Total War Megathread V.2: "All of Christendom Will be Awed by this Megathread!"
3,277 replies, posted
[QUOTE=WubWubWompWomp;35342168]Just picked up Shogun 2, had no money after 40 turns... recommendations?[/QUOTE]
How big are your armies/navies?
Have you researched any technologies which reduce upkeep costs/incease income?
Have you built many economic assets? Changed tax rates? Got trade ships? Etc?
A bit more info on your situiation would be an idea.
[QUOTE=WubWubWompWomp;35342168]Just picked up Shogun 2, had no money after 40 turns... recommendations?[/QUOTE]
Get rid of any forces that you do not really need. For instance some expensive garrison that is located far in you territory which is secure. Troop maintaince was always a bitch to me.
[QUOTE=junker|154;35342303]Get rid of any forces that you do not really need. For instance some expensive garrison that is located far in you territory which is secure. Troop maintaince was always a bitch to me.[/QUOTE]
Thats one reason why I find it hard to play Total war games, I have to have units in every town. just so I know im safe.
[QUOTE=cr2142;35343470]Thats one reason why I find it hard to play Total war games, I have to have units in every town. just so I know im safe.[/QUOTE]
Nononononono NO! You just put 1 or 2 militia units in your settlements that can hold out untill you come rescue them with your mighty army of total destruction!
BRILLIANT!
[editline]29th March 2012[/editline]
Besides.. Keeping your borders safe is much cheaper than being a sitting duck!
[QUOTE=Scientist2;35343500]Nononononono NO! You just put 1 or 2 militia units in your settlements that can hold out untill you come rescue them with your mighty army of total destruction!
BRILLIANT!
[editline]29th March 2012[/editline]
Besides.. Keeping your borders safe is much cheaper than being a sitting duck![/QUOTE]
Awesome I will have to try that next time I play. I think I was too used to my campaign on Empire as the russians, I somehow managed to get my economy perfect so I can have as many armies as I want and still have money left over to purchase Buildings/Territories.
[QUOTE=cr2142;35343470]Thats one reason why I find it hard to play Total war games, I have to have units in every town. just so I know im safe.[/QUOTE]
I did that to at first, but you really have to find a balance between them. It is one of the greatest challenges.
[IMG]http://i.imgur.com/eA7WQ.png[/IMG]
at least his wife is pretty i guess
[QUOTE=Sector 7;35325298]It'll be hard as fuck trying to be independent.[/QUOTE]
best way to run an independence movement is to keep your fighting on 1 front. makes everything 505304893409x times easier
[QUOTE=Kusakaze;35341012][img]http://filesmelt.com/dl/french.jpg[/img]
At this point they may as well be armed with fully automatics.[/QUOTE]
is that multiplayer? because holy fucking shit if that is.
But that's why i like guns in total war. Your guys may be super elite, but anyone with a gun can have a go at them and make them useless from that point on.
[QUOTE=sami-pso;35346804]But that's why i like guns in total war. Your guys may be super elite, but anyone with a gun can have a go at them and make them useless from that point on.[/QUOTE]
not really, lol
I've got a few full-experience US and British marines, and if they're using kneel fire and rapid fire, they can route a unit of line riflemen before they even get a shot off. Artillery is a big equalizer, but the difference between individual units is as giant as ever.
Was playing Fall of the Samurai coop with a friend as Choshu. My army general deffected, and took 75% of my army with him. Needless to say I raged, and loaded back 4 saves, because that fucking cost me the entire game.
Any tips on handling economy, and .. Generals in FotS? It seems nearly impossible as your towns are always at your throat whenever you try to upgrade any buildings, and you make almost no money all the time. You can purchase one thing for each turn, then that's it. If you try anything spastic, your generals defect, your honor goes to shit, and your towns rebel. I don't get it. Went through Rise of the Samurai, and Shogun 2 with no problems figuring things out. Guess it's too modern for me now :v:
[QUOTE=killiam;35347146]Was playing Fall of the Samurai coop with a friend as Choshu. My army general deffected, and took 75% of my army with him. Needless to say I raged, and loaded back 4 saves, because that fucking cost me the entire game.
Any tips on handling economy, and .. Generals in FotS? It seems nearly impossible as your towns are always at your throat whenever you try to upgrade any buildings, and you make almost no money all the time. You can purchase one thing for each turn, then that's it. If you try anything spastic, your generals defect, your honor goes to shit, and your towns rebel. I don't get it. Went through Rise of the Samurai, and Shogun 2 with no problems figuring things out. Guess it's too modern for me now :v:[/QUOTE]
Yeah in FotS it's a real pain in the ass to manage happiness. I'm fucking tired of it, it's just barrage after barrage of "damned if you do damned if you don't" stuff it seems.
