• Total War Megathread V.2: "All of Christendom Will be Awed by this Megathread!"
    3,277 replies, posted
Wasn't each side practically the same in WW1? We had different equipment sure but they all did the same thing with the same results, there wouldn't be much variety.
[QUOTE=Bomimo;38152327]Uhh. They change the formula from Total War to Trench Warfare... It's not Total War anymore. They are free to make a Trench War series if they want. Why do people even ask for WW1 and 2 Total War games when there are TONS of RTS' set in that time? Just play HOI3 and whenever you want to fight a battle, get CoH going. How hard is that?[/QUOTE] Are you illiterate? Have you read any of the other fronts we fucking constantly post?
The total war series is about a series of lines, in the context of a WW1 total war, I don't really care that some fronts had charges. That's about it. They didn't have line battles, or line formations, just charges. I am aware the French used line formations, but the Germans didn't, and that's why the Germans were so initially successful. By this time, line formations were entirely outdated and not useful. I would love a WW1 RTS, but to call it Total War would break the established formula of [B]EVERY[/B] Total War game.
[QUOTE=Virtanen;38144655][img]http://www.philipcoppens.com/1984_01.jpg[/img][/QUOTE] I conquered Moscow, the dirty Eurasians will pay for it in blood. Damn their thoughtcrime.
[QUOTE=Broguts;38152671]Are you illiterate? Have you read any of the other fronts we fucking constantly post?[/QUOTE] I think it'd be a safe bet to say no :v:
Trench warfare was even not used much on the western front. Only until the last few months when Germany was fighting a pure defensive war.
[QUOTE=Webby2020;38152751]Trench warfare was even not used much on the western front. Only until the last few months when Germany was fighting a pure defensive war.[/QUOTE] [img]http://www.modernprimate.com/wordpress/wp-content/uploads/2012/10/tumblr_mbrbcnxpa81rg2rf7o1_500.gif[/img]
[QUOTE=Killerjc;38152688]The total war series is about a series of lines, in the context of a WW1 total war, I don't really care that some fronts had charges. That's about it. They didn't have line battles, or line formations, just charges. I am aware the French used line formations, but the Germans didn't, and that's why the Germans were so initially successful. By this time, line formations were entirely outdated and not useful. I would love a WW1 RTS, but to call it Total War would break the established formula of [B]EVERY[/B] Total War game.[/QUOTE] "Argh change is bad!!!!!" Games evolve, and thinking that since total war focused on the history where battles were indeed fought in line formation doesn't mean it can't change, total war is about....TOTAL WARS. That's what happened in WWI old tactics met new technology and were FORCED to change, and holy shit its a game and a cool idea stop being so elitist about your precious play style. [editline]23rd October 2012[/editline] [QUOTE=Thom12255;38152667]Wasn't each side practically the same in WW1? We had different equipment sure but they all did the same thing with the same results, there wouldn't be much variety.[/QUOTE] Not necessarily, Germany, France, US, and England were the most technologically advanced but focused on different tactics either brand new ones or old. You can say the same thing about Napoleon TW and Empire TW with exception to the Indian tribes and more or less the ottomans. [editline]23rd October 2012[/editline] [QUOTE=Webby2020;38152751]Trench warfare was even not used much on the western front. Only until the last few months when Germany was fighting a pure defensive war.[/QUOTE] Trench and Air warfare was 50% of the Western front, not at the begining couple of months but on-wards until the end yes.
[QUOTE=Killerjc;38152688]The total war series is about a series of lines, in the context of a WW1 total war, I don't really care that some fronts had charges. That's about it. They didn't have line battles, or line formations, just charges. I am aware the French used line formations, but the Germans didn't, and that's why the Germans were so initially successful. By this time, line formations were entirely outdated and not useful. I would love a WW1 RTS, but to call it Total War would break the established formula of [B]EVERY[/B] Total War game.[/QUOTE] You have: Shogun Medieval Rome Medieval 2 Empire TW Napoleon TW Shogun 2 Rome 2 Let them do something different, it's okay
[QUOTE=Thom12255;38152667]Wasn't each side practically the same in WW1? We had different equipment sure but they all did the same thing with the same results, there wouldn't be much variety.[/QUOTE] It would still be better than Shogun 2.
