• S.T.A.L.K.E.R Series Megathread: Horseradish Carnage Suit edition.
    2,001 replies, posted
Why do people carry 2 suits and 3 weapons around.
[QUOTE=Paravin;20087716]Why do people carry 2 suits and 3 weapons around.[/QUOTE] I have 3 suits and 3 weapons right now. I don't need the suits (gonna sell them), but the weapons are useful for different things. I've got a silenced gun, a shotgun, and then my assault rifle.
[QUOTE=Paravin;20087716]Why do people carry 2 suits and 3 weapons around.[/QUOTE] What I have a backup suit I use for anomaly hunting, my RPG, my regular gun, and my sniper rifle.
I wish I could punch in vanilla SHoC. I just want to run up to the controllers and sock 'em right in that fatass head they have.
Amen brother
[QUOTE=Paravin;20087716]Why do people carry 2 suits and 3 weapons around.[/QUOTE] I only carry around a shotgun/assault rifle/backup pistol. Especially since in CoP a shotgun can go in the secondary slot.
Reminds me of the time I tried to knife a pseudogiant to death.
My SMP loadout comes in about 60 KG Wind of Freedom (secondary suit) Guardian of Freedom w/ Gasmask (primary) NATO AR (M4 right now, M16 scope, silencer, and M203) Warsaw AR (Right now she's an AS VAL) Long range Rifle (The M16 scope has a good zoom, so I don't have one now, but I did have a M14 DMR) Pistol (mah ots33 pernarch boi-o) 600 for NATO, 400 for Warsaw, 300 for Pistols 30 medkits, 5 army kits 40 bandages about 14 cans of the canned shit 4 packs of cigarettes and 10 anti-rads it is a good kit
I love all the jokes they crack when they throw a grenade.
And I thought I carried a lot. I only ever have one suit, main weapon, secondary. Then a varying amount of ammo, 100-300 each for both guns. (That's all the types there are combined, fmj, whatever.) Maybe 10-15 bandages, 15 or so medkits, 9 things of food, 5 anti-rads.
[QUOTE=Xed;20088027]And I thought I carried a lot. I only ever have one suit, main weapon, secondary. Then a varying amount of ammo, 100-300 each for both guns. (That's all the types there are combined, fmj, whatever.) Maybe 10-15 bandages, 15 or so medkits, 9 things of food, 5 anti-rads.[/QUOTE] I remember I had around 1000 rounds of shotguns slugs. I dropped them and made a ladder to the top of a building.
Agh, I wish you could launch CoP by the xrEngine.exe so I could add it as a non-Steam game. :saddowns: If you try to run it you get error messages, but all stalker-cop.exe does is launch xrEngine.exe...
That shit's annoying.
Second one, because this rip had to be done eventually. [img]http://filesmelt.com/dl/MAGSC2.png[/img]
What do you guys think about the mod selection in the OP? Is it too bulky?
It's fine.
wat @ the comic
Anything you guys want to be added?
You could add a Call of Pripyat mod list with SMRTER, I guess. [url]http://stalker.filefront.com/file/SMRTER_Pripyat;108615[/url]
[QUOTE=benzi2k7;20088750]You could add a Call of Pripyat mod list with SMRTER, I guess. [url]http://stalker.filefront.com/file/SMRTER_Pripyat;108615[/url][/QUOTE] That mod looks great! I'll add it and download it myself.
You have to start a new game by the way
[QUOTE=Teh Zip File;20088226]Agh, I wish you could launch CoP by the xrEngine.exe so I could add it as a non-Steam game. :saddowns: If you try to run it you get error messages, but all stalker-cop.exe does is launch xrEngine.exe...[/QUOTE] You can't just add stalker-cop.exe as the non-steam game?
[QUOTE=benzi2k7;20088842]You have to start a new game by the way[/QUOTE] I've grown accustomed to it, every time I use an overhaul mod I restart the game.
[QUOTE=Vizx;20088866]You can't just add stalker-cop.exe as the non-steam game?[/QUOTE]Steam overlay doesn't work
[QUOTE=benzi2k7;20089040]Steam overlay doesn't work[/QUOTE] Blame poor steam support for direct3d 10.1 and 11 They have fixed for bad company 2, so why not for CoP
As far as I can tell, the CD check kills the overlay, since when I run using a nocd patch instead, the overlay works fine, except you can't actually bring it up, shift+tab does nothing, but you still get messages and shit. Also, do it the same as clear sky, point it to xrEngine.exe but then remove the "bin/" from the target line.
[QUOTE=Kyle902;20087827]Reminds me of the time I tried to knife a pseudogiant to death.[/QUOTE] I'm in the tunnels after [sp]X16[/sp] and may try doing that. Wish me luck!
[QUOTE=kukiric;20089080]Blame poor steam support for direct3d 10.1 and 11 They have fixed for bad company 2, so why not for CoP[/QUOTE] Probably cause you can buy bad company 2 on steam
I need to get back into Stalker. I wish LURK worked for me.
[img]http://www.imfdb.org/images/4/49/Vss2.jpg[/img] Best weapon in the entire series.
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