• Research and Development (mod)
    383 replies, posted
Thanks callea, i never thought about doing that. Probably because you always have to pull the lever yourself in all the games and this way of doing it isn't very realistic.
Whenever i try to get out of mr. Whirly i can only crouch and jump and wasd still controls it.
Damn this mod is fucking awesome.
Uh, I'm stuck. When I try to get out of Mr. Whirly, it does the animation, but I can't move! WASD just keeps controlling the cart.
[QUOTE=Sibilantjoe;16132617]Uh, I'm stuck. When I try to get out of Mr. Whirly, it does the animation, but I can't move! WASD just keeps controlling the cart.[/QUOTE] this [editline]03:31AM[/editline] nvm found it [B]open the console and type ent_fire ui deactivate. [/B] [editline]03:40AM[/editline] Epic ending [editline]03:40AM[/editline] Someone should port mr whirly in to gmod.
Thanks for the help, also working on porting good ol' Mr. Whirly. Check out the "Porting L4D models in Gmod" thread, it's the same basic concept.
I don't want the model, i want the vehicle :<
On the bit with the microwave and the keypad, what am I meant to do. No matter what I type in the all four lights always go red. And yes, I have typed in "crosshair 1".
[QUOTE=X-Neon;16133977]On the bit with the microwave and the keypad, what am I meant to do. No matter what I type in the all four lights always go red. And yes, I have typed in "crosshair 1".[/QUOTE] [sp]Green 9 Blue 2 Yellow 6 Red 4[/sp] [sp] If you want to find the code there's a powerbox nearby with a lock on it, take the brick and break the lock with it[/sp]
[QUOTE=Flaming Neko;16134416][sp]Green 9 Blue 2 Yellow 6 Red 4[/sp] [sp] If you want to find the code there's a powerbox nearby with a lock on it, take the brick and break the lock with it[/sp][/QUOTE] Thanks! I thought the code would open the box, [sp]how the hell could I know that an easily missed brick could open it[/sp].
Took me a good hour and a half to finish this. The "boss" battles were so epic. I shat myself at the awesomeness. [sp]The God damn smart bomb rollermines were annoying as fuck.[/sp]
[sp]When Jungle Drums played, this shit was ON.[/sp]
I'm stuck on the puzzle with the [sp]Rollermine/Smartbombs.[/sp] What do I do?
[sp]Explod the chopper.[/sp]
[QUOTE=xpod1;16135266][sp]Explod the chopper.[/sp][/QUOTE] Realised it as soon as I went back into the game...
Fucking beginning of level 4...
How the fuck can I kill the dropship and the other thingy? Impossible
What the fuck am I supposed to do at level 2? At the start.
Best mod ever, would rather have this in episode 3 then portal parts.
Guys, can you help a little :O? I've just[sp]defeated the gunship by throwing the helibombs at it, and then fallen down into the part where the helicopter is dropping crazed out rolldermines and zombines are spazzing out on me.[/sp]Now my problem is that at the end of the long... hallway-ish thingie, there is a thing I'm supposed to pull... but it's out of order... and I have no idea how to get it to work. What am I missing, am I supposed to do something else rather than getting the lever thingie to work? [editline]02:04AM[/editline] Never mind. [sp]I killed the helicopter.[/sp] :)
It's a great mod. The puzzles are fun to figure out and much more natural than most puzzle-based games. Although, I'm kind of stuck at [sp]the part with Mr. Whirly, after the second jump (I think, might be the third; it's the one where you leap over a truck). There are a bunch of doors I can't open and I'm surrounded by fences. There are some steel bars lying around, like the one you needed to cross a bunch of gaps with at the start of Level 4; I tried making a ramp out of them, but I couldn't get them to stay up anywhere and I'm not sure the physics engine would allow it.[/sp] Also, the [sp]third-person jumps in Mr. Whirly[/sp] are pretty cool, even though [sp]it's a little disconcerting how you can tell you don't actually exist[/sp].
[QUOTE=NotPigeon;16147683]Although, I'm kind of stuck at [sp]the part with Mr. Whirly, after the second jump (I think, might be the third; it's the one where you leap over a truck). There are a bunch of doors I can't open and I'm surrounded by fences. There are some steel bars lying around, like the one you needed to cross a bunch of gaps with at the start of Level 4; I tried making a ramp out of them, but I couldn't get them to stay up anywhere and I'm not sure the physics engine would allow it.[/sp][/QUOTE] Not that hard :P [sp]If you look to your sides while down in the gap, you will see two things that are white and red striped. Put 2 the bars between these two to make bridges for Mr. Whirley's wheels to roll over to the other side.[/sp] I liked the ending, it was cute. This mod is fucking bear awesome.
Would it be possible to put these maps in synergy?
Great ending. [sp]There needs to be a sequel where you do nothing but drive Mr. Whirly around and mow down the Combine. Well, okay, there can regular puzzles, too, because those were pretty great. But still.[/sp]
[QUOTE=DarkSamus;16149309]Would it be possible to put these maps in synergy?[/QUOTE] Yeah I want to play this in Synergy. [sp] Also blowing up the helis with their own bombs got REAAAALLY fucking annoying after awhile[/sp] [sp] The ending was a bit anti climatic :< [/sp]
[QUOTE=EvilMattress;16149480]Yeah I want to play this in Synergy. [sp] Also blowing up the helis with their own bombs got REAAAALLY fucking annoying after awhile[/sp] [sp] The ending was a bit anti climatic :< [/sp][/QUOTE] Not really. [sp]Especially when the zombie from earlier dragged itself along after the APCs, I had forgotten about him.[/sp]
This is basically like portal's training course, but with the gravitygun and outside. I fucking enjoyed it I'm gonna play it with friends on synergy
[QUOTE=Shibbey;16151078]Not really. [sp]Especially when the zombie from earlier dragged itself along after the APCs, I had forgotten about him.[/sp][/QUOTE] I hated that guy haha... He freaked me out so much the first time I saw him.
[QUOTE=Tk1138;16123039]You keep using 'you'. who are you talking to? Is the creator of the mod on Facepunch?[/QUOTE] I hope so, Or else who the fuck am I talking to?
i wish i could play this mod :saddowns:
Sorry, you need to Log In to post a reply to this thread.