[QUOTE=DesolateGrun;38153780]"Argh change is bad!!!!!"[/editline][/QUOTE] Ahem. *Cough Cough* Splinter Cell Crash Bandicoot Need For Speed Command and Conquor Hitman World of Warcraft Diablo III Dragon Age Mass Effect This is a handful of games where the consensus was that changes was bad, mkay? It's not equal to ME thinking they were, but it is an indication that after the change. the IP value went to fuck in most cases. If not tangibly, then metaphorically. It's psychological. Doesn't matter if it Objectively is akin to Jesus' rebirth when subjectively, it makes all our collective anuses bleed in fear. Human nature dictates that Change is bad and dangerous shit. How about we change societal norms before we change goddamn video games? [editline]24th October 2012[/editline] [QUOTE=TheTalon;38153984]You have: Shogun Medieval Rome Medieval 2 Empire TW Napoleon TW Shogun 2 Rome 2 Let them do something different, it's okay[/QUOTE] Just buy something different and fuck off. It's a free world, you're allowed to fuck off. You do realize what you guys are doing right? You're people being on the fence wanting whatever you're about to enter into, to change in order to accomodate you. That's not how it works. You accomodate the majority. Don't be an obnoxious immigrant.
[QUOTE=Bomimo;38154373]Ahem. *Cough Cough* Splinter Cell [b]The only thing that changed was the linearity, and noone asked for that. [/b] Crash Bandicoot Need For Speed Command and Conquor [b]Can't speak for any of these.[/b] Hitman [b]Oh so you're another idiot on the "Hitman:conviction" bandwagon. [/b] World of Warcraft [b]I don't get this one. Not even slightly.[/b] Diablo III [b]Not everyone would agree with you there.[/b] Dragon Age [b]Pretty much the only legitimate example here.[/b] Mass Effect [b]Oh please are you kidding me? I presume you mean the change from strafing simulator in colourful spacesuits to the proper grit ME deserved.[/b] This is a handful of games where the consensus was that changes was bad, mkay? It's not equal to ME thinking they were, but it is an indication that after the change. the IP value went to fuck in most cases. If not tangibly, then metaphorically. It's psychological. Doesn't matter if it Objectively is akin to Jesus' rebirth when subjectively, it makes all our collective anuses bleed in fear. Human nature dictates that Change is bad and dangerous shit. How about we change societal norms before we change goddamn video games? [editline]24th October 2012[/editline] Just buy something different and fuck off. It's a free world, you're allowed to fuck off. [b]Are you really getting this anal over a video game series?[/b] You do realize what you guys are doing right? You're people being on the fence wanting whatever you're about to enter into, to change in order to accomodate you. That's not how it works. [b]You accomodate the majority. Don't be an obnoxious immigrant.[/b] [b] are you for real[/b][/QUOTE]
[QUOTE=Bomimo;38154373] anuses bleed in fear. Human nature dictates that Change is bad and dangerous shit. You accomodate the majority. Don't be an obnoxious immigrant.[/QUOTE] Super conservative detected Unbeknownst to you, change a lot of the times is a good thing things stagnate and die without change. And who the fuck CARES its a game, all we suggested was that they should do a WWI TW and your arguing either ridiculous points or just being a twat about it. WWI was [I]cooooool[/I]
[QUOTE=DesolateGrun;38155174]Super conservative detected Unbeknownst to you, change a lot of the times is a good thing things stagnate and die without change. And who the fuck CARES, all we suggested was that they should do a WWI TW and your arguing either ridiculous points or just being a twat about it. WWI was [I]cooooool[/I][/QUOTE] Ouch man that's going too far too far
[QUOTE=DesolateGrun;38153780]"Argh change is bad!!!!!" Games evolve, and thinking that since total war focused on the history where battles were indeed fought in line formation doesn't mean it can't change, total war is about....TOTAL WARS. That's what happened in WWI old tactics met new technology and were FORCED to change, and holy shit its a game and a cool idea stop being so elitist about your precious play style. [/QUOTE] Yes, because I clearly said that change is bad, great interpretation of words there, buddy. Your "logic" is horribly fucking flawed, Total War is not at all about total war. The concept of a total war only came to during WWI, I know those rusty cogs you call your brain are churning out smoke but bare with me here. The name Total War has nothing to do with what a total war actually is, it's just a fancy name to pin on the game. Much like Battlefield does not go back before WW2, Total War does not go past ~1870. The style of the game itself is defined by the style of combat it has, which, in Total War's case, is based off of line formations. I don't see how I'm being elitist in the slightest, I honestly cannot even begin to fathom your thought pattern you, clearly, pulled out of your shit filled ass. I [B]never[/B] said a WWI RTS would not fit my "precious play style", as you so elegantly put it, I, in