Total War Megathread V.2: "All of Christendom Will be Awed by this Megathread!"
3,277 replies, posted
Sounds fine to me. /shrug
I accidentally semi-recreated WW2 in ETW :v:
circa ~1720
For starters the captain of my Landswehr militia stationed in Berlin is named Adolf [sp]Huber, close enough[/sp]. Austria and myself(Prussia) are blitzing our way across Eastern Europe and in a few years we will be knocking on Moscow's door. Poland has been completely decimated and I have groups of mercs lead by Death's Head Hussars roaming around quelling Polish "rebellion". Sweden has become a valuable trade ally and I supply them with the latest military tech to aid their fight against the Russians. Naples & Sicily emerged in Italy, driving out the Spanish who are tangled up in quelling Portuguese rebels.
Luckily there's no America and Britain is totally backing us up this time. Only France stands in our way of conquering mainland Europe.
France and their one territory are a joke.
You can seriously just take them by throwing conscripts at their fort.
I'm playing as Russia in Empire. My objectives are to take Constantinople back for Orthodoxy, and conquer Rome for the same purpose.
[QUOTE=Nikota;38301985]France and their one territory are a joke.
You can seriously just take them by throwing conscripts at their fort.[/QUOTE]
To be fair they have a small town in Alsace-Lorraine.
[QUOTE=Nikota;38301985]France and their one territory are a joke.
You can seriously just take them by throwing conscripts at their fort.[/QUOTE]
In my campaign France is #1 in economy, military, navy, and enlightenment. Remove the Maratha Confederacy from the picture and I'm 2nd in all those categories minus navy. France also hold 3 territories, besides Paris, on the mainland ontop of their 3-4 colonies in America. They've buddied up with Spain so now it looks like it will be shaping up to be West vs East for total control of Europe. While I agree it is easy to take France due to it being 1 large territory, Paris is probably the most defended city in the game right now. They have a star fort, the city is full stacked with line inf, and there are many stacks roaming around the country side that would probably equal 2 if not 3 full stacks if they all converged to defend.
I'm reinstalling Medieval 2 and just had a question for anyone with the physical special/gold/limited edition (included a documentary and soundtrack CD): how many Crusades documentary DVDs were there? I swear there were two and the bonus disc, but I can't seem to find the second.
[QUOTE=Torpov;38304721]I'm reinstalling Medieval 2 and just had a question for anyone with the physical special/gold/limited edition (included a documentary and soundtrack CD): how many Crusades documentary DVDs were there? I swear there were two and the bonus disc, but I can't seem to find the second.[/QUOTE]
Here's a picture of it, it may help.
[IMG]http://ecx.images-amazon.com/images/I/51Dde-q6OvL.jpg[/IMG]
Mine's different. Oh well, it was a History Channel documentary anyway, so no big loss.
[QUOTE=PollytheParrot;38305233]Here's a picture of it, it may help.
[IMG]http://ecx.images-amazon.com/images/I/51Dde-q6OvL.jpg[/IMG][/QUOTE]
That's a really nice box set, I only own the digital copies of my TW games since I bought them for the first time during the summer (though I do own an original Medieval boxed game). I hope Rome 2 comes with some nice goodies, maybe a Gladius letter opener or something.
Loving how the left box is in German, but the right one isnt.
[t]http://cloud-2.steampowered.com/ugc/921244714687945680/DB3702AE0878FC83A08607997820D316C6C8D736/[/t]
hardcampaignAI.jpg
[editline]3rd November 2012[/editline]
and i fight through the entire battle so that I don't lose 200 trained men to a bunch of 1/4 strength peasant units via auto and it crashes at the end
empire, no.
So I was trying to avoid being completely over powered in my new campaign an england where I just had full stacks of chivalric knights (mounted and dismounted), so I try to balance out my armies by using spear militias (also to help balance out against cavalry.
Only when I got defeated did I realize how truly shit spear militias are. Billmen aren't too better, either, they lost against a fight with town militia 1 on 1. Even though I usually deploy them as assisting troop,s I'd expect them to be able to fight off the second worst unit in the game.
[QUOTE=Mbbird;38308725][t]http://cloud-2.steampowered.com/ugc/921244714687945680/DB3702AE0878FC83A08607997820D316C6C8D736/[/t]
hardcampaignAI.jpg
[editline]3rd November 2012[/editline]
and i fight through the entire battle so that I don't lose 200 trained men to a bunch of 1/4 strength peasant units via auto and it crashes at the end
empire, no.[/QUOTE]
Oh auto resolve, so many great memories where I've lost 900 troops to an army half it's size.
