Agh, so I finally defeated the sorrow and left in the transmitter to see what's different (except for the cutscene) surprise surprise the ocelot unit is now there. To get past them I had to knock one of them down and just run for the waterfall, however when doing that during the transition I heard "I see the enemy!". Now, did I get an alert even though I was transitioning to another zone? Or did I get no alert at all?
I made 2 saves just because I wasn't sure but I don't really want to do all that over just because I got 1 dumb alert.
[QUOTE=WPlayer;35409392]Agh, so I finally defeated the sorrow and left in the transmitter to see what's different (except for the cutscene) surprise surprise the ocelot unit is now there. To get past them I had to knock one of them down and just run for the waterfall, however when doing that during the transition I heard "I see the enemy!". Now, did I get an alert even though I was transitioning to another zone? Or did I get no alert at all?
I made 2 saves just because I wasn't sure but I don't really want to do all that over just because I got 1 dumb alert.[/QUOTE]
Just do it over. I went all the way to the mountains without a single alert once and just saved over it. Now, 3 years of not really playing as much, i have to do it again while re-learning the game. Going great so far, but FUCK! if id' just been arsed back then.
On the total flipside, i haven't played MGS2 for 4 years, but i played it through like 750 times between 2002 and 2008, so i started up on hard and "busted=game over" mode and HOLY SHIT it's going GREAT! i've still got all of the guards routes "coded in" and doing badshit crazy things just still feels natural. Much better kind of challenge. It's actually about stealth again and not how great of a gunner you are. Does MGS4 have this setting? I forgot.
btw, does stunning the guys on the flying things and the motorcycles count as a kill?
Because I take them down with my mosin nagant but then their motor flips over and they land pretty painfully and the flying guys just explode
Edit-
I forgot I just got cold war from Volgin. It made the escape pretty easy and for some reason the enemies on the flying machines kept saying damn it all through the forest.
[QUOTE=~OMEN~;35403844]You can storm through the tanker in less than an hour so it wouldn't matter that much which you do first, what matters is that you get yourself Grip lvl 2 if that last one is on the 3rd floor of hold 3, you probably already know that, but yeah, tanker has the easiest tags to collect, missing one in the plant is a fucking whore.[/QUOTE]
I found out about the need for Grip Lv.2 a bit too late last time and had to go through it again, and apparently still forgot one tag...
I find the plant tags easier to get, just have to remember to go through some places before going through the story, and thats what fucked me up last time.
I'll do VE again then. Getting tired of it though.
[editline]3rd April 2012[/editline]
[QUOTE=Zedicus Mann;35405347]So if Snake is the best genes of Big Boss and Liquid is the worst genes of Big Boss...
Where the HELL does Liquid's accent come from?[/QUOTE]
Raised in the UK. The accent made him increadibly awesome imo. His sheer madness and desire make him a better antagonist comparing to Ocelot, Volgin and Solidus.
[sp]I think snake was the carrier of inferior genes. Ocelot did say in the end of MGS1 that Liquid thought he was the inferior one...[/sp]
Also, ZOE2 SE came in the mail few minutes ago. Perfect condition, no scratches at all in any place. Hopefully it doesnt has any crashing bugs that keep me from playing it, but I don't think so.
Relaxing to Fortune's sax solo. Feels good.
I always heard Liquid as an extremely pronounced, obnoxious New Yorker. Just proves that i know dick-all.
[editline]3rd April 2012[/editline]
[QUOTE=Zedicus Mann;35412510]Relaxing to Fortune's sax solo. Feels good.[/QUOTE]
Hate Saxophones!
[QUOTE=Bomimo;35412952]
Hate Saxophones![/QUOTE]
Why!?
Saxophones are fucking great
[QUOTE=certified;35380291]I think the real problem is that she looks absolutely nothing like her original appearance and more like Zoey in L4D*
*Ironically with the same voice actor[/QUOTE]
Every time I realize Vamp is the guy from MADTV I just laugh there is absolutely no way you can take any of it seriously.
[QUOTE=Hakita;35413177]Why!?
Saxophones are fucking great[/QUOTE]
Unrelated?
[media]http://www.youtube.com/watch?v=b1kLxLdtIiE[/media]
I wish Liquid was in more games. He felt like such a badass. And that accent really was cool. Goes great with his "high and low" way of talking.