fact, stated otherwise - I said I would LOVE* a WWI RTS. *You might not understand the concept of love, but it's when you like something a lot. A WWI Total War would break all established formulas, and ruin all the work and fruition Creative Assembly has put into the Total War franchise. Yes, change is good, but drastic change is [I]never[/I] good for a major brand name. A WW1 Total War is a very clear drastic change from all other previous Total Wars. The new combat would now be reduced to squad level, or at most platoon level, from the previous company and army level. The new engine would have to have allow for cover to be taken by infantry, or else it becomes a point and click charge simulator, or just Fall of the Samurai: Europe Edition. Judging from Company of Heroes, the new engine would be able to support at the most 500 men, due to the new AI functions that would be necessary to produce a combat system.
[QUOTE]The new combat would now be reduced to squad level, or at most platoon level, from the previous company and army level.[/QUOTE] Seriously, why the fuck do you people keep going on about how the unit sizes would be reduced? They would have entire companies rush the trenches, with hundreds of men attempting to cross "no-mans land" at the same time, only to get mowed down by machine-gun fire, or to successfully cross and take another line of trenches. To only send out a squad or a platoon would be [b]pointless suicide[/b], simply because of the unmerciful amount of fire an army could field at one point and one moment in time. [QUOTE]he new engine would have to have allow for cover to be taken by infantry, or else it becomes a point and click charge simulator, or just Fall of the Samurai: Europe Edition. [/QUOTE] The engine [b]already[/b] partially accounts for cover, if you remember the cover system at all from both Empire and Napoleon (the sand bags/wall system), and could easily be adapted to a trench and ditch system. [editline]24th October 2012[/editline] Not to mention the fact that off-screen artillery would be completely doable because of the bombardment feature from Fall of the Samurai. Seriously, FotS basically introduced everything that we would need for a WWI Total War game, including but not limited to: Repeating rifles Machine-guns (gatling guns) Artillery support (Ship guns) Breach-loading artillery Modern cavalry New smoke system (chemical warfare) Sidearms (officers repeating pistols)
[QUOTE=Killerjc;38152688]The total war series is about a series of lines, in the context of a WW1 total war, I don't really care that some fronts had charges. That's about it. They didn't have line battles, or line formations, just charges. I am aware the French used line formations, but the Germans didn't, and that's why the Germans were so initially successful. By this time, line formations were entirely outdated and not useful. I would love a WW1 RTS, but to call it Total War would break the established formula of [B]EVERY[/B] Total War game.[/QUOTE] As said before: It's not [B]Line Wars: Shogun 2[/B] or [B]Empire: Line Wars[/B]. The areas they have focused on in the past, areas other games often don't touch upon, happened to be fought that way. And in a lot of instances, they weren't necessarily fought in strict formations, but Total War is also not so much about micromanagement so they just reflect that in the "light infantry" units scattered throughout each game. Who cares? I personally would like to see what Total War could do to the early 20th century era. Change is good, and you'll have all their previous games + mods to enjoy if you really like their tried and true (for their relatively small, niche community) formula so much. [editline]23rd October 2012[/editline] And you simply can't use the "lack of variety" as an excuse. Each nation had different standards, and each unit within nations had different training, different loadouts, and different focuses. As in the past, those things are taken into account and accentuated when possible to create unit variation (except in the case of Shogun 2), and the same is possible with this. Hell, there were so many goddamn technologies arising during that time period you could probably have more unit variety than any of the past games merely with different guns and weapons alone. Also instead of lowering the soldier count per unit they would have to have some kind of system that would let the player choose when the soldiers should seek light/terrain cover automatically, aside from the obvious solution to trenches. For instance, you can't tell the entire 160 man unit (Although I can actually see this being lowered to what was considered a "company" back then, or ~9 squads worth, tbh not sure if this type of organization even existed in the early 20th century) to take cover in one 105mm artillery shell ditch, but if there are 20 of those scattered about you should be able to tell your unit to take cover near there, pointing in a certain direction, and you'd be set. Little things like this would maintain the feel and sense of general command as seen in the previous games while also adapted for 20th century combat.
