• Dead Matter - Open World Crysis 2 Zombie Survival Madness!
    303 replies, posted
[QUOTE=Johnny Guitar;38720895][IMG]http://i.imgur.com/VC3cd.png[/IMG] holy fucknuts, his IP address is from LA as well. Either a [I]very[/I] elaborate troll or it's pretty much him [editline]5th December 2012[/editline] I am torn between rural/island The island could have very unique features, rural seems bland but challenging and more suiting for sure[/QUOTE] i vote island
You have the coolest Reddit page I've ever seen...
[QUOTE=Lerlth;38721223]You have the coolest Reddit page I've ever seen...[/QUOTE] It's designed by the same guy who designed /r/dayz and /r/thewarz
Honestly, you need to include more than one play area with the game because then it can still get stale with all of the playtime possible by gamers to ascertain, I know level creation is a big thing but with an idea such as this, you'd need to expand beyond one play area. All the play areas suggested are great ideas.
[QUOTE=purvisdavid1;38722875]Honestly, you need to include more than one play area with the game because then it can still get stale with all of the playtime possible by gamers to ascertain, I know level creation is a big thing but with an idea such as this, you'd need to expand beyond one play area. All the play areas suggested are great ideas.[/QUOTE] Making a play area that is large takes ages. The mod map is small due to floating point precision issues, it's evident to the point of where I am going to be warning users about it because there is nothing I can do about it :( But I mean hey, when the game first drops I rather have a tropical island out so I could contrast it with a map set in a different climate and different geographic wise such as a rural area. You also can't skip over small details, detail is being sacrificed for an early alpha, but I will go out of my way to double back and touch up the map adding detail. Contrasting the maps has advantages because nothing says fuck the users then two rural maps one after the other, I mean sure multiple rural maps would be sweet but I much rather contrast then have a consistent and bland landscape. My 2 cents, if you disagree let me know because I rather be told I am wrong then actually make a mistake.
More or less spot on. I know map creation is a pain but it could be a tool for keeping the fan base for this game happy. And if you're looking for variety level wise, why not take my 29 Palms, CA area idea. Large open desert adjacent to a large(The largest USMC base in the world) military base with all the guns and vehicles thrown in the middle. I've also yet to see anyone try to recreate anything from my area, from vegetation to wild life. You could even make this area harder in terms of player durability, so a player should become dehydrated faster.
So wait, is there gonna be a mod version, which you need crysis 2 for and a standalone version? If so, what are the differences between the two?
[QUOTE=purvisdavid1;38723550]More or less spot on. I know map creation is a pain but it could be a tool for keeping the fan base for this game happy. And if you're looking for variety level wise, why not take my 29 Palms, CA area idea. Large open desert adjacent to a large(The largest USMC base in the world) military base with all the guns and vehicles thrown in the middle. I've also yet to see anyone try to recreate anything from my area, from vegetation to wild life. You could even make this area harder in terms of player durability, so a player should become dehydrated faster.[/QUOTE] Deserts are boring and have little area to tuck away imho
[QUOTE=Johnny Guitar;38726557]Deserts are boring and have little area to tuck away imho[/QUOTE] It can be boring if you're not doing something, but reason this. What's the difference between a desert setting and a forested setting if there's not going to be a vast difference? And I don't understand what you mean by "little area to tuck away", there are houses here. Do you hear desert and think vast empty nothing like any other person?
A large skii resort could be cool. Tons of cottages and mountains and caves n shit.
[QUOTE=purvisdavid1;38733627]It can be boring if you're not doing something, but reason this. What's the difference between a desert setting and a forested setting if there's not going to be a vast difference? And I don't understand what you mean by "little area to tuck away", there are houses here. Do you hear desert and think vast empty nothing like any other person?[/QUOTE] With forests there is a lot to hide yourself persay, and I feel like to get a large barren feeling as well I'd have to triple the map size. Plus the landscape screams boring if it's set in a desert. [editline]6th December 2012[/editline] [QUOTE=cdr248;38734243]A large skii resort could be cool. Tons of cottages and mountains and caves n shit.[/QUOTE] I'm putting cabins into the mod, they may not make Alpha but the Beta for sure. Gonna work on a mountain town this weekend, got a whicked idea for one. A resort town in the mountains, fancy hotel and hotsprings.. :) [editline]7th December 2012[/editline] Check the OP, info on Closed Alpha and how to get in.
[QUOTE=Johnny Guitar;38735094]With forests there is a lot to hide yourself persay, and I feel like to get a large barren feeling as well I'd have to triple the map size. Plus the landscape screams boring if it's set in a desert.[/QUOTE] ... Again you hear desert, think barren, empty, dead. And again these aren't even good reasons other than personal taste. [url]http://upload.wikimedia.org/wikipedia/commons/2/21/Joshua_Tree_NP_-_Joshua_Tree_2.jpg[/url] [url]http://0.tqn.com/d/usmilitary/1/0/v/X/4/overview.jpg[/url] [url]http://image.fourwheeler.com/f/28025769/129_0908_07_z+king_of_the_hammers_09+high_speed.jpg[/url] [url]http://www.airphotona.com/stockimg/images/09206.jpg[/url] I'm not saying you have to do anything I've said, just suggested it, but I'm getting more into detail because you're not understanding the local area that I'd love to have recreated.
