• Total War Megathread V.2: "All of Christendom Will be Awed by this Megathread!"
    3,277 replies, posted
[QUOTE=Bomimo;35590140]q9550 3.4 Ghz, 8 Gig of 800Mhz ram, Win 7 64-bit, gtx 580 (borrowed when my 560 ti shat itself). No actual problems here. The worst i get is CPU-stutters (60 FPS, but units stuttering) when i'm zoomed in on a fight with more than 4000 men in melee combat. On the other hand, M2 and Rome starts dying on me at 3k in a battle.[/QUOTE] Unit-stuttering seems to be an aspect of all Total War games.
[QUOTE=Sector 7;35600719]try bullet walls instead as long as your armies aren't staffed entirely with levy infantry, any cavalry unit that passes through a field of fire gets cut down enough to make a charge ineffective. My formations mostly consist of a single rank of Tosa riflemen, and if they get charged by a unit of 90 cavalry, most of the time there are less than 10 left by the time they actually reach my lines.[/QUOTE] My first few volleys from my armstrongs target cavalry first. Those that survive never survive the volley from my line infantry. Having to secure flanks from the AI is rare, they just bum rush to the center of my line nearly every time.
GAHHHH! So I was in the middle of a field campaign to establish Scottish control over the Alps and position my men for the invasion of France. I convinced the Pope to Crusade Milan which gave me an excuse to capture it and a few surrounding cities. I gathered 8000 swords in four main hosts and descended into northern Italy from the Alps. With the support of the Holy Romans, and at the cost of 3500 men of House Canmore, I captured Milan and Genoa. The Holy Romans then covered my flank while I descended on Milanese-controlled Florence and Venice. I got 4000 men ready to besiege Venice, which had a garrison of some 2000 men. [b]Just[/b] as I clicked "Attack", the fucking game crashed! I went back to my autosave and it was two turns before the start of the Alps campaign. And when I attacked Milan the second time, the Holy Romans betrayed me and took Nottingham! Gah!
Sorry for the noob question but I recently started playing the Total War games and have been playing Medieval II for a bit and I am loving it so far but I took a break and trying Shogun 2 and how exactly am I supposed to attack enemy cities? I was travelling to a city as I had to take it for the campaign and when I was about to cross into the enemies border it tells me doing so I am declaring war. So ok I am going to attack them anyways so I declare war and as I get to the city and about to attack it, the game moves me back to my province because I am not on good terms with that nation and last time I checked when you are at war with someone you really arn't on good terms so what am I doing wrong? and how do I exactly move there to attack?
[QUOTE=bobsynergy;35603463]Sorry for the noob question but I recently started playing the Total War games and have been playing Medieval II for a bit and I am loving it so far but I took a break and trying Shogun 2 and how exactly am I supposed to attack enemy cities? I was travelling to a city as I had to take it for the campaign and when I was about to cross into the enemies border it tells me doing so I am declaring war. So ok I am going to attack them anyways so I declare war and as I get to the city and about to attack it, the game moves me back to my province because I am not on good terms with that nation and last time I checked when you are at war with someone you really arn't on good terms so what am I doing wrong? and how do I exactly move there to attack?[/QUOTE] Someone took the city before you. Since it's their territory now it moves you out, unless you are at war with the nation that captured. It's a stupid mechanic and it really pisses you off when you spend 6 turns at sea moving an army for the game to go LOL FUCK YOU don't pass go don't collect 200$
[QUOTE=junker|154;35601948]I just read a few pages of this thread conisdering the next TW game. Personally, I think a Total War game centered around late medieval time in China would be epic, like in Romance of Three Kingdoms. Three major clans fighting eachother for supremacy, Wei, Wu and Shu. Besides there were many conflicts and smaller wars between all those factions which is perfect for a TW game. Besides there are many tales of generals from that time which could even provide a decent story or something similiar which could be included into the campaign.[/QUOTE] I'm not a huge fan of Chinese History, but I absolutely love the Three Kingdoms period, I love the games, I love the ROTK books and so on. It would be pretty great to have a Three Kingdoms: Total War.
