• D&D General 2e
    3,077 replies, posted
[QUOTE=dual elites;37627947]do a m&m3e game, that system owns[/QUOTE] what does m&m3e mean. i am curious
[QUOTE=Antary;37628490]what does m&m3e mean. i am curious[/QUOTE] Mutants and Masterminds 3rd edition.
[QUOTE=elowin;37627741]When this Shadowrun campaign is over I might do one, could be pretty fun.[/QUOTE] I have looked elsewhere before so I may find something before you finish Shadowrun. Also I do like my games with serious aspect to them, not the "Golden-Age" narm charm in some superhero stories. I'm a big roleplayer at my core which is why I went to great lengths to rerail my character in Fallout PnP who became a walking sex joke due to my sloppy roleplaying. [editline]11th September 2012[/editline] [QUOTE=Antary;37628490]what does m&m3e mean. i am curious[/QUOTE] It is the 3rd iteration of M&Ms, those chocolates in colourful sugar sheels.
[QUOTE=elowin;37628540]Mutants and Masterminds 3rd edition.[/QUOTE] Color me interested.
[QUOTE=DiscoInferno;37631788]I have looked elsewhere before so I may find something before you finish Shadowrun. Also I do like my games with serious aspect to them, not the "Golden-Age" narm charm in some superhero stories. I'm a big roleplayer at my core which is why I went to great lengths to rerail my character in Fallout PnP who became a walking sex joke due to my sloppy roleplaying[/QUOTE] Well it's not like I discourage roleplaying or anything, sometimes batshit insane things happen though.
[QUOTE=elowin;37632189]Well it's not like I discourage roleplaying or anything, sometimes batshit insane things happen though.[/QUOTE] When people punch a hole in the universe like Superboy Prime and Brick?
[QUOTE=DiscoInferno;37632259]When people punch a hole in the universe like Superboy Prime and Brick?[/QUOTE] I don't think i'm at quite those levels of batshit insane. Yet.
Anyone here ever played a Diceless RPG?
[QUOTE=Vinh255;37637889]Anyone here ever played a Diceless RPG?[/QUOTE] Diceless? What is this sorcery?
[QUOTE=Vinh255;37637889]Anyone here ever played a Diceless RPG?[/QUOTE] Yes, twice. I prefer using dice.
Thanks for accepting me into your Shadowrun session, Fippe. Even with a sickness I still had a really great time and all you guys that participated were fucking awesome.
If anyone is playing GURPS anytime soon, would they mind letting me listen in or something? I want to see how the average session goes. Also, other podcasts or actual play video/audio of GURPS would be appreciated.
[QUOTE=croguy;37645343]Thanks for accepting me into your Shadowrun session, Fippe. Even with a sickness I still had a really great time and all you guys that participated were fucking awesome.[/QUOTE] [20:29:11] Fippe: AFTER ACTION REPORT: [20:29:20] Fippe: 1 STUNNED MOBSTER [20:29:25] Nerts: AKA everything that wasn't me doing it went well [20:29:26] Fippe: 1 STOLEN KID WITH CYBERARMS [20:29:30] Fippe: 1 DEAD MOBSTER [20:29:37] Fippe: 1 INNOCENT SERVER MACHINE DESTROYED [20:29:53] Fippe: 1 CLINIC HALF-DEMOLISHED AND IN DANGER OF INTERNAL COLLAPSE [20:30:06] Nerts: ;_;7 [20:30:14] croguy: o no [20:30:18] Fippe: 248'400 NUYEN WORTH OF DAMAGES [editline]12th September 2012[/editline] Most of that property damage was because I have 0 points in demolitions and used a pile of HE grenades to breach a wall, which turned out to be like three times too much and took out most of the room on the other side all nearly all the wall on that side of the building.
[QUOTE=Rents;37645633][20:29:11] [20:29:25] Nerts: AKA everything that wasn't me doing it went well[/QUOTE] In a strange way, this is actually true, all I really did was get shot, and I did that quite well i'd say.
[QUOTE=elowin;37646145]In a strange way, this is actually true, all I really did was get shot, and I did that quite well i'd say.[/QUOTE] I even told you exactly how not to get shot and you still pulled it off, that's dedication.
Finished a 4 session Call of Cthulhu campaign. I was the keeper for three players, took place in the modern day, mostly in the Pacific Northwest and British Columbia. All told, the players "took care of" a haunted house, prevented some Mi-go from summoning Ithaqua and destroying a village, angered and almost banished Hypnos, God of Dreams and ended up [I]seriously[/I] pissing off Nyarlathotep. During their penultimate battle, one player critically failed a grapple, tripped and knocked himself unconscious, thus losing the fight. Once they saw Nyarlathotep's beast form, the Sanity rolls got brutal. One player ended up with -23 SAN, that character is now lost forever. One of them lost 60% of his SAN at once and began violently hallucinate. I think it ended quite nicely!