Where did you learn to use the Cry Engine 3 SDK? I've been wanting to get into it, but I can't find any up to date tutorials.
[QUOTE=purvisdavid1;38739797]... Again you hear desert, think barren, empty, dead. And again these aren't even good reasons other than personal taste. [url]http://upload.wikimedia.org/wikipedia/commons/2/21/Joshua_Tree_NP_-_Joshua_Tree_2.jpg[/url] [url]http://0.tqn.com/d/usmilitary/1/0/v/X/4/overview.jpg[/url] [url]http://image.fourwheeler.com/f/28025769/129_0908_07_z+king_of_the_hammers_09+high_speed.jpg[/url] [url]http://www.airphotona.com/stockimg/images/09206.jpg[/url] I'm not saying you have to do anything I've said, just suggested it, but I'm getting more into detail because you're not understanding the local area that I'd love to have recreated.[/QUOTE] I understand this, and it looks really fun but people assume boring and 'too open' when they hear desert. Since I plan on making more then one map I may consider it in the future [editline]7th December 2012[/editline] [QUOTE=Garrison;38740216]Where did you learn to use the Cry Engine 3 SDK? I've been wanting to get into it, but I can't find any up to date tutorials.[/QUOTE] Dicking around with Cryengine 2 and Cryengine 3 for hours and hours and hours
I feel like a teenage girl with a camera. [IMG]http://i.cubeupload.com/HkxNHu.png[/IMG]
Aww Dammit, I missed the alpha sign up thing. :c
I'll send anyone on FP a copy of the next update (0.2CA) Youtubers seem to be picking up on it
Oooooh this looks cool!
wait it started? oh my god im cumming
[QUOTE=Johnny Guitar;38769536]I'll send anyone on FP a copy of the next update (0.2CA)[/QUOTE] You can count me in, I'll try to send bug reports too :v:
I'd like a copy too, please? :D
I wouldn't mind testing it out.
If only I had Crysis 2...waiting for it to go on sale.
I wouldn't mind testing it out! [QUOTE=Johnny Guitar;38748891]I feel like a teenage girl with a camera. [IMG]http://i.cubeupload.com/HkxNHu.png[/IMG][/QUOTE] That picture, the tree thats getting blurry to the top left quadrant, idk it kinda reminds me of an Alan Wake-vibe/setting (THATS A FANTASTIC THING!)
[QUOTE=DeanWinchester;38769989]I'd like a copy too, please? :D[/QUOTE] ^
[QUOTE=DaDillsta;38770060]I wouldn't mind testing it out.[/QUOTE] Next weekend is when the 0.2CA I'll release the password to the rar on here. The current version is buggier than an Australian hilux commercial
Deserts could be very interesting if done right. Making it look a lot like Utah/Nevada's deserts would be pretty neat. Red Dead is a good example. There could be military bases stocked with helpful supplies, provided you have the means of getting there and feeding yourself. Not to mention the long stretches help you see zombies from a distance. When I think desert, I think of a place to set up your main living area, and then going to get supplies from cities. It's much safer. Of course, this is all just preference, but I like the idea of running out of gas and starving in the middle of nowhere.
[QUOTE=Zally13;38773652]Deserts could be very interesting if done right. Making it look a lot like Utah/Nevada's deserts would be pretty neat. Red Dead is a good example. There could be military bases stocked with helpful supplies, provided you have the means of getting there and feeding yourself. Not to mention the long stretches help you see zombies from a distance. When I think desert, I think of a place to set up your main living area, and then going to get supplies from cities. It's much safer. Of course, this is all just preference, but I like the idea of running out of gas and starving in the middle of nowhere.[/QUOTE] I'm heavily considering a desert now. Also lol @ military base being well stocked. This isn't DayZ were the good stuff is concentrated into 2 buildings. I mean shit if the military fell they'd probably try to fuck up the base to prevent documents and stuff like that from getting out. Plus the amount of zombies to overrun the military would mean lots of body's full of disease. I'm not sure how I feel about bases and airfields. I want loot to be civilian mostly.
[QUOTE=Johnny Guitar;38774062]I'm heavily considering a desert now. Also lol @ military base being well stocked. This isn't DayZ were the good stuff is concentrated into 2 buildings. I mean shit if the military fell they'd probably try to fuck up the base to prevent documents and stuff like that from getting out. Plus the amount of zombies to overrun the military would mean lots of body's full of disease. I'm not sure how I feel about bases and airfields. I want loot to be civilian mostly.[/QUOTE] That would be more fun. It's not fun to get into a car, slam into a military base and be as well armed as The Terminator after five minutes. :v:
[QUOTE=Johnny Guitar;38748891]I feel like a teenage girl with a camera. [IMG]http://i.cubeupload.com/HkxNHu.png[/IMG][/QUOTE] There's something with this picture that makes me feel like the scale of something is much smaller or bigger than it should be. I can't put my finger on it though.
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