• D&D General 2e
    3,077 replies, posted
So what are some nifty tricks for a rogue/psionic character. I'm already gonna pump up jump, climb, and other movement based abilities.
[QUOTE=Vinh255;35549163]Unless he dives in after it. Which could be a very serious problem. Or he makes YOU dive into it.[/QUOTE] If he tries to touch me he gets "healed" and/or I walk on the wall.
[QUOTE=No Party Hats;35549313]So what are some nifty tricks for a rogue/psionic character. I'm already gonna pump up jump, climb, and other movement based abilities.[/QUOTE] Psionically throw rocks, then you can be like, shit man that guy behind you just threw a rock at your skull! Then when they turn around you relieve them of their kidneys. Using your dagger.
I just Got Neverwinter Nights and all it's expansions and NWN2, does that have any expansions or is that all of them?
[QUOTE=Rents;35553572]I just Got Neverwinter Nights and all it's expansions and NWN2, does that have any expansions or is that all of them?[/QUOTE] NWN2 has two expansions like the first one.
God damn it. Where can I find these
[QUOTE=Rents;35553946]God damn it. Where can I find these[/QUOTE] All i know is that you [b]NEED[/b] to get Mask of the Betrayer, it is incredible, Storm of Zehir is just kind of okay, though.
[QUOTE=Aerkhan;35513741]Well, i didn't say "tribes" but cultures. It goes like this: Culture (like Konanite, or IRL German)> Tribe (a "group" of villages) > Village (what the name says) > Clan (a group of barbarians) Note that they're not "barbarians" but like native americans or the european barbarian tribes, like the Goths. They just descend from the ancient Barbarian Kingdoms (Golden Lion, Grey Wolf, Red Fox, Black Bear, something Boar, Silver Eagle, Emerald Snake, something Owl, and I forgot 2) who were led by the Barbarian kings. Their "civilization" had fallen, and instead there is now the Savage Wastes. They're like elves, except all (well most) have their "Totem animal" that grants them special powers and traits, abilities and shit that relates to it. The Owl is a Wizard, Bear a cleric, Wolf a barbarian (class) (axe + light armor), Fox a thief/rogue (dual daggers), Lion is... Fighter? Paladin? (Bastard sword + Medium Armor). And so on and so on. Konanites have a penchant for violence, and such are usually Wolves, Lions or Boars. The "Forsaken" have either lost or abandoned their Totem, or didn't get one at all. Instead they focused on the "pure" form of Primal Energies, and such have classes (to get another name) (like the Civilized) instead of Totems, like Skald, Sorcerer. The "Civilized" are citizens of the Empire. Classy motherfuckers, with mustaches, flintlocks, walking canes and rapiers. No magics, just guns, no totems. They have classes (to get another name) like Gunslinger, Knight, and idk what else, haven't brainstormed on them.[/QUOTE] No comments?
[QUOTE=Aerkhan;35571414]No comments?[/QUOTE] Sounds pretty good to me, can't think of anything that'd need changed about it.
[QUOTE=Rents;35571511]Sounds pretty good to me, can't think of anything that'd need changed about it.[/QUOTE] Well, the fact that The Civilized have guns, it seems to me that I need to shake a reason out of my ass the rest aren't destroyed yet.
[QUOTE=Aerkhan;35571570]Well, the fact that The Civilized have guns, it seems to me that I need to shake a reason out of my ass the rest aren't destroyed yet.[/QUOTE] Guns or ammo is expensive as fuck, The Civilized have a tiny population in comparison to everyone else, or they're averse to war and their army is small and mostly defensive.
If i'm a member of the empire, can i get Magitek? [QUOTE=Aerkhan;35571570]Well, the fact that The Civilized have guns, it seems to me that I need to shake a reason out of my ass the rest aren't destroyed yet.[/QUOTE] Because the others have MAGIC.
Well at least something happened to my character in the lastest session of Vampire. She got attacked by a little girl vampire.
[QUOTE=DiscoInferno;35571906]Well at least something happened to my character in the lastest session of Vampire. She got attacked by a little girl vampire.[/QUOTE] Shoulda been a little boy vampire. And then you raped him/he raped you. Actually keep it a little girl.
I'm the player big bad evil guy, and I'm launching cows at the players with my homing catapult. This is so fun.
[QUOTE=elowin;35571930]Shoulda been a little boy vampire. And then you raped him/he raped you. Actually keep it a little girl.[/QUOTE] ...What?
[QUOTE=DiscoInferno;35572978]...What?[/QUOTE] Not only is is fucked up vampire sex and pedophilic, nope, it's lesbian too.
[QUOTE=elowin;35573312]Not only is is fucked up vampire sex and pedophilic, nope, it's lesbian too.[/QUOTE] But why are you suggesting it?
If I get killed in this game I'm going to make a lesbian rouge.
[url]http://pastebin.com/uCFBxgb0[/url] You all better learn from this lesson. [editline]14th April 2012[/editline] [quote](7) NoPartyHats (Parten): "Listen, a wise man named Richard once told me this, 'Your friends are like a good set of armor. With them, you're unstoppable. Without them, well any gnoll can come along and ruin your day'. Now the point of the story is this..." (7) NoPartyHats (Parten): [1d10] => [10] = (10) (10) Crede/Delfin: Deflin, still not fond of physonics, turns around and runs onto the ship and begins wandering around (lost). (1) DM (Geralt): The guard drops to his knees, his sword and shield dropped to the floor. "AAAAGH! Guards, get over here! Fuck, agh." Three guards arrive to aid. "Get this fucking psionic out of here, gah, fuck. Get that fucker in a torture room and have him p...prepped." The three guards talk, "No problem, boss." They all look at Parten.[/quote] [editline]14th April 2012[/editline] Me being Parten, and that 1d10 being Mind Thrust.