[QUOTE=carcarcargo;38319841]Oh auto resolve, so many great memories where I've lost 900 troops to an army half it's size.[/QUOTE]
better than autoresolve in Shogun 2
[thumb]http://cloud-2.steampowered.com/ugc/595841084665510611/7EC3DCC7643168B2B446E4CE2E4E0C288FEBC500/[/thumb]
Well to be fair those four units use lever-action rifles and are very good at killing things
I been trying to get back into Total War but the crap AI just infuriates me and I close the game.
[QUOTE=Chickens!;38328894]I been trying to get back into Total War but the crap AI just infuriates me and I close the game.[/QUOTE]
Try attacking a star fort occupied exclusively by horsemen and what isnt a horse is a peasant. You'll want to end yourself.
I already want to kill myself with how shit the gunpowder infantry AI is.
And how your allies will betray you about 80% of the time no matter how cool you are to them.
Is it me or is the Battle Map AI in Rome total war the best AI?
The AI just seems more dumb in the sequels.
I've been dicking around in the demos for Empire and Napoleon and I've discovered that I can't work line battles for shit. I've never owned a Total War game with muskets apart from the later units in Medieval 2, and whenever I try and instruct a line to blast at another line a hundred yards away, they march right up to the opposing line's face.
Is there any way I can figure out the farthest away a line can be before they start advancing on their own? And how can I command the line to fire by rank? Fire at will seems to be the best option I can find.
I've been dicking around in the demos for Empire and Napoleon and I've discovered that I can't work line battles for shit. I've never owned a Total War game with muskets apart from the later units in Medieval 2, and whenever I try and instruct a line to blast at another line a hundred yards away, they march right up to the opposing line's face.
Is there any way I can figure out the farthest away a line can be before they start advancing on their own? And how can I command the line to fire by rank? Fire at will seems to be the best option I can find.
You have to unlock the ability to fire by rank
Fire by rank needs to be researched. Why would they start advancing on their own, though?
I figured it was them closing the distance to the enemy.
[QUOTE=Leo Leonardo;38345802]I've been dicking around in the demos for Empire and Napoleon and I've discovered that I can't work line battles for shit. I've never owned a Total War game with muskets apart from the later units in Medieval 2, and whenever I try and instruct a line to blast at another line a hundred yards away, they march right up to the opposing line's face.
Is there any way I can figure out the farthest away a line can be before they start advancing on their own? And how can I command the line to fire by rank? Fire at will seems to be the best option I can find.[/QUOTE]
Rule #1 about Total War games and musketmen: Don't tell them to attack particular targets. Unlike bow units, musket units (with the exception of light, ranged cavalry) will not all fire at the same time. Without fire by rank only the very front row will fire and reload, the back just chills out and does nothing. Manage the "Fire at will/Hold Fire" button well, and just set up firing lanes by selecting units and holding+dragging right mouse to create a proper line. Unless you are using light cavalry with guns, cannons, or other units which you otherwise MUST target a specific unit, make sure they are well within range of their target and will be for a while. Otherwise your units will infinitely fidget, or sometimes completely bug out and form a retarded sideways line of maximum inefficiency, etc etc. And by the sounds if it, you may have accidentally toggled melee on rifle units or not had rifle units in the first place but instead melee units. Ranged units [B]in ranged mode[/B] will display the distance at which they can fire fairly clearly :v:
From the Total War Facebook page:
[img]https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-prn1/522258_380294178712455_1384874459_n.jpg[/img]
[QUOTE=-nesto-;38345855]You have to unlock the ability to fire by rank[/QUOTE]
Once you get fire by rank, you'll win every battle easily for a while. It basically turns each unit into three that never really stop firing. There is a technology further down called Fire and Advance I think, which is also nice, but just manually sprinting your infantry 40 feet and halting is better IMO
I dont know if its only me that remember the blue and the gray(american civil war) mod for empire.
But the beta for it to napoloen is out [URL]http://www.twcenter.net/forums/showthread.php?t=562764[/URL].
[video][URL]http://www.youtube.com/watch?v=OQF0n1i2En4[/URL][/video]
Cool, I still have to try that out for Empire first.
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