• S.T.A.L.K.E.R Megathread: Bulletproof light bulb edition
    2,003 replies, posted
Away for the weekend, 664 new posts. Not gonna scroll through that.
I miss my saves from lurk :crying:
DMC4-in' it up.
[img]http://img44.imageshack.us/img44/299/ssadministratr011010212.jpg[/img] brokeback chernobyl you said
Welp, more old STALKER builds have surfaced. [url=http://www.gameru.net/forum/index.php?showtopic=32446]Build 1850[/url] [url=http://www.gameru.net/forum/index.php?showtopic=32471&st=0]Build 1475[/url] [url=http://www.gameru.net/forum/index.php?showtopic=32472&st=0]Build 1472[/url] Holy shit. :v:
Mass Effect gets its own forum and we don't :(
[QUOTE=raccoon12;19840129]Mass Effect gets its own forum and we don't :([/QUOTE] And with that the megathread completely died and the forum is slow as shit. Be glad.
[QUOTE=Akuma_lektro;19839550]http://img44.imageshack.us/img44/299/ssadministratr011010212.jpg brokeback chernobyl you said[/QUOTE] [I]Aaaaawwwwwwwwwwww[/I]
I reinstalled the game to play LURK for the first time, I read quite a lot about it, some say it's bad other don't so I'm excited to play it. [editline]03:37PM[/editline] Fuck I just noticed I downloaded LURK 0.9, is that the newest version? I think I fucked it up.
[url]http://img.gameru.net/?v=ede74.jpg[/url] I like that mock exosuit they have on the ground, would be cool to add to lurk if it isn't in there (been a while since I played due to good vid card dying) Blargh can't img tag it
[QUOTE=PaChIrA;19841172][url]http://img.gameru.net/?v=ede74.jpg[/url] I like that mock exosuit they have on the ground, would be cool to add to lurk if it isn't in there (been a while since I played due to good vid card dying) Blargh can't img tag it[/QUOTE] Agreed, it'd be interesting to see it as like a poor-man's exosuit..possibly improved carry weight but with the same protection as a Sunrise suit? The model from Build 2205 works in finalki- Err, I mean final too. So yeah. [editline]09:45AM[/editline] Build 1472 is beautiful. o.o
[QUOTE=junker154;19841130]I reinstalled the game to play LURK for the first time, I read quite a lot about it, some say it's bad other don't so I'm excited to play it. [editline]03:37PM[/editline] Fuck I just noticed I downloaded LURK 0.9, is that the newest version? I think I fucked it up.[/QUOTE] [url]http://www.moddb.com/mods/lurk[/url]
Moddb sucks, my download gets canceled after a while.
[QUOTE=junker154;19841311]Moddb sucks, my download gets canceled after a while.[/QUOTE] Mine doesn't. It's your internet I think.
Anyone got a link to a good CoP english translation? The one I got now is driving me insane. :saddowns:
[QUOTE=junker154;19841311]Moddb sucks, my download gets canceled after a while.[/QUOTE] Problem is on your end, bro.
[QUOTE=PaChIrA;19841172][url]http://img.gameru.net/?v=ede74.jpg[/url] I like that mock exosuit they have on the ground, would be cool to add to lurk if it isn't in there (been a while since I played due to good vid card dying) Blargh can't img tag it[/QUOTE] I can upload the 2205 model that works in SoC if anyone wants it.
[QUOTE=ReconUnit;19841347]Anyone got a link to a good CoP english translation? The one I got now is driving me insane. :saddowns:[/QUOTE] I'll pm you one
Thanks. :buddy:
I found a stalker suit at the beggining :buddy:
That's high probability because in our country, the Internet connection sucks so much.