[media]http://www.youtube.com/watch?v=KHy7DGLTt8g[/media]
Epic sax guy EPIC ROFL XD
But seriously, some sax tunes are pretty damn catchy.
[quote][media]http://www.youtube.com/watch?v=9kEINdp0KdQ[/media]
[media]http://www.youtube.com/watch?v=eqG01vRVKZs[/media]
[media]http://www.youtube.com/watch?v=k9ZrvRNZ8mM[/media][/quote]
Some of my favorites.
Saxophones are objectively viewed the most cringe worty instrument in the world. It's like that sound of the frost grinding up against the drawer in the freezer. Utterly painful.
Finished MGS3 and got the tsuchinoko rank (I think it would've been bat if I didn't keep that little bugger with me)
0 kills, 0 alerts, 32 saves, 10 hour playtime, 2 bars of damage and no special items used.
With that said, does infinity facepaint count as a "special item"? Or is it only the stealth camo machine that's a special item.
[editline]3rd April 2012[/editline]
Not sure what I should do right now, should I replay MGS4 and try to go for a big boss rank? Or should I continue on with MGS:PW
Now that we're talking about Liquid's voice, to think of it, by all means shouldn't Big Boss have been British and doing VM/SE missions for MI6? I mean, he seems British by all means in Metal Gear 1 (His dialogue on the radio, but then again the only English speaking country MG1 was released in in 1987 was England). To top that off everyone Snake is working with is British (Except SigInt) (According to Zero, The Boss was from England). It seems odd for him to be more like Solid than Liquid.
Oh and just remembered, IIRC David/Solid Snake was raised in Iceland (Or was it Norway?), not America, so why the hell does he have a distinctively American accent? I'll have to check MGS4 database again to doublecheck.
Uhm. David Hayter's Origin = Japan, or rather. Born in California and moved to Japanland at age 15. He speaks Japanese on numerous occasions and NO Big Boss = No brit. It's all explained in MGS3 clearly enough for his nationality to be established. If anything, he could have Middle-Eastern lineage judging by Liquid's and his own pasts there.
[QUOTE=Bomimo;35417066]Uhm. David Hayter's Origin = Japan, or rather. Born in California and moved to Japanland at age 15. He speaks Japanese on numerous occasions and NO Big Boss = No brit. It's all explained in MGS3 clearly enough for his nationality to be established. If anything, he could have Middle-Eastern lineage judging by Liquid's and his own pasts there.[/QUOTE]
He was talking about David. As in Solid snake David, not David Hayter.
[QUOTE=WPlayer;35417513]He was talking about David. As in Solid snake David, not David Hayter.[/QUOTE]
Ah, That David.
[QUOTE=certified;35416805]Now that we're talking about Liquid's voice, to think of it, by all means shouldn't Big Boss have been British and doing VM/SE missions for MI6? I mean, he seems British by all means in Metal Gear 1 (His dialogue on the radio, but then again the only English speaking country MG1 was released in in 1987 was England). To top that off everyone Snake is working with is British (Except SigInt) (According to Zero, The Boss was from England). It seems odd for him to be more like Solid than Liquid.
Oh and just remembered, IIRC David/Solid Snake was raised in Iceland (Or was it Norway?), not America, so why the hell does he have a distinctively American accent? I'll have to check MGS4 database again to doublecheck.[/QUOTE]
David was raised in many places over the course of his childhood/teens. I think that's why he didn't develop a specific accent.
How big is the online side of Peace Walker? I'm picking this up on Xbox to experience that and MGS2 for the first time, but I don't have LIVE. Will I be missing out on much by playing completely offline?
[QUOTE=Mericet;35420645]How big is the online side of Peace Walker? I'm picking this up on Xbox to experience that and MGS2 for the first time, but I don't have LIVE. Will I be missing out on much by playing completely offline?[/QUOTE]
I'd say it's equivalent to that occasional game on Xbox Live with a cult following (Like Duke3DXBLA).
You'll always find atleast 1 person on at all times, but never more than 50
Hey, question
I've never played the MGS series before (except 4, and i was really bad at it) and I wanted to try these out.