Also newly captured towns are pain as well, between modernisation and different allegiances together with the obligatory 6 turn malus to happiness to all provinces, taking a settlement with anything but a full stack seems to be the end of that army's fight for quite a few turn until the situation stabilizes.
[QUOTE=killiam;35347146]Was playing Fall of the Samurai coop with a friend as Choshu. My army general deffected, and took 75% of my army with him. Needless to say I raged, and loaded back 4 saves, because that fucking cost me the entire game.
Any tips on handling economy, and .. Generals in FotS? It seems nearly impossible as your towns are always at your throat whenever you try to upgrade any buildings, and you make almost no money all the time. You can purchase one thing for each turn, then that's it. If you try anything spastic, your generals defect, your honor goes to shit, and your towns rebel. I don't get it. Went through Rise of the Samurai, and Shogun 2 with no problems figuring things out. Guess it's too modern for me now :v:[/QUOTE]
-Play conservatively/slowly in the early game to avoid stretching out your army - take over an enemy town only when your other towns can safely be left alone.
-Use your Daimyo as your main general
-Grab the early repression/happiness techs quickly
-Build police stations, and then build the Shinsengumi/Inshi shinshi whateverthefucks (they provide happiness bonuses based on how large the pro-empire/pro-shogunate population is, and they're also excellent assassins)
-Use levy infantry for the bulk of your army early-game, as they're much more cost-effective for garrisoning
-Don't be afraid to upgrade castles in troubled provinces, as they provide a handy repression bonus in addition to greatly increasing your defenses. Repair the castle the moment you take over a town.
-Trade agreements with goddamn everyone in your alliance. Build ports early for this purpose. When you can, build ironclads - they're expensive, but a single Roanoke can replace an entire wooden navy.
[QUOTE=Sector 7;35346932]not really, lol
I've got a few full-experience US and British marines, and if they're using kneel fire and rapid fire, they can route a unit of line riflemen before they even get a shot off. Artillery is a big equalizer, but the difference between individual units is as giant as ever.[/QUOTE]
I was implying that with the right tactics you can still gun them down.
In ntw you'd usually keep your elite units in reserve and use them to make the final push. If you just add them to your line militia will just have a go at them, and while you will easily beat militia, losing militia isn't that much of a problem.
But yeah those stats are nuts.
I basically sat in Kyushu for 4 years building up my economy.
By the end of it, I had developed to the point I could support a full stack of decent units and several large navies. I also put a geisha in every town to entertain nobles, and bought 5 ishin shishis.
The Ishin chaps basically follow the army into every province. As soon as they arrive in a captured province the 5 of them convert the place rapidly and help to kill off enemy agents and generals. Keeping a 8 ship navy next to the province helps massively too. Using this technique I once found it possible to capture and hold 4 cities strongly in the space of about 6 turns. I was forced to stop though because I had run out of money for development. (Building a police station and upgrading the castle in a province is crucial.)
Bear in mind this method is slightly boring. For the first 100 turns I traded with everybody and took over 2 cities. The next 40 turns saw the real sudden growth. Due to the civil reforms I had all done and the money accumulated, you can build massive armies and walk over Shogunate armies easily and make their lands core provinces within a few turns.
[QUOTE=Sector 7;35347338]-Play conservatively/slowly in the early game to avoid stretching out your army - take over an enemy town only when your other towns can safely be left alone.
-Use your Daimyo as your main general
-Grab the early repression/happiness techs quickly
-Build police stations, and then build the Shinsengumi/Inshi shinshi whateverthefucks (they provide happiness bonuses based on how large the pro-empire/pro-shogunate population is, and they're also excellent assassins)
-Use levy infantry for the bulk of your army early-game, as they're much more cost-effective for garrisoning
-Don't be afraid to upgrade castles in troubled provinces, as they provide a handy repression bonus in addition to greatly increasing your defenses. Repair the castle the moment you take over a town.
-Trade agreements with goddamn everyone in your alliance. Build ports early for this purpose. When you can, build ironclads - they're expensive, but a single Roanoke can replace an entire wooden navy.[/QUOTE]
Most of this stuff I figured out, and started doing. It's hard to do the Ishin Shishi thing though, because that costs a lot of money as well(Especially since it set me back a lot, thinking I could hire another from upgrading the building, but turning out that I couldn't. Supression still helps though.) I am playing as Choshu, so I pretty much used Levy Infantry for a little stretch longer to jump over to their special elite infantry right after, skipping Line Infantry(worked very well in my position.)
