I hate how broken CS was.
Unaligned iron sights, jesus christ don't get me fucking started.
I downloaded Tw33kr's "fix" and it was fucking worse
jesus christ guns are literally 1 hit kills
even fucking SMGs and pistols
The sights for the AS Val had a fucking incredibly broken zoom, jesus christ
Not to mention the fucking sights man
THE SIGHTS
NIGGA WE GOT THE MUNCHIES
This is what happens when you hang around the entrance to the Garbage for too long.
[img]http://img521.imageshack.us/img521/1696/deadbanditstoragelq.gif[/img]
CoP is released in North America tomorrow, and I can't run any of my games in fullscreen.
brb killing self
:suicide:
The bloodfucker shit is getting pretty old.
[QUOTE=Lone Wolf807;19986818]The bloodfucker shit is getting pretty old.[/QUOTE]
It's not a STALKER thread without bloodfuckers.
EXCITED FOR TOMORROW.
SO SO FUCKING EXCITED but I won't be getting my copy until the 12-17th because I JUST HAD TO BUY THE SPECIAL EDITION FROM OVERSEAS and wait this long...and spend 60 dollars opposed to 40. Ah well. I'd pay a lot more for this game without all the cool shit in a tin box.
I think I probably won't be coming around this thread much in the next few weeks, too much CoP discussions coming in.
:suicide:
the spoilers :psyduck:
I couldn't stay from this thread away no matter what.
I'm so happy I get out of class at 11:00am tomorrow, I can pick up my preorder of CoP and get some In-N-Out burgers for lunch since it's next to my local GameStop. Tomorrow will be a perfect day :buddy:
Is there any way to merge one of the mod packs such as CS enhanced with Gouske's GP100 and Mosin mod?
It's piss easy if you know how and have the right stuff.
Actually, adding weapons is a bit fiddly, since it's not just a matter of dropping the folders in. Gotta merge trader files, loot files, etc.
Hope CoP doesn't have DX 10 issues on pripyat this time around. And better have ground textures that don't look 128x128
[QUOTE=Makol;19987897]I'm so happy I get out of class at 11:00am tomorrow, I can pick up my preorder of CoP and get some In-N-Out burgers for lunch since it's next to my local GameStop. Tomorrow will be a perfect day :buddy:[/QUOTE]
You're lucky!
I'm in school all day...waiting.
And I'm going to be waiting for a while. ;___;
[QUOTE=kukiric;19988011]Hope CoP doesn't have DX 10 issues on pripyat this time around. And better have ground textures that don't look 128x128[/QUOTE]
It doesn't. It runs perfect in pripyat and the ground looks great, especially with detail textures on.
[QUOTE=Sfisher7;19986803]This is what happens when you hang around the entrance to the Garbage for too long.
[img]http://img521.imageshack.us/img521/1696/deadbanditstoragelq.gif[/img][/QUOTE]
Quite a Clusterfuck indeed
[editline]04:13AM[/editline]
[B]"Dead Bandit Storage"[/B]
Oh you :smug:
Agh, Newegg [I]did[/I] delay the release of CoP by a day. :saddowns:
For all of those people that want to merge mods, try this; [url=http://www.smart-mod-manager.org/]Smart Mod Manager![/url]
This baby will allow you to enable and disable mods (No more overwriting the gamedata fodler)
It will also sense conflicts between mods, with which you can set which mod gets priority over which other mod.
EXAMPLE: I got The Total Factional Warfare mod to coincide with Voron CS (Which I use for playtesting, mind you)
So if you want to TRY and merge mods you can try this mod manager.
[b]WARNING!!! Please refrain from introducing mods that will ruin saves (I.E. LURK)[/b]
[QUOTE=MutantBadger;19988646]For all of those people that want to merge mods, try this; [url=http://www.smart-mod-manager.org/]Smart Mod Manager![/url]
This baby will allow you to enable and disable mods (No more overwriting the gamedata fodler)
It will also sense conflicts between mods, with which you can set which mod gets priority over which other mod.
EXAMPLE: I got The Total Factional Warfare mod to coincide with Voron CS (Which I use for playtesting, mind you)
So if you want to TRY and merge mods you can try this mod manager.
[b]WARNING!!! Please refrain from introducing mods that will ruin saves (I.E. LURK)[/b][/QUOTE]
Meh, SMM is buggy as shit, check the official thread on GSC, along with other posts on Various threads around and about.
Winmerge ftw, least you can be more precise.
[QUOTE=Jamie1992GSC;19988676]Meh, SMM is buggy as shit, check the official thread on GSC, along with other posts on Various threads around and about.
Winmerge ftw, least you can be more precise.[/QUOTE]When dd you last try it?
[QUOTE=MutantBadger;19988691]When dd you last try it?[/QUOTE]
Give you your dues, you have a point, was a long time ago, although I still see alot of complaints about it. So beats me.
[QUOTE=Jamie1992GSC;19988704]Give you your dues, you have a point, was a long time ago, although I still see alot of complaints about it. So beats me.[/QUOTE]Well the site did say they greatly improved their conflict sensor and merger. Plus this handy diagram view isn't too shabby either.
[QUOTE=MutantBadger;19988721]Well the site did say they greatly improved their conflict sensor and merger. Plus this handy diagram view isn't too shabby either.[/QUOTE]
Well maybe I should give it a go again, best to try something before ripping at it, or atleast, trying the newest one and judging it by its old one, so to speak.....uh....yeah.
I don't get CoP tomorrow. Australia :C
[QUOTE=K1ngo64;19988897]I don't get CoP tomorrow. Australia :C[/QUOTE]I'm surprised Australia isnt banning or censoring it :smug:
[QUOTE=MutantBadger;19988924]I'm surprised Australia isnt banning or censoring it :smug:[/QUOTE]
Don't Jinx it. ¬_¬
[QUOTE=Sfisher7;19986803]This is what happens when you hang around the entrance to the Garbage for too long.
[IMG]http://img521.imageshack.us/img521/1696/deadbanditstoragelq.gif[/IMG][/QUOTE]
Everyone back in the pile!
Since today [I]is[/I] February 2nd...
[IMG]http://i45.tinypic.com/1s01o9.jpg[/IMG]
Even though it doesn't look it, that took me 5 and a half hours in total. :saddowns:
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