Ubisoft's New DRM: Good idea, or worst thing ever?
85 replies, posted
DRM is actually crippling games now.
I guess I can use a crack for all of the Ubisoft games with this.
[QUOTE=microsnakey;19884286]They don't want steam taking a profit[/QUOTE]
Valve take 40%, Developer/Publisher takes 60%. Usually Publisher doesn't like this, so Valve has to raise the price.
[editline]11:19PM[/editline]
[QUOTE=Umi-hebi;19884372]
GFWL: Sure, it's annoying. But just register a offline account, press home and you're done! Jesus.
Securom: Yeah, it's annoying, but are you even going to install a game that much times before you get bored of it?
RSSC: It's just a fucking window that pops up and tells you to play!
This: If you're so concerned and you really, really want to play it while you're offline, download a goddamned No-CD patch and use it while you're offline!
[/QUOTE]
GFWL is clunky.
Securom - Limited Installs.
RSSC - Starts up automatically, takes up computer processing power that could be used on other stuff.
This: It's designed so you don't need a CD.
steam has like a fucking monoply in digital distribution and yet there prices are still good most of the time
[QUOTE=radioactive;19884478]Valve take 40%, Developer/Publisher takes 60%. Usually Publisher doesn't like this, so Valve has to raise the price.
[editline]11:19PM[/editline]
GFWL is clunky.
Securom - Limited Installs.
RSSC - Starts up automatically, takes up computer processing power that could be used on other stuff.
This: It's designed so you don't need a CD.[/QUOTE]
So what if DRM takes up a fraction of your percentage away from your computer's processing power or takes more than a millisecond to start playing a game - and are you really going to uninstall and reinstall most of your software so much that you reinstall it five times before you're bored of playing it?
It's not like DRM completely ruins the gaming experience or ruins your computer. I don't see anything wrong with taking a few extra seconds starting a game when I'm going to play it for a good hour or so or something taking a few extra miliseconds to run because I have processes in the background. Have some patience.
[QUOTE=Umi-hebi;19884640]So what if DRM takes up a fraction of your percentage away from your computer's processing power or takes more than a millisecond to start playing a game - and are you really going to uninstall and reinstall most of your software so much that you reinstall it five times before you're bored of playing it?
It's not like DRM completely ruins the gaming experience or ruins your computer. I don't see anything wrong with taking a few extra seconds starting a game when I'm going to play it for a good hour or so or something taking a few extra miliseconds to run because I have processes in the background. Have some patience.[/QUOTE]
I'd rather have a Steam Monotony because it actually works and isn't Clunky.
[QUOTE=radioactive;19884836]I'd rather have a Steam [b]Monotony[/b] because it actually works and isn't Clunky.[/QUOTE]
Steam isn't that boring.
[quote]Today, Ubisoft, the publishers of Assassin's Creed, Splinter Cell, Settlers and [b]Cesar Milan's Dog Whisperer[/b][/quote]
Hahahaha why would they even put that in there
Also: this DRM sucks balls. I mean, both Mirror's Edge and Bioshock had pretty heavy DRM, but those were mostly unobtrusive (I never really noticed them). Now they're saying "All of our customers who don't have internet to play games on can go suck it and die" and that's kind of a stupid marketing decision.
[QUOTE=Umi-hebi;19884372]This: If you're so concerned and you really, really want to play it while you're offline, download a goddamned No-CD patch and use it while you're offline![/QUOTE]
How do you know when your internet is going to go down? Maybe you just bought it, installed... internet goes down. You can't play it now and you don't have internet so you can't get a crack.
The whole point of DRM is to prevent pirating, but it never does. So what's the point?
[editline]06:03PM[/editline]
At least Steam's DRM kinda works, if you pirate it you can't play on Steam servers.
Yet another example of DRM only affecting the legit users.
The best DRM is having features only accesable with a geniune copy. I bet you could pirate TF2 but who would?
[QUOTE=Pj The Dj;19880265]I don't really believe any DRM is anti piracy because when exactly has it stopped pirates?[/QUOTE]
Real DRM is just supposed to delay real pirates from cracking before the first week/month a game is released, it's not supposed to totally stop it (that's the period of time that a game will make the most money). It's why the DRM in Bioshock 1 was patched out after a month or so. It's also designed to stop "casual" pirates - aka your little brother burning it to a disk for a friend.
Seems like Ubisoft doesn't understand this and thinks that their method will actually stop real pirates all the time. It won't. And it's intrusive enough to piss off legit customers.
The only good DRM is Gabes motto, make good games, give out some free stuff, earn respect from your customers, and people will buy your game out of respect for your company.
Steam however is a good 2nd.
[QUOTE=Shadaez;19885881]I bet you could pirate TF2 but who would?[/QUOTE]
I know a lot of people who do.
If these games are cracked, it will get to the point where pirated versions have nice features that legit versions completely lack (offline play)
Right now, pirated versions just lack downsides that are present in legit versions (invasive drm)
They're really risking digging themselves a deeper hole, giving people more incentive to pirate.. and obviously risking more bad PR and boycotts (which Ubisoft has had before if I remember correctly)
It's not the end of the world though. A game is a game. If their business terms aren't worth it to you, then don't do business.
I'm starting to wonder if maybe I should have a separate Windows installation for games, so that I don't have to worry about what kind of malware they throw in.
So if your Internet connection cuts out during a game, the game will stop until it can reauthenticate? That's just stupid. What's the point in reauthenticating again and again? If they're a legitimate owner of the game, they'll pass the test first time round. So why go back and make sure they haven't since pirated the game?
The last good idea in DRM was the boys behind Sins of a Solar Empire removing it.
Like people have said, this won't stop pirates for more then a week or two, tops. Everything can be cracked, and the more POWAH there is to FIGHT, the more likely pirates will try harder to FIGHT that POWAH.
DRM cracking is some coders' sport
I don't like this idea.
My ADSL cable and my LAN cable go into the same slot, so when I have a LAN I cant be connected to the internet. How am i supposed to have a LAN with one of their games?
[QUOTE=meppers;19878907]It's probably a bandwith hog.
I feel sorry for those with very restrictive Internet caps[/QUOTE]
:suicide:
[editline]01:44AM[/editline]
fuck you ubisoft, i'm not buying any of your games that have this in it.
[QUOTE=BlackRainbow;19888215]I don't like this idea.
My ADSL cable and my LAN cable go into the same slot, so when I have a LAN I cant be connected to the internet. How am i supposed to have a LAN with one of their games?[/QUOTE]
Router?
and ofcourse, the pirates will be able to save offline and all that shit. the game industry today is backwards. swinging hammers at their customers and treating the pirates like paying customers.....
[editline]08:15AM[/editline]
[QUOTE=ashxu;19888341]:suicide:
[editline]01:44AM[/editline]
fuck you ubisoft, i'm not buying any of your games that have this in it.[/QUOTE]
hoping conviction goes free.
Sorry, you need to Log In to post a reply to this thread.