So I just finished a full game (1066 start) as the von Andechs dynasty. Started off as Count Berthold of Innsbruck and ended as Duke Udo II of Franconia, Duke of Franconia, Bavaria, Osterreich and Thuringia and Heir to the Duchy of Saxony, Regent and Spymaster of the Holy Roman Empire and Keeper of the Swans.
Final score was 24222.
Was pretty fun, but I think next game I'll start either as a monarch or somewhere where I don't have to deal with the Holy Roman Emperor shitting on me constantly
[QUOTE=Angus725;34965733]I have given up the French game after I [b]made HRE with France[/b]. Oh the rebels.
[IMG]http://i151.photobucket.com/albums/s139/angus725/eu3game2012-03-0216-10-19-24.png[/IMG]
[IMG]http://i151.photobucket.com/albums/s139/angus725/eu3game2012-03-0216-10-26-28.png[/IMG][/QUOTE]
Do you realize you just encircled the world with your empire? :v:
[QUOTE=Leg of Doom;35004676]I've not tested it but I see on CK2 forum that staring the game from 1080AD sometimes helps solve the Byzantine constantly spunking purple all over the east.[/QUOTE]
Supposedly the next patch (supposed to come Friday) nerfs the Byzantines. Let me get the change log.
MAJOR:
- Revised the Message Setting system
- Religion groups are now marked playable in the religion file (no more hard coded rule)
- AI: Improved marriage acceptance. Smarter about "Desires Better Alliance". Values prestige gain or loss higher.
- Added some useful status info to the delayed character tooltip (similar to the info in debug mode)
- Cooldown added to excommunications (only for the same Pope though)
- Doubled the flanking damage bonus in combat
- Increased the flank leader Martial skill bonus in combat by 50%
- Nerfed taxes given by bishops to Anti-Popes by 50%
- Holy Orders now cost maintenance if you're in at least one offensive, non-Crusade war
- Halved all peasant revolt risk factors
- Added an "Isolated County" revolt risk modifier and cut the special events that used to simulate it
- Peasant Army size is now determined by the biggest holding garrison size (so they will always be dangerous)
- The Succession War CBs now have the proper success outcome
- Fixed a bug with the usurpation of titles that would hand over all vassals too
- AI: More wary of expensive assassinations
- AI: Fixed some issues with the correct Casus Belli choice
- AI: Tweaked vassal revolt risk to depend more on ambition from traits
- The duchies of Cornwall and Brittany are now de jure part of the Kingdom of Wales
- Buffed the Caliphates and the Seljuks. Nerfed the Byzantines.
- Added vassal Seljuk mercs; the Ghilman
- Now shows a portrait of the target in available player plots
- Hooked in missing plot icon in available player plots
MINOR:
- Upped the chances of dying due to disease a little bit
- Increased the effects of the genius, quick, slow, imbecile and inbred traits
- Reduced the levy size effect of some of the "recently occupied" modifiers
- Nominated bishops are now properly disinherited at once
- Combat events will not happen until three days into a combat (to avoid commander deaths and such when overrunning tiny forces)
- When an Anti-Pope is installed in Rome, the old Pope no longer becomes an Anti-Pope
- Waived the opinion penalty for held elector titles for elective duchies and below
- Fixed a CTD issue that could occur in tooltips when hovering over Holding modifiers as they expire
- Vassal mercs can now always be employed by their liege, no matter their religion
- Scaled wealth effects and triggers are now based on nominal peacetime income
- Fixed an error in the opinion warning when banishing characters (not the correct figure.)
- The game will now also auto-generate an appropriate number of traits for children with not enough scripted traits
- Added a text warning/explanation for DoW on a revolter
- Traits are now read from multiple files, facilitating modding
- Fixed an issue with event ids in a namespace
- Fixed an issue with flipping "random god names" tooltips in fire event effect tooltips
- Fixed a bug with the decision 'Demand Duchy from liege' with duke tier lieges (should not be available)
- Fixed a tooltip issue with the "any" type event triggers
- Better tooltips for event triggers 'higher_tier_than' and 'lower_tier_than'
- Re-enabled selection of the same type of plot again for players
- Fixed an issue with save/reload of the last selected plot/ambition
- Fixed an issue with protected inheritance not always working under Gavelkind
- Exported MAX_ELECTOR_TITLES_LEGALLY_HELD to defines
- Exported the max duchies held opinion penalty to defines
- Exported the tax penalty for bishops loyal to the Pope or Anti-Pope to the defines
- The "recently conquered" holding penalties are no longer applied during civil wars or wars between vassals
- AI: Fixed a bug where the AI would grant titles to vassal mercs
- Added 'same_guardian' trigger
- Slightly nerfed William of Normandy's initial army size
- Switched the portraits of Harold and William the Conqueror
- Changed some title colors to conform better to their cultural region
- Added proper history for the Prince-Bishopric of Agen
- The Earl of Atholl is now a _legitimate_ bastard
This release is so good. Solid release with minimal bugs, most which don't break the game, and then a patch which keeps what the community says in mind. I'm impressed.
Has anyone played Rise of Prussia? I once bought the game in a Paradox Interactive Bundle. Unfortunately there is little to no tutorial available, neither online.
Besides is the game any worth?
[QUOTE=RedCzar;35014559]- Now shows a portrait of the target in available player plots[/QUOTE]
This actually sounds really useful. It beats trying to look up which Harold I'm trying to murder out of the 10 or 15 Harolds in Europe before I commit to a plot.
[QUOTE=junker|154;35033558]Has anyone played Rise of Prussia? I once bought the game in a Paradox Interactive Bundle. Unfortunately there is little to no tutorial available, neither online.