Wanted to know if it's worth it, and if I should get it on PS3 or 360
[QUOTE=Rusty100;35422667]Hey, question
I've never played the MGS series before (except 4, and i was really bad at it) and I wanted to try these out.
Wanted to know if it's worth it, and if I should get it on PS3 or 360[/QUOTE]
You can get the first MGS on PSN and the HD collection for the PS3 if you want it all on one system. All the games are pretty cinematic heavy so it does bore some people, but if that doesn't bother you, you should definitely try them all out.
I'm probably alone on this, but I can't really play Peacewalker. I don't find it at all fun or entertaining. It doesn't feel like a full Metal Gear Solid game to me, or rather, a watered down one. In its own way it's a good game but I really can't play it and not feel bored with it.
[QUOTE=PotatoArmada;35422713]You can get the first MGS on PSN and the HD collection for the PS3 if you want it all on one system. All the games are pretty cinematic heavy so it does bore some people, but if that doesn't bother you, you should definitely try them all out.[/QUOTE]
well mgs4 bored me to tears and i hated the gameplay
and i tried mgs3 on ps3 and that also bored me to tears and the stealth was so mundane and uneventful and there's a cutscene every 5 steps and you never seem to do anything
maybe i should not get it then?
[editline]4th April 2012[/editline]
i did however LOVE the stealth in de:hr, but mgs stealth feels so limited and boring
[QUOTE=Rusty100;35422856]well mgs4 bored me to tears and i hated the gameplay
and i tried mgs3 on ps3 and that also bored me to tears and the stealth was so mundane and uneventful and there's a cutscene every 5 steps and you never seem to do anything
maybe i should not get it then?
[editline]4th April 2012[/editline]
i did however LOVE the stealth in de:hr, but mgs stealth feels so limited and boring[/QUOTE]
To his/her own. I enjoyed the cutscenes and the quality of them; they were great. After the beginning, cutscenes become a little less common and it's more gameplay. If you are really on the fence, see if you can find a much cheaper copy somewhere.
I have to admit, MGS3 starts pretty slow but gets better. At the start you're just like "What the shit, this spending 40 minutes crawling through a jungle then 4 hours of cutscenes, wow this is shite" but once you hit Groznyj Grad, that's when the games starts getting really really good in my opinion:
I also think it has the most interesting Metal Gear boss fight of the series, personally.
Also, dat "final" boss theme:
[media]http://www.youtube.com/watch?v=0rbflGKAK0o[/media]
Does anybody else have a problem with the controls on the xbox 360 version, re: aiming in MGS3?
I like the addition of being able to raise and lower the gun with the left stick click, but as soon as you fire and stop firing, it drops of out position/stops aiming, which is REALLY annoying in action sequences. Similarly, the left bumper "lock on/aim in fixed direction" drops out as soon as you stop firing.
I hope this is just a problem with the 360 version and not with the ps3 version, because I love the shit out of MGS3.
[media]http://www.youtube.com/watch?v=pLCuD4sqfqs[/media] was the final boss theme. Oh god, it felt appropriate!
[QUOTE=Bomimo;35424056][media]http://www.youtube.com/watch?v=pLCuD4sqfqs[/media] was the final boss theme. Oh god, it felt appropriate![/QUOTE]
Notice I used quotes.
[editline]4th April 2012[/editline]
[QUOTE=JaegerMonster;35424053]Does anybody else have a problem with the controls on the xbox 360 version, re: aiming in MGS3?
I like the addition of being able to raise and lower the gun with the left stick click, but as soon as you fire and stop firing, it drops of out position/stops aiming, which is REALLY annoying in action sequences. Similarly, the left bumper "lock on/aim in fixed direction" drops out as soon as you stop firing.
I hope this is just a problem with the 360 version and not with the ps3 version, because I love the shit out of MGS3.[/QUOTE]
It's like that because the 360 doesn't have pressure sensitive face or bumper buttons, only the triggers are pressure sensitive.
[QUOTE=Bomimo;35424056][media]http://www.youtube.com/watch?v=pLCuD4sqfqs[/media] was the final boss theme. Oh god, it felt appropriate![/QUOTE]
Man, I beat the boss so hard last time I didn't even get the 5 minute notice. I just ran up to her all the time "Be ready!" etc etc. Countered her, and took her stamina down.
I should've made the fight a bit longer because I really wanted to hear the music.
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