[QUOTE=elowin;39593399]*rapping bard ROBUTT FROM THE FUTURE[/QUOTE]
Didn't someone make a character that can rap stuff into existance in our Mutants and Masterminds game? Remember that? Mutants and Masterminds? Remember? Remember Mutants and Masterminds?
Yes that was my guy. I had some cool raps made but never got to use them :(
Rapping objects into existence from the rap dimension was possibly the best(bad) idea i've made a character around
Any groups open for learning how to play? Think I'd like to start getting the knack of these.
I would also like to play if any groups are open. (not new just bored)
[QUOTE=Itachi_Crow;39593196]so i made a joke suggestion for a character that is a retro gaming themed rapping robot from the future to my friend and he went and made a campaign about it and rolled the character as a bard with some modifications
basically i rap at shit and hurt it (cutting words)
also there are other future robots that we'll have to take down and i can take their powers through firmware chips megaman style
shit owns so hard[/QUOTE]
so we had a session go down for this and turns out the only player in the group i dont know very well is a fucking idiot and nearly got me killed
we hole up in this house that's fucking strategically sound for having two ranged damage dealers in the party (the moron in the group being the wizard) and one strong fighter to barricade the door. there are these little holes that provide us cover while allowing us to shoot at the goblins coming in. A bugbear is trying to breach the door. There's a roof access with a boulder we can use to push onto the bugbear or any stray goblins.
So what does he do? goes up on the roof, proceeds to get shot at by goblin archers, then tries to acrobatics (or was it athletics idk) his way onto this slanted part of the roof to get a better vantage point. He has -1 athletics and acrobatics. Me and the other player are both like dude no. Even the DM chimed in and said "that's more than likely not going to work you should try something else"
nope he goes ahead and does it anyway, slips off the roof and gets fucking slammed by goblins and the bugbear. a lot of shit went down, mainly me trying to save his ass and getting downed for it, then him basically refusing to stabilize me for whatever bullshit reason so he could do more "cool stunts" that fuck everything up. we manage to barely survive by the end of the encounter. all of us have like 7 hp at the max. he gets mad at us for something, probably because we were telling him not to do shit if literally everyone is telling you its a bad idea
the best part is his character is supposed to be the town's most respected and experienced tactician
this is gonna be a looooooong campaign
Still need players for that Call of Cthulhu game. PM me, preferrable timezone is GMT +0
[QUOTE=Itachi_Crow;39600969]so we had a session go down for this and turns out the only player in the group i dont know very well is a fucking idiot and nearly got me killed
we hole up in this house that's fucking strategically sound for having two ranged damage dealers in the party (the moron in the group being the wizard) and one strong fighter to barricade the door. there are these little holes that provide us cover while allowing us to shoot at the goblins coming in. A bugbear is trying to breach the door. There's a roof access with a boulder we can use to push onto the bugbear or any stray goblins.
So what does he do? goes up on the roof, proceeds to get shot at by goblin archers, then tries to acrobatics (or was it athletics idk) his way onto this slanted part of the roof to get a better vantage point. He has -1 athletics and acrobatics. Me and the other player are both like dude no. Even the DM chimed in and said "that's more than likely not going to work you should try something else"
nope he goes ahead and does it anyway, slips off the roof and gets fucking slammed by goblins and the bugbear. a lot of shit went down, mainly me trying to save his ass and getting downed for it, then him basically refusing to stabilize me for whatever bullshit reason so he could do more "cool stunts" that fuck everything up. we manage to barely survive by the end of the encounter. all of us have like 7 hp at the max. he gets mad at us for something, probably because we were telling him not to do shit if literally everyone is telling you its a bad idea
the best part is his character is supposed to be the town's most respected and experienced tactician
this is gonna be a looooooong campaign[/QUOTE]
kill him first chance you get
im not gonna kill him but if he fucks up im not gonna be in any hurry to save him
Is his name Gleb? Because if so that'd explain a lot.
I'm so Fucking tired of my local GMs. I mean every time I make a character I get screwed over every time. They ask, since I have GM and D&D experience, to be a certain character so they have diversity and I usually do because I'm a nice guy, but then they kick only my ass in the long run and give me the worse equipment. Then even when I do get something nice it is stolen by other players or fucking "Thieves in the night" and then if I try to steal something it never happens or they confidently wake up at the right moment even though I made no sound.
I also do the good deeds and help the party and then the GM punishes me for it. I mean come on guy you wanted me to play and even picked my class and race, so I had no choice, but just butt fuck me anyway. It's just WTF, man, WTF.
Also in my local guys that I GM did beat the deity. That went pretty well and it took a loooooooooooooooooooooooooooooong time to GM that shit.
I killed three of eight players in the last two sessions. They've gone for a month without fatalities so far, and they got sloppy and relied too heavily on their newly acquired levels, instead of remaining tactically minded. They were punished by the wroth of my iron fist and the application of a single charm monster targeted at the pissed, raging barbarian pc.
[QUOTE=Oliolio;39607273]I killed three of eight players in the last two sessions. They've gone for a month without fatalities so far, and they got sloppy and relied too heavily on their newly acquired levels, instead of remaining tactically minded. They were punished by the wroth of my iron fist and the application of a single charm monster targeted at the pissed, raging barbarian pc.[/QUOTE]
Wouldn't that be charm person?
