[QUOTE=Takkun10;20041038]Not all the communities are complete shit, once you join one and get to know the people it can be very enjoyable.[/QUOTE]
Yeah, but there needs to be more of them, this is why Counter-Strike doesn't look as good, community wise, as there a quite a few competitive clans, that act like assholes to some players, new or experienced alike.
I know a few clans that are cool. Like TweakGaming, they got respectable admins and players.
[QUOTE=ComboTroop;20020895]That would be in order...
CS 1.5
CS 1.6
CS: CZ
CS: CZDS
CS: Source
and then the new Counterstrike
CounterStrike 6: Source v2[/QUOTE]
fixed
I dont want it to be like MW, either one of them.
It would ruin everything that i like with CSS
So that means,
No stupid crap like 5 kill streak shit,
small amout of attachments other than a silencer,
etc.
I just want it to be like CSS, but nicer looking with upgrades of weapons, maps, servers, types of games. You know, the usual
[QUOTE=Epidemick;19918648] your voice pitch is too high (aka if you're >12 yr old)[/QUOTE]
what happens if you are a girl :saddowns:
[QUOTE=Wii60;20048112]what happens if you are a girl :saddowns:[/QUOTE]
Verification via public image of breasts.
[QUOTE=yuki;20048398]Verification via public image of breasts.[/QUOTE]
what happens if your flatchested :saddowns:
I'd like to see the riot shield from the old CS.
Not like MW2, because Infinity Ward fucked up it like a kid with down syndrome shitting tears and peeing sphere turds.
[QUOTE=Itachi_Crow;19977260]Really? It requires reflexes?
You can say the same thing for ANY gun in CS. The only difference is, the other guns don't one hit kill when you hit a full health target in the foot.[/QUOTE]
AWP doesn't one-hit legs.
[editline]10:42PM[/editline]
[QUOTE=Itachi_Crow;20024635]Which is in thousands of ways a much better game than counterstrike[/QUOTE]
1.6 is so much better than TF2 they're not even comparable.
[QUOTE=Wii60;20048477]what happens if your flatchested :saddowns:[/QUOTE]
pics of down under
[QUOTE=Odellus;20053118]1.6 is so much better than TF2 they're not even comparable.[/QUOTE]
You obviously played the console version.
I agree on the customization aspects, having to download new models that don't fit the rest of the game just get some variety that only I see gets rather stale.
Too bad I was never able to play any CS before CS:S. :sad:
Also - female characters. I'm not talking 'half-naked women' or shit like that. If bloody [i]Rainbow Six[/i] had female operatives, i'm fairly sure it's not taboo or impossible to implement them. Expecting someone to respond with some witty joke relating to traps now.
[QUOTE=Roger The Alien;20043879]fixed[/QUOTE]
Ah, i forgot about deleted scenes
The riot shield was suprisingly inefective, but I still miss it on source. Wouldn't mind getting assasination and vip back aswell.
Way to disable server messages.
I really don't want to register to "MySuP€RCLAN!!!!1.net"
[editline]03:20PM[/editline]
[QUOTE=PLing;19971944]What CS2? More like 3.[/QUOTE]
You know Counter-Strike: Source is not CS2.
Less people nerdraging over the mic, it's painful >_<.
a deathcam like the cod would shut up alot of the "0mgwTfBS!"
[QUOTE=Odellus;20053118]
1.6 is so much better than TF2 they're not even comparable.[/QUOTE]
Enjoy your bland repetitive "game"
Seriously gungame deathmatch is the only reason I even bother with counterstrike these days. And even that gets boring after about half an hour.
View models that don't look like they've been recycled from some random '98 shooter, and reload animations that don't make it look like your character's arms are completely numb and/or made of Jell-o.
And a revolutionary new system where the game is incompatible with the completely retarded "DOMINATING" and "MU-MU-MU-MU-MU-MONSTER KIIIIILLLL" sounds.
I HATE those sounds.
bazooka's.
[QUOTE=Itachi_Crow;20059669]Enjoy your bland repetitive "game"
Seriously gungame deathmatch is the only reason I even bother with counterstrike these days. And even that gets boring after about half an hour.[/QUOTE]
I played CS1.6 for 8 hours. I feel the need to hang myself
I played CSS for 48 hours. I feel the need to play more.
I played Condition Zero and deleted scenes for 4 hours total
I feel the need to kill someone.
I would play CS2 for 200 hours
I'd feel the need to play more
Epic poem am I right?
CS2 should be made like this.
[LIST]
[*]Health system similar to Raven Shield: four bars for health & armor.
[*]Sniper rifles only in maps where they make sense, like cs_militia. Sniper rifles should only be in a long-range situation.
[*]A more realistic style. Ability to customize player and choose your weapons for him as well as a specialty. For example, if you are a regular operative, you cannot use a sniper rifle as efficiently as a sniper.
