• Call of Duty V10 - Hop in, there's still room in the bandwagon!
    7,253 replies, posted
It never works when I try it :/
[QUOTE=mobrockers2;39239077]What really? turrets can be hacked?[/QUOTE] Yes, they're destroyed the same as Guardians, UAVs, CUAVs, Stealth Copters, and all drones.
[QUOTE=mobrockers2;39239156]It never works when I try it :/[/QUOTE] You have to hold the key, it takes some time to do.
[QUOTE=mobrockers2;39239156]It never works when I try it :/[/QUOTE]Try holding the button instead of tapping it.
derp
Just bought Blops 2 and apart from smg overuse its awesome game Trying my best with emblem creator :v: [t]http://cloud.steampowered.com/ugc/577852710602953068/42222F48B7352C78148B0B97E3C40E5784C8923D/[/t]
[img]https://api.elite.callofduty.com//emblem/xbox/54d10030cc86b1b906094d9ea09f8869?size=300&title=ops2&imgtype=svg[/img] Made it myself, probably should have followed a guide. Looks worse on here than it does on the xbox haha
well i just got super lucky on town survival solo [video=youtube;NFoREcxsj8o]http://www.youtube.com/watch?v=NFoREcxsj8o&feature=youtu.be[/video]
[QUOTE=mobrockers2;39239021]I find it ridiculous you can't hack killstreaks.[/QUOTE] The only things so far ive been unable to hack are lightning strike, hellstorm, EMP, VSAT and dogs. I think hellstorm can be done since they can be shot down too. but everything else (unless ive missed something obvious like the shitty war/death machines) can be hacked. If youre running engineer and you can see a sentry/guardian through a wall, at a certain range you can hack through the wall to totally negate the defences, its lovely. Black hats are insanely OP and very few people realise :(
[QUOTE=Skellyhell;39250102]The only things so far ive been unable to hack are lightning strike, hellstorm, EMP, VSAT and dogs. I think hellstorm can be done since they can be shot down too. but everything else (unless ive missed something obvious like the shitty war/death machines) can be hacked. If youre running engineer and you can see a sentry/guardian through a wall, at a certain range you can hack through the wall to totally negate the defences, its lovely. Black hats are insanely OP and very few people realise :([/QUOTE] Hunter Killers can't seem to be hacked. at least when i tried it, it did nothing but beep quickly. Can't be shot either. I've only been able to kill them with an emp grenade
[QUOTE=Skellyhell;39250102]The only things so far ive been unable to hack are lightning strike, hellstorm, EMP, VSAT and dogs. I think hellstorm can be done since they can be shot down too. but everything else (unless ive missed something obvious like the shitty war/death machines) can be hacked. If youre running engineer and you can see a sentry/guardian through a wall, at a certain range you can hack through the wall to totally negate the defences, its lovely. Black hats are insanely OP and very few people realise :([/QUOTE] I love shooting down Loadstars with Black Hats I've got my dedicated air defence class loaded with a pair of them, EMP nades, AA missiles, and an LMG with FMJ, plus blind eye and engy Can't stop me now
[QUOTE=SiberysTranq;39250493]I love shooting down Loadstars with Black Hats I've got my dedicated air defence class loaded with a pair of them, EMP nades, AA missiles, and an LMG with FMJ, plus blind eye and engy Can't stop me now[/QUOTE] Got an AA class, also use blackhats on my knife only setup though, so much easier being able to disarm sniper nests with a single click. SO VERSATILE. USE MORE BLACK HATS. Actually dont. because then my camping setups will be less fun
Is it just me, or is Blops 2 zombies really lackluster? Granted I liked the inclusion of the tombstone perk, but other than that, I feel it just went downhill from Blops 1. I dislike tranzit, and farm and town are OKAY, but they're not full out zombie maps, more like half of one. The inclusion of the main zombie characters only on tranzit also rains on my parade, robbing me of shitty jokes and one liners like Bops 1, and it just feels lazy to not include them in the smaller maps. Plus, did ANYBODY think that the god damn lava cracks in the ground were a good idea? It's nothing more than added frustration.
