever work.
Been playing fallout 3 on pc for a few months now.
Not a single bug.
I had it and it CTD a bunch and lagged real bad. I put the video settings down just a tad and it worked flawlessly.
[QUOTE=Agent.Orange;19630150]Been playing fallout 3 on pc for a few months now.
Not a single bug.[/QUOTE]
there were bugs. there are still bugs. you just can't see them, or are not at all observant. for example, try running diagonally in third person.
This is a question that just popped into my head. Who here has the Retail version, and who has the Steam version?
I wonder if the Steam version is what's causing the issues.
If I get the Retail version, I can choose if I want it patched or not. I still blame the 1.7 patch.
Then again, it might be possible Fallout 3 is incompatible with Nvidia cards.
-snip-
[QUOTE=Banana-man;19621482]I ran this game on a 6800 geforce and I only got BSOD's once in a blue moon so perhaps it just doesn't like you[/QUOTE]
so you BSOD'd last new years? that wasn't too long ago
Bought it retail, never had any real problems until, obviously, when I was messing with mods. Though I remember Derrick of Mega64 saying how even though he liked the game it was very glitchy. He had it on console, forgot which one, and he would crash a lot. Also all the addons, Broken Steel, etc, wouldn't work so that would be pretty annoying.
[QUOTE=Foda;19630196]there were bugs. there are still bugs. you just can't see them, or are not at all observant. for example, try running diagonally in third person.[/QUOTE]
You can't really say that's a bug.
It was in Oblivion aswell, I'm 100% sure Bethesda is aware of it. However there's something stopping them from making a diagonally running animation, but I cant answer exactly what. I'm sure it can be googled.
[editline]10:12PM[/editline]
Gamebryo engine is a really glitchy engine. It's beatiful but not as good as it could be.
Fallout 3 has crashed more times than I've actually manually quit the game.
I used to love Fallout3, I don't regret buying but I do agree it was buggy as fuck, but I expect that from Pc based RPGs, the amount of hardware variation and the depth of RPGs means it'd be hard to find all errors. That said while I did get CTD and the occasional fallout3 vanilla error most of them were due to mods, which is understandable.
I agree a CTD with mods is understandable. I got them too before. But having a BSOD just blow up on my screen when I'm trying to go somewhere or leave somewhere, isn't understandable.
It's down right... unfixable. If I followed Bethesda's instructions to set my hardware acceleration and crap, it could affect my other games. I don't want that to happen.
It's probably a hardware fault that can't be fixed with software settings. That's my guess.
[QUOTE=Cuel;19630892]You can't really say that's a bug.
It was in Oblivion aswell, I'm 100% sure Bethesda is aware of it. However there's something stopping them from making a diagonally running animation, but I cant answer exactly what. I'm sure it can be googled.
[editline]10:12PM[/editline]
Gamebryo engine is a really glitchy engine. It's beatiful but not as good as it could be.[/QUOTE]
Gamebyro is fucking shit and they should scrap it. Shitty animations, an inability to handle large amounts of data without shitting itself and dying and general instability really show a need for an engine upgrade.
it'll do it even on the Xbox, happened twice to me.
What I hate is the glitch that screws up the screen when yyou look in a certain direction. Everythings all scrambeled
I'm playing it on a shitty processor with a geforce 8600 and I've only crashed once.
For some reason the first time I played it worked perfectly. Then I reinstalled it and I guess somewhere along the line an update fucked it up completely. Everything lagged this time around and VATS didn't really work at all. Not to mention I would randomly crash for no reason.
I have F3 for the 360 and it's still buggy for me... even more so with The Pitt. I had to uninstall and reinstall it and delete my save game :(
The only problem I have is the microstuttering. I have to limit and clamp my fps to 50 to fix it. Also I'm using windows 7, so it is compatible.
I've never had any bugs with mine at all.
Fallout 3 was always incredibly buggy for me. Especially once I entered one of the DLC missions... Operation Anchorage, I think. I never got farther than that, because I crashed every two or so minutes.
Waste of money, really. Oblivion was much better.
Have you tried the unofficial patch?
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