[*]More weapons for a CQB environment. MP5k, G36C, more shotguns, and more bullpup weaponry.
[*]Instead of cash, use a stats system like BF2.
[*]More attachments. Silencers, scopes, red-dot sights, flashlights, et cetera.
[*]Maybe nonlethal methods for the CTs? CS grenades, beanbags (nonlethal shotgun shells), ring airfoil rounds, there are many possiblities for this, including a taser for the CTs. Implement a dead or knocked-out system where using nonlethal methods will net you more points towards your overall score (CT only).
[*]Thermal vision. I want to see where the enemy is. Applies for CTs; Ts get a GPS-style thing (like a minimap you can equip with a pistol).
[*]Riot shields.
[*]Battering rams to open locked doors where there may be a hostage or bomb.
[*]Realistic bomb-defusal. Make it a minigame where the defuser has to cut wires while his team covers him.
[*]Give people who don't work together negative points.
[*]No more Desert Eagle or AWP. Be realistic here. Use alternatives like a Kimber pistol (like a modern, black M1911) and a PSG1.
[*]Get rid of knives on the counter-terrorist side. CTs use a taser and the Ts use a pocket knife or something, not seven-inch, military-grade knives.
[*]No more team-restricted guns. I want my terrorist to be able to use an M4.
[*]More gameplay styles: assassination, VIP, and more objectives (like one half of team escorts hostages out of a building while another half defuse a bomb and sweep & clear the building).
[*]Get rid of some maps like de_dust. Implement more Rainbow Six-type maps that have you in close-quarters.
[*]Get rid of the time limits. I want to be able to play within whatever timeframe I want. If in a bomb situation, have a timer on the HUD.
[*]Respawn system where you can be revived if knocked-out or hit in a nonvital area (legs, arms).
[*]Civillians.
[/LIST]
Just my opinion on how CS2 and tactical multiplayer games [I]should[/I] be.
akimbo. callsigns, andg18s and a killstrieks like a nuerk
:downs:
Having the ability to customize your character like MAG would be cool.
[QUOTE=AmericanInfantry;20067732]CS2 should be made like this.
[LIST]
[*]Health system similar to Raven Shield: four bars for health & armor.
[*]More weapons for a CQB environment. MP5k, G36C, more shotguns, and more bullpup weaponry.
[*]Riot shields.
[*]Battering rams to open locked doors where there may be a hostage or bomb.
[*]Realistic bomb-defusal. Make it a minigame where the defuser has to cut wires while his team covers him.
[*]Give people who don't work together negative points.
[*]No more team-restricted guns. I want my terrorist to be able to use an M4.
[*]More gameplay styles: assassination, VIP, and more objectives (like one half of team escorts hostages out of a building while another half defuse a bomb and sweep & clear the building).
[/LIST]
Just my opinion on how CS2 and tactical multiplayer games [I]should[/I] be.[/QUOTE]
These are pretty much the only ideas you had that I liked. The respawn thing would be horrible for regular play. Maybe a game mode that servers could have, kinda like how VIP is a gamemode. Most of the other things you said made the game exactly like Call of Duty games. Which personally I really don't like. The Awp and Deagle need to stay.
balanced gameplay
Sprint/Iron Sights/Realistic bullet physics/Better graphics/Better maps/Better textures/Diverse range of gamemodes.
[QUOTE=Takkun10;20068282]The Awp and Deagle need to stay.[/QUOTE]
How so? Nerf the AWP, sure. But the Deagle? Who uses that? It's so cliché it's not even funny.
The Deagle should be replaced with a gun that a real world army actually uses.
[QUOTE=AmericanInfantry;20072182]How so? Nerf the AWP, sure. But the Deagle? Who uses that? It's so cliché it's not even funny.[/QUOTE]
Yes the awp needs to be nerfed but the deagle is a great weapon. What other gun besides the elites would you buy instead? The Sig Sauer is shit, usp is 2 shot to head. Glock is great if you can work its burst fire magic, but when your low on money what other gun to turn to besides the deagle.
[editline]03:03AM[/editline]
[QUOTE=Alex_DeLarge;20071496]Sprint/Iron Sights/Realistic bullet physics/Better graphics/Better maps/Better textures/Diverse range of gamemodes.[/QUOTE]
Lets just rename the game Call of Duty.
I'd like to see a way to easily add more weapons to the server. The current weapon loadout menu looks like it would be perfect for it. Just a simple weapon script system, nothing too fancy, more for variety than anything.
[QUOTE=AmericanInfantry;20072182]How so? Nerf the AWP, sure. But the Deagle? Who uses that? It's so cliché it's not even funny.[/QUOTE]
the average css player's loadout is awp + deagle + one of every grenade besides smoke
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