[QUOTE=Killerjc;38155409]Yes, because I clearly said that change is bad, great interpretation of words there, buddy. Your "logic" is horribly fucking flawed, Total War is not at all about total war. The concept of a total war only came to during WWI, I know those rusty cogs you call your brain are churning out smoke but bare with me here. The name Total War has nothing to do with what a total war actually is, it's just a fancy name to pin on the game. Much like Battlefield does not go back before WW2, Total War does not go past ~1870. The style of the game itself is defined by the style of combat it has, which, in Total War's case, is based off of line formations. I don't see how I'm being elitist in the slightest, I honestly cannot even begin to fathom your thought pattern you, clearly, pulled out of your shit filled ass. I [B]never[/B] said a WWI RTS would not fit my "precious play style", as you so elegantly put it, I, in fact, stated otherwise - I said I would LOVE* a WWI RTS. *You might not understand the concept of love, but it's when you like something a lot. A WWI Total War would break all established formulas, and ruin all the work and fruition Creative Assembly has put into the Total War franchise. Yes, change is good, but drastic change is [I]never[/I] good for a major brand name. A WW1 Total War is a very clear drastic change from all other previous Total Wars. The new combat would now be reduced to squad level, or at most platoon level, from the previous company and army level. The new engine would have to have allow for cover to be taken by infantry, or else it becomes a point and click charge simulator, or just Fall of the Samurai: Europe Edition. Judging from Company of Heroes, the new engine would be able to support at the most 500 men, due to the new AI functions that would be necessary to produce a combat system.[/QUOTE] Jesus, I didnot intend the elitism remarks towards you but the community it's like a bunch of old farts only play this game. Total war could be defined as you know all out war, which every single total war game depicted. I'd say 10+ countries fighting for each others land counts aswell. Total war isn't lien warfare that doesn't make sense for someone to develop a game like that, you can still have your total war but it doesn't have to be the same. Just because the gameplay evolves doesn't mean its ruined, as said in the post above me, light units existed since whenever and WWI wasn't jsut squads or platoons. Total war is total war, whichever way the devs take it, and looking at the progression of time in the series (Rome, medieval, empire, napoleon, shogun-fall of samurai, .... WWI is very likely to be next. [editline]23rd October 2012[/editline] [QUOTE=ewitwins;38156126] Repeating rifles Machine-guns (gatling guns) Artillery support (Ship guns) Breach-loading artillery Modern cavalry New smoke system (chemical warfare) Sidearms (officers repeating pistols)[/QUOTE] All of this is already possible through modding of both Empire and Napoleon, don't you think it wouldn't be hard to make it official in the next engine update?
Trying to cut off the Russian's from their income. Managed to recover my troops as Moscow, going to go north from there and just slaughter everything, hopefully then they might get less overpowered. [editline]23rd October 2012[/editline] also i have to have like two stacks of guards to do anything in russia on the other hand they have their southern cities very poorly defended, managed to take a capital with half a stack
[QUOTE=Zarjk;38157508]Trying to cut off the Russian's from their income. Managed to recover my troops as Moscow, going to go north from there and just slaughter everything, hopefully then they might get less overpowered. [editline]23rd October 2012[/editline] also i have to have like two stacks of guards to do anything in russia on the other hand they have their southern cities very poorly defended, managed to take a capital with half a stack[/QUOTE] Would love to read more posts like this this, but there's too big a shitstorm about WW1 to see anything.
So I saw someone go into Napoleon online and why does everyone mostly have no artillery for rules? seriously whats the point of that?