Still, I don't think they should've pulled such a radical change with seemingly no middle ground. A lot of people like tranzit but its not my thing. I think they should've had one decent map at least, without all the bullshit lava cracks. Also I just played with an 8 year old who legitimately cried when he accidentally traded his raygun for an executioner. :v:
[QUOTE=Guitarplayer213;39250835]Is it just me, or is Blops 2 zombies really lackluster? Granted I liked the inclusion of the tombstone perk, but other than that, I feel it just went downhill from Blops 1. I dislike tranzit, and farm and town are OKAY, but they're not full out zombie maps, more like half of one. The inclusion of the main zombie characters only on tranzit also rains on my parade, robbing me of shitty jokes and one liners like Bops 1, and it just feels lazy to not include them in the smaller maps. Plus, did ANYBODY think that the god damn lava cracks in the ground were a good idea? It's nothing more than added frustration.[/QUOTE] The cracks in the ground don't really bother me - I haven't died from it yet at least. I actually questioned if it was just an effect or if it legitimately hurt you because I don't really get any visible sign of pain outside of flame sprites. :\
I wish they kept a conventional zombie map, the fact that the entire zombie experience is essentially a single map (given that it's gigantic) really takes away from the potential it had. I guess they did this so we would have incentive to buy DLC though, so well...okay :(. Regular MP is my favorite of all the COD's so far, having had played it by far the most. Currently I'm tryna get gold on all SMG's (I'm a gigantic faggot and use SMG's), I have gold on the MP7, and only carbon fiber away from it on the PDW.
[QUOTE=wauterboi;39251324]The cracks in the ground don't really bother me - I haven't died from it yet at least. I actually questioned if it was just an effect or if it legitimately hurt you because I don't really get any visible sign of pain outside of flame sprites. :\[/QUOTE] I've been killed by it plenty of times. Escape zombie bitchslapping by the skin if your teeth just to perish when your feet get a little toasty makes me rage quit every time.
Blackhat every class
The book names in the store on aftermath making me giggle earlier. There are also two movie posters, one for Hijacked, and another for Turbine. Also on aftermath, in the cafe, theres 2 items on the menu that the devs threw in, inside joke maybe, I already forget. and in 2025 a burger costs $4.00 at a cafe.
I find it annoying how when you blackhat airstrikes with flares, they just pop their flares when you finish. They should have made it not pop flares, but degrade the quality of the airstrike (No hexagons on loadstar and VTOL, disables the stealth for the stealth chopper, etc), and disable the flares for an AA launcher, but do less/no damage. Perhaps not those changes, but just not pop flares when blackhatted, but they are disabled.
[QUOTE=fantafuzz;39253360]I find it annoying how when you blackhat airstrikes with flares, they just pop their flares when you finish. They should have made it not pop flares, but degrade the quality of the airstrike (No hexagons on loadstar and VTOL, disables the stealth for the stealth chopper, etc), and disable the flares for an AA launcher, but do less/no damage. Perhaps not those changes, but just not pop flares when blackhatted, but they are disabled.[/QUOTE] So you want them to get rid of the only cue that the hacking actually did something? I agree that it seems a bit weird for a "hacking" device to make the thing use missile contermeasures, but since it does have exactly the same effect as an AA rocket, it's there for the sake of clarity. I don't see much wrong in that, it's not like the game was a simulation anyway...
Black Ops 2 is one of those games where the errors/lazy mistakes/things that don't make sense start to show after playing it for awhile. [img]https://dl.dropbox.com/u/7548755/blackops1.jpg[/img][img]https://dl.dropbox.com/u/7548755/blackops2.jpg[/img]
I never understood in this game how people would get shot so much and after "clotting" or what they call it, no one ever died from just the blood loss.
[QUOTE=TheNerdPest14;39253582]I never understood in this game how people would get shot so much and after "clotting" or what they call it, no one ever died from just the blood loss.[/QUOTE] Because this is an arcade shooter, not a military sim. IRL an SMG doesn't out shoot a sniper rifle at 100 meters. Unless the guy with the SMG is the master of all masters when it comes to that certain gun and the sniper is a 2 year old.
[QUOTE=NateLB;39253661]Because this is an arcade shooter, not a military sim. IRL an SMG doesn't out shoot a sniper rifle at 100 meters. Unless the guy with the SMG is the master of all masters when it comes to that certain gun and the sniper is a 2 year old.[/QUOTE] True. The Community makes it hard to play though.
the car models are horrid if you get close, most of the edges dont actually line up, its like babbys first css map.
Yes Zanpa, 100 meters might be an exaggeration for a SMG vs Sniper example as it is actually quite a short distance, but it's call of duty, I doubt you have sight lines much longer than that.
My xbox froze when watching the film, but I just played a game on carrier where I walked around the corner and the whole team spawned at once. (it was that area where the flag usually is, where the jet thing is to your right) I only had an SMG so I only got about 5 kills before I had to reload and died. It was awesome.
[QUOTE=mobrockers2;39252315]Blackhat every class[/QUOTE] Black Hat and Engineer are vital imo. I see people in games who don't use them and they die all the time. Black Hat has also gotten me loads of kills from hacking bettys or claymores which are next to campers. They never seem to hear the warning that their stuff has been hacked.
[QUOTE=ashxu;39253543]Black Ops 2 is one of those games where the errors/lazy mistakes/things that don't make sense start to show after playing it for awhile. [/QUOTE] I see floating guns and ballistic knives hovering above corpses all the time. Sometimes they don't drop once the holder dies.
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