These are very handy tips though, thanks a lot, I'll remember these :)
In normal Shogun 2, what is Sea superiority good for? I feel like it's kind of useless save for trade nodes I guess?
As for Vassals, what are vassals for? I see no reason not to conquer rather than Vassal.
[QUOTE=Heigou;35349527]
As for Vassals, what are vassals for? I see no reason not to conquer rather than Vassal.[/QUOTE]
Vassals grant you a percentage of their income and loyalty in battle for survival of their clan.
If you choose to conquer instead public opinion towards you in that province can be low and hard to rise.
Bought Shogun 2 when it was on sale even though im bad at strategy games and ended up losing a tutorial mission
[QUOTE=Heigou;35349527]In normal Shogun 2, what is Sea superiority good for? I feel like it's kind of useless save for trade nodes I guess?
As for Vassals, what are vassals for? I see no reason not to conquer rather than Vassal.[/QUOTE]
They let you move your armies around a lot faster, and stop trade route raiding/allow you to raid trade routes.
[QUOTE=Heigou;35349527]In normal Shogun 2, what is Sea superiority good for? I feel like it's kind of useless save for trade nodes I guess?
As for Vassals, what are vassals for? I see no reason not to conquer rather than Vassal.[/QUOTE]
Trade nodes generate lots and lots of money if you exploit them properly. Naval warfare in base Shogun 2 only really becomes cost-effective when you get your hands on Nanban ships, though.
Vassals are useful if you're low on troops. If you slip behind enemy forces and capture one of their towns, making the conquered city a vassal will create a brief barrier between you and the enemy, and you won't have to keep your forces behind to repress the populace - plus, you'll make more money in the short run, because you'll make money off of tribute and trade rather than having to exempt them from tax.
In the long run, though, yeah, vassals aren't very useful.
[QUOTE=Scientist2;35343500]Nononononono NO! You just put 1 or 2 militia units in your settlements that can hold out untill you come rescue them with your mighty army of total destruction!
BRILLIANT!
[editline]29th March 2012[/editline]
Besides.. Keeping your borders safe is much cheaper than being a sitting duck![/QUOTE]
This is really difficult to do when playing as Venice, and Byzantium, Hungary, and the HRE all declare war on you at the same time - NOWHERE IS SAFE
Installed Med2.
What should I prepare for?
[QUOTE=Aerkhan;35353782]Installed Med2.
What should I prepare for?[/QUOTE]
WAR!
What difficulty do the AI attack by sea? I literally could leave my back provinces entirely undefended on the campaigns I did, as long as I had the frontline with troops.
I am trying to play FOTS on Legendary, should I just give up and do a new difficulty? I feel like the AI is bloody cheating like crazy.
[QUOTE=Tudd;35355070]I am trying to play FOTS on Legendary, should I just give up and do a new difficulty? I feel like the AI is bloody cheating like crazy.[/QUOTE]
That is because it IS cheating.
[QUOTE=Tudd;35355070]I am trying to play FOTS on Legendary, should I just give up and do a new difficulty? I feel like the AI is bloody cheating like crazy.[/QUOTE]
The AI cheats like a fucker. Quite sure it cheats a little bit even on medium.
[QUOTE=ewitwins;35283435]I think this new installment is just ridiculously fun because of the amount of pure, unadulterated [b]DEVASTATION[/b] you can rain down upon your enemies.
Also, when was the Maxim machine-gun invented?[/QUOTE]
1884 but it never went to Japan that early.
Two weird things happened to me today.
First of all, I was fighting off a massive rebel army in a siege they had put upon my Citadel, and after eventually winning I elected to chase down the routing men. My General (heir to the throne as well) dismounted a bit previously and was against the battlements. While watching my men chase down the fleeing enemies, I suddenly heard:
"Your General has fallen!"
I look over, and the entire unit is dead. They didn't fall off the edge, they weren't shot at and the battlements weren't damaged. There were no cannons and noone was even on the same level as them. They just fell dead.
A few turns before that the same clan sent a single Kasuga with a 3/4 stack Line Infantry army east through the southern channel of Japan, and a turn before he was so obviously about to of disembarked his men onto my newest held territory he changed allegiance to the Shogun. So I brought in my fleet of 8 ships and sunk his entire army there on the spot.The incident started off a chain of wars that ended with that clan, Matsue, being wiped out.
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