[QUOTE=bobsynergy;38157666]So I saw someone go into Napoleon online and why does everyone mostly have no artillery for rules? seriously whats the point of that?[/QUOTE] [t]http://niggaupload.com/images/HyhE.jpg[/t][t]http://cloud-2.steampowered.com/ugc/560956219582246604/B6509B49A2150963959FABEB2EED9265DF0F7EEB/[/t] [t]http://cloud.steampowered.com/ugc/560956219582243237/E1C6096DC636B3C4AC297B4575857566659E65B5/[/t][t]http://niggaupload.com/images/dNpeJ.jpg[/t]
[QUOTE=bobsynergy;38157666]So I saw someone go into Napoleon online and why does everyone mostly have no artillery for rules? seriously whats the point of that?[/QUOTE] It's because they probably like to wait for the enemy to come to them, but with arty they get blown to shit This mod is awesome because of bayonett charges [img]http://i45.tinypic.com/2lnabgy.png[/img] [img]http://i45.tinypic.com/juza1j.png[/img] [img]http://i49.tinypic.com/2hmn1vm.png[/img] [img]http://i49.tinypic.com/jafm13.png[/img] After the germans losing only 100/600 men, they charge my lines against my 150. They buttfuck about half but I rout, then magically 100 men stop routing hide in the forest then I send them out on the remainder of the germans. It was glorious they all get pummeled, rout then I chase down every last one of them. [editline]23rd October 2012[/editline] [QUOTE=Ninja Duck;38158386][t]http://cloud.steampowered.com/ugc/560956219582243237/E1C6096DC636B3C4AC297B4575857566659E65B5/[/t][t]http://cloud-2.steampowered.com/ugc/560956219582246604/B6509B49A2150963959FABEB2EED9265DF0F7EEB/[/t][/QUOTE] Camels>everything
[QUOTE=Bomimo;38154373] You do realize what you guys are doing right? You're people being on the fence wanting whatever you're about to enter into, to change in order to accomodate you. That's not how it works. You accomodate the majority. Don't be an obnoxious immigrant.[/QUOTE] You know who shares this philosophy? A Bosnian Serb by the name of Radovan Karazdic. He tried to kill the Muslim population of Bosnia in 1992, and had plans to kill the Croats too, had he not been stopped by the UN and the Bosniak military, he would have killed many more than the [B]200000 innocent civilians[/B] who were killed by his fanatical soldiers.
Fall of the samurai gets to be so much fun once you whore yourself out to the white man. I have these massive unstoppable armies of elite men trained by their British advisers. ALL HAIL THE WHITE MAN.
[QUOTE=VOSK;38158623]Fall of the samurai gets to be so much fun once you whore yourself out to the white man. I have these massive unstoppable armies of elite men trained by their British advisers. ALL HAIL THE WHITE MAN.[/QUOTE] ARR HAIR THE WHYTU MANNA!
"holy fuck camels" Those were the last words of my great general, god damn Ottomans are no chance against my Iroquois warriors, only reason I lost was because I routed and destroyed all his infantry then get horse/camel charged out of nowhere. The picture of my team running with the reserve comment is great though :v: [QUOTE=DesolateGrun;38158413]It's because they probably like to wait for the enemy to come to them, but with arty they get blown to shit[/QUOTE] Your probably right, good thing then I join their matches after they stress for the whole time no arty and I have a full army of unicorns and rockets and they rage quit. Also that's the WW1 mod for Napoleon right? I need to download the empire one and face Duck online, assuming I can use these online?
Holy shit, I didn't even [b]think[/b] about playing as the Ottoman Empire during WWI :v: That'd be fun!
[QUOTE=ewitwins;38158975]Holy shit, I didn't even [b]think[/b] about playing as the Ottoman Empire during WWI :v: That'd be fun![/QUOTE] Just imagine, Russians charging an ottoman army while screaming [B]ZA RODINYUUUUUUUUUUU OOOOOOOOOOORRRRRRRRAAAAAAAAAAAAAAAAAAAAH![/B] And the Ottomans counter charging with [B]VUUUUUUUR HAAAAAAAAAAAAAAAAAAAAAA![/B] Would be so fucking cool.
Oh jesus, someone made a WIP thread saying they were making a WWII mod and he named it Hitler Total War :v: mods forced him to change it, what a perfect name Also is it possible to use mods like the WWI mod and others online or am I stuck with vanilla?
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