Modding this game is really fun. I remember making an universe mod aswell. You put a single pixel of "startuniverse", and it would spread and create stars, which would create planets, which would sometimes create moons. The stars spawned two kinds of moving pixels in the core, which when they collided spawned "energy" pixels, which went out of the star and disappeared after a while. When the energy pixels hit a planet, it would either create life or create storms and heat, depending on luck. This meant that a planet too close to the star would be full of storms (which killed life) and heat particles (which heated up the planet and caused it to spawn volcanoes and such), making it a nasty place. Planets at just the right distance would have life, with the occasional storm or two, but the things could multiply fast enough to keep the world full of life. Planets too far from the stars would be competely empty and lifeless. Life would evolve into animals, and then humans which would create shuttles that left the planet and could colonize moons (to mine gold and metals from them, and make moon cities and spaceships) and other planets. They could also wage war with other worlds and shit.
The planets were randomly generated with continents, oceans, atmospheres and hills, forests, deserts etc. It was a really nice mod and I have a strong urge to re-code it someday.
[QUOTE=Orkel;22878240]Modding this game is really fun. I remember making an universe mod aswell. You put a single pixel of "startuniverse", and it would spread and create stars, which would create planets, which would sometimes create moons. The stars spawned two kinds of moving pixels in the core, which when they collided spawned "energy" pixels, which went out of the star and disappeared after a while. When the energy pixels hit a planet, it would either create life or create storms and heat, depending on luck. This meant that a planet too close to the star would be full of storms (which killed life) and heat particles (which heated up the planet and caused it to spawn volcanoes and such), making it a nasty place. Planets at just the right distance would have life, with the occasional storm or two, but the things could multiply fast enough to keep the world full of life. Planets too far from the stars would be competely empty and lifeless. Life would evolve into animals, and then humans which would create shuttles that left the planet and could colonize moons (to mine gold and metals from them, and make moon cities and spaceships) and other planets. They could also wage war with other worlds and shit.
The planets were randomly generated with continents, oceans, atmospheres and hills, forests, deserts etc. It was a really nice mod and I have a strong urge to re-code it someday.[/QUOTE]
Want.
[QUOTE=Orkel;22878240]Modding this game is really fun. I remember making an universe mod aswell. You put a single pixel of "startuniverse", and it would spread and create stars, which would create planets, which would sometimes create moons. The stars spawned two kinds of moving pixels in the core, which when they collided spawned "energy" pixels, which went out of the star and disappeared after a while. When the energy pixels hit a planet, it would either create life or create storms and heat, depending on luck. This meant that a planet too close to the star would be full of storms (which killed life) and heat particles (which heated up the planet and caused it to spawn volcanoes and such), making it a nasty place. Planets at just the right distance would have life, with the occasional storm or two, but the things could multiply fast enough to keep the world full of life. Planets too far from the stars would be competely empty and lifeless. Life would evolve into animals, and then humans which would create shuttles that left the planet and could colonize moons (to mine gold and metals from them, and make moon cities and spaceships) and other planets. They could also wage war with other worlds and shit.
The planets were randomly generated with continents, oceans, atmospheres and hills, forests, deserts etc. It was a really nice mod and I have a strong urge to re-code it someday.[/QUOTE]
want
[QUOTE=Orkel;22878240]Modding this game is really fun. I remember making an universe mod aswell. You put a single pixel of "startuniverse", and it would spread and create stars, which would create planets, which would sometimes create moons. The stars spawned two kinds of moving pixels in the core, which when they collided spawned "energy" pixels, which went out of the star and disappeared after a while. When the energy pixels hit a planet, it would either create life or create storms and heat, depending on luck. This meant that a planet too close to the star would be full of storms (which killed life) and heat particles (which heated up the planet and caused it to spawn volcanoes and such), making it a nasty place. Planets at just the right distance would have life, with the occasional storm or two, but the things could multiply fast enough to keep the world full of life. Planets too far from the stars would be competely empty and lifeless. Life would evolve into animals, and then humans which would create shuttles that left the planet and could colonize moons (to mine gold and metals from them, and make moon cities and spaceships) and other planets. They could also wage war with other worlds and shit.
The planets were randomly generated with continents, oceans, atmospheres and hills, forests, deserts etc. It was a really nice mod and I have a strong urge to re-code it someday.[/QUOTE]
Want
But I'd have to spend several hours remaking it :saddowns:
[QUOTE=Orkel;22884757]But I'd have to spend several hours remaking it :saddowns:[/QUOTE]
Just do eeeetttt
[QUOTE=Orkel;22884757]But I'd have to spend several hours remaking it :saddowns:[/QUOTE]
[QUOTE=Brillmedal;22883189][QUOTE=MadCatMkII;22880951]Want.[/QUOTE]
[QUOTE=Suttles;22881198]want[/QUOTE]
[QUOTE=xxxkiller;22883019]Want[/QUOTE]
:smug:[/QUOTE]
:smug:
I once made a cooking mod where you could make porridge and chocolate milk and shit
it was terrible
[QUOTE=Woovie;22784201]This is all it does after doing the nightly SVN thing. Going to attempt compatibility modes.
