• Dungeons of Dredmor
    2,868 replies, posted
Are those bugs golemancers make still bugged? Like I remember trying them and I pretty much walled off a monster zoo, spammed the bug thing and it wouldn't do anything because it would only trigger if someone walked ontop of them, not if someone already stood there.
Ah, everytime I roll a new char I remember the game's at 1.0.3 Can't wait for 1.0.4
[QUOTE=TheLaw;31321946]Ah, everytime I roll a new char I remember the game's at 1.0.3 Can't wait for 1.0.4[/QUOTE] What's so great about the upcoming patch? It's like 1 new trap type.
[QUOTE=JoeSibilant;31321977]What's so great about the upcoming patch? It's like 1 new trap type.[/QUOTE] Actually, apart from all the bugfixes and balance tweaks they are doing, there's also Sinks of Mutation Do something with the Footy Laser Beam Cannon Procs on Armour Make intelligent monsters able to open doors No Ticket! Remember Your Charlemagne! Diggle Vending Machine Repairman Extra Fun on Levels 4 and 8 More Achievements More Uniques More Rooms on Level One and Two Engage the Insult Tables Graves
More insults and graves I got a boner
Those are planned for future patches, they're probably not going to be in the next one. [editline]25th July 2011[/editline] [QUOTE=Louis;31322773]More insults and graves I got a boner[/QUOTE]They could just stick the insults into the XML files and let us fuck with them ourselves.
I would end up running out of memory from all the insults
Sgt. Hartman quotes er'rywhere.
[QUOTE=Nerts;31322828]Those are planned for future patches, they're probably not going to be in the next one. [editline]25th July 2011[/editline] They could just stick the insults into the XML files and let us fuck with them ourselves.[/QUOTE] That's where you are wrong, Nerts. You see, that little excerpt was taken from what the devs called, "Ye olde Patch 1.0.4 issue list".
[QUOTE=Nerts;31322946]Sgt. Hartman quotes er'rywhere.[/QUOTE] thou art a grabasstic piece of reptilian shit thou couldst suck a golf ball through a garden hose
[QUOTE=Deiru;31322964]That's where you are wrong, Nerts. You see, that little excerpt was taken from what the devs called, "Ye olde Patch 1.0.4 issue list".[/QUOTE]Seems overly optimistic for all that to be in one patch.
Aw. My smith warrior type dude died on level 2 due to an unfortunate placement of traps right after a named enemy. The crafting skills seem pretty cool tho. Might take smithing as a skill for future characters if I have an extra point laying around.
Alchemy needs a buff, it's really only good for making alcohol (gutrot, gutrot everywhere) and needs more recipes since rust is rare as shit.
[QUOTE=JoeSibilant;31323477]Alchemy needs a buff, it's really only good for making alcohol (gutrot, gutrot everywhere) and needs more recipes since rust is rare as shit.[/QUOTE] Can't you make rust by grinding iron?
[QUOTE=JoeSibilant;31323477]Alchemy needs a buff, it's really only good for making alcohol (gutrot, gutrot everywhere) and needs more recipes since rust is rare as shit.[/QUOTE]Put iron through a grinder.
[QUOTE=Nerts;31323495]Put iron through a grinder.[/QUOTE]Too bad you don't start with a grinder when you pick alchemy. Alchemy still has way fewer recipes than smithing/tinkering though.
I knew it! [img]http://img807.imageshack.us/img807/8122/f7ea85a4f6ef4ba5a3c140f.png[/img]
[QUOTE=Deiru;31323658]I knew it! [img]http://img807.imageshack.us/img807/8122/f7ea85a4f6ef4ba5a3c140f.png[/img][/QUOTE] To be honest I would be willing to fork over a few bucks for new character sprites. DLC in the form of new skills and a new sprite to go with them = shutupandtakemymoney.jpg
Ehhh, I'm not found of DLC that affects gameplay. Plus they're releasing mod tools anyway.
Expansion packs is the way to go IMO. Too rare these days. But then there's the issue of price...
I think this was more a reference to hats such as the cone, the bucket, and other references to TF2 hats.
[QUOTE=cdr248;31317844]Is there a place where I can get a demo of this?[/QUOTE] Another indie game that could really use a demo to help its sales. People aren't going to want to buy it if they don't know if they'll like it or not. The demo could be the first floor with some of the skills disabled or something.
Maybe so, but in the end of the day, if you've spend a couple hours before you quit because you didn't like it you only spent 5 euro.
[QUOTE=Teh Zip File;31326230]Another indie game that could really use a demo to help its sales. People aren't going to want to buy it if they don't know if they'll like it or not. The demo could be the first floor with some of the skills disabled or something.[/QUOTE]Or makes you die after 400 turns or so.
[QUOTE=sami-elite;31326365]Maybe so, but in the end of the day, if you've spend a couple hours before you quit because you didn't like it you only spent 5 euro.[/QUOTE] Yeah, but that's still not a very good way to get sales. If someone only has $10, they aren't going to spend half of it on something they may or may not like.
[QUOTE=Nerts;31326428]Or makes you die after 400 turns or so.[/QUOTE] To be honest first floor only is a pretty good one. You can't really grind much on the first floor and get a sneak peek of pretty much everything. The shops might stock some of the high end stuff and you'll get a feel of what the game is like. Perhaps make it first floor only and skills are always random?
[QUOTE=Pixelnator;31323686]To be honest I would be willing to fork over a few bucks for new character sprites. DLC in the form of new skills and a new sprite to go with them = shutupandtakemymoney.jpg[/QUOTE] Same. The game cost so little so paying a dollar or two for some additional content is well worth the money. Especially since it is fresh content and not just stuff they ripped out of the game prior to release and then release it for a fee.
[QUOTE=Teh Zip File;31326551]Yeah, but that's still not a very good way to get sales. If someone only has $10, they aren't going to spend half of it on something they may or may not like.[/QUOTE] Obviously not, but that's just a small group of people. When you make a demo it might or might not increase sales. People might be satisfied with just 1 level.
Here's to hoping for endless mode eventually.
[QUOTE=Protocol7;31328018]Here's to hoping for endless mode eventually.[/QUOTE] Get ready to be killed by the umpteenth pallet swap.
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