[QUOTE=-nesto-;35603574]Someone took the city before you. Since it's their territory now it moves you out, unless you are at war with the nation that captured. It's a stupid mechanic and it really pisses you off when you spend 6 turns at sea moving an army for the game to go LOL FUCK YOU don't pass go don't collect 200$[/QUOTE] Ah thanks, I thought I was doing something wrong and that I had to do something before I could attack it, and yeah it's pretty stupid as I spent some turns getting more troops and moving my army for it just to be thrown back out. I hope it's not in the next game.
so uh [img]http://cloud.steampowered.com/ugc/595842255850703324/47D3D3929E5334082DF9A4EF5A383938BCE63BCD/[/img] what do [b]you[/b] guys do to the unroutable wooden cannon gunners left at the end of every siege?
[QUOTE=bobsynergy;35603978]Ah thanks, I thought I was doing something wrong and that I had to do something before I could attack it, and yeah it's pretty stupid as I spent some turns getting more troops and moving my army for it just to be thrown back out. I hope it's not in the next game.[/QUOTE] I can't remember if it is in Empire, Napoléon and Medieval II but in at least one of those the units start walking out of the territory, or returning to your ship. They aren't teleported a hundred miles away.
[QUOTE=The Best;35585110]What are you guys running Total War Shogun 2 at? Even with a AMD 955 X4 3.7 GhZ processor, 4 gigs of RAM, Windows 7 64 bit, and a 6970 2 GB I'm having problems especially when zooming in on units.[/QUOTE] Same processor as you (Phenom II X4 955 BE, 3.2GHz), 8GB DDR3 @ 1600MHz, Win 7 64-bit and a HD5830 1GB. I have literally no problems with running Shogun 2 at everything maxed / enabled (except for DoF being put on light, because heavy DoF looks shit). Hell, it runs pretty damn good with a frame rate typically around 40 when zoomed out and about 20 when zoomed in close to units. Always varies depending on the size of the battle of course. It probably runs so good for me because my monitor is only 1366x768, heh. I am using DX11 with it and the fancy options such as tesselation, and using MLAA for antialiasing. Anyways just a bit of input about potential future Total War games: I really do not like the idea of any Total War being around something such as the Three Kingdoms or the American Civil War. Why? The complete lack of factions. With the American Civil War of course you only get two, the Confederacy and the Union. What would happen to diplomacy? Trade? What would the campaign be like? I can only imagine that each faction would start with half the map already, and that it would just be a grind to get to the enemy capital and take that. It LACKS diversity, no fun at all. If you've ever progressed far in a Shogun 2 campaign, you'd realise how boring it can get when the amount of clans left on the map is reduced to five or less. It becomes a stale civil war which would end up being only a land grab (if you're into that then fine, I myself just love the politics in these games and I hope future Total War games expand on politics). Same thing with the Three Kingdoms anyways, as you only have three factions there. [editline]17th April 2012[/editline] Feel like playing one of the older Total War games again, split between Empire and Medieval 2. I'm much more comfortable with Empire but have barely touched Medieval 2. Someone choose for me.
[QUOTE=Antdawg;35606182]Feel like playing one of the older Total War games again, split between Empire and Medieval 2. I'm much more comfortable with Empire but have barely touched Medieval 2. Someone choose for me.[/QUOTE] Med 2
Med 2 with stainless steel or whatever.
[QUOTE=Bomimo;35606881]Med 2 with stainless steel or whatever.[/QUOTE] I think that the Chivalry II: Sicilian Vespers is a better mod than Stainless Steel.
[QUOTE=Sector 7;35604825]so uh what do [b]you[/b] guys do to the unroutable wooden cannon gunners left at the end of every siege?[/QUOTE] i make a firing squad of 3 line inf
So, I'm playing Fots as Imperials and I've been hoping to get the french military mission. I refused both the american and british missions. Then suddenly it just hit me. Only the shogunate clans get the french :/
[QUOTE=Antdawg;35606182] it would just be a grind to get to the enemy capital and take that. It LACKS diversity, no fun at all. [/QUOTE] That's pretty much what happens in every total war game, except you do it with more factions in the previous ones. I know that it's TOTAL WAR and they want to keep it like that, but I wish they'd focus a bit more on the diplomatic and trading aspects of the game. Or give it some attention at least.