Edit: Found something. When I clicked the triangle for the console it says error opening config.bs2
Edit 2: I don't have a config.bs2 :x
Edit 3: OP, use this link instead [url]http://siebn.de/download/BS2-20081014.zip[/url] it works for me.[/QUOTE]
Possible backdoor in DL according to this thread: [url]http://www.facepunch.com/showthread.php?t=959712[/url]
Guys, if you used the link from WOOVIE, [B]DO NOT RUN THE GAME. IF YOU DO, SHUT DOWN YOUR COMPUTER AND DELETE IT AS SOON AS YOU TURN IT BACK ON. THE PROGRAM WILL NOT END ITSELF THROUGH TASK MANAGER BECAUSE IT REPLICATES AND ENDS ITSELF QUICKLY.[/B]
[QUOTE=DireAvenger;22894014]didn't read the whole thread[/QUOTE]
its not the OP, it's the link from woovie
guys its true i've been hit
[QUOTE=DireAvenger;22894014]Guys, if you used the link in the OP, [B]DO NOT RUN THE GAME. IF YOU DO, SHUT DOWN YOUR COMPUTER AND DELETE IT AS SOON AS YOU TURN IT BACK ON. THE PROGRAM WILL NOT END ITSELF THROUGH TASK MANAGER BECAUSE IT REPLICATES AND ENDS ITSELF QUICKLY.[/B][/QUOTE]
Too late :frown:
[QUOTE=Woovie;22784201]This is all it does after doing the nightly SVN thing. Going to attempt compatibility modes.
Edit: Found something. When I clicked the triangle for the console it says error opening config.bs2
Edit 2: I don't have a config.bs2 :x
Edit 3: OP, use this link instead [URL]http://siebn.de/download/BS2-20081014.zip[/URL] it works for me.[/QUOTE]
I mean this guy's link.
[b]DO NOT USE IT.[/b]
now appearntly its not woovie
Until someone post a virus scan that says it's detected, you're just trolling a 2 week old thread...
[QUOTE=DEFCON_ONE;22894433]Until someone post a virus scan that says it's detected, you're just trolling a 2 week old thread...[/QUOTE]
I will give it a go in Kaspersky safe mode.
Run it over in Avast if you're willing to, I got a positive. Didn't screencap it though, and I'm not downloading it again.
[QUOTE=DireAvenger;22896941]Run it over in Avast if you're willing to, I got a positive. Didn't screencap it though, and I'm not downloading it again.[/QUOTE]
Well Kaspersky didn't detect anything on it, and neither did the program replicate itself when closed, safe-mode or non.
[editline]11:29AM[/editline]
See;
[editline]11:33AM[/editline]
[URL=http://img541.imageshack.us/i/73561992.png/][IMG]http://img541.imageshack.us/img541/9076/73561992.png[/IMG][/URL]
Also for the guy above me, Trojans run as a hidden service; you can't see it!
[QUOTE=Woovie;22784201]This is all it does after doing the nightly SVN thing. Going to attempt compatibility modes.
Edit: Found something. When I clicked the triangle for the console it says error opening config.bs2
Edit 2: I don't have a config.bs2 :x
Edit 3: OP, use this link instead [url]http://siebn.de/download/BS2-20081014.zip[/url] it works for me.[/QUOTE]
[url]http://www.virustotal.com/analisis/6d247001e252a3a3d86bfe8faaeea69b2deb5ac4ad5dd3cbdf3b59d214953c6c-1271620355[/url]
Trojan.
Kaspersky diddnt detect it. Anyway, the guy reported it not being terminateable in the proccess menu.
Actually the one in the OP was the trojan for me.
[editline]12:05PM[/editline]
Or it does something crazy because that's the one that eats my CPU cycles.
[QUOTE=FunnyGamer;22901704]Actually the one in the OP was the trojan for me.
[editline]12:05PM[/editline]
Or it does something crazy because that's the one that eats my CPU cycles.[/QUOTE]
WELL, maybe my computer is too awesome for it? because i can tell you now, if kaspersky didn't detect it, Its not there :)
It's virus.
Avast
AVG
they say yes
[QUOTE=BlueSaint;22903919]It's virus.
Avast
AVG
they say yes[/QUOTE]
okay, well Kaspersky says no. and i will happily trust that. it has never failed me before. You dont have to trust it, but its good enough for me.
[QUOTE=Brillmedal;22906269]okay, well Kaspersky says no. and i will happily trust that. it has never failed me before. You dont have to trust it, but its good enough for me.[/QUOTE]
Kaspersky as far as I know is just like norton, costs 50+ dollars and does jack shit.
[QUOTE=Brillmedal;22906269]okay, well Kaspersky says no. and i will happily trust that. it has never failed me before. You dont have to trust it, but its good enough for me.[/QUOTE]
"My antivirus never lies, it knows all the viruses in the entire world. If it says there is no viruses it is correct" :Dawkins102:
No, not a single antivirus in this world can find all the bad things. Also if you download a trojan it most likely wont affect places you know.
Keyloggers and such things will just take all your information without you knowning it
[editline]10:45PM[/editline]
[QUOTE=BlueSaint;22907234]Kaspersky as far as I know is just like norton, costs 50+ dollars and does jack shit.[/QUOTE]
Also Kaspersky is fine, it's pretty good. But you need to pay for it, and it's for more advanced users
[QUOTE=Brillmedal;22906269]My antivirus never lies, it knows all the viruses in the entire world. If it says there is no viruses it is correct.[/QUOTE]
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