• Alien Vs Predator 3 (Preview trailer released, half a second of gameplay!!!)
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[QUOTE=deathrat;16366953]I saw someone post that in a comment on [url=http://youtube.com/watch?v=GljJpco0VZI&hd=1]The Marine video...[/url][/QUOTE] ... your point?
Bump for justice [quote=GameSpot]Aliens vs. Predator made its debut at E3 in June, with both the marine and predator sections being shown in Los Angeles. However, developer Rebellion left out the alien gameplay until today, when it demoed some of the levels behind closed doors at GamesCom. We entered the darkness of publisher Sega's booth to find out more. The main thing to note about the alien is how vulnerable it is when it's out in the open. As anyone who's seen the movies will know, aliens may have acid for blood, but marine gunfire will cut through them like butter. That said, aliens are deadly up close, as they're able to rip through flesh with similar ease. As a result of all this, you'll have to choose your battles carefully when playing as the alien, using the environment to your advantage and picking off enemies one by one. As Rebellion points out, while the predator and marine characters are battle-hardened killers, the alien has far more primitive, animalistic instincts. Its main goal is to serve the hive, using humans to incubate new aliens and assimilating them as part of the nest. The game reflects this with regular goals to find humans to impregnate using facehuggers. However, you can't just attack the armoured marines--you have to hunt down civilians, such as scientists and workers, who have no such protection. Ripping through the marine forces as an alien is a satisfyingly gory experience, as the alien has plenty of finishing moves at its disposal. If you approach enemies from behind, you can rip out their throat or puncture their chest with your tail, with blood spraying all over the walls as a result. If you approach them from the front, they'll wrestle with you, sometimes actually winning out and kicking you off before you can finish them off. However, if you're successful, you'll get a first-person view of you biting through their head. The potential harvest victims also put up a bit of a fight. In one section, they ran through a security area, and as we ripped through the door to try to catch them, they shot themselves in the head to resist being captured. Of course, the one thing the alien really has going for it is its incredible agility. It can climb walls and run across ceilings at a breakneck pace, allowing it to get close enough to unleash its deadly melee attacks. Speaking to Rebellion reps, they commented on the challenges of wall running, especially as the level geometry has become so much more complex since the original Aliens vs. Predator. One feature they've implemented is the ability to quick jump to certain vents, which are highlighted in your vision with a kind of swirly vortex. If you look at something in the world with this vortex and press the jump button, you'll automatically leap to it, allowing you to get away from enemy fire. While we didn't get to see the multiplayer in action, we couldn't pass up the chance to at least ask Rebellion about it. There'll be two main game modes--three-way and two-way, referring to the number of species involved. In both modes, there'll be support for up to 18 players online. There'll also be a four-player mode where you'll team up as marines and take on wave after wave of enemy--the team already compares it to Gears of War 2's Horde mode and Left 4 Dead. The complete Aliens vs. Predator single-player game will offer 12 hours of gameplay, so expect a four-hour alien campaign. The game is set to launch in February 2010 on the PC, PlayStation 3, and Xbox 360, and we've been promised a hands-on in the next couple of months. Watch this space for more details soon.[/quote] Source: [url]http://gamescom.gamespot.com/story/6215895/aliens-vs-predator-alien-gameplay-impressions[/url]
[QUOTE=imawerewol;16927519]Bump for justice Source: [url]http://gamescom.gamespot.com/story/6215895/aliens-vs-predator-alien-gameplay-impressions[/url][/QUOTE] Oh, man, that's awesome that aliens have cool finishing moves as well. I have a feeling with trophy kills and these the game will seem so cinematic. Especially if they include all that in the multiplayer.