[QUOTE=Mooman;35611992]So, I'm playing Fots as Imperials and I've been hoping to get the french military mission. I refused both the american and british missions. Then suddenly it just hit me. Only the shogunate clans get the french :/[/QUOTE] Yeah it is pretty shitty I think there is a mod that lets you unlock all the ports after you research that tech that opens them up. Im pretty sure it gives you access to all the ports in the game rather then just one.
I just lost my best general in order to rout the entire Holy Roman army. My longbowmen set up stakes and cut down wave after wave of pissed off Germans. Then I sent my commander of the horse, Fraunce, to lead a sortie and smash Emperor Hans before he got in position. While returning, Fraunce ran into my line of stakes and died, along with two hundred other horsemen. Fuck.
That's hilariously bad luck mate.
2 Roanokes with full experience chevrons are enough to make any fleet made of wooden or copper ships a shit day. I had them fight a navy of 10 copper kaiyo marus, and managed to sink 6 of them whilst badly damaging 4 others. My own 2 ships refused to sink, and only routed after losing all their guns. (Each vessel had 20 people onboard by this point)
I remember when my brutally scarred general was taken down by a group of peasants.
[QUOTE=Broguts;35587018] [IMG]http://cloud.steampowered.com/ugc/542924770635743753/A7D5C267F34ED8D31DFCF880DF270C154AD668E3/[/IMG] That's what I think of your prayers before battle![/QUOTE] Yeah, screw Tacitus. His texts are dull and practically impossible. At least Vergilius had an interesting story.
[T]http://cloud.steampowered.com/ugc/578953933004022610/C9701D8C670709A9896ECF15F1B12D8915944E6D/[/T] I love the sound of an unremitting cannonade.
[QUOTE=Kljunas;35635422][T]http://cloud.steampowered.com/ugc/578953933004022610/C9701D8C670709A9896ECF15F1B12D8915944E6D/[/T] I love the sound of an unremitting cannonade.[/QUOTE] What infantry units do you use in that army? I might do that with all Shinsengumi PF's since they're good at both melee and ranged.
[QUOTE=Masamune;35635527]What infantry units do you use in that army? I might do that with all Shinsengumi PF's since they're good at both melee and ranged.[/QUOTE] Actually my infantry was shit for this battle. One unit of line infantry, one of levy infantry and two of sharpshooters iirc. I just happened to have lots of Armstrongs in the same spot so I put all of them in a single army to see if it was efficient. But usually I mainly use imperial infantry.
[QUOTE=DaysBefore;35627222]I just lost my best general in order to rout the entire Holy Roman army. My longbowmen set up stakes and cut down wave after wave of pissed off Germans. Then I sent my commander of the horse, Fraunce, to lead a sortie and smash Emperor Hans before he got in position. While returning, Fraunce ran into my line of stakes and died, along with two hundred other horsemen. Fuck.[/QUOTE] That shit happened to me. My 8 star 22 yr old commander led himself and 2 stacks of Hospitaller knights to shock the approaching army. After they were successful I pulled them back so my longbowmen could thin out the rest of the army on their approach. I wasn't paying attention and my gen and hosps ran through the pikes, killing all of them. My last save was 12 turns ago and since they attacked on their turn, autosave was useless.
Chefs! Deploy steaks!
....My king just ran in front of my ballista as it fired. The Medieval 2 AI hates me I suppose.
I never rush my troops past shooting missile troops or equipment. Never ends well.
[QUOTE=sami-pso;35640843]I never rush my troops past shooting missile troops or equipment. Never ends well.[/QUOTE] I didn't even know they were firing. It was a siege and I sent six companies of swords with ladders forward, the ballista was only there in case they held the walls. Then a group of spearmen came out of the main gate and I sent King Richard XXVIII (Or whatever his name was) to deal with that. The ballista hit him at the worst possible moment. I swear, Medieval 2 wants me to lose.
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