• S.T.A.L.K.E.R Megathread: Bulletproof light bulb edition
    2,003 replies, posted
[QUOTE=Xed;19814334]pretty sure they're in the same spot you get screenshots, just in a saves folder.[/QUOTE] No i checked all my saves are still there but i cant access them in lurk.
[QUOTE=Zackin5;19814416]Ragdolls are so glitchey in the tunnels. EG. turning invisible and stuff.[/QUOTE] I think I've had that in places other than the tunnels too, but yeah, they like to turn invisible sometimes.
Yeah I have only had that problem lately with them disappearing and reappearing. [editline]03:39PM[/editline] It happens anywhere though.
[QUOTE=K1ngo64;19814932]Yeah I have only had that problem lately with them disappearing and reappearing. [editline]03:39PM[/editline] It happens anywhere though.[/QUOTE]Which would be a dream come true if you were a necrophiliac, but I highly doubt that you are. It is rather annoying, but I just learn to live with it. If I can't then ill just kill somethign else to get an eyeful of what a dead body is [i][b]SUPPOSED[/b][/i] to do
Hmm, I haven't really finished a play through of either Stalker titles yet (Built a new rig this month, didn't run well enough on my old one), I'm wondering, should I play Clear Sky first or go straight into SOC with the Lurk mod?
[QUOTE=Cyborgmatt;19815123]Hmm, I haven't really finished a play through of either Stalker titles yet (Built a new rig this month, didn't run well enough on my old one), I'm wondering, should I play Clear Sky first or go straight into SOC with the Lurk mod?[/QUOTE] That really depends upon what you'd enjoy more. Killing humans or killing mutants. In CS there are fewer mutants to deal with.
[QUOTE=MutantBadger;19815207]That really depends upon what you'd enjoy more. Killing humans or killing mutants. In CS there are fewer mutants to deal with.[/QUOTE] Is it just me, or are the mutants harder to kill in CS? Just got out of Agroprom a little bit ago, the snorks around the entrance to the underground kicked my ass.
Funny that you all are talking about CS, I just reinstalled it and I'm getting all the mods I can get such as cs enhanced. Yet I can't find a mod that gets rid of enemy markers on the pda.
[QUOTE=Strider_07;19815363]Is it just me, or are the mutants harder to kill in CS? Just got out of Agroprom a little bit ago, the snorks around the entrance to the underground kicked my ass.[/QUOTE]Well I doubt they were really 'prepared' for mutants at that point in time. [QUOTE=seano12;19815392]Funny that you all are talking about CS, I just reinstalled it and I'm getting all the mods I can get such as cs enhanced. Yet I can't find a mod that gets rid of enemy markers on the pda.[/QUOTE]You can't ignore super-PDA or his companion quest-radio!
[QUOTE=DigitalySane;19806781]So is anyone looking forward to the "[url=http://www.moddb.com/mods/lost-alpha]Lost Alpha Mod[/url]"?[/QUOTE] I am, I have been waiting ever since they announced it. Though I wish they didn't bring back old textures, models, and animations. They should have updated the tech as much as possible. Also, they need to start releasing more screen shots with the game in Full Dynamic lighting (DX9) Like this: [IMG]http://media.moddb.com/images/mods/1/12/11987/322.jpg[/IMG]
Arma II needs a Stalker mod.
Stalker needs to be more like Americas Army 2.5 The shooting aspect at least, that shit felt real.
I'm been playing Priboi Story, and I have a question. Are you supposed to use your guns to open the doors in X-18? I managed to get through the first three, but I can't get past the final one. Also, I haven't completed any quests or gone to maps other than Cordon, Dark Valley, and X-18, if that matters.
[IMG]http://i47.tinypic.com/990un8.jpg[/IMG] God, this game is buggy.. I guess I won't be turning that mission in. edit: Nimble is dead. problem solved.
[QUOTE=laserpanda;19816581]Arma II needs a Stalker mod.[/QUOTE] Hell no.
Stash thieves; who and where?
God. I wouldnt be surprised if in 2 days, we had a new thread. And I demand More Awesome Stalker, And more content from Raiskauskone.... But good going Raiskauskone, you have saved us from constant Mod war and Faction Eltitism. You deserver to be relieved form Guard duty, But if you do, we will all get Sucked dry.
[QUOTE=Gunar;19817732]Stash thieves; who and where?[/QUOTE] Snag, near Yanov station. Talk to Medic at Yanov.
[QUOTE=Monkeytracks;19817791]God. I wouldnt be surprised if in 2 days, we had a new thread. And I demand More Awesome Stalker, And more content from Raiskauskone.... But good going Raiskauskone, you have saved us from constant Mod war and Faction Eltitism. You deserver to be relieved form Guard duty, But if you do, we will all get Sucked dry.[/QUOTE] That new thread will have a new and improved OP, which will be helpful to both new guys and us veteran stalkers.
and a section for my stuff? :sax:
[QUOTE=Sibilantjoe;19817815]Snag, near Yanov station. Talk to Medic at Yanov.[/QUOTE] Would have never of thought to talk to Medic. Thanks.
Snagit pls go.
[QUOTE=laserpanda;19816581]Arma II needs a Stalker mod.[/QUOTE] Funny you should mention that. I was just playing a new map that is was made with STALKER in mind for sure. They ripped the buildings, objects and vehicles too. Also, mind bumping that "Arma2 Zombies mod" thread for me? I just came back from playing and I have some pictures that will blow people's minds. [editline]03:36AM[/editline] Here is the link to the map I mentioned above if you want it; [url]http://www.armaholic.com/page.php?id=7781[/url] [editline]03:40AM[/editline] Upon further research that map was created for a STALKER-themed mod called "Nightstalkers: Shadow of Namalsk" [url]http://www.armaholic.com/page.php?id=4470[/url] [editline]03:43AM[/editline] Looks pretty good too. Storyline Trailer: [media]http://www.youtube.com/watch?v=vm3-aDfgLck[/media] Atmosphere Trailers: [media]http://www.youtube.com/watch?v=xvC0GLgikRc[/media] [media]http://www.youtube.com/watch?v=0JXpjHkHLWc[/media] Even has it's own PDA system. [media]http://www.youtube.com/watch?v=EY4EeKkfRYo[/media] And blowouts, holy shit. [media]http://www.youtube.com/watch?v=Mut7v2GeVFM[/media]
[QUOTE=Gunar;19818074]Would have never of thought to talk to Medic. Thanks.[/QUOTE] I don't blame you for asking here. I was a full-on rage machine when I found my stuff had been stolen. Didn't even sleep until I'd caught him and given him some shotgun justice.
Arma 2 Stalker Mod? [img]http://www.deorc.net/other/ars/mind-blown.jpg[/img]
You're awake?
Yea I am.
Get back in your hole then. No one let you out.
Yeah
Those last few posts make no sense to me...
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