How much bigger is Call of Pryipat compared to the other two games? I'm loving SoC so far, but I've noticed something about SoC that I liked alot better than Clear Sky.; In Clear Sky, I hated how guns you picked up early on were automatically worse than the guns later in the game. It felt so unrealistic to have a sawed off shot gun and blasting someone in the face at point blank range and not killing the guy because the gun was by default weaker than another gun just because the shotgun you can get early on. It also felt weird that you occasionally found guns that were great early on, but ammo was sparse, but by the end you were getting flooded with ammo that used to be ridiculously hard to find, even though it is the same areas and same traders. It just feels too fake when the developers adjust things like that so sharply. The end of Clear Sky was so piss easy because I had a nearly unlimited amount of ammo for that gun you get from Forester. Barely any bullet drop off, and you can one shot pretty much anybody. Also, I'm sonic the hedgehog in SoC, I can sprint like 3x faster and longer than in Clear Sky.
Guys i managed to get out of X18 with the documents and.... it wasn't that bad? seriously why you say its so awful, i just had to kill a few snorks and a poltergeist oh yeah and the pseudogiant
[QUOTE=Drill Remover;19838014]NEWSA + SIMBION has monsters crawling out of every orifice. It's only for patch 1.0004, though. [url]http://www.gamerspedia.net/[/url] If you don't have 1.0004, get the mod that NEWSA + SIMBION is based on: ABC Inferno.[/QUOTE] So I take it ABC Inferno is for 1.0005, or w/e the latest version is? :v: Also, which do you think is better, both for yourself and for me? NEWSA+SIMBION or ABC Inferno? I haven't patched yet, so if NEWSA+SIMBION is better, then I'll go to 1.0004 instead and install those. :buddy:
I love how, 10 minutes into CoP I found a mercenary gang at the water prosessing plant or whatever, killed one, took his gun, killed the rest, found another gang, repeat. I'm drowning in stuff to sell. :v:
[QUOTE=Ohforf;19843384]This seems to happen to me all the time, how the fuck do I keep the bloodfucks at bay? Goddamn it :mad: -Picture- So there I am, minding my own busines sweeping the ground for artifacts and everything else useful while keeping bandits at bay at the same time... -Fuk u lol- ... and holy shit my gun seems to jam as a fucking bloodsucker pops out of nowhere. I couldn't hear it's breath, I couldn't see shit. I have a strange feeling that I'm being stalked by this one bloodsucker, and everytime I jam or reload, it pops up to ruin my fucking day. I shit you not, that's probably what's happening. [B]URRR[/B] :mad:[/QUOTE] This gives me a really cruel mod idea. Whenever your gun jams, spawn a bloodsucker by you. :v: (Shame there's no hook, afaik, to determine if your gun is jammed or not :saddowns:)
[QUOTE=Ohforf;19843384]This seems to happen to me all the time, how the fuck do I keep the bloodfucks at bay? Goddamn it :mad:[/QUOTE] Fight it with your knife, thats what I did in Clear Sky when my weapon jammed just as I got jumped. Sprint to the side just as it lunges, stab, and repeat. Took a while but I finished it without bleeding to death.
[QUOTE=StormHammer;19844065]Fight it with your knife, thats what I did in Clear Sky when my weapon jammed just as I got jumped. Sprint to the side just as it lunges, stab, and repeat. Took a while but I finished it without bleeding to death.[/QUOTE] Bloodsuckers in vanilla CS are easy as pie. I killed them with mah knife.
[QUOTE=Gmod4ever;19843416]This gives me a really cruel mod idea. Whenever your gun jams, spawn a bloodsucker by you. :v: (Shame there's no hook, afaik, to determine if your gun is jammed or not :saddowns:)[/QUOTE] Your avatar looks like my cousin.
[QUOTE=Zackin5;19844309]Your avatar looks like my cousin.[/QUOTE] Does he play drums and have a drum fetish? [img]http://www.cubeupload.com/files/f5e600datsnare02.png[/img] [editline]07:00PM[/editline] Also, now that I think on it, there [b]must[/b] be a hook for when your gun jams. All text is displayed via .script files, and are called from actor binders iirc. Therefore, there must be a hook that calls the "Your gun is jammed, foo! Reload it!" text. I could hook into that to spawn a bloodsucker. Brb making mod. :v:
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