Charm Monster is charm person without the targeting requirements of the latter. The monster has Charm Monster once per day as a spell like ability.
I attempted a revolution to overthrow my college's D&D/Homebrew rules/WH40k monopoly by suggesting I run a game of Strands of FATE.
[quote]Hey kids! Getting bored of migraine-inducing tables, static modifiers, and confusing move rates in tabletop RPGs? Tired of worrying about min/maxing numeric scores, optimizing abilities, or worrying about how far your magnum can shoot a bullet? Feeling like that character history you worked on, all those motivations, quirks, etc. is just shoved aside in favor of number crunching and clunky sub-rules? Am I asking too many preface questions? Of course not!
Introducing Strands of FATE, the only real role-playing game out there. That's right, I have officially proven that all other RPG systems out there DO NOT EXIST! You have been playing FRADULENT GAMES the entire time! In SoF, it's a truly collaborate storytelling game, where the players have greater control over the narrative of the story, while still keeping the GM firmly in the driver's seat. The system can run any kind of genre, setting or power levels: superheroes to Everyday Joes, sci-fi to medieval fantasy, modern day to urban film noir.
The rules are simple and easy to learn, but they are flexible and have a lot of depth. Stuff like combat and wealth is streamlined. Don't get me wrong, it's not oversimplified: it's just that for SoF, narrative and story comes first, mechanics come second. The difficulty in learning this system is that it just approaches RPGs differently, so get ready to throw everything (well, not everything) you've established about RPGs out the window.
That being said, anyone willing to break the mold and try something new should give it a shot. Anyone interested? [url]http://voidstar.squarespace.com/strands-of-fate/[/url][/quote]
It got a single reply (but like 10 likes apparently):
"lol id rather play d&d man no offense"
revolution failed
Just played a fantasy run
Being social/mage is the best thing ever
gonna get my dnd stuff in the mail tomorrow and the day after, can't wait.
So the NPC Goblin that I rescued and am currently training to be the squire for my half-orc paladin wanted to update the GoogleDoc journal the party is keeping:
[img]http://i.imgur.com/5EhK58N.png[/img]
Does Knock just automatically open all secret doors in an area?
Under Alter Self it says you can shift into any creature of your type. Does that mean a human can only turn into another humanoid, and bird into another bird, or can a human turn into a bird? Or is that only with polymorph?
[QUOTE=Codename 47;39632993]Does Knock just automatically open all secret doors in an area?
Under Alter Self it says you can shift into any creature of your type. Does that mean a human can only turn into another humanoid, and bird into another bird, or can a human turn into a bird? Or is that only with polymorph?[/QUOTE]
it means you turn into a creature of your size if i recall correctly
i'm pretty sure knock is only on the wall that it's on
I have a player who has a bag of candles. when he needs a torch, he casts light on one and holds it like a torch.
Alter self is primarily for disguise, not transmogrification; You need shape spells or polymorph for that.
[QUOTE=Frankiscool!;39634493]I have a player who has a bag of candles. when he needs a torch, he casts light on one and holds it like a torch.[/QUOTE]
Why doesn't he just cast it on something he's holding anyway?
[editline]18th February 2013[/editline]
[QUOTE=Codename 47;39632993]Under Alter Self it says you can shift into any creature of your type. Does that mean a human can only turn into another humanoid, and bird into another bird, or can a human turn into a bird? Or is that only with polymorph?[/QUOTE]
Other humanoids only, and either your size, or something that small or medium size can't remember which, but the gist is you can only disguise yourself as another person.
So it's like disguise self, but more than visual?
[QUOTE=Rents;39635154]Why doesn't he just cast it on something he's holding anyway?[/QUOTE]
Maybe he's testing the candle portion of the Portable Harem Setâ„¢? :v:
[QUOTE=Codename 47;39635360]So it's like disguise self, but more than visual?[/QUOTE]
Yep.
[QUOTE=Fremontsmith;39594056]Yes that was my guy. I had some cool raps made but never got to use them :(
Rapping objects into existence from the rap dimension was possibly the best(bad) idea i've made a character around[/QUOTE]
Speaking of rapping, that reminded me of this
[img]https://dl.dropbox.com/u/12875849/tg_stuff/1324667654547.jpg[/img]
I have discovered the best D&D race, Aasimars (add Elven ancestry too for double best race).
I am still fond of pathfinder humans. If we were talking something else i would honestly say Dwarfs or Gnomes for the funness levels of playing them. Aasimars/tiefling are cool concepts that i have never played but i never really liked elves.
[QUOTE=DiscoInferno;39662252]I have discovered the best D&D race, Aasimars (add Elven ancestry too for double best race).[/QUOTE]
they just seem a bit too unbalanced to me, there aren't any negative to playing that race except not being able to talk to demons because of your race.
[sp]of course it might be different in 4e but i use 3.5 so i would have no knowlage[/sp]
[QUOTE=da_maul;39665890]they just seem a bit too unbalanced to me, there aren't any negative to playing that race except not being able to talk to demons because of your race.
[sp]of course it might be different in 4e but i use 3.5 so i would have no knowlage[/sp][/QUOTE]
3.5 aasimars had level adjustments i believe otherwise they would be op. Pathfinder is another story.
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