[QUOTE=Rents;37645633][20:29:11] Fippe: AFTER ACTION REPORT: [20:29:20] Fippe: 1 STUNNED MOBSTER [20:29:25] Nerts: AKA everything that wasn't me doing it went well [20:29:26] Fippe: 1 STOLEN KID WITH CYBERARMS [20:29:30] Fippe: 1 DEAD MOBSTER [20:29:37] Fippe: 1 INNOCENT SERVER MACHINE DESTROYED [20:29:53] Fippe: 1 CLINIC HALF-DEMOLISHED AND IN DANGER OF INTERNAL COLLAPSE [20:30:06] Nerts: ;_;7 [20:30:14] croguy: o no [20:30:18] Fippe: 248'400 NUYEN WORTH OF DAMAGES[/QUOTE] don't forget 1 ATOMIZED SURGEON
[QUOTE=GeneralSpecific;37647539]Finished a 4 session Call of Cthulhu campaign. I was the keeper for three players, took place in the modern day, mostly in the Pacific Northwest and British Columbia. All told, the players "took care of" a haunted house, prevented some Mi-go from summoning Ithaqua and destroying a village, angered and almost banished Hypnos, God of Dreams and ended up [I]seriously[/I] pissing off Nyarlathotep. During their penultimate battle, one player critically failed a grapple, tripped and knocked himself unconscious, thus losing the fight. Once they saw Nyarlathotep's beast form, the Sanity rolls got brutal. One player ended up with -23 SAN, that character is now lost forever. One of them lost 60% of his SAN at once and began violently hallucinate. I think it ended quite nicely![/QUOTE] I've always wanted to play Call of Cthulhu someday. How hard is it for a DM to actually pull it off, and how mature do the players have to be to play it?
Cthulu Mythos and Lovecraftian horror in general doesn't interest me much...
[QUOTE=elowin;37628540]Mutants and Masterminds 3rd edition.[/QUOTE] This also interests me
[QUOTE=Bigfoot;37660284]This also interests me[/QUOTE] Eyy, 2 players 1 GM. Reckon finding another game Changeling: the Lost isn't going to happen any time soon so I'm open for a game after Elowin is done with Shadowrun, if he's also still up for it of course.
[QUOTE=DiscoInferno;37660314]Eyy, 2 players 1 GM. Reckon finding another game Changeling: the Lost isn't going to happen any time soon so I'm open for a game after Elowin is done with Shadowrun, if he's also still up for it of course.[/QUOTE] Actually, since the Shadowrun group i'm with plays on wednesdays, I might be able to GM this on weekends. Been reading through the rules for M&M3e, seems like a pretty robust system so far.
Yeah, saturdays at around 20 GMT would work fine for me. [editline]14th September 2012[/editline] mah automerge
[QUOTE=elowin;37660995]Actually, since the Shadowrun group i'm with plays on wednesdays, I might be able to GM this on weekends. Been reading through the rules for M&M3e, seems like a pretty robust system so far.[/QUOTE] if you are actually going to do it then sign me up too. i still have memories of when you GMd D&D. (good ones)
[QUOTE=Antary;37662059]if you are actually going to do it then sign me up too. [/QUOTE] Well, I have the time to do it, and nothing better to use it on, and it seems like a pretty fun system.
There will be a hard limit on how long could play for on Saturdays since my Fallout PnP group plays at 2am GMT Sunday, which is Saturday for most of the players. Also I don't have the M&M books.
[QUOTE=DiscoInferno;37662753]There will be a hard limit on how long could play for on Saturdays since my Fallout PnP group plays at 2am GMT Sunday, which is Saturday for most of the players. Also I don't have the M&M books.[/QUOTE] Eh, six hours should be fine. [url=http://www.d20herosrd.com/]Also there is an SRD for it.[/url]
[QUOTE=elowin;37662840]Eh, six hours should be fine. [url=http://www.d20herosrd.com/]Also there is an SRD for it.[/url][/QUOTE] Oh no, reading! My one weakness!
Allright, anyone who wants to get in on the M&M game, hit me up on steam. Im thinking we'll start at power level 8, to allow for some amount of character development. It will be a near future setting, i'm allowing pretty much any kind of character, just run it by me first. Pretty much the only thing I won't allow under any circumstances is time travel, if you want to be from a different time period, you could instead come from a different dimension or have been frozen Captain America style, as long as there's no time travel i'm probably cool with whatever you can make up. In other news, Mutants and Masterminds is confusing as fuck.
I finally got to play a round of Pathfinder over the summer with a group of friends and it was incredible but short lived. Does anyone have a pathfinder game going or willing to start that I could hop into? I think I would also be interested in some sort of futuristic version like Shadowrun, but I don't know how complicated those ones are.
Sorry, you need to Log In to post a reply to this thread.