The whole harvest mechanic sounds fun, but it seems pretty lame that you can only capture civilians. I think that if you sneak up on a marine and disarm him he should be viable for harvest. The fact that civilians can kill themselves certainly ramps up the difficulty too.
that is pretty disappointing to only have 18 players online, i would like to to be more than just 6v6v6... or 9v9, just seems the teams would be to small for my liking but idk. that seems fine for the consoles, but on a pc it could be a little more, i mean what if they have user-made maps that are bigger in size and require a bigger team. buttt very nice news none the less, i can't wait.
Yeah, I've played the second one, and loved every single bit of it. I hope they raised the difficulty for Predator thoughs. In the Second, We could easily run away from combat, recharge energy, then recharge health. A long, boring process, but heh, it worked so yeah. But the best part of the game is always playing Alien. There's something fun about running around walking on ceilings and jumping on a unprepared civilian, and then kill his mate as he shows a scared face.
[QUOTE=Feuver;16954807]Yeah, I've played the second one, and loved every single bit of it. I hope they raised the difficulty for Predator thoughs. In the Second, We could easily run away from combat, recharge energy, then recharge health. A long, boring process, but heh, it worked so yeah. [/QUOTE] That's something you could only do when fighting marines, though, really. Aliens were much faster and could always see you, so you couldn't just cloak and run away. Honestly, I didn't think the healing/recharging was overpowered in AvP2 because both make you uncloak, and recharging makes glowing particles form a pretty big radius around you, making you a pretty easy to spot target. Plus healing took half of your energy, so often you'd have to recharge before you healed, then recharge again if you wanted to be able to have full everything.
4 hours per campaign is a bit disappointing.
Meh. I'm in it for the multiplayer, quite honestly. Not that I won't play the campaigns.
massive bump [url]http://kotaku.com/5414152/aliens-vs-predator-multiplayer-trailer[/url] new trailer just released, looks amazing.
:dance: cant wait!
Isn't this made by the same people that made that horrible shell shock 2?
Can't wait for this to be released. Aliens all the way.
[QUOTE=JDB;18620453]Isn't this made by the same people that made that horrible shell shock 2?[/QUOTE] but they also made the original PC AVP, which was one of the greatest multiplayer experiences in PC Gaming History. in fact, AVP was probably the most critically acclaimed game they made.
[url]http://www.comingsoon.net/news/movienews.php?id=61494[/url] Fuck yeah
Henriksen yes yes yes
I just came.
Bump but Australia's RC ban on the game has been overturned and its going to be released with a MA15+ rating without any censoring. [url]http://kotaku.com/5429337/aliens-vs-predator-unbanned-in-australia[/url]
God I want this game. It looks great, the gameplay looks solid and multiplayer sounds awesome.
Holy shit it looks awesome! It's going to be great playing infection game mode on multiplayer!
Fucking A i can't wait for this game to come out, even the Australian reviewer mentiones it is awesome in his own way.
Bump. Here's a fair sized database of new content: [url]http://aliensvspredator.net/[/url] This shall be awesome.
storyline trailer released! [url]http://www.youtube.com/watch?v=W7pBDx45hdk[/url]
Pretty awesome
That trailer... Uhh :gizz:
Another game where they ignore the first 2 and just call it Aliens vs. Predator? While everyone else will call it AvP3.
Fucking STOKED for this.
[QUOTE=Teh Zip File;19130628]Another game where they ignore the first 2 and just call it Aliens vs. Predator? While everyone else will call it AvP3.[/QUOTE] that's because the console gamers out there never played the first two, so continuing any story from those two (especially the second one) would confuse the fuck outta them and make them angry, since the last one came out almost a decade ago. so it makes perfect sense to do a reboot.
After seeing that story mode trailer, I jizzed quite a bit
[QUOTE=Xenomoose;19130703]that's because the console gamers out there never played the first two, so continuing any story from those two (especially the second one) would confuse the fuck outta them and make them angry, since the last one came out almost a decade ago. so it makes perfect sense to do a reboot.[/QUOTE] I say fuck those 13 year old faggots that can't do a 5-minute search for the story.
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