Besides is the game any worth?[/QUOTE]
Play EU3 instead.
Oh god what.
[img]http://i.imgur.com/rG4P1.png[/img]
I don't know how to stop them, I've had people all over the fucking map wanting me to be their master.
Playing as the King of Ireland, no one wants to be my vassal. :saddowns:
[QUOTE=Sobotnik;35040260]I don't know how to stop them, I've had people all over the fucking map wanting me to be their master.[/QUOTE]
I know that feel, bro.
[img]http://i.snag.gy/9JSnA.jpg[/img]
It baffles me to no end in CK2 how I can imprison a guy for rebelling against me and treachery, keep him in prison for 25 years, release him for good behavior (he liked me, for some reason) and then within the year he's plotting and rebelling again, as if he'd conveniently forgotten what happened last time.
Second time around I just had him executed. Fuck him.
So is CK2 worth the 40 euro's? And will it keep me interested over Europa Universalis 3 ?
[QUOTE=Sobotnik;35040260]Oh god what.
[img]http://i.imgur.com/rG4P1.png[/img]
I don't know how to stop them, I've had people all over the fucking map wanting me to be their master.[/QUOTE]
What game is that?
[QUOTE=leet_name;35040880]What game is that?[/QUOTE]
If I had to guess, I'd say CK 1. I've not played it though so I wouldn't know.
Also in my opinion CK 2 is worth the price, but that's just me.
So, I went and bought Hearts of Iron 3 thinking It would be a cool strategy game to burn off some extra time, and I'm also a big WW2 fan as well. That was Saturday.
It's now Wednesday, and I already have 27 hours into it. And I'm in school still. Why must it be so fun guys.
It's even more fun with mods.
Hopefully I won't have much homework this weekend. I've been itching for a game of EU3. Looking to play as another small country and build an empire for myself. I may do it as one of the Muslim nations.
[QUOTE=Highmist;35041829]So, I went and bought Hearts of Iron 3 thinking It would be a cool strategy game to burn off some extra time, and I'm also a big WW2 fan as well. That was Saturday.
It's now Wednesday, and I already have 27 hours into it. And I'm in school still. Why must it be so fun guys.[/QUOTE]
It's good you got that sub-optimal version. Darkest Hour is far more fun I think
Playing multiplayer in EU3 ruins the experience whenever I try to fire up a game in singleplayer. It's just not the same anymore.
Crusader Kings is almost unplayable.
Somehow my grandson inherited the titles King of Bulgaria, King of Russia, and all the associated lands.
My current ruler is also being barraged with vassalge offers from fucking EVERYONE.
I want to know how to stop all these vassal offer messages clogging up my fucking screen, and secondly how to split the family so I can continue playing as Finland whilst the other part rules Bulgaria/fucking half of the former Byzantine empire.
Help. I need to know how to stop vassals asking me to be their lord, It's making the game unplayable.
[QUOTE=kamikaze470;35118303]Playing multiplayer in EU3 ruins the experience whenever I try to fire up a game in singleplayer. It's just not the same anymore.[/QUOTE]
I know roughly 7 or so people who would be interested in an multiplayer EU3 game...Care to join the club?
Sounds like fun, I'll definitely love to join if we can find a time to all get together and play.
Has anyone played CK2 online yet? If so, how does it handle?
Are there any infographics / learning let's plays / guides for CK2?
[B]Edit:[/B]
I'm not exactly sure how, but somewhere along the way my Irish duke intermarried with an Ethiopian family, and now half my family members are Ethiopian. Huh.
[QUOTE=Oneperson;35274157]Are there any infographics / learning let's plays / guides for CK2?[/QUOTE]
I haven't seen any, or at least none that are of the quality of the kind you'll find for games like Europa Universalis III, so all I can suggest is that you play through the tutorials (which are pretty patchy) and after that just settle for trial and error. I'd recommend starting as a minor count or something, so you can get a feel for the game. Or play as an Irish lord, as Ireland tends to be pretty cut off from the rest of the political maneuvering in Europe.
Or failing that just ask an assload of questions in this thread. I've racked up about 70 hours so far and I'd be happy to answer any questions you have :v:
I thought that splitting up much of Spain between my 6 children would help to strengthen the dynasty, and allow for a more unified kingdom.
Nope. After my King died, the successor is faced with civil war from all of his brothers and sisters, many of whom control several counties (and some entire duchies).
[QUOTE=Angus725;35160227]I know roughly 7 or so people who would be interested in an multiplayer EU3 game...Care to join the club?[/QUOTE]
I call Castille, if you want me.
[QUOTE=Xain777;35290965]I call Castille, if you want me.[/QUOTE]
Right now, England, Castille, France, Austria, Portugal are all taken. There's 1 guy who is thinking of playing Moscowy or Ottmans, but he hasn't decided yet.
[QUOTE=HolyCrusade;35289495]I thought that splitting up much of Spain between my 6 children would help to strengthen the dynasty, and allow for a more unified kingdom.
Nope. After my King died, the successor is faced with civil war from all of his brothers and sisters, many of whom control several counties (and some entire duchies).[/QUOTE]
Splitting up a Kingdom among all the pretenders to the throne is probably not the wisest choice.
[QUOTE=Angus725;35300476]Right now, England, Castille, France, Austria, Portugal are all taken. There's 1 guy who is thinking of playing Moscowy or Ottmans, but he hasn't decided yet.[/QUOTE]
What time's this game at? I call Novgorod if it's any time after 4:30pm GMT
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