[QUOTE=DiscoInferno;35573354]But why are you suggesting it?[/QUOTE] Because i'm weird? Because i'm drunk? Because i like it? Because i'm like that? Because i'm crazy? Because that's the kind of thing i would do? Because the universe told me to? Take your pick. [editline]15th April 2012[/editline] Oh god this last session was awesome. And long. And insanely draining. I have no energy left. I can barely even keep myself from just smaking my head into the table and sleeping right here. Why am i wasting what precious little energy i have left writing this?
I'm making a backup character in case of death or the party going in a direction that'd cause my current one to jump ship. How does level adjustment work? Also I found gnoll porn.
I remember some pretty awesome shit that happened in our old 2E party. The party consisted of: [B]Elf Druid[/B]: That loved roots to almost the point of fetish. [B]Human Monk[/B]: Searching for her wayward, evil brother who actually ended up getting killed by an Arrow of Monk Slaying in a swamp a million miles away. [B]A civilized Lizardfolk Rogue[/B]: Raised since hatching by an eccentric and wealthy assassin, he loves nothing more than fine dining, a good book and taking off all his clothes, swimming in ponds pretending to be a crocodile. [B]Gnome Mage[/B]: Family friend and companion of the Rogue; sold counterfeit magic items to great success until a weretiger ranger found out she was sold a fake dagger and the Mage had to skip town soon after. [B]Half-Orc Fighter[/B]: Had the lowest Int score I have ever seen in a playable humanoid. For some reason, he always won wands in loot sharing rolls. Best part is, he'd always use them to great effect. [B]Human Ranger[/B]: Had strange sleeping habits and always acted very aloof; her and the monk became great friends; she later confided to the monk that she was a half-demon; no fucks were given. Anyway, we were at the last room of a bandit's hideout and we were ready for what was on the other side. The Fighter kicks open the door, revealing the Bandit Leader and his many attack dogs. Luckily, the Ranger had a Ring of Mammal Control (Dog) that she found in a previous campaign and charmed one of the dogs with it after we won initiative. The dog was ordered to attack the owner, hitting with a natural [B]20[/B]. The DM concluded that the owner was so off guard and the attack was so accurate, that the dog tore out the leader's jugular and he instantly died. We added it to our long list of "[I]Worst Deaths in D&D"[/I].
[QUOTE=Rents;35575608]I'm making a backup character in case of death or the party going in a direction that'd cause my current one to jump ship.[/QUOTE] Homing catapultsssss.
[QUOTE=elowin;35571703]If i'm a member of the empire, can i get Magitek? Because the others have MAGIC.[/QUOTE] And a free top hat and mustache.
[QUOTE=Aerkhan;35578946]And a free top hat and mustache.[/QUOTE] That's always a plus.
Thinking up of intimidating things to say the next time I use Dread Gaze.
"I'm a powerful psionic and if you don't let me through I'll mind thrust you to oblivion?" that normally works, try it.
A most interesting Dark Heresy session this time. The team took the psyker girl and decided to send her off to be processed by higher powers. After picking up some gear at a local market, the cell made their way into a night club and trawled for a likely contact. They spotted a suspicious fellow and made their way over to him, then questioned him for information. The tech-priest failed to intimidate the hiver, who then poured his drink over a nearby bear-sized man who engaged in combat with Malek, the party psyker. The perp took off out a side door and the cleric and tech-priest followed suit while the assassin and psyker brawled with the bar patron using guns and knives instead of fists. The sheer stress of the battle, after shrugging off a laser blast and a knife in the eye, caused the bearman to have a heart attack and die all of a sudden. The others, meanwhile, chased down the informant by bashing through a door onto the outside of the hive city. The man stole a hovercar which then proceeded to burst into flames for no apparent reason, killing him as he failed several dozen times to stop, drop, and roll. With the only informant dead at their feet, the party could only watch in amazement as the informant's twin brother/clone/doppelganger came out of a side door. The chased him down, had a dramatic hovercar chase (as intended) and crash landed on a pad before the team assassin could finish killing the remaining informant. They briefly interrogated the guy, getting what they needed to know, and then a sniper killed him. It was more exciting than it sounds but was hilarious fun nonetheless.
Here's another great one from 2E group. The campaign took place in Ravenloft, a Transylvania-esque alternate dimension. As part of a special campaign we decided to cook up for one of the group member's vampire character, we determined that she became a big enough threat to be targeted by a paladin order. While trying to unify the vampires of the area, one group of 3 paladins isolates her location and attempts to slay her and her followers. During the fight, one paladin instantly vaporizes one of her vampire thralls upon a strong enough hit (come to find out, the guy had a Sun Blade). Her and two other vampires make a break for one of the hallways that leads to a coffin room. As the paladins make chase, one of the vampires readies a Wand of Lightning Bolt. Just as a paladin rounds the corner, he shoots off the bolt. It pierces the paladin, causing him to drop a flask of oil in shock (no pun intended) and splashing it all over himself and the floor. The bolt then rebounds off the stone wall and hits the paladin again, igniting the oil, but also hitting the vampire that shot the bolt. The paladin burned to death and the vampire disintegrates to return to his coffin. Again, marked on our list.
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